纯美苹果园

译文资料区 => 暗影狂奔 => Shadowrun 5E => 主题作者是: Forty-Three 于 2018-12-09, 周日 23:30:29

主题: 【SG】奇物商店(概不退货!) Talismonger Shop (ALL SALES FINAL!) P211-216 (校对完)
作者: Forty-Three2018-12-09, 周日 23:30:29
奇物商店(概不退货!)
TALISMONGER SHOP(ALL SALES FINAL!)
译注:感谢妖猫帮忙校对
感谢群里的朋友们提供的帮助
如果翻译有问题,欢迎私信、留言

包括通常的试剂与法器,各种各样的产品都可以由会附魔的法师制造出来。虽然所有这些产品可以被任何法师使用,但是这些被炼成技能制造出来的产品必须先经过同调才能发挥作用。这是一个直觉+魔法【星界】(5 , 1小时)的延续检定。同调过的物品被法师用于仪式魔法时视为交感链接(P.121)。
Besides the usual reagents and foci, all sorts of products can be created by a magician skilled in enchanting. While all these products can be used by any magician, those produced with the Artificing skill must be attuned before they can be functional. This is an Intuition + Magic [Astral] (5, 1 hour) Extended Test. An attuned item is considered a sympathetic link to the magician when used in ritual magic (p. 121).
引用
放错地方的魔法物品 MISPLACED MAGIC ITEMS

有时你会发现自己在酒吧喝醉了,你放错地方的魔杖最后被酒保用作某位女士的鸡尾酒里的水果串。那么,这(放错地方)会如何影响使用那根魔杖进行的施法呢?除了奇怪的柑橘香味,环境的法力等级也会引起物品的失调,法师需要重新同调该物品才能重新使用它。他无需重新支付业力。一般来说,如果一个已被同调的物品不在法师的身上,或者不处在法师拥有激活的帐篷或环的地方,GM可以做一个每日检定背景计数x 2(3)(更多关于背景计数的信息见P.30)。如果成功,该物品不再与法师同调,修士同调物品(P.124)和法器如果遗落或丢失也会失调,在被重新同调之前,它们不会提供同调的奖励效果。修士重新同调物品的方式和法师相同。

There are days when you’ll find yourself drunk at a bar and your misplaced wand ends up being used by the brew master as a fruit skewer in some lady’s cocktail. So how does that affect practicing magic with that wand? Besides the odd citrus smell, there is a chance that the ambient mana levels caused discord in the item, which forces the magician to reattune the item in order to use it again. He does not, however, need to re-spend Karma. In general, if the attuned item is not in the magician’s possession or at a location where he has an active lodge or circle, the gamemaster should make a daily test of Background Count x 2 (3) (for more information on background counts, see p. 30). If successful, the item is no longer attuned to the magician. Adept-attuned items (p. 124) and foci may also feel discord if lost or left behind, and such items will lose their attunement bonuses until they are re-attuned. Adepts re-attune items the same way magicians do.
法师的货币 MAGICIANS’ CURRENCY
虽然用新元交易总是可以接受,但这种交易很容易被追踪。一些没有执照的或者没有登记的法师更喜欢用一种可以被所有魔法从业者接受的替代货币。为了满足这种需求,小瓶装溶有一打兰奥利哈刚的王水通常被用作魔法物品的物物交易。半瓶装的很少见但是可以用于小宗交易。虽然奥利哈刚无法作为试剂在此状态下使用,但是一旦从溶液中沉淀,它就可以被拥有魔法天赋的人使用。
While nuyen is always accepted, such transactions are easy to track, and some unlicensed or unregistered magicians prefer an alternative currency that is accepted by all practitioners of magic. To fill this need, small vials of aqua regia containing a single dram of orichalcum are often used in bartering for magical goods. Half vials are rare but acceptable for smaller exchanges. While orichalcum cannot be used as a reagent in this state, it can be used by anyone with magic talent once it has precipitated from the solution.
职业:酿造大师女巫/术士 PROFESSION:BREW MASTER WITCH/WARLOCK
随着全息娱乐宣传爱情药水和幸运符的神话,炼金术士逐渐经常向凡俗提供类似的东西。不幸的是,魔法并非完全那样运作。从这神话中产生的积极一面是炼金术士的酿造大师协会。酿造大师女巫/术士学习如何使用炼金创造他或她自己的酒精饮料以及如何成为一名调酒师,提供类似于神话药水的混合饮品。
一些高档酒吧会雇佣酿造大师女巫或者术士通过接触式触发的魔法饮品提供无害的娱乐。9号爱情药水、治愈药水和许愿药水这些混合饮品的名字都是这些女巫/术士为了酒吧里的普通人制造的。
协会成员同时学习如何酿造更具异国风情的生命水。这些酿造物有着与传统配方完全不同的魔法特性。酿造物诸如精灵佳酿(Tír Alamestra),日本屠苏(Japanese Toso)和地中海冥河(Mediterranean Styx)。这些不一定会带来好运,但对于高收入的客户来说,最终的结果是物有所值的。
译注:屠苏酒(Toso)原指现实日本人会在正月喝的由药材浸泡的清酒。
With trids propagating the myths of love potions and good luck charms, alchemists are constantly approached to provide such items to mundanes. Unfortunately, magic doesn’t work exactly that way. The positive that grew from this myth is the alchemists’ Guild of Brew Masters. A brew master witch or warlock learns how to use alchemy to create his or her own alcoholic beverages and how to be a bartender, serving mixed drinks akin to mythical potions.
