作者 主题: 【独享专区】所罗门之仗  (阅读 212661 次)

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离线 x2296506

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Re: 【Lands of the Linnorm Kings】法夫尼尔(FAFNHEIR)
« 回帖 #280 于: 2020-12-22, 周二 14:09:29 »
现在的高级怪没有神话等级不多见啊

离线 祝孤生

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Re: 【独享专区】所罗门之仗
« 回帖 #281 于: 2021-02-17, 周三 20:27:26 »
感官里缺一个mistsight
Senses darkvision 120 ft., low-light vision, mistsight; Perception +0 (+20 in sentinel mode)
海豹真是太可爱啦

离线 1225472777

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Re: 【独享专区】所罗门之仗
« 回帖 #282 于: 2021-02-21, 周日 17:40:13 »
有角之王是灯王的化身?还是灯王啊。

离线 沙包

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Re: 【独享专区】所罗门之仗
« 回帖 #283 于: 2021-02-21, 周日 20:55:46 »
是奥莱恩啦

离线 所罗门之仗

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Re: 【独享专区】所罗门之仗
« 回帖 #284 于: 2021-02-22, 周一 08:31:24 »
有角之王是灯王的化身?还是灯王啊。
我看外站的说法角王是个至高妖精,原则上比古老者低一级,相当于准恶魔领主和恶魔领主那种区别,不过怎么看和灯王应该都没啥关系,偏重方向差太多了,灯王是恶作剧之神
« 上次编辑: 2021-02-22, 周一 08:33:14 由 所罗门之仗 »

离线 1225472777

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Re: 【独享专区】所罗门之仗
« 回帖 #285 于: 2021-03-20, 周六 19:30:50 »
原来如此,感谢各位大佬的解答,等正义之怒出来了就召唤狂猎。

离线 Julien

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Re: 【独享专区】所罗门之仗
« 回帖 #286 于: 2021-03-27, 周六 16:58:40 »
拥王者游戏里的最后一章的怪物原来是从B6中来的啊。
有翻译太好了

离线 所罗门之仗

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【Bestiary 3】 大脚野人(Sasquatch)
« 回帖 #287 于: 2021-05-07, 周五 18:13:59 »
大脚野人Sasquatch

这种高大,魁梧,毛茸茸的类人生物挥舞着大树枝,步态酷似猿猴。

大脚野人,CR2
XP 600
绝对中立 中型类人生物(大脚亚种)
先攻 +2;感官:黑暗视觉60尺,昏暗视觉,灵敏嗅觉;察觉 +5

防御

AC 14,碰触 12,措手不及 12 (+2敏捷,+2天生)
HP 22(3d8+9)
强韧 +4,反射 +5,意志 +1

攻击

速度40尺
近战:木棒+8(1d6+9)或挥击+8(1d4+9)
远程:投石+5(1d4+9)
特殊攻击:投石(120尺)

数据[/size]

力量 22,敏捷 15,体质 16,智力 9,感知 10,魅力 11
BAB +2;CMB +8;CMD 20
专长:自给自足(Self-Sufficient),技能专攻(隐匿)(Skill Focus (Stealth))
技能:医疗+2,察觉+5,隐匿+10(+14在森林区域),生存+10;种族调整+4察觉,+4隐匿(+8在森林区域),+4生存
语言:大脚语(Sasquatch)
特殊能力:刺鼻气味(pungency),穿林步(woodland stride)

生态背景

环境:温带或寒带的森林
组织:单独,成对或家庭(3-7)
财宝:标准

特殊能力

刺鼻气味(pungency,Ex):大脚野人的气味非常的强烈,通过灵敏嗅觉可以在正常距离的2倍远发现它。

穿林步(Woodland Stride, Ex):大脚野人能以正常速度通过任何灌木丛(例如自然的荆棘丛,石南丛,茂密的灌木丛,以及其他类似地形),并且不会受到任何伤害或其他损害。然而,如果上述地形是由魔法造成以阻碍移动,仍会影响大脚野人。

