作者 主题: 【传世名作】吟游诗人传世名作汇总  (阅读 98838 次)

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #70 于: 2019-04-13, 周六 16:45:16 »
赞美大佬

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #71 于: 2019-04-15, 周一 00:18:05 »
[People of the River]

熊之吉格舞(The Bears Jig)【PotR】【玩家伴侣】【PFS】

你的音乐让动物表现得更像人类。

条件   表演(弦乐)或表演(管乐)5级
代价   专长或4环已知法术
使用   每轮消耗1轮吟游表演轮数
动作   一个整轮动作

在瓦瑞西安音乐剧《熊》当中,每当熊在舞台上翻滚的时候总伴随着一首活泼的曲子。但如果以恰当的技巧来演奏,这首曲子拥有令动物暂时获得智力的力量。选择一个视线内能够看到和听到你表演的非敌对动物。在你保持表演期间,这首传世名作对目标的影响如同「启蒙术」。延长吟游表演持续时间的能力(例如「余音绕梁APG」)能够对此传世名作生效。

剧透 -   :
The Bears Jig (String, Wind)
Your music makes animals act like people.
Prerequisite: Perform (string) or Perform (wind) 11 ranks.
Cost: Feat or 4th-level bard spell known
Effect: In the Varisian musical The Bear, a lively tune plays whenever the eponymous animal tumbles onto stage. When played with skill, the song actually has the power to grant an animal temporary intelligence.
Choose a non-hostile animal within line of sight that can see and hear you perform. This masterpiece affects the target as the awaken spell for as long as you maintain the performance. Abilities that extend the duration of a bardic performance (such as Lingering Performance) affect this masterpiece.
Use: 1 round of bardic performance per round.
Action: 1 full round.

Prerequisite: Perform (string) or Perform (wind) 11 ranks.
是表演(弦乐)或表演(管乐)11级吧

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #72 于: 2019-04-15, 周一 00:21:35 »
圣地礼赞(Hymn of Sacred Lands)【HftF】【玩家伴侣】【PFS】

你对家园的珍视与热爱如此强大,以至于你的言语能编造出围绕你住所的强大的保护性魔法环。

条件   表演(舞蹈)或表演(演讲)10级
代价   专长或4环已知法术
使用   30轮吟游表演轮数
动作   30分钟

你只能在距离一处你不间断生活了至少1个月的地点1英里内表演这个传世名作。当你完成这个表演时,距你住所1000尺内的区域在接下来一周内受到类似「铜墙铁壁」效果的保护。这个名作的效果不会影响或阻碍在效果范围内具有住所的其他居民,无论这个住所如何微小或不起眼。

剧透 -   :
Hymn of Sacred Lands (Oratory, Sing)
You cherish and love your home with such strength that your words weave protective magic around your dwelling.
Prerequisite: Perform (oratory) 16 ranks or Perform (sing) 16 ranks.
Cost: Feat or 5th-level bard spell known.
Effect: You can perform this masterpiece only within 1 mile of a location where you've lived for at least 1 uninterrupted month. When you complete the performance, the area within 1,000 feet of your home is protected by the effects of guards and wards for 1 week. This masterpiece's effects do not affect or hinder other residents who have a home, no matter how small or neglected, within the affected area.
Use: 30 rounds of bardic performance.
Action: 30 minutes.

Prerequisite: Perform (oratory) 16 ranks or Perform (sing) 16 ranks.
Cost: Feat or 5th-level bard spell known.
这是替换5环已知法术,表演(演讲)或表演(演唱)16级
« 上次编辑: 2019-04-15, 周一 00:30:18 由 犬良人 »

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #73 于: 2019-04-15, 周一 00:24:04 »
孔雀盛会(Pageant of the Peacock)【D'sH】【玩家伴侣】【PFS】

你优雅的举止是你看起来更有说服力。

条件   表演(弦乐)或表演(歌唱)6级
代价   专长或2环已知法术
使用   每消耗1轮吟游表演轮数效果持续10分钟
动作   一个标准动作

通过优雅地组织你的身体配合精细的情绪与姿势,你可以令别人相信你的教养、雄辩和高尚。在效果的持续时间内你在唬骗检定上获得+4环境加值,并且可以用唬骗检定来代替智力检定或以智力为关键属性的技能检定。由于你的举止上的精巧变化,你在试图伪装成一个有着更高地位的人(贵族,富商,甚至女王)的易容检定上获得+4环境加值。