Several upscale bars hire brew master witches or warlocks to provide harmless entertainment with contact-triggered magical drinks. Love Potion Number Nine and Potions of Healing or Wishes are names for mixed drinks that the witch or warlock makes for the average Joe in the bar.
Guild members also learn how to brew more exotic aqua vitae. These brews have different magical properties than normal formulas. Such brews include Tír Alamestra, Japanese Toso, and Mediterranean Styx. These may not bring good luck, but to highpaying clientele, the end result is worth the price.
星界荧光细菌 FLUORESCING ASTRAL BACTERIA
作为星界安全的一部分,科学已经在培养对法力敏感的细菌菌株方面取得了一些成功。有三种类型:FAB I、FAB II和FAB III。第一种在会在星界形体或者法力比如一道法术通过后死亡。在死亡过程中,细菌释放出一种可以用紫外线照射的化学物质。第二种具有双重性质,使得星界形体很难通过它,并且位移会在物理上被看到。第三种突变菌株会积极寻找并摄食星界形体,对具有双重性质的生物可能是致命的。

译注:遗憾的是,本书乃至后续的扩展中都没有相应的参数与规则,如果你想要在实际游戏中使用到星界荧光细菌。你可以在4版书StreetMagic的P.126-127中找到FAB的相应部分以供参考。
Science has had some success in cultivating mana-sensitive bacteria strains as part of astral security. Three strains exist: FAB I, FAB II, and FAB III. The first strain dies when an astral form or magical force such as a spell passes through it. In death the bacteria release a chemical that can be seen with UV light. The second strain is dual-natured, making it difficult for astral forms to pass through it, and the displacement can be seen physically. The third strain was a mutation that actively seeks out and feeds on astral forms and can be lethal to dual-natured creatures.
死去的容器与精魂 DEAD VESSELS AND SPIRITS
尽管一具尸体也可为寄生而准备,大多数精魂并不喜欢被限制在这样的东西上的概念。通灵者(Necromancers)常说:“骨头会让它们很恼火。”有些法师发现寄生在尸体上的精魂会做或者说一些奇怪的事情就好像它们凭依了一些其前主人的记忆一样。这也是创造僵尸或者活尸(corps cadavres)的风险。
译注:活尸是一种僵尸。恐惧阳光,常出没于夜晚,与伏都教很大的关系
While a corpse can be prepared for inhabitation, most spirits don’t like the concept of being confined to such a thing.
Necromancers say “the bones rub them the wrong way.” Some mages find that the spirit inhabiting a corpse will do or say odd things as they channel some of the memories of the previous owner. Such is the risk of creating zombies or corps cadavres。
法师手铐和法师面具 MAGECUFF AND MAGEMASK
法师手铐是用幽暗藓glomoss(一种能生物性发光的植物,会对魔法和星界实体产生闪光反应)和光触发的电击装置制作而成。如果手铐探测到施法或星界投影,手铐会使被监禁的人收到15S的电击伤害(P.170,SR5)。
法师面具由一个塑料头罩和口塞组成,它可以切断被监禁者的视线,产生声音和光线的组合以迷惑法师和阻止星界投影。在佩戴法师面具时尝试星界投影需要意志+直觉(4)检定。
译注:这里同样没有写电击伤害的AP,也许你可以按照-5AP来算。请咨询你的GM。
Magecuffs are crafted with glomoss (a form of bioluminescent plant that glows in response to magic or astral entities) and a light-triggered shock device. If the cuffs detect spellcasting or astral projection, the cuffs subject the incarcerated individual to a 15S electrical attack (p.170, SR5).
A magemask is a plastic hood and gag that cuts off the incarcerated individual’s line of sight and produces a combination of light and sounds that disorient the magician and deters astral projection. Attempting astral projection while wearing a magemask requires a Willpower + Intuition (4) Test.


伪造液 AQUA FICTUS
这种愚人金溶液可以用来制作假试剂或者让诸如炼金制剂和仪式之环这类的东西看起来有魔法的感觉。伪造液看起来就像是打着旋涡的金属药剂,偶尔会发出闪光。涂着伪造液的东西会呈现和试剂一样的灵光。这个戏法很难被察觉。法师可以通过一个成功的炼金+魔法【精神】(3)检定发现凡俗物品上的假魔法涂层。由于魔法所需的药剂各有不同,这些物品的销售情况非常两极分化,而且涂层会在12小时后完全失效。这个药剂被用来制造假的魔法物品,比如纸莲花(P.215)。
A fool’s gold solution that can be used to make false reagents or make an object such as an alchemical preparation or a ritual circle appear to be magical. Aqua fictus looks like a swirling metallic solution that emits occasional flashes of light. Any item coated with aqua fictus appears to glow with a concentrated-mana aura like that of reagents. This trick is difficult to detect. A successful Alchemy + Magic [Mental] (3) Test lets a magician notice the false magic coating on a mundane object. Sales of such items are hit or miss because of the variety of reagents required, and the coating fades entirely after twelve hours. This solution is used in the creation of fake magical items, such as a paper lotus (p. 215).

