作者 主题: 【CRB】苦难(Afflictions)  (阅读 8615 次)

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【CRB】苦难(Afflictions)
« 于: 2011-07-12, 周二 22:53:19 »
引述: 原文
From curse to poisons to diseases, there are a number of affictions that can affect a creature. While each of these affictions has a different effect, they all function using the same basic system. All afflictions grant a saving throw when they are contracted. If successful, the creature does not suffer from the affliction and does not need to make any further rolls. If the saving throw is a failure, the creature falls victim to the affiction and must deal with its effects.

Afflictions require a creature to make a saving throw after a period of time to avoid taking certain penalties. With most afflictions, if a number of saving throw are made consecutively, the affliction is removed and no further saves are necessary. Some afflictions, usually supernatural ones, cannot be cured through saving throws alone and require the aid of powerful magic to remove. Each affliction is presented as a short block of information to help you better adjudicate its results.
从诅咒、毒素到疾病,很多苦难都可以影响一个生物。当这些苦难中的每一个都拥有一个不同的效果时,他们全部都按照一个相同的基本规则运作。当被生物染上时,所有的苦难都提供一次豁免骰的机会。如果成功,受苦难影响的生物不会在遭受苦难而且无需进行任何恶化骰。如果豁免骰失败,则生物成为苦难的牺牲品并且必须处理苦难的效果。
苦难要求生物在经过一段时间后进行一次豁免骰以避免承受必然的惩罚。与大多数苦难相同,如果连续多次豁免通过,则苦难被移除而且无需再进行恶化骰。一些苦难,通常是超自然的苦难,不能通过单独的豁免骰治愈,而是需要强大的移除魔法的帮助。每个苦难以一个简短的信息栏陈述,这帮助你更好的判定它的效果。
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« 上次编辑: 2017-11-07, 周二 03:48:22 由 沉沦™DieEnde »
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Re: 苦难=Afflictions
« 回帖 #1 于: 2011-07-12, 周二 23:33:31 »
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Name: This is the name of the affliction.

Type: This is the type of the affliction, such as curse, disease, or poison. It might also include the means by which it is contracted, such as contact, ingestion, inhalation, injury, spell, or trap.

Save: This gives the type of save necessary to avoid contracting the affliction, as well as the DC of that save. Unless otherwise noted, this is also the save to avoid the affliction`s effects once it is contracted, as well as the DC of any caster level checks needed to end the affliction through magic, such as remove curse or neutralize poison.
名称:这是该苦难的名称。

类型:这是该苦难的类型,例如诅咒,疾病或是毒素。它可能同时通过多种途径传染,例如接触、进食、呼吸、伤口、法术或者陷阱。

豁免:这里给出的豁免类型以及该类型豁免的DC,是用于防止感染苦难的。除非另有说明,这也是一旦感染了之后而防止苦难的效果的豁免以及通过魔法结束苦难的施法者等级检定DC,比如通过移除诅咒或者中和毒素。

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Re: 苦难=Afflictions
« 回帖 #2 于: 2011-07-13, 周三 17:27:02 »
麻烦加注来源谢谢。