作者 主题: 【第十一章:进阶】诡术师(Arcane Trickster)  (阅读 19352 次)

副标题: 姑且也要用,就校对完了。

离线 Kuranes

  • Fëanáro
  • Chivary
  • *****
  • 帖子数: 1685
  • 苹果币: 0
【第十一章:进阶】诡术师(Arcane Trickster)
« 于: 2009-12-28, 周一 16:07:37 »
诡术师(Arcane Trickster)
很少有人能在诡诈与狡猾上胜过诡术师。这些不凡的盗贼结合奥术极致的精妙与盗匪流氓的狡诈本质,使用法术来强化他们既有的盗贼能力。诡术师能透过魔法手段,从远处开锁、解除陷阱、摸走钱包,而且他们往往追求以羞辱敌人来作为克敌之法,而非更暴力的解决方式。
对于透过研究奥术来增进自己窃盗技巧的盗贼来说,成为诡术师再自然不过。诡术师经常是盗贼/术士或盗贼/吟游诗人,不过也存在其他组合。最容易见到诡术师的地方是在大都市等级的城市中。在那里,他们运用魔法进行窃盗的技巧能够得到最有效的发挥,他们在街上四处游荡,并从那些不够小心的人身上窃取财物。
  职位:诡术师凭藉自己对于魔法的掌握,能够成为比普通盗贼更加难以捉摸或更为恼人的对手。远程手法让他们做为盗贼的技巧更上一层楼,而他们能作为法术一部份、或者无需夹击就能进行偷袭的能力,则让他们能够造成巨量的伤害。
  阵营:诡术师都热爱恶作剧与窃盗,因此他们绝对不会是守序阵营。虽然他们有时是透过法师式的学习之法来获得魔法能力,但他们的魔法力量更多是来自于术士的血脉。因此,大部分的诡术师都是混乱阵营。
  生命骰:d6

进阶条件(Requirements)
要进阶成为诡术师,角色必须满足以下所有条件。
阵营:任意非守序
技能:解除装置4级,逃脱术4级,知识(神秘)4级。
特殊:能够施展法师之手与至少一种二或更高环的奥术。
特殊:偷袭+2d6。

本职技能(Class Skills)
诡术师的本职技能为:特技(敏捷)、估价(智力)、唬骗(魅力)、攀爬(力量)、交涉(魅力)、解除装置(敏捷)、易容(魅力)、知识(所有,需分开选择)(智力)、察觉(感知)、察言观色(感知)、巧手(敏捷)、法术辨识(力)、隐匿(敏捷)和游泳(力量)
每级技能点数:4+智力调整值

表11-2:诡术师(Table 11–2: Arcane Trickster)
等级 BAB 强韧 反射 意志 特殊 每日法术
1级 +0 +0 +1 +1 远程手法 +1现有施法职业等级
2级 +1 +1 +1 +1 偷袭+1d6 +1现有施法职业等级
3级 +1 +1 +2 +2 即兴偷袭1次/日 +1现有施法职业等级
4级 +2 +1 +2 +2 偷袭+2d6 +1现有施法职业等级
5级 +2 +2 +3 +3 诡诈法术3次/日 +1现有施法职业等级
6级 +3 +2 +3 +3 偷袭+3d6 +1现有施法职业等级
7级 +3 +2 +4 +4 即兴偷袭2次/日,诡诈法术4次/日 +1现有施法职业等级
8级 +4 +3 +4 +4 偷袭+4d6 +1现有施法职业等级
9级 +4 +3 +5 +5 无影怪盗,诡诈法术5次/日 +1现有施法职业等级
10级 +5 +3 +5 +5 偷袭+5d6,突袭法术 +1现有施法职业等级