强水 AQUA FORTIS
这种物质可以检测出奥利哈刚和其它真元素的痕迹。一瓶8盎司的喷雾可以复盖一平方米。任何奥利哈刚留下的痕迹,比如在洒出的王水中,会发出金光。而其它觉醒元素会发出紫光。使用者可以用强水来进行仔细观察(p. 165, SR5)是否有奥利哈刚和其它觉醒元素存在。GM可以决定对应检定的阈值。
译注:真元素(true elements)是一种在地球显形的星界挥发性物质。具体见Parageology书
This substance detects traces of orichalcum and other true elements. An eight-ounce spray bottle can cover one square meter. Any traces of orichalcum left behind, such as from spilled aqua regia, glow gold. Other Awakened elements glow violet. Aqua fortis allows the user to Observe in Detail (p. 165, SR5) to see if orichalcum or other Awakened elements are present. The gamemaster determines the threshold of the test.

王水 AQUA REGIA
这种药剂可以溶解奥利哈刚并不破坏其金属的魔法特性。这使这种物质的运送变得变得非常方便。8盎司的王水可以溶解1打兰奥利哈刚。王水是一种能溶解任何金属的腐蚀性酸(P.170 , SR5)。基础伤害是14P,AP-4。
为了提取出溶解在王水中的奥利哈刚,法师要将溶液降温接近冰点。这会破坏公式并使其炼金特性失效。一旦失效开始,奥利哈刚开始沉淀,王水会蒸发成黄绿色的烟雾并消散。
This solution can dissolve orichalcum without damaging the metal’s magical properties. This makes the material very easy to transport discreetly. Eight ounces of aqua regia can dissolve 1 dram of orichalcum. Aqua regia is a corrosive acid (p. 170, SR5) capable of dissolving any metal. The base Damage Value is 14P with an AP of –4.
To extract orichalcum once it has been dissolved in aqua regia, the magician must subject the solution to near-freezing temperatures. This breaks down the formula and neutralizes the alchemical properties. Once the neutralization begins, the orichalcum begins to precipitate. The aqua regia then vaporizes into yellowish green smoke and dissipates.

生命水 AQUA VITAE
更像是一个炼金术师笑话,生命水是一种通过炼金手段制造的酒精蒸馏物。由于大豆是第六世界盛行的主食,炼金术士们想出了从任何东西中提取酒精的方法(这给“以酒解酒”一个全新的含义)。这种酿造物比普通酒精更加烈性。生命之水的成瘾等级为4(P.414, SR5)。
译注:酒精( Alcohol)的成瘾等级是3,成瘾阈值是2。这里没有提到生命水的成瘾阈值,请咨询你的GM。
More of an alchemist’s joke, aqua vitae is an alcoholic distillation created through alchemical means. Since soy is the prevalent food staple in the Sixth World, alchemists have worked out ways to distill liquor from just about anything (which gives “hair of the dog” a whole new meaning). Such brews are more potent than standard alcohol. Aqua vitae has an Addiction Rating of 4 (p. 414, SR5)
星界粉尘  ASTRAL POWDER
星界粉尘,也被称为仙尘,像静电吸附那样被持续的魔法吸引。星界粉尘被开发出来作为用FAB (星界荧光细菌)检测星界实体的代替方法,因为有些人认为无论是否遗传性变异FAB都是一种环境危害。星界粉尘会吸附于精魂,星界投影存在,守护,持续或活化的法术。这允许非觉醒者对这类事物使用仔细观察动作(P.165,SR5)。尽管观察者不会确切明白对象是什么。举例来说,一个被施以隐形术的人在星界粉尘的作用下看起来和一个星界投影的法师没什么不同。散布设备是一个纸球装置,它也是星界粉尘配方的一部分。这个球体会在被抛出后爆炸,包含在其中的星界粉尘分散成了半径为3米的云。
因为星界粉尘是物理的,它同样无法穿透其他物理事物。如果一个裹有星界粉尘的星界精魂穿过一面墙,那么粉尘会停在墙上。如果一个持续性的法术停止,粉粉尘也会落在地面上,星界粉尘不像FAB那样发光,所以应用能见度调整值。其他情况,比如下雨,会在几分钟后把星界粉尘洗掉。需要心灵占卜(见P.144)。
Astral powder, also known as fairy dust, is attracted to sustained magic like static cling. Astral powder was developed as an alternative to using FAB (fluorescing astral bacteria) to detect astral entities, since some consider FAB an environmental hazard regardless of the genetic variant. Astral powder clings to spirits, astrally projecting beings, wards, and sustained or quickened spells. This allows non-Awakened characters to use an Observe in Detail action (p. 165, SR5) on such things, though the observer will not know exactly what the object is. For example, a person targeted with an Invisibility spell would look no different under astral powder than an astrally projecting magician would. The dispersal device is a paper sphere preparation, which is learned as part of astral powder’s formula. This sphere detonates after being thrown, and the astral powder contained within disperses a cloud with a three-meter radius. Since astral powder is physical, it cannot move through other physical objects. If an astral spirit coated in astral powder goes through a wall, the powder stops at the wall. If a sustained spell is dropped, the powder also drops to the floor. Astral powder doesn’t glow like FAB, so visibility modifiers apply. Other conditions, such as rain, wash off the astral powder after a few minutes. Requires Psychometry (see p. 144).