难以捉摸的大脚野人赢得了神秘的声誉。他们生活在人烟稀少的森林中,避免与其他类人生物面对面接触,只有在他们受到威胁,领土被侵占或是他们必须保护自己的后辈时才会变得暴力。
除他们自己的用具外,大脚野人家族非常满足于生活在深林之中,除了地面上的大面积足迹外,几乎没有不会留下任何痕迹。尽管脚相当大,但是它们却是难以置信的潜藏生物,能够以惊人的优雅和速度穿越森林。
某种程度上破坏了隐匿特征的另一个特征是它们独特的气味,一种刺鼻的麝香,即使大脚野人本身隐藏的很好,通常也十分明显。
大脚野人是难以捉摸的,以至于即使是在一个龙和海怪都真实存在的世界中,许多城市中的学者仍保持怀疑,认为缺少大脚野人的巢穴或痕迹以证明他们是否存在。实际上,大脚野人与大多数类人生物所期望的相比,更加简单高效的与自然和谐相处。对于一个大脚野人来说,森林中的死角是一个完美的家。当大脚野人死后,其亲属会费劲将尸体深埋,并掩盖墓地的所有痕迹,以保护残骸免受拾荒者和邪灵的侵害。大脚野人的语言是一种相对复杂的语言,将发声,嚎叫和敲击声(用棍棒或石头敲击固体表面(如树或巨石)的行为)混合在一起,混入森林的声音中。
大脚野人高8英尺,重570磅。农村人经常为这些生物起昵称,例如野人,臭鼬猿,也许最流行的就是大脚怪。

劇透 -   :
Sasquatch
Tall, burly, and hairy, this humanoid creature wields a large tree branch for a club and has a swinging, apelike gait.
SASQUATCH CR 2
XP 600
N Medium humanoid (sasquatch)
Init +2; Senses darkvision 60 ft., low-light vision, scent;
Perception +5
DEFENSE
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 22 (3d8+9)
Fort +4, Ref +5, Will +1
OFFENSE
Speed 40 ft.
Melee club +8 (1d6+9) or slam +8 (1d4+9)
Ranged rock +5 (1d4+9)
Special Attacks rock throwing (120 ft.)
STATISTICS
Str 22, Dex 15, Con 16, Int 9, Wis 10, Cha 11
Base Atk +2; CMB +8; CMD 20
Feats Self-Sufficient, Skill Focus (Stealth)
Skills Heal +2, Perception +5, Stealth +10 (+14 in forested areas), Survival +10; Racial Modifiers +4 Perception, +4 Stealth (+8 in forested areas), +4 Survival
Languages Sasquatch
SQ pungency, woodland stride
ECOLOGY
Environment temperate or cold forests
Organization solitary, pair, or family (3–7)
Treasure standard
SPECIAL ABILITIES
Pungency (Ex) A sasquatch’s odor is quite powerful, and can be detected at twice the normal distance by scent.
Woodland Stride (Ex) A sasquatch can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment.
Undergrowth that has been magically manipulated to impede movement still affects the sasquatch.


The elusive sasquatches earn their mysterious reputation rightly; they live in unpopulated forests and avoid confrontations with humanoids, only becoming violent when they feel threatened, when their territory is encroached upon, or when they feel they must protect their young. Left to their own devices, sasquatch families are perfectly content to live their lives in the deep woods, leaving behind little to no trace of their passing save for the periodic big footprint in the ground.
Despite their considerable bulk, sasquatches are incredibly stealthy creatures, capable of moving through forests in particular with astonishing grace and efficiency.
The one trait that somewhat undermines sasquatches’ stealth is their distinctive odor—a pungent, musky scent that is often noticeable even when the hidden sasquatches themselves are not apparent.
The elusiveness of sasquatches is such that even in a world where dragons and sea monsters are real, many urban scholars doubt the existence of the creatures, citing the lack of evidence of sasquatch lairs or remains as proof of their nonexistence. In truth, sasquatches are simply far more efficient at living in harmony with nature than most humanoids could ever hope to be. To a sasquatch, a deadfall in a forest makes a perfectly fine home. When a sasquatch dies, its kin take pains to bury the body deep and hide all trace of the gravesite to protect the remains from scavengers and evil spirits alike. The sasquatch tongue is a relatively complex language that mixes vocalizations, howls, and “knocking”—the act of striking a solid surface (like a tree or boulder) with a club or stone—and thus tends to blend in with the ambient sounds of a forest.
A sasquatch is 8 feet tall and weighs 570 pounds. Rural populaces often have fond nicknames for these creatures, such as wild men, skunk apes, and perhaps most popularly, simply bigfoot.
« 上次编辑: 2021-05-08, 周六 09:48:42 由 所罗门之仗 »

