作者 主题: 【Bestiary 6】幻蛇,阿苏雷茨(Protean, Azuretzi)  (阅读 1380 次)

副标题: 开团要用,所以简单翻译一下

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【Bestiary 6】幻蛇,阿苏雷茨(Protean, Azuretzi)
« 于: 2023-11-07, 周二 20:29:56 »
幻蛇,阿苏雷茨(Protean, Azuretzi)
这只蜿蜒生物的身躯上复盖着明亮的蓝色鳞片和紫色的半点,它那爬行动物般的口中长满了细小而锋利的牙齿。

阿苏雷茨幻蛇 CR5
XP 1,600
混乱中立,小型异界生物(混乱,跨位面,幻蛇,变形)
先攻+9;感官 30尺盲感,60尺黑暗视觉,侦测守序,察觉+11

防御
AC 18,接触16,措手不及13(敏捷+5,天生防御+2,体型+1)
HP 57(6d10+24)
强韧+6,反射+10,意志+7
防御能力 不定构造,行动自如,伤害减免5/守序;免疫 强酸,变形;抗力 电击10,音波10;法术抗力16

攻击
速度 30尺,飞行30尺(机动性完美),游泳30尺
近战 啮咬+11(1d4+3),2爪抓+10(1d3+3),尾扫+8(1d4+1外加攫抓)
特殊攻击 紧勒(1d4+3),攫抓(中型),模仿之触,法术窃取
类法术能力(施法者等级6级,专注+9):
常驻--侦测守序
任意使用--次元门,粉碎音波(DC15)
每天3次-解除魔法,狂笑术(DC15)
每天1次--混乱之锤(DC17)

属性
力量16,敏捷21,体质19,智力16,感知14,魅力17
基本攻击加值+6;CMB+8(擒抱+12),CMD 23(不能被摔绊)
专长 精通先攻,多重攻击,武器专攻(啮咬)
技能 特技+14,唬骗+12,易容+12(使用模仿形态时+32),飞行+24,知识(位面)+12,察觉+11,察言观色+11,隐匿+18,生存+11,游泳+11;种族调整:使用模仿形态时易容+20
语言 深渊语,幻蛇语
特性 变化形体(变形术),模仿形态

生态
环境 任意(大漩涡)
组织 单独、成对或团伙(3-6个)
财宝 无

特殊能力

模仿形态(超自然能力):阿苏雷茨幻蛇可以花费一个整轮动作来研究一个生物,从而模仿他的形态。它可以一个迅捷动作使用变化形体能力变成研究目标的形态,或是以一个自由动作恢复为它的真实形态。它可以保持等同于智力调整值数量的研究目标数量,之后必须放弃其中一个才能研究一个新的生物。

模仿之触(超自然能力):阿苏雷茨幻蛇可以通过一次接触攻击来借用一个生物的天赋,这会在1d4轮内压制目标生物使用一个特定法术或类法术能力(最高4环)的能力。如果阿苏雷茨幻蛇压制了一道法术,则目标生物无法施展该法术,并且阿苏雷茨幻蛇可以施放该法术一次,使用它自己的施法者等级和魅力调整值来决定法术效果与豁免DC。如果阿苏雷茨幻蛇压制了一种类法术能力,它可以使用该能力最多三次,或是等同于目标生物在该能力上的每日使用次数,取较少的一方。非自愿的生物可以通过DC16的意志豁免来抵抗阿苏雷茨幻蛇的模仿之触。如果阿苏雷茨幻蛇已经使用此能力获取了一种法术或类法术能力,在此期间它无法再次使用模仿之触。该豁免DC基于魅力调整值。

法术窃取(超自然能力):两只阿苏雷茨幻蛇可以一同花费一个标准动作,将一个正在生效的法术效果从30尺范围内的一个生物身上转移至另一个生物。它们可以选择将这个法术效果转移到自己身上,如同它们是一个生物那样分享该法术效果,或者,它们也可以将法术效果转移至距离原本位置不超过30尺远的另一个有效目标身上。该法术的效果、施法者等级和持续时间都不受影响,并且会继续如常计算,就像新的目标生物正是原本的法术目标一般。受影响的生物可以通过DC16的意志豁免来抵抗从他身上获取法术或是转移给他的法术效果。该豁免DC基于魅力调整值。

