作者 主题: 【萬法全書─玩家伴侶篇】  (阅读 179595 次)

副标题: 蒐羅Paizo官方玩家伴侶產品線中,每本書的法術章節

离线 笨哈

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PZO9453 巨人獵者手冊(Giant Hunter's Handbook)
« 回帖 #40 于: 2017-06-24, 周六 02:10:30 »
巨人獵手法術
狩獵巨人是一項艱鉅的任務,不只需要專業人士去克服他們獵物的偉力,首先他們也需要想出如何足夠靠近,好影響這些生物。考慮到許多,他們並非毫無準備,許多施法者會使用設計來與巨人作戰的法術。魔法能使巨人的優勢無效化,或甚著令施法者以及他的盟友們得到巨人的某些特質,好調整獵人與他們巨型敵人之間的競爭情況。下列的法術,提供給那些意在狩獵巨人的施法者們新的選擇。

【惑控】(脅迫)累贅思考(Burdened Thoughts)[影響心靈]

等級:德魯伊/獵人 2、薩滿 2、術士/法師/奧能師 3、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料 (用黏土包裹的鉛軸承)
範圍:中距 (100呎+10呎/等級)
目標:一名生物
持續:1輪/等級
豁免:意志,通過則無效
抗力:有

    你讓一名生物的心中充滿了它在大地上質量與相應責任的體悟。用這些思想讓他沮喪、心灰意冷,該生物變成重載(heavy encumbrance)並且無法飛行(如果它已經在飛了,它必須盡可能快的著陸)。
    如果該生物的體型比你大三階段,或超過三階段,它還會蹣跚(staggered)。

原文
劇透 -   :
You fill a creature’s mind with the realization of its earthly weight and responsibilities. Disheartened and wearied by these thoughts, the creature gains heavy encumbrance and is unable to fly (if already flying, it must land as soon as possible). If the creature is three or more size categories larger than you, it’s also staggered.


【變化】空心刃(Hollow Blades)

等級:魔戰士 2、遊俠/獵人 1、薩滿 3、術士/法師/奧能師 3、女巫 3
施放時間:1輪
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
目標:一名生物
持續:1輪/等級
豁免:強韌,通過則無效
抗力:有

目標的所有近戰與天生武器攻擊所造成的傷害,視為它實際體型小一階。當目標處於此法術效果時,由目標所丟落的武器對其他生物來說如常運作,而任何目標拿起來的近戰武器,在用來造成傷害時,也視為它體型小一階。遠程攻擊與其武器不受此法術的影響。

原文
劇透 -   :
All melee and natural attacks from the target deal damage as if the target were one size category smaller than it actually is. While the target is under the effects of this spell, weapons dropped by the target function normally for other creatures, while any melee weapons picked up by the target deal damage as if one size smaller. Ranged attacks and weapons are unaffected by this spell.


【塑能】符文超載(Runic Overload)[音波]

等級:血脈狂怒者 3、魔戰士 4、術士/法師/奧能師 5、女巫 6
施放時間:標準動作
成分:語言、姿勢、材料 (刻在石頭上的小符紋)
範圍:近距 (25呎+5呎/2等級)
目標:一名生物或物體
持續:立即
豁免:見下
抗力:見下

   此法術對魔法符文充能並造成爆炸。如果對有魔法符文的生物,他身上的符文施放此法術,像是一名符文巨人(rune giant)或是一名符文傷痕生物(runescarred creature,見Pathfinder Campaign Setting: Lost Cities of Golarion P.60),它對目標造成每施法者等級1d6點音波傷害(最大20d6),並且此目標震懾(stun)1輪。當法術以這樣的方式施放時,它必須克服目標的法術抗力。一次成功的意志豁免能使傷害減半,並令震懾效果無效。
   這法術也可以施放在其他魔法符文上,像是來自祕法印記(arcane mark)或是爆裂符文(explosive runes)的魔法符文。在這種情況下,爆炸的結果會對半徑5呎內的所有生物,造成每2個施法者等級1d8點的音波傷害(最大10d8)。在這區域內的生物,成功通過一次反射豁免檢定,可以令傷害減半。此法術並不會摧毀符文;目標符文仍持續的正常運作。世俗符文,像是書寫的或是紋身的圖騰,並不受此法術影響。

原文
劇透 -   :
This spell charges magical runes to an explosive degree. If cast on a creature with magical runes on its body, such as a rune giant or a runescarred creature (Pathfinder Campaign Setting: Lost Cities of Golarion 60), it deals 1d6 points of sonic damage per caster level (maximum 20d6) to the target and stuns the target for 1 round. When the spell is cast in this way, it must overcome the target’s spell resistance. A successful Will save halves the damage and negates the stun effect.

The spell can also be cast on other magical runes, such as those from arcane mark or explosive runes. In this case, the resulting explosion deals 1d8 points of sonic damage per 2 caster levels (maximum 10d8) to all creatures within a 5-foot radius. Creatures in the area that succeed at a Reflex save take half damage. This spell doesn’t destroy runes; targeted runes continue to function normally. Mundane runes, such as ones in writing or runic tattoos, cannot be affected by this spell.


引用
其他狩獵巨人用法術
純粹的蠻力在對抗許多巨人時可以創造奇蹟,但並不是永遠可靠,也不是沒有風險的。當力量失效,或是無法與特別傑出的巨人的原始偉力相比較時,聰慧的巨人獵手們轉向使用法術。因為巨人們強壯的體質,他們通常更容易受到,需要他們進行反射或意志豁免的法術的影響,而非強韌豁免。在這一般通則之外,還有些法術特別能滿足巨人獵手們的需求的。

有關自己體型大小
引用
這些法術可以影響巨人或是那些與他們戰鬥的冒險者:動物異變(animal growth)、野獸型態(beast shape)、變巨術(enlarge person)、巨人型態(giant form)、累人型態(monstrous physiqueUM)、縮小術(reduce person)以及正氣如虹(righteous might)。

有關巨人之力的法術
引用
這些法術能幫助英雄獲得與最強大的巨人相稱的力量與傷害:重負術(ant haulAPG)、牛之力量(bull’s strength)、重壓之箭(gravity bowAPG)以及重壓之刃(lead bladesAPG)。

有關最好的防禦
引用
這些法術提供了減少巨人們,以及他們居住環境中所出現的危險的方法:矮處求生(death from belowARG)、減緩毒發(delay poison)、忍受環境(endure elements)、逃之夭夭(escaping wardARG)、中和毒性(neutralize poison)以及抵抗能量傷害(resist energy)。

【死靈】虹吸之力(Siphon Might)

等級:德魯伊/獵人 3、魔戰士 3、術士/法師/奧能師 3、召喚師 3、女巫 3
施放時間:1輪
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一名生物
持續:1輪/等級
豁免:強韌,通過則減半
抗力:有

   你吸取目標的力量並將之傳遞給另一位生物。受術者在力量上受到1d6點,再加上每2個施法者等級1點(最大1d6+5)的罰值。這效果並不能讓受術者的力量屬性降低到1以下。一次成功的強韌豁免檢定能令此罰值減半。此罰值並不與自身或是來自衰弱射線(ray of enfeeblement)的罰值堆疊。
   你能夠給予鄰近於你的任何一位生物(包含你自己)屬於增強加值的力量屬性,這加值等同此法術所徵收的力量罰值。


原文
劇透 -   :
You drain the might of the target and transfer that power to another creature. The subject takes a penalty to Strength equal to 1d6 + 1 per 2 caster levels (maximum 1d6 + 5). This effect can’t cause the subject’s Strength score to drop below 1. A successful Fortitude save halves this penalty. This penalty doesn’t stack with itself or the penalty applied from ray of enfeeblement.

You can grant any one creature adjacent to you (including yourself) an enhancement bonus to Strength equal to the Strength penalty imposed by this spell.


【變化】擲石術(Stone Throwing)

等級:血脈狂怒者 1、牧師/先知/戰鬥祭司 2、德魯伊 2、魔戰士 2、遊俠/獵人 1、術士/法師/奧能師 2
施放時間:標準動作
成分:語言、姿勢、材料 (石粉末)
目標:接觸的生物
持續:1分鐘/等級
豁免:強韌,通過則無效 (無害)
抗力:有 (無害)

   受術者獲得投石(rock throwing)與接石(rock catching)能力 (Pathfinder RPG Bestiary P.303)。受術者可以在任何固體、大部分不易變形且硬度至少為5的物體上使用這些能力。
   受術者能夠扔至多小它自己體型兩個階段的石頭。這攻擊的射程增量為20呎,並且石頭可以被扔出至多5倍射程增量。傷害則是基於受術者的體型─大體型生物1d8點傷害,中體型生物1d6點,或著小體型生物1d4點─再加上1.5倍的拋投者的力量加值。
   受術者每比大體型少一階段,受術者在接拋向他的石頭(或類似的拋頭物),於反射豁免上收到會累計的-5罰值。


原文
劇透 -   :
The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303). It can use these abilities with any solid, mostly inflexible object with a hardness of at least 5.

The subject can hurl rocks up to two categories smaller than its own size. The range increment for this attack is 20 feet, and rocks can be hurled a maximum of 5 range increments. Damage is based on the size of the subject—1d8 points of damage for a Large creature, 1d6 for a Medium creature, or 1d4 for a Small creature—plus 1-1/2 times the thrower's Strength bonus.

For every size category smaller than Large the subject is, it receives a cumulative –5 penalty on Reflex saves to catch rocks (or similar projectiles) thrown at it.


【變化】竊取體型(Steal Size)

等級:血脈狂怒者 2、德魯伊/獵人 3、魔戰士 3、術士/法師/奧能師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料 (一塊鐵,形狀如秤托盤)
範圍:近距 (25呎+5呎/2等級)
目標:一個大於你的類人生物
持續:1分鐘/等級 (D)
豁免:強韌,通過則無效
抗力:有

此法術減少目標的體型一階段,如同受到縮小術(reduce person)的影響。你增大體型一階段,如同受到變巨術(enlarge person)的影響。如果法術被解除,或是你或目標任一方以另外方式結束此法術,你與目標雙方各自回到你們原本的體型。

原文
劇透 -   :
This spell reduces the target's size by one size category, as if it were affected by reduce person. You grow in size by one category, as if affected by enlarge person (if you can be targeted by that spell). If the spell is dispelled or otherwise ends for either you or the target, both you and the target return to your normal sizes.


【預言】扭曲未來(Twisted Futures)

等級:吟遊詩人/歌者 1、牧師/先知/戰爭祭司 2、德魯伊/獵人 1、薩滿 1、術士/法師/奧能師 2、女巫 1
施放時間:標準動作
成分:語言、姿勢、動作 (面部刮下的一小塊死皮)
範圍:近距 (25呎+5呎/2等級)
目標:一個生物/等級,任兩者距離不得超過30呎
持續:1輪/等級
豁免:意志,通過則無效
抗力:有

通過重新編排命運之線,你破壞了其他生物的幸運效果。被此法術影響的生物不能受益於多骰取高的效果(例如遊蕩劍客的快樂人生職業能力),或著選擇骰子數值來取代骰值結果(例如法師的預感(prescienc)學派之力或是獨眼巨人的瞬間洞察(Flash of Insight)能力)。這法術不會影響到迫使生物採取雙骰取低的能力,例如凶兆(ill omen)或是小魔怪(pugwampi)的厄運靈光(unluck aura)。獨眼巨人不能使用瞬間洞察來對抗此能力。

原文
劇透 -   :
By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result (like the swashbuckler’s charmed life ability) or to choose the die result in lieu of rolling (like the wizard’s prescience school power or the cyclops’s flash of insight ability). This doesn’t affect abilities that force a creature to take the lower of two rolls, such as ill omen or a pugwampi’s unluck aura (Pathfinder RPG Bestiary 2 144). A cyclops can’t use its flash of insight ability to save against this spell.
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PZO9454 魔寵手記(Familiars Folio)
« 回帖 #41 于: 2017-06-24, 周六 02:10:38 »
此篇譯文大部分取自援引自[四月]於魔寵手記(Familiars Folio)之法術翻譯。


法術

內希斯的秘術師,艾瑞倫‧巴勒提斯(ErilenBalestis)的原創法術的消息在奧術學者間傳播著。巴勒提斯在魔寵方面專精的造詣極高,而他在奧術研究中的廣泛性也不屬於此。下文列出了一些巴勒提斯的最新成果,目前正在世界各地的施法者之間——尤其是全知之眼的教會中——流傳著。



【咒法】(創造)魔寵召還術(Callback)

等級:吟遊詩人/歌者 2,德魯伊/獵人 2,術士/法師/奧能師 2,女巫 2
施放時間:標準動作
成分:語言,姿勢,材料(碾碎的蝗蟲)
範圍:遠距(400呎 + 每等級40呎)
目標:你的魔寵
持續:10分鐘/等級或直至耗散(見後文)
豁免:強韌,通過則無效(無害)
抗力:有(無害)

當你的魔寵身處該法術範圍內的時候受到了生命值傷害的話,它會在受到傷害後立即傳送至你所佔據的空間。若它被殺害,那麼它的屍體也會傳送回來。視情況需要,你能夠指定魔寵在被法術的效果送還之前能夠承受多少點傷害。一旦魔寵被傳送回你身邊,該法術便結束。

原文
劇透 -   :
If your familiar takes hit point damage while within range of this spell, it immediately teleports to your space after the damage is applied. If it’s killed, its corpse teleports instead. Optionally, you can specify a number of points of damage for your familiar to take before the spell takes effect. Once the familiar has teleported back to you, the spell ends.


【咒法】(創造)高等魔寵召還術(Callback, Greater)

等級:吟遊詩人/歌者5,德魯伊/獵人 5,術士/法師/奧能師 5,女巫 5
範圍:1英哩/等級
持續:1小時/等級或直至耗散

除了上述差異之外,該法術的功能如同魔寵召還術(Callback)一般。

原文
劇透 -   :
This spell functions as callback, except as noted above


【防護】聯結崩解(Disrupt Link)

等級:反聖武士 2,吟遊詩人/歌者 3,審判者 3,術士/法師/奧能師 2,女巫 2
施放時間:標準動作
成分:語言,姿勢
範圍:中距(100呎 + 每等級10呎)
目標:1個生物和她的動物夥伴、魔寵或其他聯結生物(bonded creature),彼此之間的距離不得超過30呎
持續:1輪/等級
豁免:意志,通過則無效
抗力:有

目標與和她具有聯結的生物(bonded creature)之間的聯繫被暫時切斷了。若受術者具有魔寵,她會失去警覺(Alertness)、傳遞接觸法術(Deliver Touch Spells)、情感連接(Empathic Link)、探知魔寵(Scry on Familiar)、法術共享(Share Spells)以及與主人交談(Speak with Master)帶來的好處。若目標具有動物夥伴,她會失去鏈接(Link)、法術共享(Share Spells)以及忠誠(Devotion)能力帶來的好處。目標和她的魔寵或動物夥伴也會失去任何其他依賴兩者之間聯繫的能力(比如來自專長或其他變體的能力)。

原文
劇透 -   :
The target has her link with her bonded creature temporarily severed. If the subject has a familiar, she loses the benefits of the alertness, deliver touch spells, empathic link, scry on familiar, share spells, and speak with master abilities. If the target has an animal companion, she loses the benefits of the link, share spells, and devotion abilities. The target and her familiar or animal companion also lose any other abilities (such as those from archetypes or feats) that rely on the two having a connection.


【咒法】(創造)魔寵複製術(Duplicate Familiar)

等級:煉金術士/調查員 4,術士/法師/奧能師 5,女巫 5
施放時間:標準動作
成分:語言,姿勢,材料(經過防腐處理的妖精羽毛),器材(魔寵)
範圍:接觸
效果:接觸到的魔寵的臨時複製品
持續:10分鐘/等級
豁免:強韌,通過則無效
抗力:無

你創造出魔寵的複製品。魔寵的主人能夠在所有方面將複製品當做自己的魔寵一般使用,不過他在同一時間不能從1只以上個魔寵處獲得特殊獎勵。在法術的持續時間結束後,魔寵複製品便會化為虛無,即便被石化(petrified)或者以其他方式轉化過也是如此。
【原譯者註:這裡指的特殊獎勵是主人某某技能+3/某某豁免+2之類的】

原文
劇透 -   :
You create a duplicate of a familiar. The familiar’s master can use the duplicate as if it were his familiar in all respects, though he doesn’t gain the bonus special ability from morethan one familiar at a time. When the spell’s duration expires, the familiar duplicate shrivels into nothing, even if petrified or otherwise transformed.


【死靈】共鳴通道(Empathy Conduit)

等級:薩滿 5,術士/法師/奧能師 5,女巫 5
施放時間:標準動作
成分:語言,姿勢,器材(玻璃棒)
範圍:中距(100呎 + 每等級10呎)
目標:1個動物夥伴、魔寵或其他聯結生物(bonded creature)以及其主人,彼此之間的距離不得超過30呎
持續:1輪/等級
豁免:意志,通過則無效
抗力:有

你造目標主人和其魔寵之間建立了一種通道,這使得你在對主人或其魔寵施放法術時,可以影響到它們兩者間的另一方。若主人成功通過豁免以抵抗本法術,而魔寵豁免失敗的話,你能夠選擇讓原本以法師為目標的法術轉而影響魔寵作為替代。若魔寵抵抗本法術而主人豁免失敗,你以魔寵為目標的法術可以轉而影響主人作為替代。若兩者都在對抗本法術的豁免中失敗的話,那麼無論你的法術以其中哪一方為目標,都可以選擇影響主人或魔寵。當你以主人為目標去影響她的魔寵時(反之亦然),目標可以使用自己的豁免加值嘗試一次豁免(若法術允許豁免),但受法術影響的會是另外一方。
只有以1個或更多個生物為目標的法術能夠通過共鳴通道來施放。被影響的生物仍舊需要是法術的有效目標才能進行施放,例如:你無法通過共鳴通道來使用魅惑人類(Charm Person)影響魔寵。若通過共鳴通道施放的法術的持續時間不是立即,那麼法術的持續時間為其正常的持續時間或者直至共鳴通道失效為止,以較先發生者為準。每當主人或其魔寵成為法術的目標,而這個法術是為了影響另一方的話,那麼目標生物可以嘗試一次額外的豁免以對抗共鳴通道。

原文
劇透 -   :
You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other. If the master succeeds at its save to resist this spell but the familiar fails, you can choose to have your spells that target the master affect the familiar instead. If the familiar resists but the master doesn’t, your spells that target the familiar can affect the master instead. If both the familiar and the master fail to resist this spell, you can affect either the familiar or the master when you target either with a spell. When you target the master to affect her familiar or vice versa, the target attempts a save (if one is allowed) with its own saving throw bonus, but the other creature is affected by the spell.
Only spells that target one or more creatures can be cast through empathy conduit. The creature to be affected must still be a valid target of the spell being cast; for example, you can’t affect a familiar with charm person through an empathy conduit. Spells with a duration other than instantaneous that are cast through an empathy conduit last either their normal duration or until the empathy conduit expires, whichever comes first. Whenever the master or its familiar is targeted with a spell intended to affect the other creature, the targeted creature can attempt an additional save against the empathy conduit.


【變化】人寵合一(Merge With Familiar)

等級:煉金術士/調查員 2,術士/法師/奧能師 2,女巫 2
施放時間:標準動作
成分:語言,姿勢
範圍:接觸
目標:你的魔寵
持續:1小時/等級(D)
豁免:強韌,通過則無效(無害)
抗力:有(無害)

你的魔寵無害地融入到你體內。在該法術的持續期間,你或你的魔寵都能夠以移動動作隨意分離或再度融合。當魔寵融入你體內時,你的魔寵無法以任何方式成為目標或被影響(包括持續性的效果)。

原文
劇透 -   :
Your familiar merges harmlessly into your body. For the duration of this spell, you or your familiar can separate or merge at will as a move action. While merged, your familiar can’t be targeted or affected by any means (including ongoing effects).


【死靈】靈魂互換(Soulswitch)

等級:吟遊詩人/歌者 5,牧師/先知/戰鬥祭司5,德魯伊/獵人 5,審判者 5,魔戰士 5,薩滿 5,術士/法師/奧能師 5,女巫 5
施放時間:標準動作
成分:語言,姿勢,器材(兩個黃銅項圈,分別各價值50gp)
範圍:接觸
目標:你和你的魔寵
持續:10分鐘/等級
豁免:意志,通過則無效(無害)
抗力:有(無害)

你僅能在當前擁有魔寵時施放該法術。你會將自己的靈魂置入到你的魔寵體內,而你的魔寵的靈魂會進入你的體內。這個功能就如同你使用了魔魂壺(Magic Jar)佔據了自己的魔寵;而你的魔寵也以相同的方式佔據了你的身體。你的靈魂無法自由地在自己的身體與魔寵的身體間切換——若你選擇以標準動作返回自己的身體,法術便會結束。若任意一方的身體被殺死,那麼兩方的靈魂都會返回至原本的軀體且法術結束,原本的軀體被殺死的一方死亡。

原文
劇透 -   :
You may only cast this spell if you currently have a familiar. You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. This functions as if you possessed your familiar using magic jar; your familiar simultaneously possesses your body in the same manner. You can’t freely transfer your soul between your body and your familiar’s—if you choose to return to your body as a standard action, the spell ends. If either body is killed, both spirits return to their original bodies, the spell ends, and the original owner of the slain body dies.


【塑能】魔寵轉借(Transfer Familiar)

等級:術士/法師/奧能師 6,女巫 6
施放時間:標準動作
成分:語言,姿勢
範圍:接觸
目標:你的魔寵和1個自願的生物
持續:1天/等級(D)
豁免:無
抗力:無

你暫時將自己魔寵的控制權轉移給其他自願的生物。你、你的魔寵和目標生物在施放該法術時都必須彼此接觸。目標會獲得具有魔寵時通常會獲得的所有好處和能力,包括法術共享(Share Spells)、與魔寵交談*(speak with the familiar)等等。你在法術的持續時間內會失去所有這些好處。若目標已經具有魔寵,則法術會失敗。
【原譯者註:實際上是魔寵具有與主人交談(Speak with Master)而不是主人具有與魔寵交談(speak with the familiar),不過原文如此。】

原文
劇透 -   :
You temporarily grant control of your familiar to another willing creature. You, your familiar, and the target creature must all be touching each other when you cast this spell. The target gains all the benefits and abilities normally associated with having a familiar, including the ability to share spells, speak with the familiar, and so on. You lose all of these benefits for the duration of the spell. If the target already has a familiar, the spell fails.