信物 FETISH
炼金术士可以创造出一个魔法装置当施放适应信物的法术时可以减少耗竭(P.212)。此类使用信物的法术需单独学习,这意味着该角色如果想在有信物与没有信物时都能施放该法术,则需要学习其两次。炼金术士需要1打兰的卓越试剂(radical reagents)使信物可供魔法使用。法师施放信物法术无论是通过施法还是仪式施法都可以减少2点耗竭。(最少减到2点)。
An alchemist can create a magical device that reduces Drain when cast with a spell suited to fetishes (p. 212). Such spells have to be learned specifically with the fetish, meaning that a character would have to learn a spell twice if he wants to cast it both with and without a fetish. An alchemist needs 1 dram of radical reagents to make the fetish functional for magical use. A magician casting a fetish spell either through Spellcasting or Ritual Spellcasting can reduce the Drain Value by 2 (to a minimum of 2).
戈威GOVI
在伏都(Vodou)流派中,戈威是专门为容纳工作罗瓦(loa)的特制陶罐(监视灵)。亨贡(houngan)把黏土做成罐子,在上面蚀刻出他们的梅特塔特(mait-tete)的图案,然后上色。自2057年以后,戈威就是用玻璃瓶或者用基于弗弗(罗瓦的特殊图案)设计的现代容器来做。其他流派也可以用他们自己版本的戈威来容纳监视灵。这些胸针和护身符都标有法师流派的灵性符号,并有一个小空间来容纳监视灵。
戈威可以像其它制剂那样被制造,戈威的强度等级决定了它容纳的监视灵的强度等级。效力由每周降低1,而不是正常的每小时降低1。法师可以在制造后付出(效力x25)打兰的试剂来使戈威在半年内不随时间降低效力。这个付出可以每六个月执行一次。戈威制造后,一个专属于这个戈威的监视灵也被制造出来。每个戈威同时只能容纳一个精魂。就监视灵来说, 戈威可以使其中的实体暂停, 允许法师将监视灵的有效时间分散开来。它可以让法师快速使用监视灵而不必进行仪式。从一个戈威里释放监视灵是一个简单动作。如果戈威被毁,与它相连的监视灵也会被毁灭(无论它当时是否处在戈威里)。戈威可以被联结,但是里面的监视灵只会听从创造它的那个法师。法师可以调谐被找到的戈威,但是与之相连的监视灵会被驱散。需要乞灵(见P.147)。
In the vodou traditions, govi are specially prepared clay pots to hold work loa (watcher spirits). The houngan shapes clay into a pot, etches it with images of their mait-tete, and paints it. Since 2057, govi have been created from glass bottles or other modern containers properly designed with vevers (symbolic images of the loa). Other traditions have taken up creating their own versions of govi to contain watchers. These brooches and talismans are marked with spiritual symbols of the magician’s tradition and incorporate a small compartment to contain the watcher.
 A govi is created like other preparations, with the govi’s Force determining the Force of the watcher it can contain. Potency reduces by 1 point of Force per week, instead of the customary 1 per hour. The magician can offer (Potency x 25) drams of reagents after creation to prevent the govi’s Potency from reducing for half a year. This offering can be done every six months. After creation, a watcher is created specifically for that govi. Only one spirit can be connected to a govi at a time. In the case of a watcher, the govi keeps the entity suspended within it, allowing the magician to break up the watcher’s allotted time. It also allows for quick use of a watcher without having to perform the ritual. Releasing a watcher from a govi is a Simple Action. If a govi is destroyed, the watcher associated with it is also destroyed, whether it was residing in the govi or not. Govi can be found, but the watcher within can only be commanded by the magician who created it. A magician can attune a found govi, but the watcher associated with it is dispelled. Requires Invocation (see p. 147).
荣耀之手 HAND OF GLORY
荣耀之手是一个在一本名叫邪术集典的被禁的巫术书籍中找到的炼金公式。炼金制剂的核心是一个有天赋的,已故的个体的手(公式中将其夸张为一个吊死的罪犯的手,但其实任何手都可以)。这种独特的炼金制剂允许法师在执行任务时使用那个体记忆中的天赋。在游戏术语中,荣耀之手与其前拥有者已知的一项身体行动技能联系起来。技能的检定上限等于仪式强度而非其它任何检定上限,即使是精度。必须使用精炼(refined)等级的或者更好的的试剂。荣耀之手一旦被制造出来,它就与法师相联结,直到其被使用或者毁灭才会解开联结。它也不会失去效力。
荣耀之手可以被重复使用而无需重新炼金准备,但这需要其制造法师的血液(这引导通向了血魔法的道路)。正常来说,在一次炼金准备使用后的东西如果没有被摧毁可以通过炼金重新准备。但手的天赋会在使用后24小时后消失。为了让手记住其天赋,法师必须承受DV等同于炼金制剂强度的物理伤害,然后将他的血转移到荣耀之手上重新充能。这个伤口无法被魔法治疗。
邪术集典警告不要试图拥有多只荣耀之手,它说这些手如果没有被使用,可能会向其制造者复仇——空闲的手可能会成为恶魔的玩具还有类似的话。需要通灵(Necromancy)见P.143。
The Hand of Glory is an alchemical formula found in the banned witchcraft book Compendium Maleficarum. This preparation’s lynchpin is the hand of a talented, deceased individual (the formula romanticizes this as the hand of a hanged criminal, but any hand will do). This unique alchemical preparation allows the magician to use the remembered talent of the individual when performing a task. In game terms, the Hand of Glory is tied to one physical Active skill known by the previous owner. The skill is limited by the Force of the ritual instead of any other limit, including Accuracy. Reagents used must be refined quality or better. When triggered, the magician can use the skill for a number of minutes equal to the Potency. The Hand of Glory, once created, is bonded to the magician and cannot be unbound until the Hand is destroyed or used. It also doesn’t lose Potency.