阿苏雷茨幻蛇,也被称作嘲弄幻蛇,是一种喜欢恶作剧的施法生物。


原文:
剧透 -   :
Protean, Azuretzi
Brilliant blue scales with purple highlights cover this sinuous creature’s
body, and its slender reptilian maw is filled with tiny, sharp teeth.
AZURETZI CR 5
XP 1,600
CN Small outsider (chaotic, extraplanar, protean, shapechanger)
Init +9; Senses blindsense 30 ft., darkvision 60 ft., detect law;
Perception +11
DEFENSE
AC 18, touch 16, flat-footed 13 (+5 Dex, +2 natural, +1 size)
hp 57 (6d10+24)
Fort +6, Ref +10, Will +7
Defensive Abilities amorphous anatomy, freedom of movement;
DR 5/lawful; Immune acid, polymorph; Resist electricity 10,
sonic 10; SR 16
OFFENSE
Speed 30 ft., fly 30 ft. (perfect), swim 30 ft.
Melee bite +11 (1d4+3), 2 claws +10 (1d3+3), tail slap +8
(1d4+1 plus grab)
Special Attacks constrict (1d4+3), grab (Medium), mocking
touch, spell pilfer
Spell-Like Abilities (CL 6th; concentration +9)
Constant—detect law
At will—dimension door, shatter (DC 15)
3/day—dispel magic, hideous laughter (DC 15)
1/day—chaos hammer (DC 17)
STATISTICS
Str 16, Dex 21, Con 19, Int 16, Wis 14, Cha 17
Base Atk +6; CMB +8 (+12 grapple); CMD 23 (can’t be tripped)
Feats Improved Initiative, Multiattack, Weapon Focus (bite)
Skills Acrobatics +14, Bluff +12, Disguise +12 (+32 when using
mimic form), Fly +24, Knowledge (planes) +12, Perception +11,
Sense Motive +11, Stealth +18, Survival +11, Swim +11; Racial
Modifiers +20 Disguise when using mimic form
Languages Abyssal, Protean
SQ change shape (polymorph), mimic form
ECOLOGY
Environment any (Maelstrom)
Organization solitary, pair, or cackle (3–6)
Treasure none
SPECIAL ABILITIES
Mimic Form (Su) An azuretzi
can mimic forms by
spending a full-round
action to study a creature.
It can use change shape to
assume a studied target’s form as a swift action,
or revert to true form as a free action. It can
maintain a number of studied targets equal to
its Intelligence modifier, after which it must
discard one to study a new creature.
Mocking Touch (Su) An azuretzi can borrow a creature’s talents
with a touch attack, suppressing the target’s ability to use a
single spell or spell-like ability (up to 4th level) of the protean’s
choice for 1d4 rounds. If the azuretzi suppresses the use of a
spell, the target can’t cast that spell. The azuretzi can cast it once,
using its own caster level and Charisma modifier to determine
the spell’s effects and save DC. If the azuretzi suppresses a spelllike
ability, it can use that ability up to three times, or as many
times per day as its target could, whichever is fewer. Unwilling
targets can resist the azuretzi’s mocking touch with a successful
DC 16 Will save. An azuretzi can’t use mocking touch if it currently
has access to a spell or ability from prior uses of this ability. The
save DC is Charisma-based.
Spell Pilfer (Su) Two azuretzis can work together as a standard
action to redirect an ongoing spell effect from one creature within
30 feet to another. They can move a spell’s effect to themselves,
sharing its effects as if they were one creature, or shift it to a
single valid target of the original spell within 30 feet. The spell’s
effects, caster level, and duration are unaffected, and continue as if
the new target were the caster’s original target. With a successful
DC 16 Will save, a creature can resist having a spell effect taken
from it or applied to it. The save DC is Charisma-based.
Azuretzis, which are also known as
mockery wyrms, enjoy vexing
spellcasting creatures.
« 上次编辑: 2023-11-07, 周二 20:31:44 由 死猫运输直升机 »

离线 萌新也有滥强的心

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Re: 【Bestiary 6】幻蛇,阿苏雷茨(Protean, Azuretzi)
« 回帖 #1 于: 2023-11-08, 周三 08:33:54 »
大佬加油
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