作者 主题: 【Bestiary4】替换儿(Changelings)  (阅读 12946 次)

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【Bestiary4】替换儿(Changelings)
« 于: 2013-11-02, 周六 22:09:46 »
感谢 四月 翻译的ARG罕见种族:替换儿(Changelings)


  这位苗条女性的皮肤异常苍白,她的发色漆黑,双眼异色。


替换儿(CHANGELING),CR 1/2

XP 200
女性替换儿,女巫APG1级
秩序中立 中型 类人生物(替换儿)
先攻 -1;感官 黑暗视觉60尺;察觉 +2

防御能力

AC 10,接触 9,措手不及 10(-1 敏捷,+1 天生)
HP 8(1d6+2)
强韧 +1,反射 -1, 意志 +4

攻击能力

速度 30尺
近战 2 爪抓 +0(1d4+1)
特殊攻击 巫术(魔釜 cauldron)
女巫法术准备 施法者等级 1,专注 +3
 1环 - 催眠术(Hypnotism,DC14),睡眠术(Sleep,DC14)
 0环(任意) - 晕眩术(Daze,DC13),光亮术(Light),疲劳之触(Touch of Fatigue,DC13)
 庇护主 转变(Transformation)

基本数据

力量 10,敏捷 8,体质 12,智力 15 ,感知 14,魅力 15
BAB +0;CMB +0;CMD 9
专长 制造药水,战斗施法
技能 工艺(炼金) +10,医疗 +6,知识(奥秘) +6,法术辨识 +6
语言 通用语,龙语,精灵语,兽人语
特殊能力 凶拙替换儿,女巫魔宠(蜘蛛)

生态背景

环境 任意
组织 单体
财宝 装备(木棍,法术材料包,其他)

  因神秘起源而诞生、被不知内情的双亲收养,替换儿是鬼婆(Hag)与其被玩弄的情人之间的孩子。她们大多并不知晓自己的怪物身世,但每个替换儿的生命中都会有那一刻的来临——感受到自身根源的呼唤,催促着这位不知所措的女孩子前往她未知的命运。当任一种鬼婆怀上类人生物的孩子,其结果正是替换儿。父方通常会在见到孩子出世之前就被母方杀害并吃掉。

  替换儿无一例外地都是女性,并几乎全部都苗条修长。替换儿的头发又黑又长,她的皮肤苍白得不正常,但其他方面则类似她的父亲的同族。替换儿有个显著(但并非普遍)的特征是异色的双瞳,每只眼睛都是她的父亲种族中常见的颜色。父亲为人类的替换儿进入青春期并成年后,身高约5英尺半(168cm),重110磅(50kg)。




替换儿:玩家角色

  替换儿以职业等级来衡量,她们并没有种族HD。所有替换儿都具有以下种族特性。

  +2感知,+2魅力,-2体质:替换儿身体脆弱,但是聪慧而又动人。

  鬼婆种族特性(Hag Racial Trait):替换儿继承了下列种族特性之一,这取决于她母亲属于何种鬼婆。
    凶拙替换儿(Hulking Changeling)(妖鬼婆,Annis Hag):替换儿的近战伤害获得+1种族加值。
    绿寡妇(Green Widow)(绿鬼婆,Green Hag):替换儿在使用唬骗检定对抗对她有性趣的生物时获得+2种族加值。
    海肺(Sea Lungs)(海鬼婆,Sea Hag):替换儿在受到溺毙的危险之前,能够屏息的轮数等同于她体质的三倍。

  利爪(Claws):替换儿的指甲坚硬而又锐利,这使她们获得了2爪抓攻击(每只造成1d4点伤害)。

  天生防御(Natural Armor):替换儿拥有AC+1天生防御加值。

  黑暗视觉(Darkvision):替换儿拥有60尺黑暗视觉。

  起始语言:通用语以及替换儿所居住社会的主要语言。拥有足够智力的替换儿可以选择下列语言作为额外语言:邪灵语,龙语,矮人语,精灵语,巨人语,豺狼人语,地精语以及兽人语。

劇透 -   :
This slender woman's skin is unnaturally pale, her hair is dark, and each of her eyes is a different color.

CHANGELING  CR 1/2

XP 200
Female changeling witchAPG 1
LN Medium humanoid (changeling)
Init –1; Senses darkvision 60 ft.; Perception +2

DEFENSE
AC 10, touch 9, flat-footed 10 (–1 Dex, +1 natural)
hp 8 (1d6+2)
Fort +1, Ref -1, Will +4

OFFENSE
Speed 30 ft.
Melee 2 claws +0 (1d4+1)
Special Attacks hexes (cauldron)
Witch Spells Prepared (CL 1st; concentration +3)
  1st—hypnotism (DC 14), sleep (DC 14)
  0 (at will)—daze (DC 13), light, touch of fatigue (DC 13)
  Patron transformation

STATISTICS
Str 10, Dex 8, Con 12, Int 15, Wis 14, Cha 15
Base Atk +0; CMB +0; CMD 9
Feats Brew Potion, Combat Casting
Skills Craft (alchemy) +10, Heal +6, Knowledge (arcana) +6, Spellcraft +6
Languages Common, Draconic, Elven, Orc
SQ hulking changeling, witch's familiar (spider)

ECOLOGY
Environment any
Organization solitary
Treasure gear (quarterstaff, spell component pouch, other treasure)

Born of mysterious origins and raised by unknowing foster parents, changelings are the children of hags and their tricked lovers. Most don't know of their monstrous origins, but there comes a time in every changeling's life when these roots begin to call out to their host, urging the confused girl toward some end she can't identify. When a hag of any sort conceives a child with a man, the result is a changeling. The male parent is usually killed and eaten by his partner before he can see the offspring.


Changelings are, without exception, female, and almost always tall and slender. A changeling's hair is typically long and dark, and her skin abnormally pale, but she otherwise looks for all practical purposes like a member of her father's race. A frequent—but not universal—trait of changelings is noticeably mismatched eyes, each of which is a different color common among her father's race. Upon reaching puberty and adulthood, the average changeling born to a human father stands approximately 5-1/2 feet tall and weighs about 110 pounds.

CHANGELING CHARACTERS

Changelings are defined by their class levels—they don't have racial Hit Dice. All changelings have the following racial traits.

–2 Constitution, +2 Wisdom, +2 Charisma: Changelings are frail, but are clever and comely.
Hag Trait: A changeling possesses one of the following traits, depending on the type of hag her mother is.
  Hulking Changeling (Annis Hag): The changeling gains a +1 racial bonus on melee damage rolls.
  Green Widow (Green Hag): The changeling gains a +2 racial bonus on Bluff checks against creatures that are sexually attracted to her.
  Sea Lungs (Sea Hag): The changeling can hold her breath for a number of rounds equal to 3 × her Constitution score before she risks drowning.
Claws: A changeling's hands and fingernails tend to harden and become sharp, granting her two claw attacks, each of which deals 1d4 points of damage.
Natural Armor: Changelings have a +1 natural armor bonus.
Darkvision: Changelings can see in the dark up to 60 feet.
Languages: Changelings begin play speaking Common and the primary language of their host society. Changelings who have high Intelligence scores can choose from the following: Aklo,Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, and Orc.
« 上次编辑: 2013-11-03, 周日 00:13:51 由 Falengel »

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Re: 【Bestiary4】替换儿(Changelings)
« 回帖 #1 于: 2013-11-02, 周六 22:22:00 »
异色瞳好评!