The Hand of Glory can be reused without re-preparing the item, but this requires the magician’s blood (and thus leads down the path to blood magic). Normally an object used in an alchemical preparation can be re-prepared if it hasn’t been destroyed, but the Hand’s talent fades twenty-four hours after being used. In order for the Hand to remember its talent, the magician must take Physical damage with a DV equal to the preparation’s Force, then transfer his blood to the Hand to recharge it. This wound cannot be healed by magic.
The Compendium Maleficarum warns of trying to own more than one Hand of Glory, saying that the Hands may seek vengeance on their creator if not used—idle hands being the devils tools and all that. Requires Necromancy (see p. 143).
无生命容器准备 INANIMATE VESSEL PREPARATION
准备一个容器需要等同于五倍于将要附身或寄生入容器的精魂强度的卓越试剂(radical reagents)。准备容器与标准准备的方法相同,其最小强度等同于将要进入其中的精魂强度。使用凭依来制造,法师的炼金检定必须超过容器的物品抗性(P.295,SR5)或者强度,以较大者为准。完成的时间为10天减去炼金检定的净成功数(至少要1天)。失败意味着等同于对抗检定的成功数的试剂将会失效,法师不得不重新开始。需要凭依(见P.148)。
Preparing a vessel requires a number of radical reagents equal to five times the Force of the spirit that will possess or inhabit the vessel. Preparing a vessel is done in the same way as a standard preparation, with a minimum Force equal to the Force of the spirit that will enter the vessel. This creation is challenging to craft, as the magician’s Alchemy test must exceed the vessel’s Object Resistance (p. 295, SR5) or Force, whichever is greater. Time to complete is ten days minus the net hits from the Alchemy test (minimum of 1 day). Failure means that a number of reagents equal to the hits from the Opposed Test are lost and the magician has to start again. Requires Channeling (see p. 148).
法力敏感胶片 MANA-SENSITIVE FILM PLATE
现在法师升级了达盖尔摄影法的古老工序,用炼金过程代替了基本的化学作用。所用的化学层对法力敏感,提取自各种觉醒植物与动物,可以将灵光,精魂甚至背景计数都记录在胶片之中。法力敏感胶片与尸体视觉成像和水银相机一起使用。
Modern magicians have updated the ancient process of daguerreotype photography, exchanging the essential chemical actions with an alchemical process. The layers of chemicals used are mana-sensitive, derived from various Awakened plants and animals, allowing auras, spirits, and even background count to be recorded on the plate. Mana-sensitive film plates are used with mortis optigrams and quicksilver cameras.
尸体视觉成像 MORTIS  OPTIGRAM
根据一个古老的,经常被忽视的理论,在死亡后,眼睛记录着生命的最后时刻。通灵者找到了充分的理由相信这一理论,他们可以通过尸体视觉成像和死者的眼睛在星界胶片上拍下类似的图像。眼睛的位置要朝向照相机中的胶片。当法师拍照时,眼睛看到的最后一个东西会被捕捉到法力敏感胶片上,整个过程需要20分钟来完成。
尸体视觉成像的实际用法各有不同,使用此类物品作为法律证据的处理也各不相同。在刑事案件中,提尔坦盖对待尸体视觉成像与任何其它物证都没有区别。UCAS和CAS允许执法的奇术法医生成尸体视觉成像作为调查的一部分,但图像被认为是有效的线索而不是证据。美洲原住民国家(NANs)在任何情况下都不允许尸体视觉成像的创建,因为他们声称其过程为一种异端仪式。亚马逊国的态度并不统一,取决于具体案件的严重程度。
由于死亡时眼睛可能会闭上,所以尸体视觉成像并不总是可靠的信息来源。其它问题包括摄入物和赛博殖装。注意,赛博眼替代品无法用于尸体视觉成像。其在法力敏感胶片上会生成现实主义的古怪三维图像。如果死者有幻觉,即使是药物引起的幻觉,这些幻觉也会出现在胶片上。如果死者有能力感知星界,星界空间也可能出现在胶片上(见水银相机,P.215)。通过尸体视觉成像上生成的星界照片并不漂亮,因为它们被痛苦和情绪混乱的回声所污染,需要通灵(见 p. 143).
译注:这里关于制作方式表述模糊,依译者归纳,如果一个奇术法医想要自行附魔拍摄尸体视觉成像,TA需要2550的新元的材料费用,自备水银相机和法力敏感胶片,通过死者的眼睛进行附魔拍摄,总耗时20分钟。
According to an old, oft-ignored theory, in death the eyes record the last moments of life. Necromancers have found good reason to believe this theory, and they can photograph such images on astral film by using a mortis optigram and the eyes of the deceased. The eyes are positioned to face the plate in the camera. As the magician takes the picture, the last thing the eyes saw is captured on the mana-sensitive film plate. The process takes twenty minutes to complete.