引用
其他魔寵法術(Other Spells)
除了本書中刊載的新法術,希望最大限度地將法術與魔寵相結合的施法者還可以選擇下列法術,它們分別出自動物檔案館(Pathfinder Player Companion: Animal Archive)以及其他拓展資源。
法術等級    出處
為主而傷(Bleed For Your Master)反聖武士2,德魯伊4,遊俠3,術士/法師3,女巫3    動物檔案館
為主而亡(Die For Your Master)反聖武士4,德魯伊5,術士/法師5,女巫5    動物檔案館
魔寵幻象(Familiar Flgment)術士/法師 2,女巫 2    動物檔案館
魔寵融合(Familiar Melding)術士/法師 4,女巫 4    極限魔法
友伴復活(Raise Animal Companion) 德魯伊 5,聖武士 4,遊俠 4    極限魔法
感官共享(Share Senses)術士/法師 4,女巫 3    進階玩者手冊
共享形態(Share Shape)遊俠 3,術士/法師 4,女巫 4    動物檔案館
護衛夥伴(Shield Companion)反聖武士1,德魯伊1,聖武士1,遊俠1,術士/法師1,女巫1     動物檔案館
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PZO9455 近戰戰術工具匣(Melee Tactics Toolbox)
« 回帖 #42 于: 2017-06-24, 周六 02:10:45 »
此篇譯文大部分取自援引自[月夜白雨]於【PZO9455】近戰戰術工具匣melee Tactics Toolbox 之法術翻譯。



近戰法術

   儘管一位熟練的決鬥者或是士兵能以純粹的戰鬥力壓制一群敵人,但許多英雄戰場上依靠法術來輔助他們的攻擊或著授予利刃。下列的法術是用來增強以近戰方式戰鬥的施法者們。





【防護】所有權靈光(Aura of Inviolate Ownership)

等級:牧師/先知/戰鬥祭司3、審判者3、聖武士3
施放時間:標準動作
成分:語言、姿勢、法器
範圍:近距(25呎+5呎/2等級)
目標:每等級一個生物, 任意兩者之間的距離不超過30呎
持續:1輪/等級
豁免:強韌,通過則無效(無害)
抗力:有(無害)

該法術所有目標生物所連接的所有物品(持握的、固定在身上的、處於目標控制下的),都會被固定在目標生物身上,防止遺失。用巧手技能移走被固定物的DC增加20,受影響生物對竊取和卸武戰技的CMD獲得+20加值。

原文
劇透 -   :
This spell wards the attended items of all creatures it targets (items held, securely fastened to their person, or in containers on their person), enhancing each creature’s grip and protecting items from loss or theft. The DC of Sleight of Hand checks to remove items warded by the spell is increased by 20, and affected creatures gain a +20 bonus to their CMDs against disarm and steal combat maneuvers.


【咒法】(創造)劍魂指引(Blade Tutor's Spirit)

等級:反聖武士2、魔戰士1、聖武士2、術士/法師/奧能師2、召喚師2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1分鐘/等級

你召喚出一片無實體的精魄化為氣鳥圍繞在你的拳頭或武器周圍。這精魂會彌補你因防禦或魯莽近戰而犯下的錯,輕輕推動武器以撥亂反正。當你因自主使用某些動作或專長而導致近戰攻擊承受減值時(比如防禦式進攻、使用猛力攻擊),該精魂會減少你攻擊所承受的罰值1(最低使攻擊罰值變為0)。對攻擊罰值進行的減值每5個施法者等級可以額外減1(最低依然只能使攻擊罰值變為0)。只有你自主因使用動作、戰技、專長而使攻擊承受的罰值才能被該法術減少。
該精魂不會被物理攻擊或傷害,但解離術、解除魔法、抹消權杖、毀滅黑洞可以影響它。精魂對抗接觸攻擊的AC=10+你的敏捷調整值。

原文
劇透 -   :
You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your fists or any melee weapons you wield. The spirit compensates for your defensive or reckless melee attacks, nudging your weapons in the proper direction. When you voluntarily use one or more actions or feats that apply penalties to attack rolls with your melee weapons (such as a charge, fighting defensively, or using the Power Attack feat), the spirit reduces the total penalty on affected attacks by 1 (to a minimum penalty of 0). The penalty is reduced by an additional 1 for every 5 caster levels you possess (to a minimum penalty of 0). Only penalties incurred by voluntary use of feats or maneuvers are reduced by this spell.

The spirit can’t be attacked or harmed by physical attacks, but disintegrate, dispel magic, a rod of cancellation, or a sphere of annihilation can affect it. A protective spirit’s AC against touch attacks is equal to 10 + your Dexterity modifier


【幻術】(虛假幻覺)瞬身幻象(Darting Duplicate)

等級:反聖武士1、吟遊詩人/歌者1、魔戰士1、薩滿1、術士/法師/奧能師1、女巫1
施放時間:迅捷動作
成分:語言、姿勢
範圍:5呎
效果:施法者自己的視覺幻象
持續:立即
豁免:意志,通過則無效
抗力:有

你在移動過程中一個幻象複製品出現在一個鄰接的區域,在眨眼之間顯露在目標眼前吸引注意力。然後威脅幻象所在區域的生物都必須通過意志豁免檢定,失敗則會對幻象進行藉機攻擊。幻象的AC=10+1/2施法者等級,但作為一個虛假幻覺,幻象不會受到任何攻擊影響。

原文
劇透 -   :
An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting target before winking out of existence. Any creature that threatens that square must succeed at a Will save or make an attack of opportunity against the image. The image’s AC is equal to 10 + 1/2 your caster level, but as a figment, the image is unaffected by any attack.


【變化】次元劍(Dimensional Blade)

等級:反聖武士4、血脈狂怒者4、牧師/先知/戰鬥祭司6、審判者5、魔戰士5、聖武士4、術士/法師/奧能師6
施放時間:迅捷動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1輪

該法術讓你手持的一把武器變成二維物品,只有長度和高度而沒有寬度。劍會變成扁劍,鎚子會變成扁鎚子,這樣。法術的力量讓這些武器仍然可以被你正常持用,有足夠的地方持握。
使用這種武器進行的近戰攻擊,是近戰接觸攻擊,能忽視了所有護甲。力場效果,比如法師護甲和護盾術,仍然能夠提供AC對抗次元劍。接受次元劍效果的鈍擊武器只能造成一半傷害並視為揮砍武器。若在法術時間之前武器離手,效果結束。

原文
劇透 -   :
This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width. A sword becomes a flat image of a sword, a mace is reduced to a flat outline, and so on. The magic of the spell allows the weapon to be wielded by you normally, creating just enough depth to grasp it.

Attacks made with the weapon are melee touch attacks that ignore all armor. Force effects, such as mage armor and shield, still apply their AC against attacks made with a dimensional blade. Bludgeoning weapons used to make attacks with this spell deal half damage and are treated as slashing weapons. If the weapon leaves your hand before the end of the spell, the effect ends.


【塑能】烈焰符文(Fiery Runes)[火]

等級:鍊金術師/調查員2、血脈狂怒者2、德魯伊/獵人2、魔戰士2、術士/法師/奧能師2
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:接觸到的近戰武器
持續:1分鐘/等級或直到能量散發(見下)
豁免:無
抗力:有 (見下)

你用烈焰符文充能一把武器。當武器持用者用該武器近戰攻擊命中敵人時,持用者可以迅捷動作解消符文造成額外1d4+1點火焰傷害。該傷害無法被重擊翻倍。若命中目標有法術抗力,你需要在持用者解消符文時進行施法者等級檢定(d20+cl)對抗命中目標的法術抗力。若法術抗力成功,符文被解除;不然,符文正常造成傷害。
3級之後的每有兩個施法者等級,符文就會再額外造成1d4+1點火焰傷害,最高在施法者等級11時5d4+5點。(5級2d4+2,7級3d4+3,等等。)

原文
劇透 -   :
You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully strikes a foe in melee with the weapon, the wielder can discharge the rune as a swift action to deal 1d4+1 points of fire damage to the target. This damage isn’t multiplied on a critical hit. If the target has spell resistance, you attempt a caster level check (1d20 + caster level) against that spell resistance when the rune is discharged. If the rune is successfully resisted, the spell is dispelled; otherwise, the rune deals damage normally.

For every 2 caster levels beyond 3rd the caster possesses, the rune deals an additional 1d4+1 points of fire damage (2d4+2 at caster level 5th, 3d4+3 at 7th, and so on) to a maximum of 5d4+5 points of fire damage at caster level 11th.


【咒法】(創造)瞬造武器(Instant Weapon)

等級:吟遊詩人/歌者2、血脈狂怒者2、牧師/先知/戰鬥祭司2、審判者2、魔戰士2、法師/術士/奧能師2
施放時間:標準動作
成分:語言、姿勢
範圍:0呎
效果:透明力場近戰武器
持續:1分鐘/等級

你用力場創造一把符合你體型的近戰武器。你被視為擅長該武器,並且它在各方面都被視為一把精製品的原型武器。瞬造武器硬度20,並擁有其原型武器相同點數的hp。作為力場效果,它可以命中並傷害虛體。一旦瞬造武器離開你的手,法術就會在你的下一輪開始時結束。

原文
劇透 -   :
You create a melee weapon sized appropriately for you from opaque force. You are considered proficient with this weapon, which acts in all ways as a masterwork weapon typical of its type. The instant weapon has hardness 20 and the same number of hit points as a typical weapon of its type. As a force effect, it can strike and damage incorporeal creatures. If the instant weapon leaves your hand at any time, the spell ends at the beginning of your next turn.


【死靈】收割者之喜(Reaper's Coterie)[邪惡]

等級:反聖武士2、血脈狂怒者2、牧師/先知/戰鬥祭司3、審判者3、女巫3
施放時間:標準動作
成分:語言、姿勢、法器
範圍:接觸
目標:接觸到的武器
持續:1輪/等級
豁免:無
抗力:無

接觸到的武器將會成為精力的積蓄池,每一次擊倒敵人都會給池子添加一部分毀滅性的力量。每當用該武器將一個活物hp降到0或以下時,該武器的傷害就獲得+1褻瀆加值。該加值在每一次將活物hp降到0或以下時都會增加1,最高可達1/2你施法者等級數。

原文
劇透 -   :
The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by drawing in a tiny fragment of the essence of each creature it is used to defeat. When the targeted weapon is used to reduce a living creature to 0 or fewer hit points, it gains a +1 profane bonus on damage rolls. This bonus increases by 1 for each creature reduced to 0 hit points or fewer with that weapon, up to a maximum bonus equal to 1/2 your caster level.


【變化】橡膠皮膚(Rubberskin)

等級:鍊金術師/調查員4、魔戰士4、術士/法師/奧能師5、女巫5
施放時間:標準動作
成分:語言、姿勢、材料(一塊橡膠或瀝青)
範圍:個人
持續:10分鐘/等級

你的皮膚更有彈性,可以分散衝擊力。法術持續時間內,你所受的所有鈍擊傷害和墜落傷害都會被轉為瘀傷。當你免疫瘀傷時該法術無效。

原文
劇透 -   :
Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of the spell, all bludgeoning and falling damage you take is converted into nonlethal damage. This spell has no effect if you’re immune to nonlethal damage.


【幻術】陰影武器(Umbral Weapon)[寒冷、陰影]

等級:反聖武士2、吟遊詩人/歌者2、魔戰士2、術士/法師/奧能師2、女巫2
施放時間:標準動作
成分:語言、姿勢、材料(一對微型劍)
範圍:接觸
目標:接觸到的近戰武器
持續:1輪/等級
豁免:無
抗力:有

揮舞劍時會留下幻影跡象,就算攻擊丟失也可能對敵人造成傷害。每輪1次,該武器持用者對敵人攻擊失敗時,持用者可以重骰該次攻擊骰。若重骰命中,幻影之劍會對目標造成1d8+每2施法等級1點(最大+10)的寒冷傷害。若被攻擊者有法術抗力,你必須在首次通過陰影武器造成傷害時進行施法者等級檢定對抗法術抗力。若目標成功抵抗了陰影武器,法術會解消。若抵抗失敗,目標正常受到傷害。

原文
劇透 -   :
A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the weapon misses. Once per round, when the weapon’s wielder misses a creature with the target weapon, the wielder can reroll the attack. If the reroll hits, the spell hits the targeted creature and deals 1d8 points of cold damage, plus 1 additional point per 2 caster levels (maximum +10). If an attacked creature has spell resistance, you must attempt a caster level check (1d20 + caster level) against that spell resistance the first time the spell damages the target. If the creature successfully resists umbral weapon, the spell is dispelled. If not, the creature takes damage as normal.


【咒法】(創造)藤蔓打擊(Vine Strike)

等級:鍊金術師2、反聖武士2、血脈狂怒者2、德魯伊2、遊俠2、薩滿2、術士/法師2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1分鐘/等級(D)
豁免:反射,通過則無效(見下)
抗力:有

你身上長出荊棘藤蔓,圍繞著你身體並在你擊打敵人時纏繞對方。當法術生效時,你的天生武器攻擊和徒手攻擊可以造成額外1d6點傷害,且任何被你天武和徒手擊中的單位必須通過反射豁免,否則在法術持續時間內被糾纏。被該法術糾纏的生物可以用標準動作脫離糾纏,但依然有可能在之後被擊中時再次陷入糾纏。

原文
劇透 -   :
Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as you pummel your target. While this spell is in effect, your natural attacks and unarmed attacks deal an additional 1d6 points of damage, and any creature hit by your natural or unarmed strike must succeed at a Reflex save or be entangled for the duration of the spell. A creature entangled by this spell can spend a standard action to remove the vines but can be entangled again by further unarmed strikes.
« 上次编辑: 2017-09-11, 周一 22:17:43 由 笨哈 »

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PZO9456 荒野英雄(Heroes of the Wild)
« 回帖 #43 于: 2017-06-24, 周六 02:10:56 »
法術
下列的新法術不僅對於荒野的保護者來說十分有用,也適用於那些大膽的冒險者與試圖讓自然傾向自身意志之人。



【變化】豹急(Cheetah's Sprint)

等級:血脈狂怒者 1、德魯伊/獵人 1、遊俠 1、薩滿 1、女巫 1
施放時間:迅捷動作
成分:語言
範圍:個人
目標:自己
持續:1輪

一股野性的能量穿透了你的身體,使你進入急馳的狀態。如果你在你的行動結束前進行衝鋒或者奔跑行動,你可以移動的總距離。最多可以是你的基礎速度的10倍。此調整為增強加值。這對其他移動方式沒有效果,例如掘地(burrow)、攀爬、飛行或游泳。和其他提升移動速度的效果一樣,此加值允許你跳的更遠。

原文
劇透 -   :
A wild surge of energy courses through your body and propels you into a sprint. If you take a charge or run action before the end of your turn, you can move a total distance of up to 10 times your base land speed. This adjustment is an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with other effects that increase your speed, this spell affects your jumping distance.


【變化】除礙植被(Clear Grove)

等級:德魯伊 3、遊俠/獵人 2、薩滿 3、女巫 3
施放時間:10分鐘
成分:語言、姿勢、材料/法器 (一把微型鋤頭)
範圍:近距 (25呎+5呎/2等級)
效果:20呎半徑清除
持續:2小時/等級 (D)
豁免:無
抗力:無

   樹木、灌木與其他厚植移開此法術的區域。所有足夠厚,能提供掩蔽或隱蔽的植被,在受影響的區域都被清除。這也會在任何樹的樹冠處創造一個洞,令陽光穿過。受影響的樹與矮樹叢會在空地的邊緣處形成一個5呎的圓環,基於植被的厚度,這可能提供掩蔽或隱蔽(由GM決定)。
   這法術不影響植物類的生物。這法術能夠影響同環級或更低環級,更動植被的法術(像是糾纏樹[entangle]或是荊棘叢生[spike growth])。當此法術結束時,數目與矮樹叢會移回他們原本的位置,除非他們被摧毀或是被什麼所束縛住(這些情況由GM決定)。

原文
劇透 -   :
Trees, shrubs, and other thick vegetation move out of the spell’s area. The affected area is cleared of all vegetation thick enough to provide cover or concealment. This also creates a hole in any tree canopy, allowing sunlight to pass through. Affected trees and undergrowth form a 5-foot-wide ring along the edge of the clearing, which may provide cover or concealment based on the thickness of the vegetation (at the GM’s discretion).

This spell doesn’t affect creatures of the plant type. The spell can affect vegetation altered with spells of equal or lower level (such as entangle or spike growth). When the spell ends, the trees and undergrowth move back to their original places unless they’re destroyed or somehow restrained (the amount of time this takes is subject to the GM’s discretion).


【防護】靜水球儀(Globe of Tranquil Water)

等級:牧師/先知/戰鬥祭司 4、德魯伊/獵人 4、薩滿 4、術士/法師/奧能師 5、女巫 4
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一顆玻璃球)
範圍:20呎
區域:半徑20呎瀰漫,以你為中心
持續:1分鐘/等級 (D)
豁免:無
抗力:無

   在施法時,一個由平靜水表,微微泛起波紋的氣泡,以你開始向外延伸半徑20呎,並且當你移動時,它會以你為中心的跟隨移動。這氣泡阻擋自然以及魔法的降落物,像是雨、雪以及冰雹(這包含像是冰風暴(ice storm)等法術)。這氣泡也會推移在區域內的任何霧氣與迷霧,儘管氣泡並不影響溫度,也不阻礙自然或魔法的雷電。

   在判定游泳檢定時,半徑內所有的水都算作靜水(calm water),並且氣泡能阻礙世俗的噴灑或爆裂物,以及有足夠力度,能造成傷害的魔法水體,使生物移動或暫停他們的行動(movement),或是進行任何需要一次攻擊骰,或戰技檢定的行動。

   水元素會被靜水球儀以與植物類生物被反植物護罩(antiplant shell)相同的方式所影響。

原文
劇透 -   :
Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. The bubble blocks all natural and magical precipitation such as rain, snow, and hail (including spells such as ice storm). This bubble also pushes out any fog or mist within the area, though it does not affect temperature and can’t block natural or magical lightning.

All water in this radius counts as calm water for the purposes of Swim checks, and the bubble prevents sprays and blasts of mundane and magic water from striking with enough force to deal damage, move creatures or halt their movement, or perform any action that requires an attack roll or combat maneuver check.

Water elementals are affected by a globe of tranquil water the same way creatures of the plant type are affected by an antiplant shell.


【預言】自然之道(Nature's Paths)

等級:吟遊詩人/歌者 1、德魯伊/獵人 1、審判者 1、遊俠 1、薩滿 1、女巫 1
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一顆光滑的石頭)
範圍:接觸
目標:一名生物
持續:八小時 (D)
豁免:意志,通過則無效 (無害)
抗力:有 (無害)

目標本能的知曉通過曠野最短的、最簡單的與最快的路。在確定在路上的速度,目標是任何荒野(trackless)的地形,視為有道路或小徑(trail or road),並且在任何有道路或小徑的地形視為在該處有公路(highway)。每施法者等級可以多一個生物與目標一起旅行,並且受益於此法術。這法術只會在室外起校,並且在被魔法所改變的地形中不會生效。

譯註:此法術也出現在惡棍誌(Villain Codex)P.164,在該書中新增了「(Pathfinder RPG Core Rulebook 171—172)這句話」,其於則完全相同。

原文
劇透 -   :
The target instinctively knows the shortest, easiest, and fastest way through the wilderness. For the purpose of determining overland speed, the target treats any trackless terrain as though there were a trail or road, and any terrain with a road or trail as though there were a highway. Up to one creature per caster level traveling with the target can also benefit from the effect. The spell functions only outdoors and does not function in magically altered terrain.


【變化】綠洲湧泉(Oasis)

等級:牧師/先知/戰鬥祭司 6、德魯伊/獵人 5、術士/法師/奧能師 6
施放時間:30分鐘
成分:語言、姿勢、材料/法器 (一加侖的水)
範圍:近距 (25呎+5呎/2等級)
效果:類似天然泉水的水源
持續:立即
豁免:無
抗力:無

此法術會在主物質界任何天然地形處運作。它會重新定位大地之上水的流動,引導至被設定好的地表的點,創造一個永久、類似天然泉水的水源。這水泉每小時釋出,每施法者等級5加侖的純淨水。如果地形切合,泉水處周圍會形成水塘。如果在1英哩內已經有了一處天然泉水,該處天然泉水的釋出量,將減少與法術的泉水的水釋出量相同的數量。一處泉水如果水釋出量減少至0加侖/每小時,則會乾涸,不再是泉水。

   這法術會依據施放地點的不同而有不同的運作方式。在沙漠,你必須一次DC為25的施法者等級檢定來真正的創造泉水,並且,該泉水的產出囗為每天,每施法者等級/1加侖的可飲用水。此外,在乾燥的區域內,如果之前受影響的區域有充足的植被生長環繞,有著充足的水土保持,那之後因無人看管所造成的侵蝕可能會導致水流被阻塞。在極地氣候,低溫會使水結冰。在熱帶氣候,如果水泉落在一潭死水上,寄生蟲可能會汙染水源。

原文
劇透 -   :
This spell functions in any natural terrain on the Material Plane. It redirects the flow of water in the ground toward the surface at the designated point, creating a permanent water source similar to a natural spring. The spring discharges 5 gallons of pure drinking water per caster level each hour. If the shape of the terrain is suitable, a pond forms around the spring. If there is already a natural spring within 1 mile, its water output is reduced by an amount equal to the water produced by this spell’s spring. A spring that has its water output reduced to 0 gallons per hour dries up and ceases to be a spring.

This spell functions differently depending on the terrain in which it’s cast. In a desert, you must succeed at a DC 25 caster level check to actually create the spring, and its output is 1 gallon of drinking water per caster level each day. Furthermore, in dry areas, erosion may cause the flow of water to be blocked if the affected area is left untended before a sufficient amount of vegetation has grown around it to keep the soil in place. In an arctic environment, low temperatures may cause the water to freeze. In a tropical environment, parasites may contaminate the water if the spring is created in a place where the water stands in a stagnant pool.


