升4级:
体质、感知+1(除HP+1外无实质影响),各项检定全部+1,学Melee training专长。
基础数据更新如下:
防御:22,强韧:18,反射:15,意志:18
抗力:5火,5暗
生命:54,浴血:27;恢復點:13,恢復力:14 次
基础近战: +2lvl+1enh+2prof+1专精+5体质 = +11 (1d12+5)
威能攻击骰一律+11
另外,除1级闪电守护以及职业特性之外的威能全部替换如下:
Vicious Cobra Strike (PsiP lv 1 随意)
In your foe’s mind, your weapon takes the form of a hissing serpent, its strike hindering that enemy’s attacks against you.
At-Will Augmentable, Psionic, Psychic, Weapon
Standard Action Melee weapon
Target: One or two creatures
Attack: Constitution vs. AC
Hit: Constitution modifier psychic damage, and you mark the target until the end of your next turn. If you target only one creature with this power, the attack deals 1[W] extra damage.
Augment 1
Hit: As above, and you also mark one enemy adjacent to the target until the end of your next turn.
Augment 2
Range: Close burst 1
Target: Each enemy you can see in the burst
Hit: 1[W] + Constitution modifier psychic damage, and the target is marked and takes a -2 penalty to attack rolls until the end of your next turn.
Living Fortress (PsiP lv 1 每日)
As you lash out at your foe, a shroud of rock and scree rises from the ground to protect you.
Daily Psionic, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Constitution vs. AC
Hit: 3[W] + Constitution modifier damage.
Miss: Half damage.
Effect: Until the end of the encounter, you and allies adjacent to you have cover. As a minor action, you can end this effect to gain resist 5 to all damage until the start of your next turn.
Oaken Resilience (PsiP lv 2 每日辅助)
As your mind envisions the strength of the oak, your body acquires that tree’s ancient resilience.
Daily Psionic
Minor Action Personal
Effect: You gain resist 3 to all damage until the end of the encounter.
Lodestone Lure (PsiP lv 3 随意)
As you raise your weapon, a foe lurches toward you against its will.
At-Will Augmentable, Psionic, Weapon
Standard Action Melee 2
Target: One creature
Attack: Constitution vs. Will
Hit: Constitution modifier damage, and you pull the target 1 square. Until the end of your next turn, the target can move only to squares that are adjacent to you.
Augment 1
Range: Melee 5
Hit: As above, but you pull the target 4 squares.
Augment 2
Range: Melee 5
Hit: 1[W] + Constitution modifier damage, and you pull the target 4 squares and knock it prone. Until the end of your next turn, the target can move only to squares that are adjacent to you.