离线 绝对领域使

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Re: 【Bestiary 3】 大脚野人(Sasquatch)
« 回帖 #288 于: 2021-05-07, 周五 22:09:30 »
属性那里 睿智→感知
这……感觉还挺萌的

离线 所罗门之仗

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【Bestiary 3】深海蛇(Sea Serpent, Deep)
« 回帖 #289 于: 2021-05-08, 周六 10:42:33 »
深海蛇Sea Serpent, Deep

这种巨大的,居住在水中的海蛇,有明亮而鼓鼓的眼睛,以及充满长锯齿状牙齿的圆形颚。

深海蛇,CR19
XP 204,800
绝对中立 巨型魔法兽(水栖亚种)
先攻 +9;感官:黑暗视觉120尺,昏暗视觉;察觉 +23

防御

AC 34,碰触 12,措手不及28 (+5敏捷,+1闪避,+22天生,-4体型)
HP 333(23d10+207)
强韧 +22,反射 +20,意志 +12

攻击

速度10尺,游泳50尺;奔涌400尺
近战:啮咬+33(6d10+14/19-20附加攫抓),尾扫+33(6d8+14/19-20附加攫抓)
占据20尺;触及20尺
特殊攻击:倾复Capsize,紧勒(6d8+21),强力尾扫,活吞(10d6+21 钝击伤害,AC 21,hp 33)

数据[/size]

力量 39,敏捷 20,体质 28,智力 2,感知 17,魅力 11
BAB +23;CMB  +41(+45擒抱);CMD 57(无法被绊摔)
专长:重击专攻,闪避,精通重击(啮咬),精通重击(尾扫),精通先攻,精通钢铁意志,精通要害打击,钢铁意志,闪电闪避,猛力攻击,技能专用(察觉),要害打击
技能:察觉+23,隐匿+8,游泳+22

生态背景

环境:任何海洋
组织:单独
财宝:三倍

特殊能力

神出鬼没(Elusive,Su):当深海蛇在水中时,以一个全回合动作,它以奔跑速度高速移动(200尺)并且不会留下任何可追踪的痕迹(效果同法术行踪无迹)。神出鬼没的深海蛇在水下潜行时获得+40环境加值。此外,除非在战斗中,深海蛇处于回避侦测(nondetection )法术效果之下。这两个法术效果都视为施法者等级20且无法被解除。

强力尾扫(Powerful Tail ,Ex ):深海蛇的扫尾始终作为主要攻击。当深海蛇用扫尾或紧勒对物体造成伤害时,它会忽略该物体的任何前10点硬度。

奔涌(Surge ,Ex):深海蛇可以以一个全回合动作进行400尺速度的涌动。它必须以直线进行移动,但在奔涌时不会引起借机攻击。

深海蛇是一种巨大的怪物,栖息在海沟的最深处,它既难以捉摸又令人恐惧,水中噩梦在广阔而看似无底的水域中行进。除非希望被发现,否则深海蛇很少被见到,而且该野兽通常有其自己的神秘原因,只偶尔会浮出水面。在其他时候,这些原因非常明显:深海蛇升到水面,压碎船只,吞噬从刚破碎的船体上滚落下来的水手。
人们认为,在水下世界神秘的偏远地区,甚至存在着更强大的深海蛇,具有超自然的发光诱饵的野兽,这些野兽可以致盲敌人,或具有产生强大电击的能力,使击打时击晕甚至完全杀死猎物。然而,也许最令人不安的是拥有深奥智慧的深海蛇的传闻。这样的生物,即使它们甚至存在,也很少在地表附近见到,无论是其自身难以捉摸的自身特征还是其栖息地远离常识,都意味着要确认这种说法的真实性需要做出真正超凡的努力。
典型的深海蛇长50尺,重35,000磅。