职业能力(Class Features)
以下为诡术师的职业能力。

武器与护甲擅长(Weapon and Armor Proficiency):诡术师不获得任何武器或防具的擅长。
每日法术(Spells per Day):当角色获得新的诡术师等级时,会如同她在获取进阶职业前所属的施法职业上获得等级般,获得新的每日法术。不过,除了额外每日法术、已知法术(若她是自发施法者)与有效施法环级的提升之外,她不会获得该职业角色通常会获得的其他好处。若角色在成为诡术师之前有一个以上的施法职业,那她必须选择要将新等级加在哪个职业上来决定每日法术。
远程手法(Ranged Legerdemain,Su):诡术师可以在30尺距离内使用解除装置或巧手。远距工作会使得通常的技能检定DC+5,且诡术师不能在该检定上取10。被操作的物体必须不重于5磅。她在所要使用的技能上必须至少有1级才能使用此能力。
偷袭(Sneak Attack):此能力与盗贼的同名能力完全相同。造成的额外伤害在每个偶数等级(2、4、6、8、10级)+1d6。若诡术师从其他来源处获得偷袭加值,则伤害上的加值叠加。
即兴偷袭(Impromptu Sneak Attack,Ex):从3级开始,每天一次,诡术师可以声明自己进行的一次近战或远程攻击是偷袭(即兴偷袭是远程攻击的状况下,目标必须位于她30尺内)。即兴偷袭的目标失去AC上的任何敏捷调整值,但仅限对该次攻击。此能力可用于任何目标,但那些不受重击影响的生物不会受到额外伤害(但他们在对抗该次攻击时还是会失去AC上的敏捷调整值)。7级时,诡术师每天能够使用此能力两次。
诡诈施法(Tricky Spells,Su):从5级开始,诡术师能够无须姿势或语言成分施展她的法术,如同使用了专长“法术默发”与“法术定发”。使用此能力施展的法术不会增加其法术环位或施法时间。她5级时每天可使用此能力3次,之后每两个等级再多疑次,在9级时达到最大次数5次。诡术师在施法时就要决定是否使用此能力。
无影怪盗(Invisible Thief,Su):9级时,诡术师能以自由动作变得不可见(invisible),如同处于高等隐形术的效果下。她每天可以维持不可见的轮数等同她的诡术师等级。此效果的施法者等级等同于她的施法者等级。这些轮数无须连续。
奇袭施法(Surprise Spells):10级时,若目标措手不及,诡术师可以将偷袭伤害加至任何造成伤害的法术上。此额外伤害只适用于造成生命值伤害的法术,且与法术的伤害类型相同。若该法术可以透过豁免检定来无效或减半伤害,那么偷袭伤害也同样会被无效或减半。

剧透 -  原文:
Few can match the guile and craftiness of arcane tricksters. These prodigious thieves blend the subtlest aspects of the arcane with the natural cunning of the bandit and the scoundrel, using spells to enhance their natural thieving abilities. Arcane tricksters can pick locks, disarm traps, and lift purses from a safe distance using their magical legerdemain, and as often as not seek humiliation as a goal to triumph over their foes than more violent solutions.

The path to becoming an arcane trickster is a natural progression for rogues who have supplemented their talents for theft with the study of the arcane. Multiclass rogue/sorcerers and rogue/bards are the most common arcane tricksters, although other combinations are possible. Arcane tricksters are most often found in large, cosmopolitan cities where their talents for magical larceny can be most effectively put to use, prowling the streets and stealing from the unwary.

Role: With their mastery of magic, arcane tricksters can make for even more subtle or confounding opponents than standard rogues. Ranged legerdemain enhances their skill as thieves, and their ability to make sneak attacks without flanking or as part of a spell can make arcane tricksters formidable damage-dealers.

Alignment: All arcane tricksters have a penchant for mischief and thievery, and are therefore never lawful. Although they sometimes acquire their magical abilities through the studious path of wizardry, their magical aptitude more often stems from a sorcerous bloodline. As such, many arcane tricksters are of a chaotic alignment.
Requirements
To qualify to become an arcane trickster, a character must fulfill all of the following criteria.

Alignment: Any nonlawful.
Skills: Disable Device 4 ranks, Escape Artist 4 ranks, Knowledge (arcana) 4 ranks.
Spells: Ability to cast mage hand and at least one arcane spell of 2nd level or higher.
Special: Sneak attack +2d6.
Class Skills
The Arcane Trickster's class skills are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Knowledge (all skills taken individually) (Int), Perception (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Stealth (Dex), and Swim (Str).

