作者 主题: 【OR】催眠师变体职业:操影师(Umbral Mesmerist)  (阅读 12045 次)

副标题: 拿诡计和法术位嫖了标动召唤(你把痛苦注视拿了多好)

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操影师(Umbral Mesmerist)【催眠师】
PFS可用
操影师是一群通过常年的神秘训练学会了如何从他们所沉醉的幽暗中塑造可怖之形作为秘密武器的人。


削弱施法(Diminished Spellcasting):操影师每法术等级每日可使用法数量比平常的催眠师少1个。如果该级获得的每日法术量为0,那么他就只能依靠魅力修正带来的额外法数量使用该级的法术

操影师获得了召唤半真实生物的能力(后文称为幽影生物)如同召唤怪物 I (Summon Monster I),他能使用这种能力的次数每天等于3+操影师的魅力调整值次。操影师能用一个标准动作来使用这种能力,而且创造出来的生物将持续一分钟每等级(取代正常的召唤怪物 1轮每等级)。被召唤的生物只有部分真实但会造成正常的影响,除非一个受影响的生物通过了一个成功的意志检定来判断这只是一个幻影(如同幽影咒法术(shadow conjuration)。这个检定的DC等于10+1/2的操影师等级+操影师的魅力调整值)。这是一个带有[暗影]描述符的幻影效果。
    一个幽影生物仅有他模仿生物的一半的生命值(不论他是否被认出是一个幽影生物)。他造成正常的伤害并具有基础生物(被模仿生物)的正常能力与弱点。不过对于认出了幽影生物是暗影造物(即通过DC)的生物而言,幽影生物造成的伤害只有一半,并且所有造成非致死伤害的特殊能力有50%几率不会生效(为每次使用和每个受影响角色各投一次骰子)。此外,幽影生物的AC加值只有一半。在一个成功通过检定而不相信幽影生物存在的生物眼中,幽影生物是朦胧模糊而透明的图像。物体会自动成功通过意志检定。操影师不能使用这种能力在同一时间来召唤超过一只的幽影生物(即不能降一级召唤多只)
     在4级以及之后每4个操影师等级后,操影师呼唤幽影的的力量会提升一级,允许操影师召唤更强大的生物。(并在20级时达到最大,获得同召唤怪物VI的能力)。这个能力取代了催眠师1级,4级, 8级, 12级, 16级, 和20级的催眠师诡计。

唯我暗影(Umbral Solipsism ,Su):在二级,当一个生物试图通过一个意志检定来质疑呼来幽影(Shadow Summoning)召唤出生物的真实性时。他在检定上受到相当等于操影师魅力调整值(最小值为0)的惩罚。这个能力取代强大自我(Towering Ego)

须臾之视(Ephemeral Stare,Su):在五级时,当操影师和他通过呼来幽影召唤出的幽影生物都未对他催眠注视的目标发起具有危险性的动作,那么操影师对于他催眠注视的目标目标是隐形的。(如同法术隐形术(invisibility))。一旦操影师或者他通过呼来幽影召唤出的幽影生物做出了一个具有危险性的不利于目标的动作,操影师就将在目标眼中视为可见的,并且目标在24小时内不会再次受到须臾之视(Ephemeral Stare)的影响。(虽然他仍会受到催眠师的催眠注视影响).这个能力取代心智潜能(mental potency.)(Towering Ego)

剧透 -   :
Umbral Mesmerist
Source Occult Realms pg. 16
Trained in secret, umbral mesmerists are clandestine weapons who spend years learning how to shape terrifying creatures from the inky darkness in which they revel.

Diminished Spellcasting: An umbral mesmerist can cast one fewer spell of each level than normal. If this reduces the number of spells for a level to 0, he can cast spells of that level only if his Charisma score allows bonus spells of that level. This ability alters the mesmerist’s spellcasting.

Shadow Summoning (Sp): An umbral mesmerist gains the ability to summon quasi-real creatures as per summon monster I a number of times per day equal to 3 + his Charisma modifier. The umbral mesmerist can use this ability as a standard action, and the creatures remain for 1 minute per level (instead of 1 round per level). The creatures summoned are only partly real, but have normal effects unless a creature affected by the illusion succeeds at a Will save to disbelieve (as per shadow conjuration.) The DC for this save is equal to 10 + 1/2 the umbral mesmerist’s mesmerist level + the umbral mesmerist’s Charisma modifier. This is an illusion with the shadowUM descriptor.

A shadow creature has half the hit points of a normal creature of its kind (regardless of whether it is recognized as a shadow creature). It deals the normal amount of damage and has all of the base creature’s normal abilities and weaknesses. Against a creature that recognizes it as a shadow creature, however, the shadow creature’s damage is halved, and all special abilities that do not deal lethal damage are only 50% likely to work. (Roll for each use and each affected character separately.) Furthermore, the shadow creature’s AC bonuses are halved. A creature that succeeds at its save to disbelieve sees the summoned creature as transparent images superimposed on vague, shadowy forms. Objects automatically succeed at their Will saves against this spell. The umbral mesmerist cannot use this ability to summon creatures from more than one summon monster spell in this way at one time.

At 4th level and every 4 mesmerist levels thereafter, the power of this ability increases by 1 spell level, allowing the umbral mesmerist to summon more powerful creatures (to a maximum of summon monster VI at 20th level). This ability replaces the mesmerist tricks gained at 1st, 4th, 8th, 12th, 16th, and 20th levels.

Umbral Solipsism (Su): At 2nd level, when a creature attempts a Will save to disbelieve a quasireal creature created by shadow summoning, it takes a penalty on the save equal to the mesmerist’s Charisma modifier (minimum 0). This ability replaces towering ego.

Ephemeral Stare (Su): At 5th level, the umbral mesmerist is treated as if he were invisible by the target of his hypnotic stare (as per the invisibility spell), provided neither he nor any creatures conjured by shadow summoning take hostile actions against the target. Once the umbral mesmerist or any creature conjured by his shadow summoning ability takes a hostile action against the target, the mesmerist becomes visible to the target and the target cannot be affected again by that umbral mesmerist’s ephemeral stare ability for 24 hours (although it can be affected by other effects of his hypnotic stare). This ability replaces mental potency.

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Re: 【OR】操影师(Umbral Mesmerist)【催眠师变体】
« 回帖 #1 于: 2018-01-09, 周二 19:43:43 »
嫖了一个假的召唤

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 【OR】操影师(Umbral Mesmerist)【催眠师变体】
« 回帖 #2 于: 2018-01-10, 周三 20:26:23 »
六环进度召唤本来就够傻逼的了,这个还限制了召唤数量,带幽影模板,还要抠掉法术位和诡计,真是强无敌。
见证了丢人的币+1

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Re: 【OR】操影师(Umbral Mesmerist)【催眠师变体】
« 回帖 #3 于: 2018-01-10, 周三 22:06:45 »
六环进度召唤本来就够傻逼的了,这个还限制了召唤数量,带幽影模板,还要抠掉法术位和诡计,真是强无敌。
换来的是召唤怪物,甚至还不满Lv9 2333

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Re: 【OR】操影师(Umbral Mesmerist)【催眠师变体】
« 回帖 #4 于: 2018-01-10, 周三 22:18:16 »
六环进度召唤本来就够傻逼的了,这个还限制了召唤数量,带幽影模板,还要抠掉法术位和诡计,真是强无敌。
换来的是召唤怪物,甚至还不满Lv9 2333
换来的是召唤假的怪物, 甚至比不上召唤怪物 23333

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due