劇透 -   :
Sea Serpent, Deep
This enormous, water-dwelling serpent has bright, bulging eyes and rounded jaws filled with long, jagged teeth.
DEEP SEA SERPENT CR 19
XP 204,800
N Gargantuan magical beast (aquatic)
Init +9; Senses darkvision 120 ft., low-light vision;
Perception +23
DEFENSE
AC 34, touch 12, flat-footed 28 (+5 Dex, +1 dodge, +22 natural, –4 size)
hp 333 (23d10+207)
Fort +22, Ref +20, Will +12
Defensive Abilities elusive; Immune cold; Resist fire 30
OFFENSE
Speed 10 ft., swim 50 ft.; surge 400 ft.
Melee bite +33 (6d10+14/19–20 plus grab), tail slap +33 (6d8+14/19–20 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks capsize, constrict (6d8+21), powerful tail, swallow whole (10d6+21 bludgeoning damage, AC 21, 33 hp)
STATISTICS
Str 39, Dex 20, Con 28, Int 2, Wis 17, Cha 11
Base Atk +23; CMB +41 (+45 grapple); CMD 57 (can’t be tripped)
Feats Critical Focus, Dodge, Improved Critical (bite), Improved Critical (tail slap), Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Vital Strike
Skills Perception +23, Stealth +8, Swim +22
ECOLOGY
Environment any oceans
Organization solitary
Treasure triple
SPECIAL ABILITIES
Elusive (Su) As a full-round action while in water, a deep sea serpent can move up to its run speed (200 feet) without leaving any trace of its passing (identical in effect to pass without trace). An elusive deep sea serpent gains a +40 circumstance bonus on its Stealth check. In addition, except when in combat, a sea serpent is considered to be under the effects of a nondetection spell. Both of these effects function at caster level 20th and cannot be dispelled.
Powerful Tail (Ex) A deep sea serpent’s tail slap is always a primary attack. When a deep sea serpent deals damage to an object with its tail slap or via constrict damage, it ignores the first 10 points of hardness that object possesses.
Surge (Ex) A deep sea serpent can surge forward as a fullround action at a speed of 400 feet. It must move in a straight line, but does not provoke attacks of opportunity while surging.

An enormous monstrosity that makes its home in the darkest depths of the ocean’s trenches, the deep sea serpent is as elusive as it is terrifying, the nightmare of sailors making their ways over the vast and seemingly bottomless waters. A deep sea serpent is rarely seen unless it wishes to be seen, and the beast usually has its own mysterious reasons for occasionally coming to the surface. At other times, those reasons are gruesomely obvious—the deep sea serpent rises to the surface to crush ships and devour sailors who tumble from the freshly shattered hulls.
It is thought that in incredibly remote parts of the underwater world, even more powerful deep sea serpents exist, beasts with supernatural luminous lures that can be used to blind foes, or with the ability to create overwhelming blasts of electricity that stun or even outright slay prey with a single stroke. Yet perhaps the most unnerving are the rumors of deep sea serpents that possess a remarkable intelligence. Such creatures, if they even exist, are rarely if ever seen near the surface—both their naturally elusive natures and the remote reality of their habitats mean that ensuring the veracity of these claims requires truly extraordinary efforts.
A typical deep sea serpent measures 50 feet long and weighs 35,000 pounds.


« 上次编辑: 2021-05-11, 周二 08:43:20 由 所罗门之仗 »