剧透 -   :
Pageant of the Peacock (Act, Dance)
Your elegant movements cause you to seem to be more than you are.
Prerequisites: Perform (act) or Perform (dance) 4 ranks.
Cost: Feat or 2nd-level spell known.
Effect: By gracefully weaving your body through subtle forms and postures you can convince others of your breeding, eloquence, and refinement. For the duration of the effect, you gain a +4 circumstance bonus on Bluff checks, and may attempt a Bluff check in place of an Intelligence check or Intelligence-based skill check.
The subtle changes in your movements also confer a +4 circumstance bonus on Disguise checks to appear to be someone of a higher station (an aristocrat, merchant prince, or even a queen).
Use: 1 bardic performance round per 10 minutes of the effect's duration.
Activation: 1 standard action.

Prerequisites: Perform (act) or Perform (dance) 4 ranks.
表演(戏剧)或表演(舞蹈)4级

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #74 于: 2019-04-15, 周一 00:26:18 »
三倍时制御(Triple Time)【UM】【核心】【PFS】

你活泼的节奏让疲惫的行进者的步伐轻快了起来。

条件   表演(打击乐)、表演(弦乐)或表演(管乐)4级
代价   专长或1环已知法术
使用   1轮吟游表演轮数
动作   1分钟

欢快活泼的曲调模仿了人类的脚步声,缓缓的建立出一个稳健、刚毅的步伐。当你完成此表演的时候,你可以影响至多每吟游诗人等级一名听到此表演的盟友。此传世名作可以让受到影响的目标的陆地移动速度得到增加10尺,持续1小时。此加值为增强加值。这个表演不会影响其他移动方式的速度,例如掘穴、攀爬、飞行或游泳。和其他增加你移动速度的效果一样,此效果可以让你跳的更远(详见特技技能说明)。

剧透 -   :
Triple Time (Percussion, String, Wind)
Your lively cadence puts a spring in the step of weary marchers.
Prerequisite: Perform (percussion) 3 ranks, Perform (string) 3 ranks, or Perform (wind) 3 ranks.
Cost: Feat or 1st-level bard spell known.
Effect: This bright and spritely tune mimics the sound of human feet, slowly building to a steady, ground-eating pace. When you complete this performance, you affect one ally in hearing range per bard level. This masterpiece increases the affected target's base land speed by 10 feet for 1 hour. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
Use: 1 bardic performance round.
Action: 1 minute.

Perform (percussion) 3 ranks, Perform (string) 3 ranks, or Perform (wind) 3 ranks.
表演(打击乐)、表演(弦乐)或表演(管乐)3级。

看来全是自己手打的了…

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #75 于: 2019-04-15, 周一 00:27:46 »
深山鸣涧(The Depths of the Mountain)【UM】【核心】【PFS】

你强大的颤音技艺足以震碎坚硬的岩石。

条件   表演(打击乐)或表演(管乐)4级
代价   专长或5环已知法术
使用   10轮吟游表演轮数,之后每持续1轮额外消耗1轮吟游表演轮数
动作   10个整轮

就像一个以完美颤音震碎酒杯的歌手,你的音乐能令岩石破裂,让坚固巨岩不停颤抖直到断裂。当你完成这项表演,你可以造成如同「地震术」一般的骇人震动。只要你持续消耗吟游诗人表演轮数,你就可以造成持续整整一轮的余震效果,其效果如下:
石窟、洞穴或坑道:小规模的崩塌造成4d6点伤害(反射豁免DC5减半),并活埋任何在崩塌区内的生物。
悬崖:更多的崖壁崩落,产生一个如同崩落高度一半的滑坡,路径上的任何生物受到4d6的钝击伤害(反射豁免DC5减半),并被埋在废墟下。
开阔地:站在地表上的生物必须通过DC5的反射检定以避免摔倒。地上会出现小型的裂缝,每轮站在地表上的生物有25%的机率坠入其中(反射豁免DC10)。这些裂缝有20呎深,并且在余震结束之后依然存在。
活埋:被余震活埋的生物每分钟受到1d3点非致命伤害。如果依个被活埋的生物陷入昏迷,他必须通过DC5的强韧检定,否则在之后每分钟受到1d3致命伤害直到被救出或死亡。
河川、湖泊或沼泽:这些地区在余震的持续时间之内会干枯。
施法:在此地区中施法者必须通过DC为「15+法术等级」的专注检定,否则失去该法术。
建筑物:在地表上的建筑物将会受到50点伤害。如果建筑物因此坍塌,那么在其内的生物会受到4d6点钝击伤害(反射豁免DC5减半)。在建筑物崩塌时呆在里面的生物会被活埋。

