作者 主题: 【Bestiary II】海妖精(Nereid)  (阅读 12427 次)

副标题: 这名美丽的女子拥有珍珠般的肌肤和漆黑的长发,湿漉漉的透明纱巾难掩她的裸体

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【Bestiary II】海妖精(Nereid)
« 于: 2013-05-04, 周六 14:38:24 »
海妖精(Nereid)
这名美丽的女子拥有珍珠般的肌肤和漆黑的长发,湿漉漉的透明纱巾难掩她的裸体。

CR  10
XP  9600
混乱中立 中型精类(水生)
先攻:+9  感官:低光视觉  察觉:+21
灵光  迷醉灵光(30尺,DC23)

——————防御——————
AC  25(+5偏斜,+9敏捷,+1闪避),接触25,措手不及15
HP  126(12d6+84)
豁免  11/17/14
特殊  透明
免疫  寒冷,毒素
DR  10/寒铁
SR  21

——————攻击——————
速度  30尺,游泳60尺
近战  接触+10(毒素)
远程  喷射+15接触(毒素)
特殊  沉溺之吻
类法术能力(CL12;专注+17)
-随意:操控水体,暗示术(DC18,仅对被迷醉灵光迷魂的生物有效)
-每天1次:召唤怪物VI(仅水元素)

——————数据——————
力量11,敏捷29,体质24,智力14,感知22,魅力21
BAB+6  CMB+15  CMD37
专长  能力专攻(迷醉灵光),灵巧武技(Agile Maneuvers),防御战斗训练(Defensive Combat Training),闪避,灵活移动,武器娴熟
技能  唬骗+20,脱逃+24,知识(自然)+17,察觉+21,表演(歌唱)+20,察言观色+21,隐秘+24,游泳+23
语言  水族语,通用语,木族语
特殊  变化形体(中型水元素,元素身躯II),超凡优雅

——————生态——————
环境  任意水体
组织  单独或团体(1海妖精加上1超大型乌贼、1超大型章鱼、1超大型海鳗或1虎鲸)
宝藏  标准

——————特殊能力——————
迷醉灵光(Su):任何对女人有性趣的生物,若处于海妖精30尺内并注视着她,都有变得魂不守舍的风险。如果该生物在DC23的意志豁免中失败,他立刻被迷魂。海妖精可以对被她迷魂的生物随意使用暗示术(Suggestion)类法术能力。这是影响心智的胁迫效果,DC基于魅力。

沉溺之吻(Su):海妖精可以接触一个自愿、无助或被迷魂的生物(通常是亲吻他的嘴唇)来使他的肺部充满水。如果目标无法在水中呼吸,他不能屏气,立刻开始溺水。在他的回合,目标可以尝试DC23的强韧检定来咳出肺里的水,否则昏迷(unconscious)并降到0HP。下一轮目标必须再次豁免,否则降到-1HP并进入濒死(dying)。第三轮他必须再次豁免,否则立刻死亡。DC基于体质。

毒素(Ex):接触或喷射——接触(射程30尺);强韧DC23;频率每轮1次,持续6轮;效果1d2体质附加目盲;;治愈连续2次豁免。

纱巾(Ex):海妖精的纱巾(硬度2,HP6)蕴含着她生命力的一部分。如果纱巾被摧毁了,海妖精每小时受到1d6体质吸取,直到死亡。海妖精可以通过DC25的意志豁免,用水重新制造一件纱巾,但每次尝试都消耗1d4小时。试图摧毁或偷窃海妖精的纱巾需要击破武器或卸除武器战技检定。

透明(Su):在水下,海妖精的身体完全透明,使她彻底隐形。她可以用自由动作显形或变回透明。

超凡优雅(Su):不穿甲时,海妖精将魅力调整值作为偏斜加值加在AC和CMD上。


海妖精是任性无常而危险的水生精类,外表如同美貌惊人的女子,人们常常发现她一丝不挂地在水中沐浴。许多水手被海妖精引向了末日,尽管她的美貌惊艳绝伦,那湿润的吻是足以致命的。但也有人投身于寻找海妖精的冒险,因为如果掌握了她的纱巾,就可以迫使她俯首就范。通常,受胁迫的海妖精一旦确保了纱巾的安全,立刻会试图杀死旧日的主人。

剧透 -   :
Nereid
This beautiful woman has pearlescent skin and long, dark hair. Her nudity is barely hidden by a diaphanous, wet shawl.