【咒法】(創造)位面庇護所(Planar Refuge)

等級:牧師/先知 7、德魯伊 7、術士/法師/奧能師 7、薩滿 7、召喚師 6、女巫 7
施放時間:1小時
成分:語言、姿勢、材料 (一顆價值500gp的珍貴石頭)
範圍:近距 (25呎+5呎/2等級)
效果:50半徑的安全環境區域
持續:1天/等級
豁免:無
抗力:無

   此法術將主物質位面的規則強加在其他存在的位面。在施展此法術於另一處位面時,一個荒野地形的球形孤立地區,在設定的點周圍形成。受影響的區域會對抗當氣的氣候以及位面特性,壓制任何有害的環境效果,像是毒性、極端的溫度或缺乏氧氣(但這法術不會影響重力)。這區域也會繁茂許多可食用植物,植物的外觀、味道與氣味會具有周圍環境的鮮明特性。舉個例子,在一處負能量位面(negative-dominant planeGMG),植物的生長會呈現死一般的蒼白葉片,並且味道苦澀。儘管位面庇護所可以在主物質位面以外,任何存在的位面施放,它需要一片至少與作用區域一般大的固體物質。
   位面庇護所可以被魔法恆定術(permanency)所恆定,需要施法者等級11等或以上,以及花費7500gp。

原文
劇透 -   :
This spell enforces the rules of the Material Plane on other planes of existence. Upon casting this spell on another plane, a spherical pocket of wilderness terrain forms around the designated point. The affected area defies the local climate and planar traits, suppressing any harmful environmental effects such as toxicity, extreme temperatures, or lack of air (though this spell doesn’t affect gravity). The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negativedominant planeGMG, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.

Planar refuge can be made permanent with a permanency spell cast by a caster of 11th level or higher at a cost of 7,500 gp.


【變化】鵯鶋翱翔(Raven's Flight)

等級:吟遊詩人/歌者 3,德魯伊 3,審判者 3,魔戰士 2,遊俠/獵人 2,薩滿 2,術士/法師/奧能師 2,女巫 2
施放時間:迅捷動作
成分:語言
範圍:自己
目標:個人
持續:1輪

   你只能使用你回合中第一個進行的行動來施放此法術。陰暗朦朧的黑羽噴散而出,你變化成超小型(Tiny)烏鴉模糊的形貌,直到你下一輪的開始。你獲得飛行速度50呎,機動性為良(good)好,並且運用適當的體型調整(儘管你的屬性值並不隨之改變)。直到你下一輪的開始,你只能進行5呎快步、移動(move)、奔跑或撤退動作。如果法術解除時你仍在空中,飛行的力量會緩慢的消散,在你下一回合中,你會向下漂浮60呎,之後,還有剩餘距離的話,則會墜落。

原文
劇透 -   :
You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. You gain a fly speed of 50 feet with good maneuverability, and apply appropriate size modifiers (though your ability scores don’t change). Until the beginning of your next turn, you can take only the 5-foot step, move, run, or withdraw actions. If the spell is dispelled while you are still aloft, the power of flight dissipates slowly; you float downward 60 feet on your next turn, then fall any remaining distance.


【預言】野性本能(Wild Instinct)

等級:血脈狂怒者 2、德魯伊/獵人 2、遊俠 2、薩滿 2
施放時間:標準動作
成分:語言、姿勢、法器
範圍:個人
目標:自己
持續:8小時

此法術銳化了你的感官,令你能察覺到稍縱即逝的威脅。你會意識到正常來說會忽略的聲響與氣味,就算在酣睡之時也能保持這項偵測威脅的能力。在法術的持續時間,你在應對突襲輪的察覺檢定上獲得+5加值。此外,當你在睡覺時,你不會在察覺上承受罰值,並且,當你在熟睡時,如果注意到了威脅,可以選擇醒來。

原文
劇透 -   :
This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You become aware of sounds and smells you would normally overlook, and even retain the ability to detect threats when soundly asleep. For the duration of the spell, you gain a +5 bonus on Perception checks to act in a surprise round. Additionally, you don’t take a penalty on Perception checks while sleeping, and can choose to wake if you notice a threat while asleep.
« 上次编辑: 2017-09-10, 周日 18:46:34 由 笨哈 »

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PZO9457 Cohorts and Companions (缺開頭描述、法術描述)
« 回帖 #44 于: 2017-06-24, 周六 02:11:03 »
法術
有著不死僕從的施法者們,當身處文明環境時,常使用法術來隱藏他們盟友那不潔的本質。邪惡靈光可以被隱匿陣營(undetectable alignment)所隱藏,而肉身不死生物可以藉由日行者(daywalker,見下)賦予栩栩如生的外觀。



【死靈】日行者(Daywalker)

等級:反聖武士 4、牧師/先知/戰鬥祭司 5、術士/法師/奧能師 5、女巫 5
施放時間:標準動作
成分:語言、姿勢、材料 (裝有邪水的黑色玻璃藥劑瓶)
範圍:接觸
目標:碰觸到的不死生物
持續:24小時 (D)
豁免:無
抗力:有 (無害)

   你重塑了一名自願不死生物的基本性質,讓它看起來像是個同體型,會呼吸的活著的生物。這是物理上的改變,對該名不死生物的骨頭、肉體,或是虛靈外質(incorporeal ectoplasm),並增添新的肌肉或骨骼,甚至頭髮、牙齒與血液,模擬一名活物的呼吸以及其他的物體生理過程,這些所有用來表明生命的虛假跡象。一名使用日行者的虛體不死生物,在法術持續時間將不再是虛體,它會獲得實質的屍身。與該不死生物互動的生物,可以嘗試一次察覺檢定(DC30 或 DC=21+該不死生物的易容調整值,取其高者)確認這生命特徵的虛假,而一次近距離觀察,使用醫療檢定,總是能夠揭露那是腐肉的事實。
   如果該不死生物擁有氣勢兇猛(frightful presence)、虛體(incorporeal)、強光失明(light blindness)、強光敏感(light sensitivity)、惡臭(stench)、陽光虛弱(sunlight powerlessness)或著返自然靈光(unnatural aura)能力,此法術會壓制這些能力。一名正常來說觸碰會造成傷害、屬性吸取或能量吸取的不死生物,處於此法術效果之下時則不會如此。此法術的目標能夠在持續時間內的任何時候,以一個標準動作結束此法術。

原文
劇透 -   :
You reshape the substance of a willing undead creature to resemble a living, breathing creature of the same size. This is a physical change to the undead creature’s bone, flesh, or incorporeal ectoplasm, adding new flesh or bone and even hair, teeth, and blood, all of which demonstrate false signs of life that mimic a living creature’s breathing and other physiological processes. An incorporeal undead creature using daywalker ceases to be incorporeal for the duration of the spell, gaining a physical corpse body. Creatures interacting with the undead can attempt a Perception check (DC = 30 or DC = 21 + the undead’s Disguise modifier, whichever is higher) to realize that the signs of life are false, and a close examination with a Heal check always reveals the truth of the dead flesh.

If the undead has the frightful presence, incorporeal, light blindness, light sensitivity, stench, sunlight powerlessness, or unnatural aura abilities, the spell suppresses them. An undead creature whose touch normally deals damage, ability drain, or energy drain doesn’t do so while under the spell’s effects. The target of this spell may end its duration at any time as a standard action.



法術
下列的法術可以給予有植物盟友的角色們助益。


【變化】植物之音(Plant Voice)

等級:牧師/先知/戰鬥祭司 3、德魯伊/獵人 2、薩滿 2、女巫 3
施放時間:標準動作
成分:語言、姿勢、材料 (一小段被切下來的樹根)
範圍:近距 (25呎+5呎/2等級)
目標:一名植物生物
持續:10分鐘/等級
豁免:意志,通過則無效 (無害)
抗力:有 (無害)

你給予一名植物生物說話、傾聽以及了解任何你所知曉語言的能力。如果你知曉的語言超過一種,你每有兩個施法者等級,就可以給予該植物生物一種語言,並在施展此法術時決定你要給予那些語言。此法術不會使植物生物以任何方式傾向於你,但這令你可以正常的使用基於魅力屬性的技能與他們互動。智力屬性為2或更低的植物生物僅能了解或以極其簡單的概念交談,像是”朋友”、”食物”以及”危險”。此法術對一般的植物還有真菌沒有效果。

原文
劇透 -   :
You grant one plant creature the ability to speak, hear, and understand any of the languages you know. If you know more than one language, you may grant the plant creature up to one language per 2 caster levels and you decide which languages to grant when the spell is cast. This spell does not cause the plant creature to be predisposed toward you in any way, but allows you to interact with them with Charisma-based skills normally. Plant creatures with an Intelligence score of 2 or lower can communicate and understand only the simplest of concepts, such as “friend,” “food,” and “danger.” This spell has no effect on ordinary plants and fungus.



【咒法】孢子噴發(Spore Burst)[毒素UM]

等級:德魯伊/獵人 2、遊俠 3、薩滿 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料 (一小朵泡泡菇)
範圍:接觸
目標:一名植物生物;見下
持續:見下
豁免:特殊;見下
抗力:無

你使一名自願的植物生物的身體長出小且蓬鬆的菌類,保持每施法者等級1輪或直到該生物使用它們。以一個標準動作,目標可以令這些菌類爆裂開來,釋放毒性孢子雲,影響爆發半徑20呎內的所有生物。這些在區域內的生物必須成功一次強韌豁免檢定,否則因為要克服打噴嚏以及咳嗽,會變得噁心(sickened)1d6輪。施法者免疫此毒素效果,而所有的植物類型的生物也免疫。

原文
劇透 -   :
You cause a willing plant creature’s body to sprout small, puffy mushrooms that remain for 1 round per caster level or until the creature uses them. As a standard action, the target can cause these mushrooms to burst open, releasing a cloud of toxic spores that affect all creatures in a 20-foot-radius spread. Those in the area must succeed at Fortitude saves or be sickened for 1d6 rounds as they are overcome by sneezing and coughing. The caster is immune to this poison effect, as are all creatures of the plant type.
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PZO9458 怪物召喚者手冊(Monster Summoner's Handbook)
« 回帖 #45 于: 2017-06-24, 周六 02:11:12 »
此篇譯文大部分取自援引自[Shirou]於【MSH】召喚者手冊法術之法術翻譯。

召喚法術
   雖然召喚師通過召喚法術來召喚盟友和侍從,但是他們也發展了很多其他有用的法術來擴展他們召喚生物的多樣性。雖然這些法術最早是被召喚師們發明的(大多數是裂隙守衛,但是黑煙使者發明了最終奉獻),很多法術現在也能被其他職業所習得了。這些法術對於APG和Pathfinder Unchained的召喚師都適用。




【咒法】(召喚)變更召喚生物(Alter Summoned Monster)

等級:反聖武士 2、吟遊詩人/歌者 2、牧師/先知/戰鬥祭司 2、德魯伊/獵人 2、遊俠 2、術士/法師/奧能師 2、召喚師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一個被召喚的生物
持續:立即
豁免:意志,通過則無效
抗力:有

你將一個因為【咒法】(召喚)法術所召喚而來的生物替換為你可以通過召喚怪物或召喚自然盟友召喚來的另外一個生物。對於法術目標而言,你用於替換的新生物必須處於同環或更低的召喚法術的召喚選項上。這個新的召喚生物不能被召喚至不適合的環境。目標可以通過一個意志豁免來抵抗這個效果。但如果目標正受你的控制,這個效果沒有豁免。變更召喚生物並沒有影響法術召喚目標剩餘的持續時間,也沒有影響同一個法術召喚的其他生物。惡墮召喚生物有著基於你用於替換的新生物的相同陣營描述符。幻靈不能成為這個法術的目標。

原文
劇透 -   :
You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature’s ally spell. The new creature must be an option from a spell of the same level or lower as the spell that summoned the target. The new creature cannot be summoned into an environment that cannot support it. The target can attempt a Will saving throw to negate this effect, but if the target is under your control, it receives no saving throw. Alter summoned monster does not alter the duration of the spell that summoned the target, nor does it affect any additional creatures summoned by the same spell as the target. The new creature has the same conditions and amount of damage as the target creature, and remains affected by all curses, diseases, poisons, and penalties that affected the target, but no other spells or effects carry over. Alter summoned monster is a spell of the same alignment type or types as the creature for which you exchange the target. An eidolon can’t be targeted by this spell.


【塑能】最終奉獻(Final Sacrifice)

等級:反聖武士3,血脈狂怒者2,牧師/先知/戰鬥祭司3,薩滿3,術士/法師/奧能師3,召喚師2,女巫4
施放時間:標準動作
成分:語言、姿勢
範圍:近距(25呎+5呎/2等級)
目標:一個召喚生物
持續:立即
豁免:強韌,通過則無效;然後反射,通過則減半
抗力:有

你阻斷一個召喚生物體內的召喚能量,使得它被強制驅離。如果目標在強韌豁免中失敗,他會被立刻殺死,並且召喚該生物的法術每有一個法術環級,目標20尺範圍內的所有生物受到1d4點傷害。這個傷害屬於火焰傷害,除非目標生物具有寒系或者水系亞種,這種情況下造成寒冷傷害。受到傷害的生物如果通過反射豁免則傷害減半,DC等同於最終奉獻的DC。最終奉獻可以終結一個召喚師的幻靈,但幻靈在豁免上具有+4加值,除非這個法術是由召喚師自己釋放的。如果法術目標是一個幻靈,則幻靈周圍20尺範圍內的生物受到的傷害等同於1d4+1/2每控制幻靈的召喚師的等級。

原文
劇透 -   :
You disrupt the conjuring energies within a summoned creature, causing it to violently explode. If the target fails its Fortitude save, it is immediately slain and all creatures within 20 feet of the target take 1d4 points of damage per spell level of thesummoning spell that conjured the target. This damage is fire damage unless the target creature has the cold or water subtype, in which case it’s cold damage. Creatures caught in this explosion take half damage if they succeed at their Reflex saves against this spell’s DC. Final sacrifice can detonate a summoner’seidolon, though an eidolon receives a +4 bonus on its Fortitude save unless the spell is cast by the eidolon’s own summoner. If this spell targets an eidolon, creatures within 20 feet of the eidolon take an amount of damage equal to 1d4 + 1/2 the caster level of the summoner who controlled the eidolon.


【防護】縛護盟友(Gird Ally)

等級:牧師/先知/戰鬥祭司 2、德魯伊/獵人 2、術士/法師/奧能師 2、召喚師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一個由你控制的被召喚生物/等級,任兩者之間不得相距超過30呎
持續:1輪/等級 (D)
豁免:無
抗力:無

你創造一個環繞著你控制的召喚生物的魔法區域以偏轉針對它們的攻擊。目標在AC上獲得1點外加每6個施法者等級1點的偏斜加值(18級時達到最大+4偏斜加值)。一個召喚師可以以自己的幻靈作為法術目標

原文
劇透 -   :
summoning spell that conjured the target. This damage is fire damage unless the target creature has the cold or water subtype, in which case it’s cold damage. Creatures caught in this explosion take half damage if they succeed at their Reflex saves against this spell’s DC. Final sacrifice can detonate a summoner’seidolon, though an eidolon receives a +4 bonus on its Fortitude save unless the spell is cast by the eidolon’s own summoner. If this spell targets an eidolon, creatures within 20 feet of the eidolon take an amount of damage equal to 1d4 + 1/2 the caster level of the summoner who controlled the eidolon.


【咒法】(醫療)速效治癒(Instant Restoration)

等級:牧師/先知/戰鬥祭司4、德魯伊/獵人 4、薩滿4、召喚師4、女巫4
施放時間:直覺動作
成分:語言、姿勢、器材/法器(一筒水和一顆種子)
範圍:近距 (25呎+5呎/2等級)
目標:一個你控制的召喚生物
持續:1輪/等級(D)
豁免:無
抗力:無

速效治癒將位面能量鏈接到一個召喚生物上,這個法術可以在你控制的召喚生物的生命值降低至0或更低時以一個直覺動作釋放。
召喚生物不會立刻消失,而是會被治療4d8+每施法者等級1點HP(最大4D8+10HP),如果這個治療效果使得你的召喚生物的生命值為1點或更多。它就會如同生命值不曾低於0一般存留。被死亡效果殺死的生物無法被速效治癒拯救,一個召喚師可以以他的幻靈為目標使用這個法術。

原文
劇透 -   :
Instant restoration channels planar energy into a summoned creature. This spell can be cast as an immediate action when a summoned creature you control drops to 0 or fewer hit points. Rather than immediately disappear, the creature is healed for 4d8 hp + 1 hit point per caster level (maximum 4d8+10 hit points). If this healing brings your summoned creature’s hit point total to 1 or more hit points, it remains as if its hit points had never dropped to 0 or fewer. Creatures slain by death effects cannot be saved by instant restoration. A summoner can target his eidolon with this spell.


【咒法】(傳送)主宰脫逃(Master’s Escape)

等級:牧師/先知/戰鬥祭司4,德魯伊/獵人4,術士/法師/奧能師4,召喚師3,女巫4
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:你和一個你控制的召喚生物
持續:1輪/等級(D)
豁免:無
抗力:無

你在你自己和一個由你控制的召喚生物之間創造一個異次元鏈接以允許你們互換位置。在施展主宰脫逃後,你可以以一個迅捷動作傳送到你召喚的生物所在的空間,同時你召喚的生物將傳送至你原本所在的空間。如果在你使用這個法術效果前你的召喚生物的生命值變為0或更低。你可以以一個迅捷動作傳送至30尺以內你所能看見的一個位置。當你使用了以上任意一個效果之一後,這個法術結束,一個召喚師可以以他的幻靈為目標使用這個法術。

原文
劇透 -   :
You create an extradimensional link between yourself and one summoned creature you control that allows you to switch places. After casting master’s escape, you can teleport to your summoned creature’s space as a swift action, causing your summoned creature to teleport to your former space. If your summoned creature is reduced to 0 or fewer hit points before you can use this spell’s effect, you can teleport to a space that you can see within 30 feet as an immediate action. After using either of these effects, the spell ends. A summoner can target his eidolon with this spell.


【變化】(變形)主宰異變(Master’s Mutation)

等級:德魯伊/獵人5,術士/法師/奧能師5,召喚師5,女巫5
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:你和一個你控制的召喚生物
持續:1輪/等級(D)
豁免:無
抗力:無

你可以塑造異位面的源質來將你的召喚生物改變成更符合你需求的形態。選擇以下兩項選項,在法術持續時間內目標將會獲得它們:30尺掘地(burrow 30 feet),40尺攀爬(climb 40 feet),壓縮(怪物同名能力),90尺黑暗視覺,60尺飛行(普通機動性)(fly 60 feet (average maneuverability)),攫取,噴射推進,昏暗視覺,毒素(poison),耙抓(rake),靈敏嗅覺,60尺游泳(swim 60 feet),踐踏,摔絆,或是水下呼吸。此外,取代選定一個能力,你可以將目標的一個主要天生武器改為另一個造成同樣傷害的武器,例如將一個中型目標的主要天生武器從嚙咬(1D6)改為抵撞(1D6)。如果你選擇改變一個生物的天生武器,所有被選擇的天生武器類別將被全部改變。一個召喚師可以以他的幻靈為目標使用這個法術。

原文
劇透 -   :
You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that you control to better suit your needs. Select up to two of the following abilities and grant them to the target for the spell’s duration: burrow 30 feet, climb 40 feet, constrict, darkvision 90 feet, ferocity, fly 60 feet (average maneuverability), grab, jet, low-light vision, poison, rake, scent, swim 60 feet, trample, trip, or water breathing. Additionally, instead of selecting an ability, you can replace one of the target’s primary natural attacks with another natural attack that deals the same amount of damage, such as replacing a Medium target’s bite attack (1d6) with a gore attack (1d6). If you choose to alter a creature’s natural attacks, all attacks of the chosen type are altered. A summoner can target his eidolon with this spell.


【咒法】(召喚)召喚勞工(Summon Laborers)

等級:牧師/先知/戰鬥祭司6,薩滿6,召喚師6,女巫6
施放時間:10分鐘
成分:語言、姿勢、器材/法器(一條符文羊皮紙)
範圍:近距 (25呎+5呎/2等級)
效果:每施法者等級一個祈並者
持續:8小時
豁免:無
抗力:無

召喚勞工會召喚每施法者等級一個祈並者。這些祈並者會從一個你所挑選的位面降臨並按你的指示執行任務。祈並者們無法戰鬥或者進入危險地帶,但是會在你結算一個休整期動作(UCa休整期事件條目)時協助你,提升50%的影響力或者勞動力,最多每2個施法等級一點額外的影響力或者勞動力。這與任何你的追隨者在一次結算內提供的影響力或者勞動力提升疊加(若有)。召喚勞工的法術陣營與祈並者降臨的位面相同(若來自無底深淵則為混亂邪惡,來自七重天堂則為守序善良,其他同理)。增加法術召喚生物數目的效果(例如高等召喚UM)不影響召喚勞工。

原文
劇透 -   :
Summon laborers summons one humanoid petitioner per caster level. These petitioners hail from one plane of your choice and perform tasks at your direction. The petitioners cannot fight or travel to dangerous lands, but do assist your downtime activities (Pathfinder RPG Ultimate Campaign 84) within a settlement, increasing the effect of Influence or Labor you spend by 50%, toa maximum of 1 additional point of Influence or Labor for every 2 caster levels you possess. This stacks with any increase to the effect of Influence or Labor that you receive from your followers within the settlement where the downtime activity takes place (if any). Summon laborers is a spell of the same alignment type as the plane from which the summoned petitioners hail (chaotic and evil for the Abyss, lawful and good for Heaven, and so on). Effects that increase the number of creatures summoned by a spell (such as Superior SummoningUM) do not affect summon laborers.
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PZO9459 陰招戰術工具箱(Dirty Tactics Toolbox)
« 回帖 #46 于: 2017-06-24, 周六 02:11:19 »
此篇譯文大部分取自援引自[靛藍的鳶尾草]於【DTT】陰招戰術工具箱中的毒藥法術和詭計法術之法術翻譯。


毒藥法術
毒藥是用來傷害他人的最殘忍和往往最微妙的方法之一,但對大多數人來說,使用毒藥也很危險——除非涉及到魔法。以下的新法術可以幫助那些經常面對有毒敵手的人和那些希望毒死他們敵手的人。



【變化】汲取毒素(Drain Poison)[毒素]

等級:鍊金術師/調查員3,反聖武士3,牧師/先知/戰鬥祭司3,德魯伊3,遊俠/獵人3,女巫3
施放時間:標準動作
成分:語言,姿勢,材料/法器(有毒生物的獠牙)
範圍:接觸
目標:一把武器或一顆彈藥
持續:24小時
豁免:無
抗力:無

通過用武器觸碰有毒生物的獠牙並施放這種法術,你可以汲取出一劑該生物的毒液,它會被魔法附著在你的武器上,不會有毒害到你自己的風險。在武器擊中一個生物,你碰到武器,或你選擇撤銷毒液之前,毒液會一直維持在武器上。毒液的效用與一劑用在武器上的人造毒藥完全相同。你可以使用法術來為人造或天生武器淬毒。當毒素還附著你的武器上時,如果你在攻擊投骰上擲出1,則法術無法保護你免於毒液的傷害。
如果用來施法的獠牙來自召喚生物,生物已經死亡超過1分鐘,或者生物的毒素已經從被提取出來,則此法術無效。

原文
劇透 -   :
By touching a weapon against the fang of a poisonous creature and casting this spell, you drain 1 dose of the creature’s poison, which is magically applied to your weapon without risk of poisoning yourself. The poison remains on the weapon until either it strikes a creature, you touch the weapon, or you wipe off the poison. It otherwise functions exactly like a dose of a manufactured poison applied to a weapon. You can use this spell with natural as well as manufactured weapons. This spell does not prevent you from exposing yourself to the poison if you roll a natural 1 on an attack roll while the poison is applied to your weapon.