剧透 -   :
The Depths of the Mountain (Percussion, Wind)
Your drumming skills can break solid rock.
Prerequisite: Perform (percussion) 15 ranks or Perform (wind) 15 ranks.
Cost: Feat or 5th-level bard spell known.
Effect: Like a singer shattering a wine glass with a perfect note, your music cracks stone, shivering solid rock until it snaps. When you complete the performance, you create a tremor identical to an earthquake spell.
For each round you continue to expend bardic performance rounds, the area experiences a round-long aftershock, which has the following effects.
Caves, Caverns, or Tunnels: Smaller collapses cause 4d6 points of damage (Reflex DC 5 half) and pin any creatures caught inside.
Cliffs: More cliffs crumble, creating a landslide that travels half as far horizontally as it falls vertically. Any creature in the path takes 4d6 points of bludgeoning damage (Reflex DC 5 half) and is pinned beneath the rubble.
Open Ground: Each creature standing in the area must make a DC 5 Reflex save or fall down. Fissures open in the earth, and every creature on the ground has a 25% chance of falling into one (Reflex DC 10 to avoid a fissure). The fissures are 20 feet deep, and these fissures remain open at the end of the quake.
Pinned Beneath Rubble: Any creature pinned by the effects of the aftershock takes 1d3 points of nonlethal damage per minute while pinned. If a pinned character falls unconscious, she must make a DC 5 Constitution check or take 1d3 points of lethal damage each minute thereafter until freed or dead.
Rivers, Lakes, or Marshes: The area drained away by the earthquake remains drained for the duration of the aftershock.
Spellcasting: The concentration DC to cast during an aftershock is 15 + the spell's level.
Structure: Any structure standing on open ground takes 50 points of damage. A collapsing structure deals 4d6 points of bludgeoning damage to creatures inside it (Reflex DC 5 half), and the creatures inside are pinned beneath the rubble.
Use: 10 rounds of bardic performance, +1 round for each round of aftershocks.
Action: 10 full rounds.

Prerequisite: Perform (percussion) 15 ranks or Perform (wind) 15 ranks.
表演(打击乐)或表演(管乐)15级。

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #76 于: 2019-04-15, 周一 00:29:56 »
[Blood of Angels]

天堂花开派拉维(Pallavi of Nirvana's Blossoming)【BoA】【玩家伴侣】【PFS】

这种舞蹈绽放出神圣的日光,它会驱除黑暗并使花朵盛开。

条件   表演(舞蹈)11级
代价   专长或3环已知法术
使用   3轮吟游表演轮数
动作   3个整轮

你慢慢地开始舞动,专注于姿势的精确性,你的肢体的位置,甚至是你所凝视的方向,之后构建出一种变得朦胧的动作。通过完成表演,你召唤出散发着神圣日光的固定灵光,照耀以你为中心,半径100尺的范围。
神圣日光如同真正的日光一般影响那些会被阳光伤害或摧毁的生物。它如同正午的日光一样明亮,并且反制(counters)或解除(dispels)任何4级或更低等级的黑暗法术。如果这舞蹈在更为强力的魔法黑暗中进行表演,这股神圣日光与黑暗均会在它们重叠的区域内暂时失效,当时的光照环境会重现在这失效的区域内。
在这日光范围中,植物会迅速生长开花,成为植物丛生互相纠缠的地区。这个效果会模拟出过度生长版的植物滋长(plant growth)。你和每3个吟游诗人等级1名盟友免疫这过度滋长带来的降低移动力效果(movement-impairing)。神圣日光以及所有它相关的效果持续每吟游诗人等级1分钟。