The practice of using the mortis optigram varies greatly, as does the use of such an item as legal evidence. In a criminal case, Tír Tairngire treats a mortis optigram no differently than any physical evidence. The UCAS and CAS permits law-enforcement forensic thaumaturgists to create mortis optigrams as part of an investigation, but the image is considered a valid lead rather than evidence. NAN governments don’t allow the creation of mortis optigrams in any instance due to claims that the process is an aberrant ritual. Amazonia is mixed, depending on the severity of the crime.
The mortis optigram is not always a reliable source of information, as the eyes may be closed at the time of death. Other issues include drugs or cybernetics. Note that cybereye replacements cannot be used in a mortis optigram. The resulting image is almost realistic and oddly three dimensional on the mana-sensitive plate. If the deceased suffered from hallucinations, even ones induced by drugs, those hallucinations can appear on the plate. If the deceased had the ability to astrally perceive, astral space may also appear on the plate (see Quicksilver Camera, p. 215). Astral photos from a mortis optigram are not pretty since they are tainted with echoes of pain and emotional turmoil. Requires Necromancy (see p. 143).
主题: Re: 【SG】奇物商店(概不退货!) Talismonger Shop (ALL SALES FINAL!) P211-216 (施工中)
作者: Forty-Three2019-04-03, 周三 20:47:13
秘法拘束器(手铐/面具/夹克)MYSTIC RESTRAINTS (CUFFS/MASK/JACKET)
在拘禁犯罪程度轻的觉醒蟊贼时,执法人员会使用手铐和头罩,用声光使犯人分心,用电击管束他们的“羊癫手”。对于顽固的犯罪法师,警察使用分别定制的秘法拘束器。这些拘束器的作用像点穴一样限制了法师使用魔法的机会。秘法拘束器(手铐,面具或者夹克)必须用炼成技能制造,所需的强度如同制作符文链接(见下)。永久性地制造拘束器需要1业力。
校注:羊癫手twitchy fingers是部分凡俗对法师施法时手势的称呼,见核心【侦察魔法】一节。
炼成检定的净成功决定了拘束器的强度,觉醒个体(包括修士)的魔法等级会降低拘束器的强度点。修士受到拘束器的方式是暂时降低魔法,失去对应的能力点;他们可以选择哪些异能会受到影响。
虽然有许多压迫点可以使用,但每个拘束器能限制多少魔法都是有限的。尽管拘束器是针对特定个体定制的,一个现存的拘束器可以被同调给另一个个体使用,但只会起一半效果。这需要一个直觉+魔法(5,1小时)延续检定,还需要灵视囚禁对象或者对囚禁对象拥有物质链接以同调拘束器。
秘法手铐用钢或钛制成,最大强度为8;如果囚禁对象有1个或更多赛博义肢的话就无效了。面具用钢或者陶瓷制成,最大强度为12.类似约束衣,秘法夹克在里面嵌入黄铜钉,在外面编上符号。一件秘法夹克最大强度为18.
如果被囚对象拥有波动超魔(P.150),他可以在其灵光波动的时候将身上的秘法拘束器效力降低启蒙阶层点。
For confining petty Awakened criminals, law-enforcement officers use cuffs and hoods that distract the incarcerated with lights and sounds or use electric shock to keep twitchy fingers in line. For the hardened criminal magicians, however, police use individually tailored mystic restraints. The shape of these restraints acts like acupuncture that restricts the magician’s access to magic. Mystic restraints (cuffs, masks, or jackets) have to be crafted with the Artificing skill, using the same Force requirements as crafting a symbolic link. Permanently creating the restraint requires 1 Karma
Net hits from the Artificing Test determine the Force of the restraint, and the Force of the restraint reduces the Magic rating of the Awakened individual (including adepts). Adepts restrained this way temporarily lose Power Points associated with Magic loss; they may choose which powers are affected. There are many pressure points to use, but each restraint is limited to how much Magic it can it restrain. While restraints are made for a specific individual, an existing restraint can be attuned to another individual, but it will be half as effective. This requires an Intuition + Magic (5, 1 hour) Extended Test and requires either assensing the subject or having a material link of the subject to be used in attuning the restraints.
Mystic cuffs are made of steel or titanium and can have a maximum Force of 8; they are ineffective if the subject has one or more cyberarms. Masks are made of steel and leather or ceramic and have a maximum Force of 12. Similar to a straitjacket, a mystic jacket can have embedded brass studs on the inside and woven symbols on the outside. A mystic jacket can have a Force up to 18.
If the subject has the Flux metamagic (p. 150), he can reduce the effectiveness of the mystic restraints by his initiate grade while his aura is in flux.