NEREID CR 10
XP 9,600
CN Medium fey (water)
Init +9; Senses low-light vision; Perception +21
Aura beguiling aura (30-ft., DC 23)
DEFENSE
AC 25, touch 25, flat-footed 15 (+5 deflection, +9 Dex, +1 dodge)
hp 126 (12d6+84)
Fort +11, Ref +17, Will +14
Defensive Abilities transparency; DR 10/cold iron; Immune cold, poison; SR 21
Weaknesses shawl
OFFENSE
Speed 30 ft., swim 60 ft.
Melee touch +10 (poison)
Ranged spray +15 touch (poison)
Special Attacks drowning kiss
Spell-Like Abilities (CL 12th; concentration +17)
At will—control water, suggestion (DC 18; only against creatures that are currently fascinated by her beguiling aura)
1/day—summon monster VI (water elementals only)
STATISTICS
Str 11, Dex 29, Con 24, Int 14, Wis 22, Cha 21
Base Atk +6; CMB +15; CMD 37
Feats Ability Focus (beguiling aura), Agile Maneuvers, Defensive Combat Training, Dodge, Mobility, Weapon Finesse
Skills Bluff +20, Escape Artist +24, Knowledge (nature) +17, Perception +21, Perform (sing) +20, Sense Motive +21, Stealth +24, Swim +23
Languages Aquan, Common, Sylvan
SQ change shape (medium water elemental, elemental body II), unearthly grace
ECOLOGY
Environment any aquatic
Organization solitary or troupe (1 nereid plus 1 giant squid, 1 giant octopus, 1 giant moray eel, or an orca)
Treasure standard
SPECIAL ABILITIES
Beguiling Aura (Su) Any creature sexually attracted to women runs the risk of being beguiled by a nereid if it looks upon her beauty from a distance of 30 feet or less. If the creature fails a DC 23 Will save, it is immediately fascinated. A nereid may use her suggestion spell-like ability at will against creatures that are fascinated by her beguiling aura. This is a mind-affecting compulsion effect. The save DC is Charisma-based.
Drowning Kiss (Su) A nereid can flood the lungs of a willing, helpless, or fascinated creature by touching it (traditionally by kissing the creature on the lips). If the target cannot breathe water, it cannot hold its breath and immediately begins to drown. On its turn, the target can attempt a DC 23 Fortitude save to cough up this water; otherwise it falls unconscious at 0 hp. On the next round, the target must save again or drop to –1 hit points and be dying; on the third round it must save again or die. The save DC is Constitution-based.
Poison (Ex) Touch or spray—contact (range 30-ft.); save Fort DC 23; frequency 1/round for 6 rounds; effect 1d2 Con plus blindness; cure 2 consecutive saves.
Shawl (Ex) A nereid's shawl (hardness 2, hp 6) contains a portion of her life force. If the shawl is ever destroyed, the nereid takes 1d6 points of Constitution drain per hour until she dies. A nereid can craft a new shawl from water by making a DC 25 Will save, but each attempt takes 1d4 hours to complete. Attempts to destroy or steal a nereid's shawl require the sunder or disarm attempts.
Transparency (Su) When underwater, a nereid's body becomes transparent, effectively rendering her invisible. She can become visible or transparent at will as a free action.
Unearthly Grace (Su) A nereid adds her Charisma bonus as a deflection bonus to her Armor Class and CMD if she wears no armor.
Nereids are capricious and often dangerous aquatic fey that appear as strikingly beautiful women, often seen bathing unclothed in the water. Many sailors have met their doom following a nereid, for though a nereid's beauty is otherworldly, her watery kiss is death. Others seek out nereids, for if one can secure control over the creature's shawl, the cloth can be used to force the nereid's compliance. A nereid forced to obey in this manner immediately attempts to slay her master as soon as she can secure her shawl's safety.
« 上次编辑: 2013-05-05, 周日 16:00:53 由 Arcenciel »

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与命运为侣一道浮沉就好些吗?我觉得总比站在外面好些,虽然命运本身不是什么甜美的东西。

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Re: 【Bestiary II】海妖精(Nereid)
« 回帖 #1 于: 2013-05-04, 周六 17:12:34 »
这看上去像是浴衣而不是披肩

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Re: 【Bestiary II】海妖精(Nereid)
« 回帖 #2 于: 2013-05-04, 周六 19:55:09 »
还真没仔细看图
那改成浴巾?

——民以食为天,天以民为食——
《提卡的料理书(Tika's Cookbook)》,克莱恩美食赏


与命运为侣一道浮沉就好些吗?我觉得总比站在外面好些,虽然命运本身不是什么甜美的东西。