The spell has no effect if the creature whose fang is touched is a summoned creature, if it has been dead for more than 1 minute, or if its poison has already been extracted from it.


【咒法】(創造)厄難花園(Garden of Peril)[毒素UM]

等級:德魯伊/獵人 2、遊俠 2、術士/法師/奧能師/奧能師 2、召喚師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一小撮孢子)
範圍:中距 (100呎+10呎/等級)
效果:每等級一顆有毒魔菇,任兩者之間距離不得大於30呎
持續:1輪/等級 (D)
豁免:強韌,通過則無效
抗力:無

生機勃勃的彩色毒蘑菇立刻出現在你所選擇的方格中。蘑菇可以出現在任何固體表面上,甚至是水平地生長在牆上或從天花板上往下生長。
從你施放此法術的輪開始後的每一輪中,你能以一個移動動作命令蘑菇釋放有毒的孢子。每一個與蘑菇相鄰或處於蘑菇方格內的生物,必須在一次強韌豁免中取得成功,否則就會因此噁心1d4輪。豁免失敗多次的生物的情況不會惡化,但是豁免每失敗一次就會讓噁心延長1d4輪。
蘑菇很微小,不能提供掩蔽,但它們相當堅固(AC 7,hp 30,破壞DC 20)。生物可以像往常一樣穿過含有蘑菇的方格。當被破壞時,蘑菇會蒸發並釋放一團最後的孢子。

原文
劇透 -   :
Vividly colored poisonous mushrooms instantly spring intoexistence in squares you select. The mushrooms can appearon any solid surface, even growing horizontally from walls orupside down from the ceiling.

Once per round as a move action, starting the round afteryou cast this spell, you can command the mushrooms to releasepoisonous spores. Each creature adjacent to a mushroom or ina mushroom’s square must then succeed at a Fortitude save orbecome sickened for 1d4 rounds. The condition of creatures thatfail multiple saving throws does not worsen, but each additionalfailed saving throw adds 1d4 rounds to the duration the creatureis sickened.

The mushrooms are Tiny and cannot provide cover, butthey are fairly sturdy (AC 7, hp 30, break DC 20). Creatures can move through squarescontaining mushrooms as normal. Whendestroyed, a mushroom evaporates and releases one last cloudof spores.


【變化】鼓舞毒藥(Invigorating Poison)

等級:鍊金術師/調查員2,牧師/先知/戰鬥祭司2,德魯伊/獵人2,薩滿2
施放時間:標準動作
成分:語言,姿勢,材料/法器(一枚蘋果種子)
範圍:接觸
目標:接觸的生物
持續:10分鐘/等級
豁免:強韌,通過則無效(無害)
抗力:有(無害)

目標生物的身體獲得了一種代謝反應,使他能從通常致命的毒素中獲益。當毒藥本應對目標生物造成屬性傷害時,目標反而會在該屬性上得到+4的煉金獎勵。法術會立即結束,但獎勵會持續等於毒藥本會造成的屬性傷害數的分鐘數。如果毒藥會造成不止一種類型的屬性傷害,每個加值都有一個單獨的持續時間。如果毒藥除了屬性損傷外還有其他效果(如昏迷或能力吸取),這些影響會如常生效。這個法術隻影響一個單一的毒藥;如果有多份毒藥同時影響目標,這個法術只會對將造成最大傷害的毒藥生效:阻止一種屬性傷害,並給予適當的獎勵。

原文
劇透 -   :
The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins. When a poison would cause ability damage to the target creature, the target instead gains a +4 alchemical bonus to that ability score. The spell then immediately ends, but the bonus lasts for a number of minutes equal to the amount of ability damage the poison would have caused. If the poison would deal more than one type of ability damage, each bonus has a separate duration. If the poison has effects other than ability damage (such as unconsciousness or ability drain), these effects apply normally. This spell affects only a single poison; if multiple poisons affect the target simultaneously, this spell prevents only ability damage and grants the appropriate bonuses for the poison that would cause the most damage.


【咒法】(醫療)高等中和毒素(Neutralize Poison, Greater)

等級:鍊金術師/調查員6,吟遊詩人/歌者/歌者6,牧師/先知/戰鬥祭司6,德魯伊/獵人5,審判者6,女巫6
成分:語言,姿勢,材料/法器(一塊木炭)
持續:立即或1小時/等級(D)

這種法術能起到中和毒素的作用,除了這裡提到的。在中和任何影響到目標生物毒素的施法者等級檢定中,你自動獲得成功。法術還可以逆轉所有的瞬間或永久的影響,如暫時的屬性傷害或永久性的屬性吸取(但是,法術不能治癒由其他除了毒藥以外的任何事物引起的屬性吸取)。如果你使用法術來中和一個有毒生物或物品上的毒素,持續時間是1小時每等級,而不是每等級10分鐘。如果法術被釋放在一個生物上,生物可以通過一次成功的意志豁免檢定來無視效果。

原文
劇透 -   :
This spell functions as neutralize poison, except as noted here. You automatically succeed at all caster level checks to neutralize any poisons affecting the target creature. The spell also reverses all instantaneous or permanent effects caused by poisons, such as temporary ability damage or permanent ability drain (it does not heal ability drain caused by anything other than poison, however). If you use the spell to neutralize the poison in a poisonous creature or object, the duration is 1 hour per level rather than 10 minutes per level. If the spell is cast on a creature, the creature can negate the effect by succeeding at a Will saving throw.


【塑能】劇毒吐息(Poison Breath)[毒素]

等級:牧師/先知7,德魯伊/獵人6,女巫7
施放時間:標準動作
成分:語言,姿勢,材料/法器(一隻蜘蛛的下頜骨)
範圍:15呎
區域:錐形爆發
持續:立即
豁免:強韌,通過則無效
抗力:有

你從嘴裡噴出一股錐形爆發的毒霧,讓被困在區域中的每一個目標都受到致命毒藥,就像毒擊術(poison)一樣。

原文
劇透 -   :
You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the area to a deadly poison, as per the poison spell.


【變化】化劍為蛇(Sword To Snake)[毒素]

等級:牧師/先知/戰鬥祭司 4,德魯伊/獵人4,薩滿4,術士/法師/奧能師4,召喚師4
施放時間:標準動作
成分:語言,姿勢,材料/法器(一隻蜘蛛的絨毛)
範圍:近距(25呎+5呎/2等級)
目標:一個中型或更小的物品
持續:1輪/等級(D)
豁免:意志無效(物體)
抗力:可(物體)

隨著你做出一個波浪起伏的手勢,目標物品的形狀和外觀發生了輕微的變化,就像變成了一個從它的原形到有毒動物的過渡形狀。例如,一根法杖可能會變成像一條蛇,一個盾牌可能變成一個巨大的毒甲蟲,或者劍的柄可能變成像一隻蠍子的尾巴。
如果此法術被施展在一個被持有的物品上,持用者會將他的意志豁免獎勵加到豁免檢定上。你必須能夠看到要施法的物品。
這個物品會保留它的所有屬性,但是當有一個生物在法術被施展後撿起該物品,用其攻擊,激活物品,或者用其他方式操縱物品(除了掉落物品),它都會活化並咬人。攻擊會在觸發它的動作之前就已經進行。這個法術不影響生物使用物品的能力。如果物品是一件非魔法武器,它的攻擊加值等於你的施法者等級,加上你的施法屬性值的調整值,其攻擊會造成1d4點的穿刺傷害。
如果目標物品是一件魔法武器,它會保留所有的魔法屬性,並且它的增強加值還仍會被增加到攻擊骰和傷害骰上。
被咬傷的生物會如同受到一隻毒蛇的毒液影響(發作頻率 1/輪,持續6輪;效果 1d2體質;治癒 1豁免)。毒素的豁免DC等於此法術的DC。

原文
劇透 -   :
When you make an undulating gesture using your hand, the target item changes slightly in shape and appearance to resemble a cross between its original form and that of a venomous animal. For example, a staff might change to resemble a snake, a shield might change to resemble an enormous venomous beetle, or the hilt of a sword might change to resemble a scorpion’s tail.

If this spell is cast on a held item, the wielder adds his Will save bonus to the saving throw. You must be able to see the item to cast this spell on it.

The item retains all its properties, but whenever a creature picks up, attacks with, activates, or otherwise manipulates the item (with the exception of dropping the item) after this spell is cast, it animates and bites the creature. The attack is resolved before the action that triggered it. This spell otherwise does not affect the creature’s ability to use the item.

If the item is a nonmagical weapon, it has an attack bonus equal to your caster level plus your spellcasting ability score modifier, and its attack deals 1d4 points of piercing damage. If the target item is a magic weapon, it retains any magical qualities, and its enhancement bonus is still added to both the attack roll and the damage roll.

A creature that takes damage from the bite is affected as if by a venomous snake’s poison (frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save). The poison’s save DC is equal to this spell’s DC.


【死靈】毒腺反噬(Toxic Rupture)[毒素]

等級:德魯伊/獵人3,薩滿3,術士/法師/奧能師3,女巫3
施放時間:標準動作
成分:語言,姿勢,材料/法器(一枚蛇牙)
範圍:近距(25呎+5呎/2等級)
目標:一隻有毒的生物
持續:立即
豁免:強韌,通過則無效;見下文
抗力:有

用手做出擠壓的手勢,你能導致目標生物的毒腺或類似器官發生內出血。目標必須使用法術DC來嘗試豁免自身的毒素。如果失敗,該生物就會中毒,並受到毒素的完整影響。目標所做的任何後續的對抗毒素的豁免檢定都使用毒素的通常DC,而不是法術的DC。

原文
劇透 -   :
With a squeezing hand gesture, you cause internal bleeding in the target creature’s venom glands or similar organs. The target must attempt a saving throw against its own poison using the DC for this spell. If it fails, the creature is poisoned and suffers the full effect of its poison. Any subsequent saving throws that the target must attempt against the poison use the normal DC for the poison rather than this spell’s DC.


【變化】毒之嚙咬(Venomous Bite)[毒素]

等級:鍊金術師/調查員2,德魯伊2,遊俠/獵人2,薩滿2,召喚師2,女巫2
施放時間:標準動作
成分:語言,姿勢,材料(一瓶價值至少75gp的傷害性毒藥),法器
範圍:接觸
目標:接觸的生物
持續:1輪/等級(D)
豁免:強韌,通過則無效(無害)
抗力:有(無害)

當你用毒藥瓶觸碰目標生物,並施放此魔法後,瓶子裡的毒藥會被吸乾,目標的牙齒會被同樣的毒液所浸漬。該生物會獲得1劑/5個你的施法者等級的毒藥(最多4劑)。生物在法術生效時對這種毒素免疫。毒藥會保留其通常屬性,這種法術不會改變抵抗或治癒毒藥的DC。
每一次成功的嚙咬攻擊都會消耗一劑毒藥。當所有的毒液都被使用後,法術就會結束。如果目標生物沒有嚙咬攻擊,或者目標的嚙咬本就已經有毒,此法術無效。如果目標有多個腦袋,則此法術隻影響一個嚙咬攻擊。
當這種法術結束時,任何未使用的毒藥都會無害地從目標口中排出,不能被再次使用。

原文
劇透 -   :
When you touch the poison vial against the target creature and cast this spell, the vial drains and the target’s teeth become envenomed with the same poison. The creature gains the use of 1 dose of the poison for every 5 caster levels you possess (maximum 4 doses). The creature gains immunity to that poison while this spell is in effect. The poison retains its normal properties, and this spell does not alter the DC to resist or cure the poison.

Each successful bite attack counts as an expended dose. When all the poison is used, the spell ends. If the target creature doesn’t have a bite attack, or if the target’s bite attack is already poisonous, the spell has no effect. If the target has multiple heads, the spell affects only one bite attack.

When this spell ends, any unused poison is harmlessly expelled from the target’s mouth and cannot be used again.


詭計法術
通過在戰鬥中使用魔法來提高勝算,這使得一名詭術大師能更靈活地使用她的技藝,而且法術也能讓那些原本不可能的東西變得更簡單。以下的新法術對那些不介意使用陰謀詭計來達到目的的角色而言特別有用。


◎[融為一體]譯文來自笨哈
【幻術】(五官幻覺)融為一體 (Blend with Surroundings)

等級:吟遊詩人/歌者/歌者 1、牧師/先知/戰鬥祭司/先知/戰鬥祭司 1、德魯伊/獵人 1、薩滿 1、術士/法師/奧能師/奧能師 1、召喚師 1、女巫 1
施放時間:一輪
成分:語言、姿勢、材料/法器 (一顆西洋棋棋子)
範圍:近距 (25呎 + 5呎/2等級)
目標:一個生物
持續:10分鐘/等級
豁免:強韌,通過則無效 (無害) 或意志來識破 (若有互動)
抗力:有 (無害)

這個法術能改變被影響的生物的外觀,能讓其與周圍環境更好地的融合。根據你的選擇,被影響的生物在外型上可以是一尊雕像、家具、一棵樹、灌木叢、一顆石頭或其他類似大小的物體。只要目標保持靜止,它在隱匿檢定上獲得+20加值,並且即使被觀察也可以隱匿。目標的盔甲與虛幻的外型完美融合,並且在法術的持續時間,目標對隱匿檢定上的盔甲檢定減值都無效。如果此目標在法術生效期間進行移動,則該法術結束。

原文
劇透 -   :
This spell changes the appearance of the affected creature so that it better blends in with its surroundings. As chosen by you, the affected creature takes on the appearance of a statue, furniture, a tree, a bush, a rock, or another object of similar size. As long as the target stays still, it gains a +20 bonus on Stealth checks, and it can use Stealth even if it is being observed. The target’s armor blends in perfectly with the illusory shape, and the target’s armor check penalty on Stealth checks is negated for the duration of the spell. If the target moves at all while this spell is in effect, the spell ends.


【幻術】(五官幻覺)雙身術(Body Double)

等級:吟遊詩人/歌者/歌者 2、血脈狂怒者 2、魔戰士 2、術士/法師/奧能師/奧能師 2
施放時間:標準動作
成分:語言、姿勢、材料 (兩顆玻璃珠)
範圍:近距 (25呎+5呎/2等級)
目標:兩個生物;見下
持續:1輪/等級
豁免:意志,通過則無效
抗力:有

在施法時,你要選擇一個主要目標和一個次要目標,這兩個目標必須都在法術距離內。如果主要目標放棄豁免或在豁免檢定中失敗,他的外觀、氣味、聲音和動作習慣會發生改變,從而與次要目標相匹配。
只要兩個目標擁有相同的體型種類,他們就會變得很難區分。因此,如果兩個目標相鄰,而一個生物採取會影響到其中一個目標的行動(例如攻擊、有針對性的法術或區域效果),那麼這個動作有50%的幾率會影響另一個目標。
任何會同時影響這兩個生物的動作都會如常影響他們。
這種法術不會欺騙那些擁有真知術的生物。同樣的,一個不能感知到目標之一的生物不會被這種法術愚弄(即使法術之前曾愚弄該生物),而他的攻擊,目標型法術,和其他動作會如常影響目標。

原文
劇透 -   :
Upon casting this spell, choose a primary target and a secondarytarget, both of which must be within range. If the primary targetfails or forfeits its saving throw, its appearance, scent, sounds,and mannerisms change to match those of the secondary target.

As long as the two targets are of the same size category,they are indistinguishable. As a consequence, if the targets areadjacent and a creature takes an action that would affect oneof the targets (such as an attack, a targeted spell, or an areaeffect), that action has a 50% chance of affecting the othertarget instead.

Any action that would affect both of the creatures affectsthem both normally.

This spell does not deceive creatures that have true seeing.Likewise, a creature that can’t perceive one of the targets is notfooled by this spell (even if the spell fooled that creature earlier),and its attacks, targeted spells, and other actions affect targetsas normal.


【咒法】(創造)抓撓觸手(Grasping Tentacles)

等級:血脈狂怒者3,魔戰士3,術士/法師/奧能師3,召喚師3,女巫3

這種法術如同黑觸手(black tentacles),除了觸手會摸索地抓向目標的眼睛和耳朵,並拖拽他們的頭髮、衣服和裝備。並非擒抱嘗試,觸手要進行陰招戰技檢定(CMB =你的施法者等級+4【觸手的力量加值】+1【觸手的體型加值】)。按下表投骰以判斷一次成功的陰招戰技檢定(dirty trick combat maneuver check)的效果。
d%      效果
1-20   目盲。觸手會吸住受害者的眼睛。
21-40   耳聾。觸手會在受害者的耳朵周圍拍擊。
41-60   糾纏。觸手纏繞在受害者的四肢上。
61-80   戰栗。觸手從四面八方威脅著受害者。這是一種恐懼效果。
81-100   噁心。觸手散發出令人作嘔的蒸汽。這是一種毒素(UM)效果。

原文
劇透 -   :
This spell functions as black tentacles, except the tentacles blindly grasp at the targets’ eyes and ears, and tug at their hair, clothes, and equipment. Instead of grapple attempts, the tentacles attempt dirty trick combat maneuver checks (CMB = your caster level + 4 [the tentacles’ Strength bonus] + 1 [the tentacles’ size bonus]). Roll on the following table to determine the effect of a successful dirty trick combat maneuver check.

d% Effect
1–20Blinded. The tentacles suction over the victim’s eyes.
21–40 Deafened. The tentacles clap themselves around the victim’s ears.
41–60 Entangled. The tentacles weave around the victim’s limbs.
61–80 Shaken. The tentacles menace the victim from all sides. This is a fear effect. 81–100 Sickened. The tentacles give off sickening vapors. This is a poisonUM effect.


【咒法】(創造)高等油膩術(Greas, Greater)

等級:吟遊詩人/歌者5,魔戰士5,術士/法師/奧能師5,召喚師5
範圍:中距(100呎+10呎/等級)
目標:一個物體/2等級或1個10平方呎/2等級;見下文

這種法術如同油膩術(Greas),除了這裡所提到的。當你用這個法術在固體表面覆蓋上滑脂時,10平方英呎的方格必須形成一個連續的區域,每個部分都必須在法術距離內。當你用這個法術在物品上製造一層油膩塗層時,兩個目標物品之間不可以超過30英呎。你不能只通過施展一次該法術就既影響物品又影響表面。

原文
劇透 -   :
This spell functions like grease, except as noted here. When you use this spell to cover a solid surface with slippery grease, the 10-foot squares must form a continuous area, each part of which must be within the spell’s range. When you use this spell to create a greasy coating on items, no two of the targeted items can be more than 30 feet apart. You cannot target both items and surfaces with a single casting of this spell.


◎[隱藏武器]譯文來自笨哈
【變化】隱藏武器(Hide Weapon)

等級:反聖武士 1、術士/法師/奧能師/奧能師 1、血脈狂怒者 1、遊俠/獵人 1、審判者 1、魔戰士 1
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1小時/等級 (D)

施放這個法術後,伴隨著一陣令人噁心的吸吮聲,一件在你手中的輕型或單手近戰武器與你的肉體融合。武器完全融入你的手臂理面,然後在法術的持續時間內,你可以以一個移動動作取出或收回武器。

當取出時,武器仍與你的手和手臂有部分的融合,給予你在對抗卸武戰技+5的戰技防禦加值。當武器收回時,武器最自動調整型狀,以適應你的手臂,並且你的手仍可自由活動。漫不經心的檢查是不可能注意到武器的,但任何搜你身的人,都可以嘗試一次DC25的察覺檢定,來注意到一件輕型武器,或DC20的察覺檢定,來注意一件藏在你手臂內的單手武器。如果一件武器能由巧手檢定來藏起(如一把匕首)來獲得加值,那此加值也增加至尋找此物品的DC上。任何看見你施展此法術的人,無須通過察覺檢定,就可以知曉你藏了武器。

如果施展此法術兩次,你可以將另一件武器藏進你另一隻手臂。以同一動作的一部分,你就可以將這兩件武器取出或收回。

原文
劇透 -   :
Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound. The weapon disappears completely inside your arm, and thereafter for the duration of the spell, you can extend and retract the weapon as a move action.

While extended, the weapon remains partially melded with your hand and arm, providing a +5 bonus to your CMD against disarm combat maneuvers. While the weapon is retracted, its shape adjusts to fit inside your arm, and you retain the use of your hand. Spotting the weapon on casual inspection is impossible, but anyone frisking you can attempt a DC 25 Perception checkto notice a light weapon or a DC 20 Perception check to notice a one-handed weapon hidden inside your arm. If the weapon grants a bonus on Sleight of Hand checks to hide it (as does a dagger), the bonus is added to the DC to find the item. Anyone who sees you casting this spell doesn’t need to succeed at a Perception check to know you have the hidden weapon.

If you cast this spell a second time, you can hide another weapon inside your other arm. You can extend and retract both weapons as part of the same action.


【幻術】(五官幻覺)選擇性隱形術(Selectice Invisibility)

等級:鍊金術師/調查員3,反聖武士3,吟遊詩人/歌者3,審判者3,魔戰士3,術士/法師/奧能師3,召喚師3
施放時間:標準動作
成分:語言,姿勢,材料/法器(三個半透明的鵝卵石)
範圍:近距(25呎+5呎/2等級)
目標:自我和一個其他生物
持續:1輪/等級(D)
豁免:無
抗力:有

在施放這種法術之後,你會變得隱形,就像受到隱形術一樣,而你還要選擇第二個目標。這個生物將仍然可以看到你,就像你不是隱形的一樣,你可以攻擊該生物而不結束對你的隱形效果。但是,如果你攻擊其他生物,這個法術就會結束。如果你多次施放這個法術,你可以攻擊任何受影響的生物,同時不結束法術。

原文
劇透 -   :
Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target. That creature can still see you as though you were not invisible, and you can attack that creature without ending the invisibility effect on you. However, if you attack any other creature, this spell ends. If you cast this spell multiple times, you can attack any of the affected creatures without ending the spell.