纸莲花PAPER LOTUS
不是所有奇物贩子都是好人或者按规则办事。为了经济利益而伪造魔法材料的能力是一种强大的动机。除了指少数大觉醒之前出现的奇物,“纸莲花”还是一个通用术语指用炼成技能(P.306,SR5)创造出的伪造魔法物品。除非观察者通过了侦查检定(见下),否则这些魔法造物难以和真实物品区分开,但它们不能被用于任何魔法目的。这些魔法物品被认为是伪造品质量(P.197,RUN & GUN)。如果物品可以被联结,绑定会在试图花费业力的那一步失败,并且物品将暴露其为伪造物。假试剂在使用时不起任何作用。在这两种情况下,幻象会最终消失,以致任何法师都能看出那东西是个假的。
当炼成仪式完成时,其净成功数将会变成其观察者通过侦查检定发现其为假货的阈值。炼成仪式的强度决定了物品表现出有魔法的天数。
纸莲花的制造者冒着被他人发现他们的东西是假货然后将它们用在仪式魔法中以报复制造者的风险。当幻象持续的时候这些物品为交感链接。需要伪装(见P.149)
Not all talismongers are nice or play fair. The ability to falsify magical material for financial gain is a strong motivator. Besides the few pre-Awakening artifacts that have shown up, “paper lotus” is a general term for using the Artificing skill (p. 306, SR5) to create a counterfeit magical item. These magical items are indistinguishable from the real thing unless an observer passes a Perception Test (see below), but they cannot be used for any magical purpose. These magical items are considered to have the Counterfeit quality (p. 197, Run & Gun). If the item can be bonded, the bonding will fail when attempting to spend Karma, and the item will be exposed as counterfeit. Fake reagents don’t do anything when expended. In both cases, the illusion eventually expires, so any magician can see that the object is fake.
When the Artificing ritual is complete, the number of net hits becomes the threshold for an observer determining if the item is a fake through a Perception Test. The Force of the Artificing ritual determines how many days the item appears to be magical. Paper lotus creators run the risk of someone detecting their items as a fake and then using them in ritual magic as retribution against the artificer. These items are sympathetic links while the illusion lasts. Requires Masking (see p. 149).
(https://s2.ax1x.com/2019/04/09/A5DYPH.png)
水银相机 QUICKSILVER CAMERA
水银相机是带有内置可折叠三脚架的手持式照相机。它可以容纳五个法力敏感胶片,一次只能曝光一张。这架相机能在两分钟内拍摄到星界照片。
早期的星界摄影需要数小时的曝光时间,但在六年前,科技和奇术研究将单张法力敏感胶片的曝光时长减少到了30分钟。这些胶片能让任何人都拍摄到星界的照片,以及尽管这些照片漂亮到足以在纽约的MoMA有一个画廊展出,但它们只是捕捉到了关于星界空间非常模糊的景象。星界空间是不断变化的,所以它不能静止30分钟。此外,由于法力与光线的曝光无关,所以法力敏感胶片可能会曝光过度。如果一个星界实体在摄影曝光期间穿过相机,那么整组胶片都可能被破坏。
为了改进这个过程,炼金术士们改变了胶片,使觉醒的摄影师充当胶片的催化剂。拍照时,摄影师取下盖子,使胶片暴露在可见光下,并激活胶片中的化学物质来记录星界。一旦激活,曝光过程就不能中断,它将在2分钟后完成。在完全曝光时间前移动相机会破坏照片(星界与肉界的)。一旦曝光时间过去,星界照片会自动通过二次炼金处理显影。
在肉界来看图像是彩色的,就像普通相机看到的一样。但图像上复盖着彩虹般的标记。这些旋涡和斑点代表着记录着星界位面的炼金反应,而不是凡俗认为的在胶片上捕捉到的灵光和精魂。从星界角度来看照片能看到另一幅图像:星界能量在那个时间点的流动的快照。这幅星界图像能捕捉到星界印记,背景计数,守护的灵光,持续法术,觉醒者,精魂,怪物,炼金制剂,已联结的法器。照片可以通过炼金手段复制。照片中的灵光只能通过星界感知来读取和识别。
角色可以尝试用灵视来分析原始星界照片中捕获的任何星界存在,灵光,印记。灵视检定的阈值比正常值高2,由于相机的限制,检定上限被固定为4。在照片拍摄时通过该区域的星界实体和物品会在照片上显示为幽灵图像,但无法从中收集到任何信息。星界照片的副本也会下降一级细节层次,这使得灵视检定的检定上限被固定为3。
由于星界照片捕捉到了灵光,这张胶片可以对于在曝光期间留在照片中的任何实体和物品充当一个交感链接(P.145)。原始照片的复制品(Duplication)可以作为符文链接(P.216),用照片满足“制造者遇见过目标”条件。一张原始星界照片的灵光可以通过焚化(P.136)擦除。被擦除的照片被视为副本,尽管照片被视为拥有12强度的精神痕迹。
译注:关于交感链接这里,如果这里的复制品(Duplication)指的是原始照片的炼金术副本(即COPY),那么它显然更符合“Creator has a copy of an astral photograph of the subject”这一条而非“Creator has met the target”这一条,所以这里的复制品(Duplication)译者推测应该指的是原始照片的光学(非炼金)副本而非通过炼金手段复制的可以灵视的副本。
The quicksilver camera is a handheld camera with a built-in collapsible tripod. It can hold five mana-sensitive film plates, with only one being exposed at a time. This camera can take an astral photograph in two minutes.
Early astral photography required several hours of exposure, but six years ago, technology and thaumaturgical research reduced the exposure time to only thirty minutes per mana-sensitive plate. These plates allowed anyone to take a picture of the astral world, and while beautiful enough to have a gallery at the MoMA in New York, they capture a very blurry view of astral space. Astral space is very dynamic, so it cannot sit still for thirty minutes. Also, the mana-sensitive plate could be overexposed since mana isn’t tied to light exposure, and whole sets of plates could be ruined if an astral entity moved through the camera during exposure.