Skill Points at each Level: 4 + Int modifier.
Hit Die: d6.
Class Features
Level   Base Attack Bonus   Fort Save   Ref Save   Will Save   Special   Spells Per Day
1st   +0   +0   +1   +1   Ranged legerdemain   +1 level of existing class
2nd   +1   +1   +1   +1   Sneak attack +1d6   +1 level of existing class
3rd   +1   +1   +2   +2   Impromptu sneak attack 1/day   +1 level of existing class
4th   +2   +1   +2   +2   Sneak attack +2d6   +1 level of existing class
5th   +2   +2   +3   +3   Tricky spells 3/day   +1 level of existing class
6th   +3   +2   +3   +3   Sneak attack +3d6   +1 level of existing class
7th   +3   +2   +4   +4   Impromptu sneak attack 2/day, tricky spells 4/day   +1 level of existing class
8th   +4   +3   +4   +4   Sneak attack +4d6   +1 level of existing class
9th   +4   +3   +5   +5   Invisible thief, tricky spells 5/day   +1 level of existing class
10th   +5   +3   +5   +5   Sneak attack +5d6, surprise spells   +1 level of existing class

All of the following are class features of the arcane trickster prestige class.

Weapon and Armor Proficiency: Arcane tricksters gain no proficiency with any weapon or armor.

Spells per Day: When a new arcane trickster level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, she must decide to which class she adds the new level for purposes of determining spells per day.

Ranged Legerdemain (Su): An arcane trickster can use Disable Device and Sleight of Hand at a range of 30 feet. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 10 on this check. Any object to be manipulated must weigh 5 pounds or less. She can only use this ability if she has at least 1 rank in the skill being used.

Sneak Attack: This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). If an arcane trickster gets a sneak attack bonus from another source, the bonuses on damage stack.

Impromptu Sneak Attack (Ex): Beginning at 3rd level, once per day an arcane trickster can declare one melee or ranged attack she makes to be a sneak attack (the target can be no more than 30 feet distant if the impromptu sneak attack is a ranged attack). The target of an impromptu sneak attack loses any Dexterity bonus to AC, but only against that attack. The power can be used against any target, but creatures that are not subject to critical hits take no extra damage (though they still lose any Dexterity bonus to AC against the attack).

At 7th level, an arcane trickster can use this ability twice per day.

Tricky Spells (Su): Starting at 5th level, an arcane trickster can cast her spells without their somatic or verbal components, as if using the Still Spell and Silent Spell feats. Spells cast using this ability do not increase in spell level or casting time. She can use this ability 3 times per day at 5th level and one additional time per every two levels thereafter, to a maximum of 5 times per day at 9th level. The arcane trickster decides to use this ability at the time of casting.

Invisible Thief (Su): At 9th level, an arcane trickster can become invisible, as if under the effects of greater invisibility, as a free action. She can remain invisible for a number of rounds per day equal to her arcane trickster level. Her caster level for this effect is equal to her caster level. These rounds need not be consecutive.

Surprise Spells: At 10th level, an arcane trickster can add her sneak attack damage to any spell that deals damage, if the targets are flat-footed. This additional damage only applies to spells that deal hit point damage, and the additional damage is of the same type as the spell. If the spell allows a saving throw to negate or halve the damage, it also negates or halves the sneak attack damage.
« 上次编辑: 2022-02-05, 周六 19:00:29 由 沉沦 »
少女秘封俱乐部

离线 项月亮

  • Guard
  • **
  • 帖子数: 145
  • 苹果币: 0
[Pathfinder][核心]诡术师Arcane Trickster
« 回帖 #1 于: 2009-12-28, 周一 16:17:01 »
神一般的速度……你超越了翻译机……
« 上次编辑: 2009-12-28, 周一 16:17:34 由 项月亮 »

离线 沉沦

  • Decision
  • 版主
  • *
  • 帖子数: 5809
  • 苹果币: 12
[Pathfinder][核心]诡术师Arcane Trickster
« 回帖 #2 于: 2009-12-28, 周一 16:59:36 »
.
« 上次编辑: 2022-02-05, 周六 05:21:36 由 沉沦 »
愚蠢都是相互成就的。不要去成就别人的愚蠢。

离线 Kuranes

  • Fëanáro
  • Chivary
  • *****
  • 帖子数: 1685
  • 苹果币: 0
[Pathfinder][核心]诡术师Arcane Trickster
« 回帖 #3 于: 2009-12-28, 周一 17:00:10 »
引用
.
无妨 请随意~
« 上次编辑: 2022-02-05, 周六 05:21:43 由 沉沦 »
少女秘封俱乐部