【預言】感知器官(Sense Vitals)

等級:反聖武士 2、吟遊詩人/歌者/歌者 2、遊俠/獵人 2、術士/法師/奧能師/奧能師 2
施放時間:標準動作
成分:語言、姿勢、材料 (一瓶血)
範圍:個人
目標:自己
持續:1輪/等級

這個法術讓你的眼睛閃耀著血紅色,30英呎內生物的致命區域和弱點在你眼中變成了一道道暖流。這允許你通過使用任何人造武器來進行偷襲攻擊,與盜賊同名能力一樣,造成額外的1d6點傷害;這種額外傷害在你施法者等級超過3後每三級增加1d6點,在15級達到最多的+5d6點。這些額外傷害與其他來源的精確傷害相疊加。

原文
劇透 -   :
This spell makes your eyes shine blood red and allows you tosee the vital areas and weak points of creatures within 30 feetof you as a warm glow. This allows you to use any manufacturedweapon to make sneak attacks, as the rogue ability of the samename, dealing an additional 1d6 points of damage; this additionaldamage increases by 1d6 for every 3 caster levels you possessbeyond 3rd, to a maximum of +5d6 at 15th level. This additionaldamage stacks with other sources of precision damage.


【塑能】蠕動之影(Shifting Shadows)[黑暗]

等級:吟遊詩人/歌者3,術士/法師/奧能師3,女巫3
施放時間:標準動作
成分:語言,姿勢,材料(一滴墨水)
範圍:中距(100呎+10呎/等級)
區域:以空間中一點為中心的20呎半徑瀰漫
持續:1輪/等級(D)
豁免:無,見下文
抗力:無

由不斷變化的陰影所構成的波浪掩蓋了所有在瀰漫範圍內的生物,使他們更難分辨敵友。
這一法術不會使受影響的生物偶然間攻擊到他們的盟友,但法術確實會讓他們要更加努力才能分辨出他們的盟友和敵人。當此法術生效時,該地區內的所有生物都可以將該地區內的任何其他生物作為一個在夾擊中會威脅到盟友的生物。進一步說,只要在該地區的生物將會引發一次來自敵人的藉機攻擊,該生物在區域內的盟友就必須通過一次成功的反射豁免,否則會在該輪失去一次藉機攻擊的機會,因為他們會抑制攻擊一個可能是盟友的脆弱目標的衝動。陰影不會阻礙基於精確的攻擊,也不會產生低光區域。
在真知術效果下的生物不會受到此法術的影響。有靈敏嗅覺或超靈敏嗅覺的生物,目盲的生物,和沒有視力也能感知周圍的生物(例如擁有盲視或盲感的生物)同樣不受此法術的影響。

原文
劇透 -   :
Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.

This spell does not cause affected creatures to risk accidentally attacking their allies, but it does require them to concentrate harder to keep track of their allies and foes. While this spell is in effect, every creature in the area can treat any other creature in the area as an allied threatening creature for the purpose of flanking. Further, whenever a creature in the area would provoke an attack of opportunity from an enemy, that creatures’ allies in the area must succeed at a Reflex save or lose one attack of opportunity for that round as they suppress the instinct to attack a vulnerable target that might be an ally. The shadows do not hinder precision-based attacks or create areas of dim light.

Creatures under the effect of true seeing are not affected by this spell. Creatures with scent or keen scent, creatures that are blind, and creatures that operate effectively without vision (such as creatures with blindsight or blindsense) are also not affected by this spell.
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PZO9460 市井英雄(Heroes of the Streets)
« 回帖 #47 于: 2017-06-24, 周六 02:11:28 »
石林法術
下列的法術通常對城市冒險的角色們,很有幫助,而對那些發現自己需要適應(或只是生存下去)一座新城市或其他文明環境的人來說更是完美。



【預言】鍾情鑄造(Beloved of The Forge)

等級:鍊金術師/調查員 2、吟遊詩人/歌者 2、牧師/先知/戰鬥祭司 2、薩滿 2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1小時/等級

你獲得了對你的家鄉,或最後一次嘗試工藝檢定的地方的天生方向感,當你施展法術時,由你選擇是哪個。你在尋找回到選擇地點的路上,於生存檢定中獲得+10內在加值。當處於此法術效果時,你的所有物在對抗法術與效果的豁免檢定上獲得+2幸運加值,並且,你在受訓過並用來創造或修復物品的工藝技能檢定上,獲得+5的幸運加值。

原文
劇透 -   :
You gain an innate sense of the direction to your home or to the place where you last attempted a Craft check, whichever you choose when you cast the spell. You gain a +10 insight bonus on Survival checks made to find your way back to the chosen place. While under the effects of this spell, items in your possession gain a +2 luck bonus on saving throws against spells and effects, and you gain a +5 luck bonus on Craft checks to create or repair objects with Craft skills in which you are trained.


【防護】自由無價(Blessing of Liberty)

等級:吟遊詩人/歌者 2、薩滿 2
施放時間:標準動作
成分:語言、姿勢、材料 (象徵幸運的一根羽毛或一件小物品)
範圍:個人
目標:自己
持續:1分鐘/等級

   你的胸臆充塞著自由萬歲的祝福。你在你的CMD,以及對抗會移動你或阻礙你行動的法術與陷阱的豁免檢定上,獲得每6個施法者等級+1的幸運加值(最小+1,最大+3)。你能以一個迅捷動作結束此法術的效果,在你的基礎速度上獲得20呎速度的增強加值,此時間為本法術剩餘之持續時間,每一個完整的一分鐘/1輪。

原文
劇透 -   :
You imbue yourself with the blessings of liberty. You gain a +1 luck bonus per 6 caster levels (minimum +1, maximum +3) to your CMD and on saving throws against spells and traps that would move you or impede your movement. You can end the spell’s effects as a swift action to gain a +20 foot enhancement bonus to your base speed for 1 round per whole minute of duration remaining.


【變化】(變形)無害外型(Harmless Form)

等級:德魯伊/獵人 2、遊俠 2、薩滿 2、術士/法師/奧能師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一個自願的動物夥伴、魔寵或魂獸
持續:8小時 (D)
豁免:強韌,通過則無效 (無害)
抗力:有 (無害)

   妳將目標轉化成身形大致相同的無害動物。這偽裝的型態必須是一種在當地社群被認為是不引人注目的,像是一隻貓、狗、獵鷹、一匹馬或一隻老鼠。這轉化可以降低目標至多兩階段的體型,但不能讓該動物比超小型(Tiny)還小。此法術不能增加目標的體型,也不會給它天生武器攻擊。也不會給予新型態的行動能力(movement)。此法術在其他方面如同野獸型態II(beast shape II)般作用。

原文
劇透 -   :
You transform the target into a harmless animal of the same approximate body type. The form assumed must be one considered unobtrusive by local communities, such as a cat, a dog, a hunting hawk, a horse, or a rat. This transformation can reduce the target by up to two size categories, but cannot make an animal smaller than Tiny. It cannot increase the size of the target or give it new natural attacks or new forms of movement. The spell otherwise functions as beast shape II.


【防護】豐收季(Harvest Season)

等級:德魯伊/獵人 2、薩滿 2
施放時間:1分鐘
成分:語言、姿勢、材料
範圍:近距 (25呎+5呎/2等級)
目標:一棵植物
持續:立即;見下
豁免:無
抗力:無

   你使單一種植物呈現井噴式的生長,令花卉、水果或穀物以適恰的週期生長生產。如果該植物在正常情形下,生產的並非適合類人所食用,那該植物在此法術作用下將會生產可食用的花卉。該植物生產的食物足夠餵飽每施法者等級/1名中體型生物。透過此法術所收穫之食物,如果沒有在24小時內吃完,會腐爛。此法術對植物滋養、施肥以及授粉,並且不會以任何方式傷害該植物。此法術對植物生物沒有效果。

原文
劇透 -   :
You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of flower, fruit, or grain production as appropriate. If the plant is not one that normally produces food fit for humanoid consumption, it produces edible flowers under the effect of this spell. The plant produces enough food to nourish one Medium creature per caster level. Food harvested through this spell rots if not eaten within 24 hours. This spell nourishes, fertilizes, and pollinates the plant, and doesn’t harm the plant in any way. This spell has no effect on plant creatures.


【咒法】(創造)齒輪之牆(Wall of Clockwork)

等級:牧師/先知/戰鬥祭司 5、術士/法師/奧能師 5
施放時間:標準動作
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
效果:青銅發條牆壁,面積至多為5平方呎/等級 (S)
持續:1分鐘/等級
豁免:反射,通過則減半 或 反射,通過則無效;見下
抗力:有

一面靜止、直立,其上旋轉著輪牙與齒輪的牆壁突然出現。任何穿過這面牆的生物受到每2個施法者等級1d6點穿刺傷害與1d6點揮砍傷害(最大10d6);反射豁免檢定成功可以讓傷害減半。

這面牆並不能被召喚至一名生物或另依物體所佔據的相同空間中。這面牆永遠是平坦的平面,但你可以改變他的邊緣來貼合能利用的空間。

齒輪之牆在對抗穿透過牆的攻擊時,會提供掩蔽(AC獲得+4加值,反射豁免獲得+2加值)。

齒輪之牆每4個施法者等級1英吋厚。你可以藉由減半牆的厚度,使牆體的區域乘以兩倍。牆體每5平方呎,每英吋厚度擁有30點生命值以及9點硬度。牆體的一處區塊生命值若被削減至0,則破壞。如果生物試著以攻擊破壞牆壁,力量檢定的DC為25+2/每英吋厚。如果攻擊者有一個攻擊骰是天然20 (並且只能是天然20,不是該武器的威脅範圍)並且確認重擊(但是牆免疫其他方法所造成的重擊),牆那處的區塊會得到破損(broken)狀態。如果已經破損,則該區塊的牆會被摧毀。

透過此法術創造出來的青銅並不適合用來創造其他物體(就算是在法術有限的持續時間內),並且不能拿來販賣。

原文
劇透 -   :
An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature passing through the wall takes 1d6 points of piercing and slashing damage per 2 caster levels (maximum 10d6); a successful Reflex save halves the damage.

The wall cannot be conjured so that it occupies the same space as a creature or another object. It must always be a flat plane, though you can shape its edges to fit the available space.

A wall of clockwork provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.

A wall of clockwork is 1 inch thick per 4 caster levels. You can double the wall’s area by halving its thickness. Each 5-foot square of the wall has 30 hit points per inch of thickness and hardness 9. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 25 + 2 per inch of thickness. If an attacker an attack roll of a natural 20 (and only a natural 20, regardless of the weapon’s threat range) and confirms the critical hit (even though the wall is otherwise immune to critical hits), that section of wall gains the broken condition. If already broken, that section of wall is destroyed instead.

Bronze created by this spell is not suitable for use in the creation of other objects (even for the limited duration of the spell) and cannot be sold.


街頭法術
一座城市裡,外貌就是一切,消息是高低貴賤們的商品。知道正確的法術,能讓你在達成交易與被來自身後的盟友絞首之間產生不同的結果。當事情變得糟糕,一個簡單的法術能迅速的改變情況,或至少給了你快速逃脫的方法。無論城市多大,次要法術總是會在每個城市施法者的劇本上佔據一席之地。下列的新法術適用於遊走在灰色地帶的街頭英雄們。



【幻術】(五官幻覺)竊語斗篷(Cloak of Secrets)

等級:反聖武士 1、術士/法師/奧能師 1、吟遊詩人/歌者 1、牧師/先知/戰鬥祭司 1、審判者 1、女巫 1
施放時間:1分鐘
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
區域:以空間中的一個點為中心,5呎半徑瀰漫
持續:10分鐘/等級 (D)
豁免:無
抗力:無

此法術形成了一個無型的氣泡,過濾來自受法術影響區域內的所有談話,使得外面的生物聽到的是完全不同版本的對話。氣泡也能偽裝虛假的唇型動作與虛假的談話相匹配。任何聽此對話至少一輪的生物都可以嘗試一次DC15的察言觀色檢定,以意識到這個貌似真實的對話實際上並沒有任何意義。此氣泡也隱藏在此區域內,施展法術中的語言成分,所以不可能透過語言成分來辨識法術,並且,任何在氣泡外的人,在使用法術辨識來確認氣泡內是在施展哪一個法術時,在檢定上受到-5的減值。此外,氣泡使得任何在氣泡內使用,依賴語言的法術與效果,在對抗氣泡外的生物時無效。

原文
劇透 -   :
This spell forms an invisible bubble that filters all speech coming from inside the affected area so that creatures outside hear a completely different version of the conversation. The bubble also disguises lip movements to match the false conversation. Any creature listening to the conversation for at least 1 round can attempt a DC 15 Sense Motive check to realize that the apparent conversation doesn’t actually make any sense. The bubble also obscures the verbal components of spells cast within the area so it’s impossible to identify spells by their verbal components alone, and anyone outside the bubble attempting a Spellcraft check to identify a spell cast within the bubble takes a –5 penalty on the check. Furthermore, the bubble renders any language-dependent spells and effects used within the bubble ineffective against creatures outside the area.


◎[銀彈擊]譯文大部分援引自[傻豆]於自用翻譯雜項之法術翻譯。
【變化】銀彈擊(Coin Shot)

等級:術士/法師/奧能師 1、反聖武士 1、鍊金術師/調查員 1、吟遊詩人/歌者 1、血脈狂怒者 1、魔戰士 1
施放時間:標準動作
成分:姿勢
範圍:姿勢
目標:至多三枚接觸到的硬幣
持續:10分鐘 或 直至消散
豁免:無
抗力:有 (無害,物體)

你為最多三枚金屬硬幣注入魔力,將它們轉化為擁有致命速度與動能的飛彈並投射出去。這些硬幣的外觀不會有明顯的改變,但是它們可以當做具有20尺射程增量,重擊倍數為x2的簡單投擲武器來使用。在決定被取出的時間時,這些被轉化的硬幣視為彈藥。如同火器的彈藥一樣,它們同時可以造成鈍擊與穿刺傷害,並且在第一個射擊射程增量內視為遠程接觸攻擊。無論一發銀彈是否在射擊時命中目標,它們在發射時都必然會被摧毀。只有施法者自己可以使用這些銀彈攻擊,但任何他的盟友都可以安全的持有被轉化的硬幣而無需擔心消解其上的能量。

你可以以施法動作的一部分發射這些銀彈中的一發,並且不同種類的硬幣有不同的攻擊效果。一枚銅幣造成1d4點傷害;一枚銀幣造成1d6點傷害且在穿透傷害減免時視為銀質武器;一枚金幣造成1d8點傷害且被視為精製品武器;一枚白金幣1d10點傷害,視為精製品武器且在穿透傷害減免時視為精金武器。除此之外,你每擁有兩個施法者等級,這些銀彈造成的傷害就額外+1(最高在20級時達到+10)。
[/spoiler]

原文
劇透 -   :
You turn up to three coins into deadly projectiles that gain the velocity of a bullet when thrown. The coins retain their normal appearance but can be used as simple thrown weapons with a range increment of 20 feet and a critical multiplier of ×2. The transmuted coins are treated as ammunition for the purposes of drawing them. Like firearm bullets, the coins deal bludgeoning and piercing damage, and attacks with them are resolved as touch attacks within the first range increment. Regardless of whether a transmuted coin hits or misses the target, it is destroyed after the attack. Only you can make attacks with the coins, though other creatures can safely handle them without discharging the spell.

You can make a single ranged attack with a coin as part of casting this spell. Different types of coins create different bullet effects. Copper coins deal 1d4 points of damage. Silver coins deal 1d6 points of damage and count as silver for the purpose of overcoming damage reduction. Gold coins deal 1d8 points of damage and count as masterwork weapons. Platinum coins deal 1d10 points of damage, count as masterwork weapons, and are treated as adamantine weapons for the purposes of overcoming damage reduction and bypassing hardness. All coin bullets deal an additional 1 point of damage per 2 caster levels (to a maximum of an extra 10 points of damage at 20th level).


◎[聆聽城市]譯文大部分援引自[傻豆]於自用翻譯雜項之法術翻譯。
【預言】聆聽城市(Ears of the City)

等級:術士/法師/奧能師 1、吟遊詩人/歌者 1、牧師/先知/戰鬥祭司 1、審判者 1、薩滿 1、女巫 1
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一小塊磚頭)
範圍:接觸
目標:1個生物
持續:1輪/等級
豁免:意志,通過則無效 (無害)
抗力:有 (無害)

你使用這個法術,讓目標思緒探入一座城市的脈搏——以他的眼和耳回溯其中的居民現在和過去經歷的種種事件。這一閃而逝的回溯不太可能追蹤到某個特定的生物在特定的時候做過什麼事,但足以將受術者的注意力聚焦在某個特定的命題或是人物的流言上。無數的話語在他的腦海中迴蕩,聚合成受術者想知道的信息。

在法術持續的每一輪中,目標都可以進行一次交涉檢定來蒐集信息——如同他花費了1d4個小時在周邊居民中間蒐集信息一樣。因為這個法術通過的信息採樣法並不是通過與人們互動而是依靠法術目標的感官去篩選必要的情報,他可以以一個察覺檢定代替這個交涉檢定來進行蒐集信息工作。

原文
劇透 -   :
The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events. The flashes are so brief that it is impossible to identify individual people or places, but when the target concentrates on a particular topic or individual, she can piece together a coherent narrative told in a multitude of changing voices in her mind.

Each round for the duration of the spell, the target can attempt a Diplomacy check to gather information as though she had spent 1d4 hours talking to local people. Since the information gathering doesn’t involve actual interaction with people, only observation, the target can use her Perception skill instead of her Diplomacy skill. While thus concentrating, the target is effectively blind and deaf.


【幻術】(虛假幻覺)虛假人群(Illusory Crowd)

等級:吟遊詩人/歌者 1、薩滿 1、女巫 1
施放時間:標準動作
成分:語言、姿勢、材料 (一枚襯衫鈕釦)
範圍:中距 (100呎+10呎/等級)
效果:10立方尺的人群幻象
持續:1分鐘/等級 (D)
豁免:意志,通過則不信 (如果與幻象互動)
抗力:無

此法術創造了一群固定群眾轉來轉去的幻象。它們可以是你熟悉的任何類人種族(race)或族群(ethnicity),並且你能選擇你知道的一種語言,作為他們所說的語言。對任何漫不經心的人,幻象的交談聽上去毫無破綻,但事實上它們在不斷的重複並且實質上毫無意義。人群以典型的市民群組顯現,並且不能複製任何特殊的團體、行會或軍隊小組。

人群會影響移動與提供掩蔽,像是真正的人群(見核心規則P.436),但任何不相信幻象的人,可以不受妨礙的移動與穿透幻象攻擊。進入或對充斥人群幻象的方格攻擊的生物,每一輪可嘗試一次豁免檢定來不相信此幻術。同樣地,任何花一輪來傾聽或對人群交談的生物可以嘗試一次豁免檢定來不相信此幻術。如果該幻象被放置在任何非城市(urban)的地形,每位生物在嘗試不相信此法術的豁免上獲得+5加值。

原文
劇透 -   :
This spell creates an illusion of a stationary group of people milling about. They can be of any humanoid race or ethnicity you are familiar with, and they speak a language of your choice that you know. To anyone not paying close attention, their conversations sound perfectly normal but are in fact repetitive and essentially meaningless. The crowd appears to be a group of typical citizens, and cannot duplicate any specific group, guild, or military squad.

The crowd affects movement and provides cover like a real crowd (Pathfinder RPG Core Rulebook 436), but anyone who disbelieves the illusion can move and attack through the crowd without impediment. Each round a creature enters or makes an attack through a crowd-filled square, it can attempt a save to disbelieve the illusion. Similarly, any creature that spends a round listening to or talking to the crowd can attempt a save to disbelieve the illusion. If the group is placed in any terrain other than urban, each creature attempting a save to disbelieve the spell gains a +5 bonus on the save.


【預言】鑑鎖視線(Locksight)

等級:術士/法師/奧能師 1、反聖武士 1、鍊金術師/調查員 1、吟遊詩人/歌者 1、審判者 1
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一把小鑰匙)
範圍:接觸
目標:1個生物
持續:1小時/等級
豁免:意志,通過則無效 (無害)
抗力:有 (無害)

目標可以以一個整輪動作,觀察60呎他意識到的一個鎖(或著包含鎖的物體,像是一個箱子或一扇門),並自動得知這鎖是打開的、鎖上的,或是卡死的。如果目標生物在解除裝置上受訓過,他可以專注在這鎖上3輪,並得知這鎖的品質(簡單、複雜、困難或超難)。此法術並不能使目標看到隱藏起來的鎖,例如秘門上的鎖。

原文
劇透 -   :
The target can observe for 1 full round a lock that he is aware of (or object that includes a lock, such as a chest or door) that is within 60 feet to automatically determine whether it is open, closed, or jammed. If the target creature is trained in Disable Device, by concentrating on a lock for 3 rounds, he can also determine the quality of the lock (simple, average, good, or superior). This spell does not enable the target to see hidden locks, such as those on secret doors.