剧透 -   :
Pallavi of Nirvana's Blossoming (Dance)
The divine sunlight caused by this dance banishes darkness and causes flowers to bloom.
Prerequisite: Perform (dance) 11 ranks.
Cost: Feat or 4th-level bard spell known.
Effect: You begin your dance slowly, focusing on exact posture, the position of your limbs, even the direction of your gaze, then build to a blur of motion. Upon completing the performance, you summon a fixed aura of divine sunlight that glows in a 100-foot-radius circle centered on you.
The divine sunlight acts as true daylight and affects creatures damaged or destroyed by such light. The light is as bright as sunlight at full noon and counters or dispels any darkness spells of 4th level or lower. If the dance is performed in an area of more powerful magical darkness, both the divine sunlight and darkness are temporarily negated so that otherwise prevailing light conditions exist in the overlapping areas of effect.
Within the area of the sunlight, plants grow and blossom rapidly, becoming an overgrown tangle. This effect mimics the overgrowth version of plant growth. You and one ally per three bard levels are immune to the movement-impairing effects of the overgrowth. The divine sunlight and all its associated effects last for 1 minute per bard level you possess.
Use: 3 bardic performance rounds.
Action: 3 full rounds.
Cost: Feat or 4th-level bard spell known.
专长或4环已知法术

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and Time demands his due

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #77 于: 2019-04-17, 周三 20:41:15 »
三倍时制御(Triple Time)【UM】【核心】【PFS】

你活泼的节奏让疲惫的行进者的步伐轻快了起来。

条件   表演(打击乐)、表演(弦乐)或表演(管乐)4级
代价   专长或1环已知法术
使用   1轮吟游表演轮数
动作   1分钟

欢快活泼的曲调模仿了人类的脚步声,缓缓的建立出一个稳健、刚毅的步伐。当你完成此表演的时候,你可以影响至多每吟游诗人等级一名听到此表演的盟友。此传世名作可以让受到影响的目标的陆地移动速度得到增加10尺,持续1小时。此加值为增强加值。这个表演不会影响其他移动方式的速度,例如掘穴、攀爬、飞行或游泳。和其他增加你移动速度的效果一样,此效果可以让你跳的更远(详见特技技能说明)。

剧透 -   :
Triple Time (Percussion, String, Wind)
Your lively cadence puts a spring in the step of weary marchers.
Prerequisite: Perform (percussion) 3 ranks, Perform (string) 3 ranks, or Perform (wind) 3 ranks.
Cost: Feat or 1st-level bard spell known.
Effect: This bright and spritely tune mimics the sound of human feet, slowly building to a steady, ground-eating pace. When you complete this performance, you affect one ally in hearing range per bard level. This masterpiece increases the affected target's base land speed by 10 feet for 1 hour. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
Use: 1 bardic performance round.
Action: 1 minute.

Perform (percussion) 3 ranks, Perform (string) 3 ranks, or Perform (wind) 3 ranks.
表演(打击乐)、表演(弦乐)或表演(管乐)3级。

看来全是自己手打的了…
哈哈,是我在文档里用了表格的样式,所以都会复制之前的表格来做,虽然做完对了一遍,但好像还是漏了很多呢,谢谢指正!

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #78 于: 2019-04-20, 周六 16:01:25 »
分那么多回帖,为什么首楼不做超链接?
要带小天子,暂停镰刀一段时间。
我女儿天下第一可爱啊啊啊!

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资本,一个贪婪的幽灵,在我们上空徘徊。
这是爱好者永远也摆不脱的噩梦,每时每刻都会威吓着他们,直到韭菜被割完。


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「呜呼…悪魔とはお前达のことだ!」

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我们必须掌握生产资料,如果打败不了他们那么就加入他们!
再跳我就要动镰刀了哟!

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Re: 【传世名作】吟游诗人传世名作汇总
« 回帖 #79 于: 2019-06-22, 周六 11:40:22 »
看起来应该是全部重译了,佩服大佬
愚蠢都是相互成就的。不要去成就别人的愚蠢。