Nic, level 14
Kalashtar, Sentinel, Traveler's Harlequin
Druid Wilderness Knacks: Beast Empathy
Druid Wilderness Knacks: Wilderness Tracker
Versatile Expertise: Versatile Expertise (Spear)
Versatile Expertise: Versatile Expertise (Totem)
Kalashtar: Bluff Bonus
Beast Companion Type: Wolf Companion
Background: Merchant Prince (Merchant Prince Benefit)
FINAL ABILITY SCORES
Str 13, Con 14, Dex 9, Int 14, Wis 22, Cha 20.
STARTING ABILITY SCORES
Str 12, Con 13, Dex 8, Int 13, Wis 16, Cha 14.
AC: 30 Fort: 26 Reflex: 28 Will: 29
HP: 91 Surges: 9 Surge Value: 22
TRAINED SKILLS
Bluff +22, Nature +21, Perception +21, Insight +27, Diplomacy +22, Arcana +14, Religion +18, Heal +20
UNTRAINED SKILLS
Acrobatics +9, Dungeoneering +16, Endurance +15, History +12, Intimidate +15, Stealth +9, Streetwise +15, Thievery +9, Athletics +11
FEATS
Bardic Ritualist: Ritual Caster
Traveler's Harlequin: Spirit Talker
Level 1: Improved Defenses
Level 2: Versatile Expertise
Level 4: Melee Training (Wisdom)
Level 6: Bardic Ritualist
Level 8: Arcane Familiar
Level 10: Bard of All Trades
Level 11: Armor Proficiency: Chainmail
Level 12: Mending Spirit
Feat User Choice: Battle Awareness
Feat User Choice: Armor Proficiency: Scale
Level 14: Spirit's Eyes
POWERS
Power User Choice: Tidal Surge
Power User Choice: Fire Hawk
Power User Choice: Call Forth the Spirit Pack
Power User Choice: Call Lightning
Spirit Talker: World Speaker's Command
Level 1 Sentinel At-Will Power: Grasping Tide (Druid)
Level 1 Sentinel Daily Power: Summon Pack Wolf
Level 2 Sentinel Utility Power: All-Encompassing Nature
Level 5 Sentinel Daily Power: Summon Shadow Ape
Level 6 Sentinel Utility Power: Camouflage Cloak
Level 9 Sentinel Daily Power: Summon Crocodile
Level 10 Sentinel Utility Power: Insightful Comment
ITEMS
Ritual Book, Dwarven Wyvernscale Armor +3, Diadem of Acuity (heroic tier), Light Shield, Siberys Shard of the Mage (heroic tier), Bracers of Brachiation (heroic tier), Boots of Quickness (heroic tier), Diamond Cincture (heroic tier), Everlasting Provisions (heroic tier), Bag of Holding (heroic tier), Floating Lantern (heroic tier), Harp of Deeper Slumber (heroic tier), Hedge Wizard's Gloves (heroic tier), Adventurer's Kit, Arcane Signet Ring, Everburning Torch, Thieves' Tools, Lute, Lyre, Identification Papers with Portrait (5), Defensive Staff +1, Lamp of Discerning (heroic tier), Camouflaged Clothing, Footpads, Hunter's Kit, Iron Armbands of Power (heroic tier), Alfsair Spear Spear +3, Choker of Eloquence +3, Enshrouding Candle (heroic tier), Friend's Gift (heroic tier), Letter of Marque, Reading Spectacles (heroic tier), Cloak of the Chirurgeon +1, Flute
RITUALS
Brew Potion, Comrades' Succor, Glib Limerick, Water Walk, Fool's Gold, Call of Friendship, Transfer Enchantment, Enchant Magic Item, Vistani Passkey, Knock, Cure Disease, Disenchant Magic Item, Fey Passage, Find the Path, Sending, Remove Affliction, Song of Sustenance, Dragonward, Eagle's Flight, Solace Bole, Water's Gift, Primal Prison
NPC Companion
level 14
Shade, Striker
FINAL ABILITY SCORES
Str 10, Con 16, Dex 18, Int 10, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 10, Con 16, Dex 16, Int 10, Wis 10, Cha 12.
AC: 29 Fort: 27 Reflex: 27 Will: 27
HP: 93 Surges: 8 Surge Value: 23
TRAINED SKILLS
Stealth +21, Thievery +19, Acrobatics +19
UNTRAINED SKILLS
Arcana +9, Bluff +9, Diplomacy +9, Dungeoneering +7, Endurance +10, Heal +7, History +7, Insight +7, Intimidate +9, Nature +7, Perception +7, Religion +7, Streetwise +9, Athletics +7
FEATS
POWERS
Level 01 Striker At-Will Power: Twin Strike
Level 01 Striker Encounter Power: Off-Hand Strike
Level 02 Striker Utility Power: Begin the Hunt
Level 03 Striker Encounter Power: Covering Volley (replaces Off-Hand Strike)
Level 06 Striker Utility Power: Fleeting Shade (replaces Begin the Hunt)
Level 07 Striker Encounter Power: Deceptive Steel (replaces Covering Volley)
Level 10 Striker Utility Power: Defensive Volley (replaces Begin the Hunt)
Level 11 Striker Paragon Power: Shadow Monsters
Level 17 Striker Encounter Power: Pinning Strike (replaces Deceptive Steel)
ITEMS
Cloth Armor (Basic Clothing), Falchion, Javelin, Dagger (2), Longbow, Longsword, Short sword