【防護】和平聯繫(Peace Bond)

等級:吟遊詩人/歌者 1、牧師/先知/戰爭祭司 1、德魯伊/獵人 1、審判者 1、聖武士 1、薩滿 1、術士/法師/奧能師 1、女巫 1
施放時間:標準動作
成分:語言、姿勢、材料/法器 (一塊玻璃立方體)
範圍:近距 (25呎+5呎/2等級)
目標:一個或多個5英呎的立方體,任兩者距離不得超過30呎
持續:1分鐘/等級
豁免:無
抗力:無

此法術創造了一個發光的和平符文,每比1級多2個施法者等級,多1個符文(最多在9級時有5個符文)。在法術的持續時間,一個完全相同的符號出現在你的前額,並且無法被偽裝(儘管只有當你是可見的時候,該符號才可見)。每個符文照亮一個5呎的立方體,防止任何由你施展,達到3環,並且有限定區域(相對於目標(target)或是效果(effect))的法術進入或影響這5呎的立方體。舉例來說,處於任何受和平聯繫影響方格內的生物與物品,不會受到你施放的火球術的傷害。但是,如果你施展臭雲術,這有毒的氣體是一種效果(effect),會正常進入立方體內。此法術不會阻擋任何你所施展的其他法術的效果線,它只是簡單的讓你的一、二、三環的區域法術在和平聯繫內無效而以。你的類法術以及超自然的區域能力,不會讓和平聯繫提供上面的保護。

原文
劇透 -   :
This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level). An identical symbol appears on your forehead for the duration of the spell and cannot be disguised (though it is visible only if you are visible). Each rune illuminates a 5-foot cube, preventing any spell you cast of up to 3rd level and that has a defined area (as opposed to targets or an effect) from entering or affecting the 5-foot cube. For example, creatures and items within any square affected by peace bond take no damage from a fireball you cast. However, if you cast stinking cloud, the noxious vapors are an effect and enter such cubes normally. This spell does not break line of effect within any other spells you cast; it simply negates all effects of your 1st-, 2nd- and 3rd-level area spells within the peace bond’s area. Peace bond offers no protection against your spell-like abilities or supernatural area effects.


【咒法】藏密箱(召喚) (Secret Coffer)

等級:術士/法師/奧能師 2、女巫 2
施放時間:語言、姿勢、器材 (一件保險箱與匹配的箱環)
目標:一件小保險箱與至多1立方呎的貨物

此法術像秘藏箱(secret chest)般運作,除了這個被施予魔法的箱子大小,最大足夠容納1立方呎的貨物。一旦被藏入靈界(Ethereal Plane),這箱子可以安全藏匿保持14天,之後每過一天,箱子會有10%會累積的概率遺失。如果有活物進入這箱子,此法術自動失敗。

本法術所使用的器材箱子,必須製作精良,花費至少500金幣。一旦完成,掛在箱子的箱環要用與箱子相同材料製作,並且花費至少10金幣。

原文
劇透 -   :
This spell functions like secret chest, except it enchants a coffer just large enough to contain a maximum of 1 cubic foot of goods. Once hidden on the Ethereal Plane, the coffer can remain safely hidden for 14 days, after which there is a cumulative 10% chance per day the coffer will become lost. The spell automatically fails if a living creature enters the coffer.

The coffer used as a focus for this spell must be exceptionally well crafted, costing at least 500 gp. Once constructed, it is bound to a ring made from the same materials and costing at least 10 gp.


【預言】方言術(Speak Local Language)

等級:術士/法師/奧能師 1、吟遊詩人/歌者 1、牧師/先知/戰鬥祭司 1、遊俠/獵人 1、審判者 1、女巫 1
施放時間:標準動作
成分:語言、材料/法器 (一枚破舊的硬幣)
範圍:接觸
目標:接觸到的生物
持續:10分鐘/等級
豁免:意志,通過則無效 (無害)
抗力:無

此法術如同巧言術般作用,除了被接觸的生物只能說與理解一門地區性的人類語言,例如瓦瑞西安或通用語(內海地區的塔爾多人或天夏的天洲語),並且要被授予的語言必須是你所知道的。你必須在施法時選擇該語言。這語言不能是絕跡語言,像是古奧西里昂語(Ancient Osiriani)或吉斯塔克語(Jistka)。

目標說出的該語言會帶有地方口音,但是該法術並不授予與該語言相關的任何文化的知識,也不會改變目標的外觀。

原文
劇透 -   :
This spell functions as tongues, except the creature touched gains only the ability to speak and understand a regional human language, such as Varisian or Common (Taldane in the Inner Sea region or Tien in Tian Xia), and the language granted must be one you know. You must select the language at the time of casting.

The language can’t be a dead language, such as Ancient Osiriani or Jistka. The target speaks the language with a native accent, but the spell doesn’t impart knowledge about any culture associated with the language, nor does it change the target’s appearance.
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PZO9461 異能源始(Occult Original)
« 回帖 #48 于: 2017-06-24, 周六 02:11:36 »
催眠師法術
下列的新法術可以是催眠師法術表的重要部分,但也可以被其他施法者學習。


【惑控】死亡契約(Death Pact)[影響心靈]

等級:吟遊詩人/歌者 5、催眠師 5、異能者 6、女巫 6
施放時間:1分鐘
成分:語言、姿勢、材料 (一張以血定契的合約)
範圍:接觸
目標:一名生物
持續:24小時
豁免:意志,通過則無效;見下
抗力:有

你控制一名生物的心靈,並灌輸致死的潛意識指令。此法術如同支配人類(dominate person)般作用,令你能控制受術者,並看透她的感官知覺,這也對受術者的心靈灌注了一股強大的爆破性異能能量。在法術持續時間的任何點上,你可以以一個直覺動作觸發這股爆破,對受術者造成每施法者等級1d8點傷害(強韌,通過則減半)。如果這傷害足以讓目標的生命值減少至0或更低,目標立即死亡。

你的目標也能夠自願以一個直覺動作觸發這股異能爆破。你可以明確說明當她處於這種狀態時必須自願觸發(例如被俘虜),。但這命令被認為是危險的,並且令受術者有一次新的意志豁免檢定,並有+2加值。

原文
劇透 -   :
You take control of a creature’s mind and implant deadly subconscious commands. This spell functions as dominate person, allowing you to control your subject and see through her senses, but also implants a powerful burst of psychic energy in the subject’s mind. At any point during the spell’s duration, you can trigger this burst as an immediate action, dealing 1d8 points of damage per caster level (Fortitude half) to the subject. If this damage is enough to reduce to target to 0 or fewer hit points, the target dies instantly.

Your target can also willingly trigger this psychic burst as an immediate action. You can specify conditions (such as being captured) when she should do so, though such orders are considered dangerous and allow the subject a new Will saving throw with a +2 bonus.


【幻術】(五官幻覺)欺敵傳送(Fool’s Teleport)

等級:催眠師 3、異能者 4、術士/法師/奧能師 4
施放時間:標準動作
成分:語言
範圍:個人與接觸
目標:你,以及其他自願被碰觸的目標
持續:1分鐘/等級
豁免:意志,通過則無效 (無害);見下
抗力:無

此法術立即使你不可見,按照隱形術(invisibility),但創造了一個視覺與聽覺的圖像,讓人看上去,好像是已經傳送走了。你每有3個施法者等級,能額外影響一名中體型或更小體型的生物,或是與之相當的生物(一名大體型生物算做兩名中體型生物;一名超大型體型生物算做四名中體型生物,以此類推)。所有要被影響的生物必須與另一生物接觸,而且這些生物必須至少要有一名與你接觸。

如果觀察者成功用法術辨識檢定辨識出了此法術,她可以立即嘗試一次意志豁免檢定,如同與幻象互動般。意志豁免成功的話,觀測者可以正確的辨認出這是欺敵傳送法術;不然,她會認為這法術是任意門(dimension door)、傳送術(teleport)或類似的【咒法】系魔法。意志豁免成功並不會讓不可視無效化。

譯註:儘管第一段第一句,與第二段最後一句都使用invisibility。但前者有用斜體,後者則無。依照官方的用法,前者指的是同名的法術,後者是指「不可視」這個現象。

原文
劇透 -   :
This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away. You can affect one additional Medium or smaller creature or its equivalent per 3 caster levels (a Large creature counts as two Medium creatures, a Huge creature counts as four Medium creatures, and so forth). All creatures to be affected must be in contact with one another, and at least one of those creatures must be in contact with you.

If a viewer identifies the spell with a successful Spellcraft check, she can attempt an immediate Will saving throw as if interacting with an illusion. With a successful Will save, the observer can correctly identify fool’s teleport for what it is; otherwise, she perceives the spell to be dimension door, teleport, or similar conjuration magic. A successful Will save doesn’t negate the invisibility.


【惑控】(脅迫)蜇伏投影(Implanted Projection)[情感UM、影響心靈]

等級:催眠師 3、異能者 3
施放時間:標準動作
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
目標:一名生物
持續:1天/等級
豁免:意志,通過則無效
抗力:有

此法術如同心緒投影(telempathic projection)OA般作用,除了它改變心情的效果在目標的心靈中保持蜇伏。在施放此法術時,施法者指定一個命令字或詞組,然後目標會遺忘這段記憶。下一個說出這個命令字或詞組的生物,會觸發目標潛伏著的心緒投影,目標會將說話者視為最初的施法者。

原文
劇透 -   :
This spell functions as telempathic projectionOA, except its moodaltering effects remain dormant in the target’s mind. Upon casting this spell, the caster designates a command word or phrase, of which the target retains no memory. The next creature to speak the command word or phrase to the target triggers the implanted telempathic projection, treating the speaker as the original spellcaster.


秘學法術
異能魔法並沒有被其他施法者所忽視,尤其是在夸恩提姆(Quantium)和在艾巴薩羅姆的奧術大學堂(Arcanamirium)。對複製或模仿異能法術的努力通常是保密的,但這吸引秘學的追求者。下列的法術常見於迦倫德(Garund)北部以及艾巴薩羅姆。


【防護】夢境之盾(Dream Shield)

等級:鍊金術師/調查員 2、吟遊詩人/歌者 2、催眠師 2、異能者 3、薩滿 2、術士/法師/奧能師 4、女巫 4
施放時間:標準動作
成分:語言、姿勢、材料 (中空的玻璃球或捕夢網[dreamcatcher])
範圍:接觸
目標:碰觸到的生物
持續:1小時/等級
豁免:意志,通過則無效 (無害)
抗力:無

你在目標昏迷時,護衛她的心靈,對抗入侵和其他影響。當睡著時,目標在對抗預言系法術像是被迴避偵測(nondetection)所保護著,並且在對抗影響心靈效果時獲得10+你的施法者等級的法術抗力。此外,受術者立即獲得對抗任何將直接佔據或控制她心靈的法術或效果,另一次的豁免機會(如果該法術能讓受術者在開始時這麼做的話)。這在所有方面上的運作,與防護邪惡(protection from evil)的第二特性相仿,但不論該佔據或心智影響效果是否由邪惡陣營生物或物品所創造,它都應用。

如果目標醒來,取代先前的效果,夢境之盾在對抗睡眠效果上的豁免己定給予+4加值。當目標醒來時,此法術的其他效果會被壓制,如果目標睡著或是因其他方式而陷入昏迷,夢境之盾其他的效果恢復。每清醒10分鐘,會消耗夢境之盾持續時間1小時。

原文
劇透 -   :
You ward the target’s mind against intrusion and influence while she is unconscious. While sleeping, the target is protected against divinations such as nondetection and gains spell resistance equal to 10 + your caster level against mind-affecting effects. In addition, the subject immediately receives another saving throw (if one was allowed to begin with) against any spell or effect that would possess or exercise direct mental control over her. This functions in all respects like the second property of protection from evil but it applies regardless of the alignment of the creature or object that created the possession or mental influence effect.

If the target is awake, instead of the previous effects, the dream shield provides a +4 bonus on saving throws against sleep effects. The spell’s other effects are suppressed while the target is awake. If the target falls asleep or is otherwise rendered unconscious, the other effects of the dream shield resume. Every 10 minutes spent awake consumes 1 hour of the dream shield’s duration.


【惑控】(脅迫)忌妒狂怒(Jealous Rage)[情感、影響心靈]

等級:反聖武士 2、吟遊詩人/歌者 2、血脈狂怒者 2、催眠師 2、異能者 3、薩滿 3、喚魂師 2、女巫 3
施放時間:標準動作
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
目標:一名活物
持續:1分鐘/等級 (D)
豁免:意志,通過則無效
抗力:無

你使目標心中充滿著名為虛榮的自我意識,讓這受術者無法忍受另一生物擁有他所沒有的東西的蔑視。無論何時,當目標的一位盟友獲得一種無害的法術或類法術能力,受益於超自然效果,或援護(assisting)的行動(包含援助他人行動、使用醫療技能的急救,等等)並且並沒有將目標也包含在內,目標會對效果的提供者或是受益於該效果且最近的生物之一變得極端兇殘狂暴,看哪一個更近。目標必須在他的下一回合時攻擊該生物。任何會造成致命傷害的能力都被認為是前句所說的攻擊。一旦目標對他忌妒狂怒的對象造成致命傷後,脅迫攻擊該生物的效果結束。

原文
劇透 -   :
You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have. Whenever an ally of the target receives a harmless spell or spell-like ability, beneficial supernatural effect, or assisting action (including the aid another action, first aid using the Heal skill, etc.) that doesn’t also include the target, the target is driven into a murderous rage against either the producer of that effect or the nearest creature that benefited from that effect, whichever is closer. The target must attack that creature on its next turn. Any ability that deals lethal damage is considered an attack for this purpose. Once the target deals lethal damage to the object of his jealous rage, the compulsion to attack that creature ends.


【預言】心靈震盪(Mindshock)[影響心靈、痛苦UM]

等級:反聖武士 2、血脈狂怒者 2、審判者 2、通靈者 2、密學士 2、異能者 2、薩滿 2、喚魂師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)

你用狂躁的異能能量充斥你全身上下,所以你使用武器、天生武器以及徒手擊打的攻擊會令目標回想起過去曾經遭受過的苦痛。除了正常傷害外,這些東西還會造成1d4點的非致命傷害,但免疫影響心靈或痛苦效果的生物,忽視這額外的傷害。此外,當你確認重擊時,目標會因為痛苦而困惑1輪。免疫重擊、影響心靈或痛苦效果的生物忽視這困惑。就算你於此法術生效期間多次確認重擊,各別生物只會在一次心靈震盪中因此法術困惑一次。

原文
劇透 -   :
You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. Such attacks deal 1d4 points of nonlethal damage in addition to their normal damage, though creatures immune to mind-affecting or pain effects ignore this additional damage. In addition, when you confirm a critical hit, the target is confused for 1 round by the pain. Creatures immune to critical hits, mind-affecting, or pain effects ignore the confusion. Even if you confirm multiple critical hits while this spell is in effect, an individual creature can only be confused by a single casting of mindshock once.


【惑控】(脅迫)異能寄生(Psychic Leech)[情緒UM、影響心靈]

等級:血脈狂怒者 3、魔戰士 3、通靈者 3、催眠師 2、異能者 2、術士/法師/奧能師 3、喚魂師 2、女巫 2
施放時間:標準動作
成分:姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一名活物
持續:1分鐘/等級 (D)
豁免:意志,通過則部分生效
抗力:有

目標感受到了倦怠以及昏昏欲睡,在法術持續時間內變得疲乏(fatigued)。當目標在法術範圍內處於疲乏,你在力量與敏捷屬性上獲得+2增強加值。豁免檢定成功,目標只疲乏1d4輪並且你不會獲得加值。如果瞄準的生物已經疲乏,此法術沒有效果。

原文
劇透 -   :
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell’s duration. While the target is fatigued and is within the spell’s range, you gain a +2 enhancement bonus to Strength and Dexterity. On a successful save, the target is fatigued for only 1d4 rounds and you receive no bonus. This spell has no effect if it targets a creature that is already fatigued.


【防護】鎮壓能量(Quell Energy)

等級:德魯伊/獵人 3、審判者 3、秘學士 3、異能者 3、薩滿 3、術士/法師/奧能師 3、女巫 3
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一位生物
持續:1輪/等級
豁免:意志,通過則部分生效
抗力:有

你降低了目標生物利用單一種能量(酸、冷、電、火或音波)的能力(由你選擇)。這會讓該生物在用法術、類法術能力以及超自然能力,於所選擇能量種類所造成的傷害上減少10點。多次施展此法術可以堆疊。來自該生物以外的傷害,像是物體或魔法物品,並不會被減少。如果該生物某一種效果的傷害完全無效了,任何與此傷害有關的其他效果(像是音鳴爆[sound burst]的震懾或火元素的燃燒[set on fire])也會無效。在13等時,你減少該目標的傷害20點,在19等時,你減少該目標的傷害30點。

如果目標豁免檢定通過,法術的持續時間減少至1輪。

原文
劇透 -   :
You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. Multiple castings of this spell stack. Damage from sources other than the creature, such as objects and magic items, is not reduced. If the damage of one of the creature’s effects is negated entirely, any additional effects associated with that damage (such being stunned by sound burst or set on fire by a fire elemental) are also negated. At 13th level, you reduce the target’s damage by 20 points, and at 19th level, you reduce the target’s damage by 30 points.

If the target succeeds on its saving throw, the spell’s duration is reduced to 1 round.


【死靈】報復性賠償(Retributive Reparations)[詛咒UM]

等級:反聖武士 3、審判者 3、秘學士 3、喚魂師 3、女巫 4
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一件物體
持續:1天/等級 或 直到消散,以及永久
見下
豁免:意志,通過則無效 (物體) 與 意志,通過則無效;見下
抗力:有

當你持握、穿著或揮舞著一件此法術標記的物品時,如果生物成功拿走了這件物品,該生物必須嘗試一次意志豁免檢定。如果該生物在豁免上失敗,它會變得疲乏(fatigued),並且如果它沒有將物品歸還給你,它必須在每輪它的回合結束時嘗試一次新的豁免檢定。第二次豁免檢定失敗,會使目標變得力竭(exhausted)。只要此詛咒的受害者積極歸還著這件物品,它的力竭減弱為疲乏。此疲乏與力竭不能以通常能移除他們的效果來移除,但對抗疲乏與力竭狀態的免疫保護正常運作。

這詛咒能被移除詛咒(remove curse)或將物品歸還你來終止。你同時只能用此法術在一件物品上生效。

原文
劇透 -   :
If a creature successfully takes the item targeted by this spell while you are holding, wearing, or wielding it, the creature must attempt a Will save. If the creature fails its save, it becomes fatigued, and it must attempt a new saving throw at the end of its turn every round it does not return the item to you. Failing a second saving throw causes the target to become exhausted. As long as the victim of the curse is actively working to return the object, its exhaustion is reduced to fatigue. The fatigue and exhaustion cannot be removed by effects that normally remove them, though immunity to fatigue and exhaustion protect against the conditions as normal.

This curse can be ended with remove curse or by returning the item to you. You can have this spell active on one item at a time.


【預言】感官放大(Sensory Amplifier)[影響心靈]

等級:德魯伊/獵人 4、通靈者 2、催眠師 3、異能者 3、女巫 3
施放時間:標準動作
成分:姿勢
範圍:個人
區域:10呎瀰漫,以你為中心
持續:1輪/等級 (D)
豁免:意志,通過則無效
抗力:有

你打開靠近你的所有生物的心靈,並增強他們的感官受器。在此區域內除你之外的所有活物在察覺檢定上獲得+5加值。視覺生物(Sighted creatures)獲得低光視覺,而嗅覺生物(creatures with a sense of smell)獲得靈敏嗅覺。此外,每輪第一次在此區域內的受到傷害的生物,它會額外受到2d6點相同類型的傷害。儘管身在區域內,施法者不受任何額外傷害。

原文
劇透 -   :
You open the minds of all creatures near you and enhance their sensory receptors. All living creatures other than you in the area gain a +5 bonus on Perception checks. Sighted creatures gain low-light vision, and creatures with a sense of smell gain scent. In addition, the first time each round that a creature in the area takes damage, it takes an additional 2d6 points of damage of the same type. Despite being within the area, the caster does not take this extra damage.


【幻術】(魅影幻覺)主觀現實(Subjective Reality[影響心靈]

等級:吟遊詩人/歌者 6、通靈者 5、催眠師 5、異能者 6、術士/法師/奧能師 7
施放時間:標準動作
成分:姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)
豁免:無
抗力:無

選擇一件在你可以看到位於長距範圍(400尺+40尺/等級)之內的物體、生物或一股力量。你改變了你的感官,變得確信該目標是個幻象。對你來說,該目標變得透明並且並不創造任何聲音與氣味。直到法術結束,你能夠順暢的穿過該目標,並且該目標也可以穿過你。該目標的非魔法攻擊並不能傷到你,而該目標的魔法攻擊僅對你造成一半傷害。該目標的非傷害性的魔法能力有50%的機率不會影響到你,而你免疫它所有的音波、依賴言語以及基於靈敏嗅覺的攻擊。但是,你對該目標的攻擊不會造成傷害,並且你的魔法能力完全不會影響到它。你或該目標可以正常地透過第三方來影響彼此。舉個例子,該目標免疫你的地震術(earthquake)的直接效果,如果該法術造成房子的天花板坍塌,該目標將不會免疫坍塌的效果。

原文
劇透 -   :
Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level). You alter your perceptions to become convinced the target is an illusion. For you, the target becomes transparent and does not create sound or smell. Until the spell ends, you can move through the target unimpeded and the target can move through you. The target’s nonmagical attacks cannot harm you, and the target’s magical attacks deal half damage to you. The target’s non-damaging magical abilities have a 50% chance not to affect you, and you are immune to all its sonic, language-dependent, and scentbased attacks. However, your attacks deal no damage to the target, and your magical abilities do not affect the target at all. You or the target can affect each other normally through intermediaries. For instance, while the target would be immune to the direct effects of your earthquake spell, if the spell caused a room’s ceiling to collapse, the target would not be immune to the effects of the collapse.