To improve the process, alchemists altered the plates so that the Awakened photographer acted as the plate’s catalyst. To take a photo, the photographer removes the cap to expose the plate to visible light and activates the plate’s chemicals to record the astral world. Once activated, the exposure process cannot be stopped, and it completes in two minutes. Moving the camera before the full exposure time ruins the photograph (astrally and visibly). One the exposure time has elapsed, the astral photo automatically develops with a secondary alchemical process.
Physically the image is in color as seen with a normal camera but with iridescent marks overlaying the image. These swirls and spots represent the alchemical reaction to recording the astral plane, not what mundanes believe are auras and spirits captured on film. Viewing the picture astrally reveals another image: a snapshot of the flow of astral energies at that point in time. This astral image captures astral signatures, background count levels, and the auras of wards, sustained spells, Awakened individuals, spirits, critters, preparations, and bonded foci. The photograph can be replicated through alchemical means. The auras in the photo can only be read and recognized through astral perception.
Characters may attempt to use Assensing to analyze any astral being, aura, or signature captured in an original astral photo; the threshold for an Assensing Test is 2 more than normal, and the limit for the test is fixed at 4 due to the camera’s limitations. Astral entities or objects that pass through the area while the photo is being taken show up as ghostly images, but no information can be gleaned from them. Copies of astral photos also lose a level of detail, making the fixed limit for the Assensing Test 3.
Since astral photographs capture auras, the plate can serve as a sympathetic link (p. 145) to any entity or object that remained in the shot for the duration of the exposure. Duplications of the original photograph can be used as a symbolic link (p. 216), with the photograph meeting the “Creator has met the target” condition. An original astral photograph’s aura can be wiped through smudging (p. 136). The wiped photograph is treated the same as a copy, though the photograph is considered to have a Force 12 psychic imprint.
羊角号 SHOFAR
羊角号这个名字比“吓跑精魂的号角”这个名字更令人印象深刻,它源自犹太的驱魔传统。羊角号的声音会使精魂颤抖并离开该区域。使用它时,做一个对抗检定,精魂的强度+意志对抗羊角号的强度x2。具象化的或者显形的精魂如果在对抗检定中失败就会停止它们正在做的事,返回星界空间,浪费它们正在履行的那次服务。具象化的或者显形的自由精魂会试图离开该区域就好像受到了恐惧能力的影响,持续等同于羊角号效力的战斗轮。寄生在活体或无生命容器的精魂只会被噪音分散注意力,并在听见声音的那次战斗轮中的所有行动承受-2的骰池罚值。羊角号的效果是即时的,但在激活后它会分解。羊角号的保存期限比其它化合物都长,因为它的效力每周降低1。需要驱魔(见P.148)。
The shofar, which is a more impressive name than “the horn that scares spirits,” derives from the Judean tradition of exorcism. The shofar’s sound causes spirits to be shaken and leave the area. When using it, make an Opposed Test pitting the spirit’s Force + Willpower against the shofar’s Force x 2. Materialized or manifested spirits that fail the Opposed Test stop what they are doing and retreat back to astral space, wasting the service they are in process of fulfilling. Materialized or manifested free spirits attempt to leave the area as if affected by the Fear power for a number of Combat Turns equal to the shofar’s Potency. Spirits inhabiting a living or nonliving vessel are only distracted by the noise and suffer a –2 dice penalty to all actions for that Combat Turn. The shofar effect is instantaneous, but after activating it, the item disintegrates. The shofar has a longer shelf life than other compounds, as its Potency reduces by 1 per week. Requires Exorcism (see p. 148).
符文链接 SYMBOLIC LINK
从雕像到绘画,符文链接是一个法术目标的表现。最臭名昭著的符文链接是巫毒娃娃,法师可以用它来诅咒娃娃所代表的人。法师使用炼成技能以创造一个符文链接,但所需要的强度取决于法师对对象的了解程度。符文链接在等同于炼成检定的净成功的天数内是可用的。符文链接的缺点是物品会在可用的天数内含有制造者的星界印记。这意味着巫毒娃娃可以作为物质连接反制其制造者。需要心灵占卜(见P.144)。
From effigies to drawings, a symbolic link is a representation of a spell’s target. The most notorious of symbolic links are voodoo dolls, which a magician can use to inflict curses upon the individual the doll represents. The magician uses the Artificing skill to create a symbolic link, but the required Force depends on how well the magician knows the subject. The symbolic link is viable for a number of days equal to the net hits in the Artificing Test. The downside to symbolic links is that the object contains the creator’s astral signature while the link remains viable. This means that a voodoo doll can be used as a material link against the creator. Requires Psychometry (see p. 144).
(https://s2.ax1x.com/2019/04/08/A50SoQ.png)
主题: Re: 【SG】奇物商店(概不退货!) Talismonger Shop (ALL SALES FINAL!) P211-216 (施工中)
作者: Forty-Three2019-04-08, 周一 23:47:05
(https://s2.ax1x.com/2019/07/23/eAAdqs.png)
(https://s2.ax1x.com/2019/04/09/A5DGIe.png)
主题: Re: 【SG】奇物商店(概不退货!) Talismonger Shop (ALL SALES FINAL!) P211-216 (校对完)
作者: lsr2021-03-17, 周三 09:59:56
引用
So how does that affect practicing magic with that wand?
那么,魔杖如何影响施法呢?
那么,这(指放错地方)会如何影响使用那根魔杖进行的施法呢?