異能者魔法
異能魔法已在陰影之中存在數個世紀,但還未達到像奧術或神術魔法那樣的聲望。但是,在奈克斯(Nex)以及尼斯汶(Niswan),秘學的研究極大擴展了對異能魔法的了解,並且在這些區域發展了獨特的嶄新異能法術。


【塑能】靈質手(Ectoplasmic Hand)

等級:秘學士 5、異能者 5、喚魂師 4
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
效果:一隻靈質附肢
持續:1分鐘/等級
豁免:無
抗力:無

你穿透靈質的面紗牽引出一隻幽魂般,可以活動的手來操縱物體、攻擊生物並且在一定距離內傳遞接觸法術。你用靈質觸鬚拴住這隻手。靈質手與它的拴繩有10點硬度以及10+你施法者等級的生命值。這栓繩可以再沿著繩長的任何一處被傷害或被破武(sundered),這會使此法術結束。靈質手有精通反射閃避(improved evasion),使用你的豁免加值,以及擁有24的AC (+6天生護甲,+8體型)。靈質手每輪至多移動30呎,你每一個回合可以使用一個移動動作來額外移動一次30呎。如果你使用一個迅捷動作,靈質手可以做出一次攻擊,使用你的基本攻擊加值,用你的施法屬性值(所謂施法屬性值就是決定你法術DC的那個屬性)來調整它的攻擊骰與傷害骰。它能使用一次揮擊並造成1d6點傷害,並且可以揮舞任何輕型或單手武器。靈質手有威脅範圍,並且能夾擊目標。

靈質手還提供額外的用法。

傳遞接觸法術:靈質手可以傳遞任何6環或更低環,由你施展範圍是接觸的法術。當這麼做時,你在你的近戰接觸攻擊骰上獲得+2加值。

操縱物體:靈質手可以操縱無主物體,重量不超過每施法者等級/5磅,每輪最多移動他們20呎,方向由你決定,距離極限為此法術的範圍。它可以推動操縱桿、打開沒被封住的們,或打翻物體。如果靈質手必須嘗試一次力量檢定,它使用你的施法屬性值當作力量屬性。用這種方式使用靈質手需要你專注,並且花費正常來說如果是你自己操縱這件物體的話,所要花費的動作。

戰技:你能花費一個標準動作,來命令靈質手對目標生物進行衝撞(bull rush)、卸武(disarm)、托拽(drag)APG、盜取(steal)APG或絆摔(trip)戰技,使用你的施法者等級作為它的CMB,並且使用你的施法屬性值作為力量屬性。靈質手不會因它的體型承受罰值。使用這些動作並不會引發對靈質手的借機攻擊。

原文
劇透 -   :
You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects, attack creatures, and deliver touch spells at a distance. The hand remains tethered to you by tendrils of ectoplasm. The ectoplasmic hand and its tether have hardness 10 and hit points equal to 10 + your caster level. The tether can be damaged or sundered anywhere along its length, ending the spell. The ectoplasmic hand has improved evasion, uses your save bonuses, and has an AC of 24 (+6 natural armor, +8 size). The ectoplasmic hand moves up to 30 feet per round, and on each of your turns you can spend a move action to move it an additional 30 feet. If you spend a swift action, the ectoplasmic hand can make an attack using your base attack bonus, modifying its attack rolls and damage rolls with your spellcasting ability score (the ability score that determines your spell save DCs). It deals 1d6 points of damage with a slam attack, and it can wield any light or one-handed weapon. The ectoplasmic hand threatens and can flank targets.

The ectoplasmic hand can also perform additional functions.

Deliver Touch Spell: The ectoplasmic hand can deliver any spell of 6th level or lower that has a range of touch that you cast. You gain a +2 bonus on your melee touch attack roll when doing so.

Manipulate Object: The ectoplasmic hand can manipulate unattended objects weighing no more than 5 pounds per caster level, moving them up to 20 feet per round in any direction you desire, to the limits of this spell’s range. It can pull levers, open unstuck doors, or knock over objects. If the ectoplasmic hand must attempt a Strength check, it uses your spellcasting ability score as its Strength score. Using the ectoplasmic hand in this way requires you to concentrate and spend any actions you would normally need to use to manipulate the object yourself.

Combat Maneuver: You can spend a standard action to command the ectoplasmic hand to perform a bull rush, disarm, dragAPG, stealAPG, or trip combat maneuver against a target creature, using your caster level as its CMB and your spellcasting ability score as its Strength score. The ectoplasmic hand takes no penalties for its size. This action doesn’t provoke attacks of opportunity against the ectoplasmic hand.


【幻術】(魅影幻覺)疑慮斗篷(Mantle of Doubt)[情緒UM、影響心靈]

等級:催眠師 6、異能者 8
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)

你用癱瘓疑慮的魅影襲擊任何膽敢傷害你的人。當一名生物在斗篷的半徑內攻擊你或嘗試用一個有害效果影響妳時,它必須通過意志豁免,因為這些靈界無形飄渺之力侵入了它的心靈。正在進行的效果,只有該生物是有意識地針對你時,才會觸發斗篷的效果。一位特定的生物只需每輪骰最多一次豁免檢定,來對抗你的疑慮斗篷。如果該生物的攻擊或對抗你的效果是個異能法術或類法術能力,該生物的豁免受到-4的罰值。一名過豁免來對抗你的疑慮斗篷的生物如果失敗,它會受影響1d4+1倫,在法術持續時間內它會戰慄(shaken),無法夾擊,也不能威脅在它觸擊範圍內的生物。此外,它在對抗影響心靈效果的豁免檢定上受到-2的罰值,這會與戰慄的罰值疊加。如果你的疑慮斗篷影響的生物已經戰慄,該生物的恐懼等級不會增加。取而代之,安插的疑慮會讓該生物蹣跚(stagger)1輪,並對它造成造成1d4點感知與魅力的傷害。法術抗力能應用在對抗來自疑慮斗篷的侵襲,而免疫恐懼或影響心靈效果會使此法術的效果無效化。如果你免疫恐懼或影響心靈的效果,你仍然可以對自己施放疑慮斗篷。

原文
劇透 -   :
You wrap your mind in phantasms of crippling doubt that assail any who dare harm you. When a creature within the mantle’s radius attacks you or attempts to affect you with a harmful effect, it must succeed at a Will save as these spectres of uncertainty force themselves into its mind. Ongoing effects trigger the mantle only if the creature consciously directs them against you. A given creature need only roll a saving throw against your mantle of doubt at most once per round. If the creature’s attack or effect against you was a psychic spell or spell-like ability, that creature’s save takes a –4 penalty. A creatures that fails its save against your mantle of doubt is affected for 1d4+1 rounds, during which time it is shaken, cannot flank, and no longer threatens creatures within its reach. In addition, it takes a –2 penalty on saves against mind-affecting effects, which stacks with the penalties for being shaken. If your mantle of doubt affects a creature that is already shaken, that creature’s fear level doesn’t increase. Instead, mounting doubts stagger the creature for 1 round and deal 1d4 points of Wisdom and Charisma damage to it.

Spell resistance applies against assaults from a mantle of doubt, and immunity to fear or mind-affecting effects negates the spell’s effects. If you are immune to fear or mind-affecting effects, you can still cast mantle of doubt on yourself.


【死靈】精神勝於物質(Mind over Matter)

等級:催眠師 2、異能者 2、喚魂師 2
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一名生物
持續:立即
豁免:強韌,通過則無效
抗力:有

你模糊了心靈與肉體之間的界線,重新分配對你敵人對你造成屬性傷害或吸取,至相對應的屬性值,按照下表。

身體屬性值   心靈屬性值
力量      智力
敏捷      感知
體質      魅力

轉移的傷害是可以雙向的─你可以將智力傷害改變成力量傷害,反之亦然。你能夠在一次施法中轉移任何數量的傷害或吸取傷害,但只能從一種屬性值轉移到另一種相對應的屬性值上。你不能轉移足夠讓屬性值減為0的屬性傷害或吸取。

原文
劇透 -   :
You blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table.

Physical Ability Score       Mental Ability Score
Strength                Intelligence
Dexterity             Wisdom
Constitution             Charisma

The transfer of damage can go either way—you can convert Intelligence damage to Strength damage and vice versa. You can transfer any number of points of damage or drain in a single casting, though only from one ability score to the corresponding ability score. You cannot transfer enough ability damage or drain to reduce an ability score to 0.


【惑控】視線之外(Out of Sight)[影響心靈]

等級:通靈者 3、催眠師 3、異能者 4
施放時間:標準動作
成分:語言、姿勢、材料 (一條黑布)
範圍:個人
目標:自己
持續:1分鐘/等級 (D);見下
豁免:意志,通過則無效;見下
抗力:有

此法術抑制了生物意識到你的記憶。在生物可以正常察覺到你時,當這個生物停止觀察你,它必須嘗試一次意志豁免檢定 (能應用法術抗力)。如果它失敗了,它會失去你在楚瑜此法術效果期間內的,所有它意識到你以及你的行動的記憶。此列在上面法術的持續時間事告訴你視線之外法術在你身上會持續多久,但記憶的更改是立即性的,並且只可以被像是竄改記憶(modify memory)魔法來反向操作。

該生物仍會意識到自身與其周圍環境其他的改變。舉個例子,一名守衛將會記得他在奔跑,蹦且可能會注意到一扇新的未鎖的們,但不記得他追趕在你的後方。

原文
劇透 -   :
The spell inhibits the memories of creatures that perceive you. While creatures can perceive you normally, when a creature stops observing you, it must attempt a Will save (spell resistance applies). If it fails, it loses all memory of its awareness of you and your actions while you were under the effects of this spell. The spell’s duration listed above measures how long the out of sight effect lasts on you, but the memory alteration is instantaneous and can be reversed only by magic such as modify memory.

The creature is still aware of any other changes to itself or its environment. For instance, a guard will remember running, and may notice a newly unlocked door, but will not remember that he was chasing after you.


【死靈】幻肢(Phantom Limb)

等級:異能者 6、喚魂師 5
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一名生物
持續:24小時;見下
豁免:無
抗力:有

這法術創造了一個半虛半實的異能存在,令一個生物來取代失去的身體部位。這構造可以像一根失去的手指或腳趾般簡單,或像是一隻或更多隻的肢體,或甚至是一對翅膀(a set of wings)。該生物可以精準的使用這些幽魂般的附屬肢體,如同它們是該生物自己的肢體,包含了任何天生攻擊或其他特殊能力。這包括了附屬肢體所給予的任何特異能力(extraordinary abilities),但沒有超自然能力(supernatural ones)。

如果目標並不屈躍代換肢體(或不選擇用這種方式來使用此法術),取而代之,它可以選擇下列其中一個選項。在這種情況下,此法術的持續時間只有10分鐘/等級。

額外的手臂: 目標長出兩條魅影手臂,給予他兩次額外的天生爪抓攻擊;該目標不能使用魅影手臂做除了攻擊外的任何事情。

額外的腿’:目標長出兩條魅影腿以及強壯的後驅,就像馬那樣,給予它的速度30呎的增強加值,以及在對抗闖越(overrun)和絆摔(trip)戰技的CMD上獲得+4加值。

美人魚的尾巴:目標長出一條魅影尾巴,給予它60呎的游泳速度。

魅影之翼:目標長出魅影之翼,給予它飛行速度60呎(機動性良好[good])


譯註:這裡的一對翅膀只是方便念,從原文來看,就算你有六翼,也可以創造出來,而不是只有一對(兩片)。

原文
劇透 -   :
This spell creates a semi-visible psychic manifestation that allows a creature to replace a missing body part or parts. This could be as simple as a missing finger or toe or as complex as one or more limbs or even a set of wings. The creature can use these ghostly appendages exactly as if they were the creature’s own limbs, including any natural attacks or other special abilities. This includes any extraordinary abilities granted by the appendages, but not supernatural ones.

granted by the appendages, but not supernatural ones. If the target does not need a replacement limb (or chooses not to use the spell in this way), it can instead select one of the following options. In this case, the spell lasts only for 10 minutes per level.

Extra Arms: The target grows two phantom arms, granting it two extra natural claw attacks; the target cannot use the phantom arms for any other purpose.

Extra Legs: The target grows two phantom legs and strong hindquarters like those of a horse, granting it a +30-foot enhancement bonus to speed and a +4 bonus to its CMD against overrun and trip combat maneuvers.

Mermaid’s Tail: The target grows a phantom tail, granting it a swim speed of 60 feet.

Phantom Wings: The target grows phantom wings, granting it a fly speed of 60 feet (good maneuverability).


【惑控】(脅迫)太虛內視(Psychonaut Manifestation)[情緒UM、影響心靈]

等級:異能者 2
施放時間:標準動作
成分:語言、姿勢、材料 (一小株會使精神活化的仙人掌)
範圍:個人
目標:自己
持續:1輪/等級 (D)
豁免:見下

越過知覺感官的大門,你做了一趟心靈旅程,進入改變意識狀態。儘管這幻象之輪迴完全不真實,你的心靈與身體會全然與之交互作用。你在一隨機屬性質上獲得+4煉金加值,並在相對應的一項屬性上受到-2的罰值。如果加值是力量,則罰值是智力,反之亦然。如果加值是敏捷,則罰值是感知,反之亦然。如果加值是體質,則罰值是魅力,反之亦然。每一輪以一個標準動作,你可以探索你心象的角落與縫隙,來更進一步的改變你的肉身法相。如果你這麼做,嘗試一次意志豁免檢定來對抗本法術的DC。如果你成功了,隨機選擇令一項屬性值並且相應地改變鍊金加值以及相關的罰值。如果你失敗了,你會暈眩(dazed)1輪,因為你探索到了自身自料之外的真實而使得心靈受到震盪。

原文
劇透 -   :
You take a mental journey through the doors of perception to enter an altered state of consciousness. Despite this hallucinatory transmigration being entirely unreal, your mind and body fully react to it. You gain a +4 alchemical bonus to a random ability score, as well as a corresponding –2 penalty. If the bonus applies to Strength, the penalty applies to Intelligence, and vice versa. If the bonus applies to Dexterity, the penalty applies to Wisdom, and vice versa. If the bonus applies to Constitution, the penalty applies to Charisma, and vice versa. Each round as a standard action, you can explore the nooks and crannies of your imagination to further alter your corporal self. If you do so, attempt a Will save against the spell’s save DC. If you succeed, randomly select another ability score and change the alchemical bonus and associated penalty accordingly. If you fail, you are dazed for 1 round instead as your mind reels from learning unexpected truths about yourself.
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« 回帖 #49 于: 2017-06-24, 周六 02:11:47 »
仙人掌粹(Pesh)法術

薩希爾‧菲恩 (Sahir-afiyun)研發了許多獨一無二的法術。其中的一些法術甚至傳播到了卡塔佩什(Katapesh)之外



【咒法】(醫療)緩解成癮(Alleviate Addiction)

等級:鍊金術師/調查員 1 、牧師/先知/戰鬥祭司 1、德魯伊 1 、聖武士 1、遊俠/獵人 1、薩滿 1、女巫 1
施放時間:標準動作
成分:語言、姿勢、法器
範圍:接觸
目標:接觸到的生物
持續:1小時/等級
豁免:強韌,通過則無效 (無害)
抗力:有 (無害)

受術者忽略成癮(addictions)的影響。如果此受術者在此法術效果的影響之下,她可以藉由完全的休息來自然地恢復因為藥物(drug)所造成的傷害。

原文
劇透 -   :
The subject ignores the effects of addictions. The subject can naturally recover from damage dealt by the drug if she is under the effects of this spell for the entire duration of her rest.


【變化】接觸性迷醉 (Contact High)

等級:鍊金術師/調查員 2、吟遊詩人/歌者2、牧師/先知/戰鬥祭司 3、催眠師 3、薩滿 3
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:接觸到的活物 (至多每等級一個)
持續:1輪/等級
豁免:強韌,通過則無效
抗力:有

當你在毒品(drug)的影響下時,你可以把效果複製給其他人。每輪一次,你可以觸摸另外一個生物(如果目標非自願,需要進行一次近戰接觸攻擊)。當觸摸時,目標開始經歷你當前因為同一種毒品,所受的的影響(如果你同時受到不只一種藥物的影響,選擇一種)。目標不會因此遭到屬性傷害,或是有對此毒品上癮的風險。

你不能傳遞目前正影響你的任何藥水、毒藥、化合練成、突變藥劑的效果。

原文
劇透 -   :
While under the effects of a drug, you can duplicate those effects in others. You can touch another creature once per round (this requires a melee touch attack if the target is unwilling). When touched, the target begins experiencing the effects of the same drug by which you are currently affected (select one, if you are under the influence of more than one drug). The target doesn’t take any ability damage or risk addiction from the drug.

You cannot impart the effects of any potion, poison, elixir, or mutagen currently affecting you.


【變化】癮入骨髓 (Imbue With Addiction)

等級:鍊金術師/調查員 2、催眠師 3、術士/法師/奧能師 3、女巫 3
施放時間:標準動作
成分:語言、姿勢、材料 (一劑量的成癮毒品或物質)
範圍:接觸
目標:一個活物
持續:立即
豁免:強韌,通過則無效
抗力:有

目標在該法術的施法過程中,立刻變得對用作施法材料的毒品成癮。

如果目標在過去任何時候,曾對該毒品上癮過,那他在豁免檢定上獲得-4減值。

原文
劇透 -   :
The target immediately becomes addicted to the drug used as the material component during the casting of the spell. If the target was ever addicted to the drug at any point in the past, it takes a –4 penalty on its saving throw.


引用
仙人掌粹(PESH)
有關藥物和成癮的詳細信息,請參閱Pathfinder RPG GameMastery指南的第236-237頁。強化成分以及卡塔佩什毒藥工藝的非法藝術可以在玩家伴侶:鍊金術手冊中找到。

仙人掌萃 (Pesh)
類型: 吸入或攝取; 成癮性: 中度; 豁免: 強韌DC 20
價格: 15gp
立即效果: 1小時; +1d2力量煉金加值
對抗幻術系和影響心靈效果的豁免-2煉金加值
效果: 1小時後, 疲乏1d2小時
傷害: 1d2體質與1d2感知傷害
強化成份
劑量:1(價格15GP);可增強法術:惑控系法術
效果:在決定法術的持續時間時施法者等級+1。

【死靈】夜盲術(Night Blindness)[詛咒UM]

等級:反聖武士 1、吟遊詩人/歌者 1、血脈狂怒者 1、牧師/先知/戰鬥祭司 2、催眠師 1、異能者 1、薩滿 2、術士/法師/奧能師 1、喚魂師 2、女巫 1
施放時間:標準動作
成分:語言
範圍:中距 (100呎+10呎/等級)
目標:一個活物
持續:1天/等級 (D)
豁免:意志,通過則無效 (無害)
抗力:無

你的目標視力受損,如同光照等級下降一階,將強光變成常光,常光變成昏暗,昏暗變成黑暗。此外,受術者將不會從黑暗視覺、昏暗視覺或能在黑暗中視物的能力中受益。

受術者在對抗目盲或目眩狀態的強光上豁免獲得+4的加值(如閃光術(flare))。

移除目盲/耳聾(Remove blindness/deafness)能解除夜盲術。

原文
劇透 -   :
Your target’s vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness. In addition, the subject gains no benefit from darkvision, low-light vision, or the see in darkness ability. The subject gains a +4 bonus on saving throws to resist the blind or dazzled condition caused by bright light (such as flare). Remove blindness/deafness dispels night blindness.


【變化】仙人掌粹的活力 (Pesh Vigor)

等級:煉金術師/調查員 1、反聖武士 1、血脈狂怒者 1、牧師/先知/戰鬥祭司 1、德魯伊/獵人 1、魔戰士 1、異能者 1、薩滿 1、術士/法師/奧能師 1、召喚師 1
施放時間:標準動作
成分:語言、姿勢、材料 (價值15gp的仙人掌粹[pesh]一劑)
範圍:接觸
目標:接觸到的活物
持續:1輪/等級;見下
豁免:意志,通過則無效
抗力:有

目標在力量上獲得+2力量增強加值。

每一輪一次,以一個自由動作,目標可以選擇增額外加2點力量增強加值持續一輪;如果他這樣做,這會造成1d6點非致命傷害,並且額外減少一輪此法術的持續時間。你每有5個施法者等級,目標可以選擇讓此增強加值額外加2,多造成額外的1d6點非致命傷害,每次增加力量加值,會讓法術的持續時間多額外減少一輪,最大可以在施法者等級15時,到+10增強加值以及4d6點非致命傷害。

受術者不能花費超過法術剩餘持續時間的輪數。當法術結束時,受術者會陷入疲乏(fatigued)狀態。

原文
劇透 -   :
The target gains a +2 enhancement bonus to its Strength. Once per round as a free action, the target can choose to increase the enhancement bonus by 2 for 1 round; if it does so, it takes 1d6 points of nonlethal damage and the spell’s duration decreases by 1 additional round. For every 5 caster levels you have, the target can choose to increase the enhancement bonus by an additional 2, taking an additional 1d6 points of nonlethal damage and decreasing the duration by 1 additional round per increase to the Strength bonus, to a maximum enhancement bonus of +10 and 4d6 points of nonlethal damage at caster level 15th. The subject can’t spend more rounds than remain in the duration. When the spell ends, the subject becomes fatigued.


秘密標記法術(Secret Sign Spells)

以下的法術利於保存秘密



【變化】密語術 (Codespeak)

等級:吟遊詩人/歌者 2、審判者 2、通靈者 2、催眠師 2、秘學士 2、異能者 2、薩滿 2、術士/法師/奧能師 2
施放時間:標準動作
成分:語言、材料 (一條多節的蛇的舌頭)
範圍:近距 (25呎+5呎/2等級)
目標:你以及每2個施法者等級/1個自願生物,任兩者之間不得超過30呎
持續:10分鐘/等級
豁免:無
抗力:無

所有受術者都獲得了說、寫以及瞭解一門獨一無二語言的能力。這門語言聽起來像是隨機音節的組合,而在不處於這法術效果下的人來看,這門語言寫起來通篇的胡言亂語,但目標們卻能完全的瞭解。一但法術效果結束,任何由密語術所寫的消息對曾是目標的人來說,也是完全無法瞭解的。
每個施法者創造一門獨特但恆常的秘密語言,由相同施法者施展密語術影響的目標所遺留下來的訊息,能讓由相同施法者之後再施展密語術所影響的新目標所理解。

通曉語言(Comprehend Languages)不能讓施法者理解其他人的密語術,但可以讓施法者知道目標正在說一種魔法語言。巧言術(Tongues)可以正常的翻譯密語。當試圖解密由密語術所寫的消息時,將你的施法者等級加到語言學檢定的DC上。

原文
劇透 -   :
All recipients gain the ability to speak, write, and understand a unique language. This language sounds like random syllables and looks like written gibberish to anyone not under the spell, but the targets understand each other perfectly. Once the spell expires, any codespeak writing is unintelligible even to the targets. Each spellcaster creates a unique but constant secret language, and later castings of codespeak by the same caster allow new targets to understand messages left behind by others affected by the same spellcaster.

Comprehend languages does not enable a caster to understand the language of another’s codespeak spell, but it does reveal that the targets are speaking a magical language. Tongues and similarly powerful spells translate codespeak normally. Add your caster level to the DCs of Linguistics checks when attempting to decipher messages written in codespeak.


【惑控】(脅迫)授言術 (Compel Tongue)[影響心靈]

等級:吟遊詩人/歌者 1、牧師/先知/戰鬥祭司 2、德魯伊/獵人 2、通靈者 2、催眠師 2、術士/法師/奧能師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料 (一個木頭雕刻,上有一個字母)
範圍:接觸
目標:一個生物
持續:1小時/等級 (D)
豁免:意志,通過則無效
抗力:有

此法術如同共享語言(share language)一般作用,授予一個生物任何一種你所知道的語言的閱讀,理解和溝通的能力。在該法術的持續時間內,目標只能用所授予的語言說和寫,但理解其他語言的能力並不受影響。

原文
劇透 -   :
This spell functions as share language (Pathfinder RPG Advanced Player’s Guide 243), granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know. For the spell’s entire duration, the target can speak and write only in the language imparted, but its ability to understand other languages is unaffected.


【惑控】(脅迫)群體授言術(Compel Tongue, Mass)[影響心靈]

等級:吟遊詩人/歌者 4、牧師/先知/戰鬥祭司 5、德魯伊/獵人 5、通靈者 4、催眠師 4、術士/法師/奧能師 5、女巫 5
目標:一個生物/等級,任兩者之間不得超過30呎。

此法術如同授言術(Compel Tongue)一般作用,不過它能影響複數生物。所有生物適用相同的語言限制,並且所有受相同法術的生物必須被施加相同的語言。

原文
劇透 -   :
This spell functions as compel tongue, except it affects multiple creatures. The same language restriction applies to all creatures, and the same language must be imparted to all creatures affected by the same casting of this spell.



【惑控】(脅迫)轉眼即逝 (Fleeting Memory)[影響心靈]

等級:吟遊詩人/歌者 3、催眠師 2、秘學士 3、異能者 3、術士/法師/奧能者 4
施放時間:標準動作
成分:語言
範圍:近距 (25呎+5呎/2等級)
目標:一個生物
持續:1輪/等級
豁免:意志,通過則部分生效
抗力:有

你在目標的記憶中創造一個缺口,阻止目標記憶從你施法時一直到此法術的持續時間結束時發生的任何事情。轉眼即逝直到法術持續時間結束之前並不會消除目標的記憶,所以目標依然可以記住之前的回合(preceding rounds),直到此法術的持續時間結束。如果法術提前結束,無論是因為你解消了它,或是它被解除了,它都會被解除並且不會影響目標的記憶。

無論目標是否成功通過豁免,目標都會忘記你施展此法術。

原文
劇透 -   :
You create a gap in the target’s memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends. Fleeting memory doesn’t wipe out its target’s memories until the end of its duration, so the target can remember the preceding rounds until the spell’s duration ends. If the spell ends prematurely, either because you dismiss it or because it is dispelled, it disperses without affecting its target’s memory.

Whether or not the target’s save is successful, the target forgets that you cast a spell.


【惑控】(脅迫)群體轉眼即逝 (Fleeting Memory, Mass)[影響心靈]

等級:吟遊詩人/歌者 6、催眠師 5、秘學士 6、異能者 7、術士/法師/奧能者 8
目標:一個生物/等級,任兩者之間不得超過30呎

此法術如同轉眼即逝 (Fleeting Memory)一般作用,不過它能影響複數生物。

原文
劇透 -   :
This spell functions as fleeting memory, except that it affects multiple creatures.


【幻術】(五官幻覺)秘密標記(Secret Sign)

等級:吟遊詩人/歌者 1、審判者 1、薩滿 1、術士/法師/奧能師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、材料 (一副檸檬皮)
範圍:接觸
目標:一個生物或物體
持續:1 天/等級
豁免:意志,通過則無效 (物體)
抗力:有 (無害,物體)

你書寫一個無形的小記號或是一段簡短的訊息(不超過25個字)於一個生物或著物體上,類似祕法印記(Arcane Mark)那樣的功效。此標記不能超過6英吋,並且,如果此標記是寫的,那麼它可以是你再施展此法術期間時,任何你所能讀與寫的語言。當你在施展此法術時,你可以定義一種聽覺、嗅覺、可觸摸的或是視覺的標準─像是所有在左手臂繫上綠色絲帶的生物,或是嗅到薰衣草香的生物們,又或是只有獸人─令在30呎內,符合你標準的生物看見此秘密標記。

能模仿此標準如易容與幻術,可以愚弄此法術。正常的黑暗並不會掩蓋視覺的觸發機制,但魔法黑暗或隱形術(invisibility)會。聽覺標準(例如密碼)與觸覺標準(例如將你的手壓在特定的物體或是牆上)可以被展現在任何知悉他們的人前。秘密標記除了外部裝束外,不能區分陣營、等級、生命總骰數(HD),它可以辨認明顯的種族、性別與服裝。識破隱形(See invisibility)以及消除隱形(invisibility purge)能揭露標記,但閃光塵不行。

一個至少有10個施法者等級的施法者,能用5000gp的鑽石塵來做為材料成分,用魔法恆定術(permanency)將秘密標記恆定在一個物體上。

原文
劇透 -   :
You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works. The sign can be no more than 6 inches across, and if it’s a written message, it can be in any language you can read and write at the time of the spell’s casting. As you cast the spell, you can define one auditory, olfactory, tangible, or visual criterion—such as all creatures wearing green bands on their left arms or only creatures who smell of lavender or only orcs—that allows designated creatures within 30 feet to see the secret sign.

Disguises and illusions that mimic the set criterion can fool this spell. Normal darkness doesn’t conceal a visual trigger, but magical darkness or invisibility does. Auditory criteria (such as a password) and tangible criteria (such as pressing your hand against a specific object or wall) can be performed by anyone who learns of them. A secret sign cannot distinguish alignment, level, Hit Dice, or class except by external garb, but can differentiate apparent races, genders, and garments. See invisibility and invisibility purge reveal the sign, but glitterdust does not.

A caster of at least 10th level can make secret sign permanent on an object with a permanency spell using 5,000 gp of diamond dust as a material component.


【變化】陰毒之諾(Venomous Promise)[依賴語言、毒素UM]

等級:反聖武士 3、吟遊詩人/歌者 3、催眠師 3、薩滿 3、女巫 3
施放時間:標準動作
成分:姿勢、材料 (一瓶毒藥)
範圍:接觸
目標:一個生物
持續:永久或直到觸發
豁免:有
抗力:有

你用毒守護你的誓言以及自身。當你施放這個法術時,你可以傳遞少量的信息─最多25個字─並將你的話與材料成分中的毒藥糾結纏繞。如果你的目標揭露了你傳遞的信息(口頭、書寫、手勢或讀取心靈的法術,例如偵測思想(detect thoughts)),目標會立即暴露於毒素中(並可以過該毒藥所允許的任何豁免)。

你的目標本能的知道揭露這些消息將會身陷危機,但不會自動的瞭解到為什麼或是什麼危機。中和毒性(Neutralize poison)能移除這法術的效果;施法者必須成功通過一個施法者等級檢定,而且對抗的是該法術的DC而非毒藥的。

原文
劇透 -   :
You guard your words and person with poisonous power. You can impart a short amount of information—up to 25 words—as you cast this spell, entwining your words with the poison provided as a material component. If your target reveals the information you impart (verbally, in writing, with gestures, or by having its mind read with spells like detect thoughts), the target is immediately exposed to the poison (and is allowed any saving throw the poison allows).

Your target instinctively knows that revealing this information will endanger it, but doesn’t automatically understand why or how. Neutralize poison removes the effect of this spell; the spellcaster must succeed at a caster level check against the spell’s save DC rather than the poison’s.

走私者法術(Smuggler Spell)

以下的法術常見於專攻超維學派 (Extradimension School)的法師手中(見P.26)。

【咒法】(創造)祕法口袋(Arcane Pocket)

等級:術士/法師/奧能師 1
施放時間:標準動作
成分:語言、器材 (一個口袋與一顆銀鈕扣)
範圍:接觸
目標:一立方呎/等級的異次元空間
持續:1小時/等級
豁免:無
抗力:無

通過接觸,你在一個袋子或口袋內部變出了個異次元空間。這口袋像次元袋(bag of holding)般作用,除了它能承載的只有每施法者等級10磅。不管什麼東西放入了此口袋,它就重3磅。不像次元袋,經由此能力創造出來的口袋不能超重或破裂─任何其他的物品僅是從頂部散落─也不會與其它異次元物品有特殊互動。

一個祕法口袋給予你在隱藏它內部東西時巧手檢定+1加值。當這口袋因為離開你的掌控或是你創造一個新的祕法口袋而變回原樣後,口袋包含的東西都會無害的散落到地上。

原文
劇透 -   :
With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as a bag of holding, except it can hold only 10 pounds per caster level. Regardless of what is placed into the pocket, it weighs 3 pounds. Unlike a bag of holding, the pocket created by this ability cannot be overloaded or ruptured—any additional material simply spills out of the top—nor does it have any special interaction with other kinds of extradimensional spaces.

An arcane pocket grants you a +1 bonus on Sleight of Hand checks to conceal its contents. The pocket becomes nonmagical, spilling all of its contents onto the ground unharmed, if it leaves your possession or you create a new arcane pocket.


【幻術】(五官幻覺)空洞器皿(Vacuous Vessel)

等級:吟遊詩人/歌者 0、術士/法師/奧能師 0
施放時間:迅捷動作
成分:語言
範圍:接觸
目標:接觸到的容器
持續:1小時/等級 (D)
豁免:意志,通過則無效;見下
抗力:有;見下

此法術讓單一一個袋子、盒子、麻袋或其他容器看上去跟感覺上去是空的。此容器必須不大於每施法者等級1立方呎,否則法術失敗。任何窺視或是接過此容器的人都必須通過一個意志檢定,不然會認為此容器是空無一物的。當法術施放後,所有在此容器內的物品仍然存在,但他們除非被移出容器─例如被能注意到它們的人,或是容器被倒置─否則不會被注意到。

施放空洞器皿(Vacuous Vessel)於另一個容器或是在當前的容器放入新的物品,會立即解除當前的法術活動。

原文
劇透 -   :
This spell makes a single bag, chest, sack, or other container look and feel empty. The container must be no larger than 1 cubic foot per caster level or the spell fails. Anyone peering into or reaching into the container must succeed at a Will save or perceive the container as being completely empty. All items within the container when the spell was cast are still present, but they can’t be noticed unless removed from the bag—such as by someone who can perceive them, or who upends the container.

Casting vacuous vessel on another container or placing a new item in the existing container immediately dismisses the currently active spell.


黑市魔法(Black Market Magic)

雖然秘號,內線消息和巧手都是黑市商人的工具,一些罪犯使用魔法來隱藏他們的活動。以下的法術設計來支持施法者的各種隱密事業。



【變化】心靈手巧(Adroit Retrieval)

等級:秘學士 3、術士/法師/奧能師 3
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:接觸到的生物
持續:1分鐘/等級
豁免:意志,通過則無效(無害)
抗力:有(無害)

你向目標灌輸一項能力,讓目標能以超常的速度從她的口袋或是包中將小物品取出。當目標想取出位於她身上的物品時,她能以一個不會造成藉機攻擊的移動動作將物品取出,或是一個會造成藉機攻擊的迅捷動作將物品取出。只有在目標取出東西的重量,小於每施法者等級1磅(最大到15磅)時,此效果才會生效。

原文
劇透 -   :
You instill the target with the ability to withdraw small items from her pockets or packs with supernatural swiftness. When the target retrieves an item stored on itself, it can retrievethe item either as a move action without provoking attacks of opportunity, or as a swift action that provokes attacks of opportunity. This effect functions only when the target attempts to retrieve a stored item that weighs less than 1 pound per caster level (maximum 15 pounds).


【預言】鑑識視線(Authenticating Gaze)

等級:鍊金術師/調查員 1、牧師/先知/戰鬥祭司 1、審判者 1、秘學士 1、術士/法師/奧能師 1
施放時間:標準動作
成分:語言、姿勢、法器/材料 (一個微型放大鏡或眼鏡)
範圍:個人
持續:1分鐘/等級

你對於書寫文字的理解更加擅長與敏銳。你在評估書本與捲軸價值的估價檢定,以及辨認偽造的語言學檢定上,獲得等同你施法者等級(最大為+10)的內在加值,只需你一瞥,就可以嘗試檢定辨認偽造的語言學檢定,而非正常的每頁1輪來檢查。此外,你可以立即檢測位於你30尺內或是在你視線範圍內的書寫文字,你可以看出是否有魔法靈光以及任何種類靈光的強度,就好像你使用偵測魔法專注於每一個書寫文字上1輪一樣。

原文
劇透 -   :
Your understanding of the written word becomes analytical and discerning. You gain an insight bonus equal to your caster level (maximum +10) on Appraise checks to determine the value of books and scrolls and on Linguistics checks to detect forgeries, and you can attempt a Linguistics check to detect a forged document at a glance, rather than taking the normal 1 round of examination per page. In addition, you immediately detect whether written works within 30 feet and within your line of sight have a magical aura and the strength of any such auras, as though you had concentrated on each written work for 1 round using detect magic.



【惑控】(脅迫)保管詛咒(Curse Of Keeping)[詛咒UM]

等級:反聖武士 2、催眠師 2、薩滿 2、女巫 2
施放時間:標準動作
成分:語言、姿勢、法器
範圍:近距 (25呎+5呎/2等級)
目標:一個生物
持續:1天/等級
豁免:意志,通過則無效
抗力:有

你詛咒目標,只要還在法術效果持續時間內,除非使用普通貨幣,否則目標將無法販賣、以物易物,或是丟棄屬於他的任何東西。目標不能販賣、交易、丟棄或放棄財產。目標可以用普通貨幣買東西,但不能把買來的東西賣掉。目標可以從他人那接受禮物,但不能交換任何東西。保管詛咒可以被破除結界(break enchantment)有限祈願術 (limited wish)移除詛咒 (remove curse)神蹟術 (miracle)或是wish (祈願術)中止。解除魔法 (Dispel magic)對保管詛咒無效。

原文
劇透 -   :
You curse the target with the inability to sell, barter, or give away any item it owns, other than ordinary currency, for as long as the spell remains in effect. The target cannot sell, trade, drop, or give away possessions. The target can purchase items using ordinary currency but can’t then sell the purchased items. The target can accept gifts from others but can’t offer anything in exchange. A curse of keeping can be ended by break enchantment, limited wish, remove curse, miracle, or wish. Dispel magic does not affect a curse of keeping.


【咒法】(創造)評估者的鏡片(Evaluator's Lens)

等級:審判者 2、秘學士 3、術士/法師/奧能師 3、召喚師 2、女巫 3
施放時間:標準動作
成分:語言、姿勢
範圍:個人
持續:1分鐘/等級或直到釋放

你召喚一個非實體的鏡片,直徑4英吋並徘徊在你臉前。當你要對有[虛假幻覺(figment)]或[心靈幻覺(pattern)]描述符的法術進行豁免時,你可以雙骰取高。當你透過鏡片評估物品的價值時,你在估價上獲得+10的增強加值,並且你永遠不會完全錯估(wildly inaccurately)物品的價值。如果你成功辨識該物品具有魔法特性,你可以立即進行一次法術辨識來確定該物品的特性,如同你對該物品施展了偵測魔法 (detect magic)持續了3輪。此法術不能確定神器(artifacts)的特性。

此鏡片不能被物理攻擊瞄準或傷害,但解除魔法(dispel magic)、解離術(disintegrate)或抹消權杖(rod of cancellation)可以影響它。此鏡片對抗接觸攻擊的AC等同10+施法者的敏捷調整值。

原文
劇透 -   :
You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your face. When you attempt a saving throw against a spell with the figment or pattern descriptor, you can roll twice and take the higher result. You gain a +10 enhancement bonus on Appraise checks to appraise the worth of an item viewed through the lens, and you never judge an item’s value wildly inaccurately. If you successfully identify that the item has magical properties, you can immediately attempt a Spellcraft check to determine the item’s properties, as if you had cast detect magic on the item and examined it for 3 rounds. This spell cannot determine the properties of artifacts.

The lens cannot be targeted or harmed by physical attacks, but dispel magic, disintegrate, or a rod of cancellation affects it. The lens’s AC against touch attacks is equal to 10 + your Dexterity modifier.


【變化】蟻穴潰堤(Fleeting Defect)

等級:吟遊詩人/歌者 2、血脈狂怒者 2、魔戰士 2、術士/法師/奧能師 2
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一個堅固,且沒有破損(broken)狀態的物體,或一個構裝體
持續:1分鐘/等級 (D)
豁免:強韌,通過則無效 (無害,物體);見下
抗力:無

你讓一件單一物體暫時獲得破損(broken)狀態。目標必須是一件固體的物體,無論它的材質為何,最高每施法等級重10磅。有意識的物品能進行強韌檢定。當指法術結束時,物體恢復到其原始的質量。在此法術的影響下被毀壞的物品,於該法術結束時仍然保持毀滅。

此法術可以被施放於單一個構裝體,破壞它的動力。構裝體如果豁免失敗,在法術持續時間內,攻擊檢定、豁免檢定、技能檢定以及屬性檢定獲得-2環境減值。

原文
劇透 -   :
You cause a single object to temporarily gain the broken condition. The target must be a single solid object, regardless of its composition, weighing up to 10 pounds per caster level. Attended objects are allowed a Fortitude save. When this spell ends, the object reverts to its original quality. An item destroyed while under the effects of this spell remains destroyed when this spell ends

This spell can be cast on a single construct to disrupt its animating force. A construct that fails its saving throw takes a –2 circumstance penalty on attack rolls, saving throws, skill checks, and ability checks for the duration of the spell.


【防護】燃燒符文(Incendiary Runes)[火]

等級:秘學士 1、術士/法師/奧能師 1
豁免:反射,通過則部分生效
抗力:有

此法術如同爆裂符文(explosive run)般作用,除了它產生的是如小型波浪般的火焰,而不是一個爆炸性的力量。此符文自動對相鄰方格的任何生物以及物體造成1d6點的火焰傷害,並且,這些生物與物體除非通過反射豁免,否則會著火(catch fire)。

原文
劇透 -   :
This spell functions as explosive runes, except it creates a small surge of flames rather than an explosion of force. The runes automatically deal 1d6 points of fire damage to any creatures and objects in adjacent squares, and those creatures and objects catch fire unless they succeed at Reflex saves.



【幻術】誠信無雙 (Peerless Integrity)[五官幻覺]

等級:反聖武士 2、吟遊詩人/歌者 2、催眠師 2、異能者 2、術士/法師/奧能師 2
施放時間:標準動作
成分:語言、姿勢、法器
範圍:個人
區域:以自身為原點的10呎擴散
持續:10分鐘/等級
豁免:無;或意志,通過則無效;見下
抗力:無

誠信無雙從預言系法術下隱藏了生物的陣營。位在法術區域內所有的生物,包含你,在被用於判斷揭示陣營的預言系法術與效果時(例如偵測秩序(detect law)與檢測陣營UC(alignment))會顯示守序善良的靈光,而非他們的實際陣營。如果使用這種預言系法術的施法者成功通過意志豁免,施法者能辨認出他所看到的是真的或是假的。任何被法術效果影響的生物,在唬騙以及交涉檢定上獲得+2的環境調整值(modifier)。

此法術不會影響其他種類的預言系法術(像是偵測思想(detect thoughts)或是辨識謊言(discern lies)),並且不能防止對目標生物的陣營造成危害的法術或著效果。

原文
劇透 -   :
Peerless integrity conceals the alignment of creatures from divination magic. All creatures within the spell’s area, including you, appear to have lawful good auras for the purposes of divination spells and effects that reveal alignments (such as detect law and see alignmentUC), instead of their actual alignments. If the caster of such divination magic succeeds at a Will save, the caster recognizes whether the readings are true or false. Any creature under the effects of this spell gains a +2 circumstance modifier on Bluff and Diplomacy checks.

This spell does not affect other types of divination magic (such as detect thoughts or discern lies) and does not protect against spells or effects that cause harm based on targeted creatures’ alignments.


【變化】經典騙術(Remarkable Legerdemain)

等級:吟遊詩人/歌者 2、術士/法師/奧能師 2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1分鐘/等級 (D)

當此法術生效時,你的身體與衣服以一種巧妙的方式顫動與扭曲,讓你以不可思議的技巧隱藏物品。你能將任何能應用在巧手檢定中,能一手掌握,體積大小為一枚硬幣的物體隱藏起來或是讓它消失;但是,你同一時間只能隱藏一件─每施法者等級─這樣的物品在你自己身上。此效果不會改變該物體的真實大小。

原文
劇透 -   :
While this spell is in effect, your body and clothing flutter and distort subtly, allowing you to conceal items with uncanny skill. You treat any object you can hold in one hand as a coin-sized object for the purposes of Sleight of Hand checks to palm the object or make it disappear; however, you can hide only one such item per caster level on your person at one time. This effect does not change the actual sizes of the objects.


【咒法】(創造)秘藏櫃(Secret Coffer)

等級:術士/法師/奧能師 3、女巫 3
目標:一個小櫃子或保險櫃,與最高1立方呎的貨物

此法術同秘藏箱(Secret Chest)般運作,除了此櫃僅有1平方呎大,並只能包含1立方呎的貨物,並且在面臨遺失的風險前,只能在靈界(Ethereal Plane)安全的藏著14天。如果有任何活物進入此櫃,此法術自動失敗。作為秘藏櫃的櫃子必須花費至少500gp,並且它的複製品要花費5gp。

原文
劇透 -   :
This spell functions like secret chest, except the coffer is only 1 foot square and can contain only 1 cubic foot of goods, and the container can remain safely hidden on the Ethereal Plane for only 14 days before it risks becoming lost. The spell automatically fails if a living creature enters the coffer. The coffer used as a focus for secret coffer must cost at least 500 gp, and its replica costs 5 gp.


【咒法】(創造)秘藏窖(Secret Vault)

等級:術士/法師 8、女巫 8
目標:一間房間與最高10立方呎的貨物/施法者等級

此法術同秘藏箱(Secret Chest)般運作,除了此法術影響的是一個小型建築物、地窖或超大箱子。活物在秘藏窖中不會導致此法術失敗。當此地窖安置在靈界時,位於地窖的活物不須飲食、飲水或呼吸,但他們不能離開此地窖,除非透過如異界傳送(plane shift)魔法。作為秘藏窖的地窖必須花費至少25000gp,並且它的複製品要花費250gp。一個秘藏窖在360天後,每天增加1%的機率使箱子不可挽回的遺失。

原文
劇透 -   :
This spell functions like secret chest, except it affects a small structure, vault, or oversized chest. Living creatures within a secret vault don’t cause the spell to fail. While the vault is stored on the Ethereal Plane, living creatures within the vault don’t need to eat, drink, or breathe, but they can’t leave the vault except via magic such as plane shift. The vault used as a focus for secret vault must cost at least 25,000 gp, and its replica costs 250 gp. A secret vault has only a 1% cumulative chance per day of becoming irretrievably lost after 360 days.
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