怪物战术家(Monster Tactician)【审判者变体】 出自《怪物召唤者手册》p. 7当大多審判者已經學习在战鬥中利用對手和盟友的動作时,有些则召喚生物作為一种戰略優勢的手段,利用她們与召喚生物之間的神秘聯繫来傳授一點她们本人的戰術要領。召喚怪物(Summon Monster,Sp):1级起,怪物战术家能以類法術能力的形式施展
召喚怪物 I(Summon Monster I),每天3+感知調整值次。她能以標準動作施展此法术,而該生物會存在每等級1分鐘(取代原本的每等級1輪)。3級與之後的每2個審判者等級,該能力的力量都會增加1個法術環級,以此她能召喚更強大的生物(最高為17級時的
召喚怪物IX(Summon Monster IX))。怪物战术家不能同时擁有多于1个以此方式生效的
召喚怪物法术;若她再次使用此能力,任何現存的
召喚怪物效果会立即結束。在判斷法術觸發(spell trigger)和法術完成型(spell completion)物品時,這些
召喚怪物法術被視為處于怪物战术家的法术列表中。此外,只要她還能使用此能力來施放所需的法術,就可以用此能力的使用次數來滿足製作魔法物品的造物先決條件。
2級與之后的每個等级,怪物战术家都能从擴展召喚怪物列表(請見第28至29葉)中,將1种怪物加入她的可召喚生物列表中。她能為她在挑選新怪物時,能夠施展的任意
召喚怪物法術增加一個新的召喚選項;一旦決定,此選項不能改變。
此能力取代了審判。召喚战术(Summon Tactics,Su):5级起,每次怪物战术家施展一个召喚法术(Summoning spell),她可以選擇任何一個她所知的团队专長。所有被該法术召喚的生物在任何方面都视同拥有她所選擇的专長,而無需滿足任何先劫條件。8级和16级时,当施展召喚法术时,她能從已知团队专長中挑選的數量+1。她不能重複選擇同一个专長。20級起,所有被該法术召喚的生物皆視同拥有怪物战术家擁有的所有团队专長。
此能力取代了辨識謊言、雙重審判、三重審判、屠戮者、最終審判。http://www.aonprd.com/ArchetypeDisplay.aspx?FixedName=Inquisitor%20Monster%20Tactician劇透 - 原文:
Monster Tactician
Source Monster Summoner's Handbook pg. 7
While most inquisitors have learned to take advantage of the movements of their opponents and allies in combat, some instead summon creatures as a means of claiming strategic advantage, exploiting the mystic connection between themselves and their summoned creatures to impart a bit of their own tactical knowledge.
Summon Monster (Sp): Starting at 1st level, a monster tactician can cast summon monster I as a spell-like ability a number of times per day equal to 3 + her Wisdom modifier. She can cast this spell as a standard action, and the creatures remain for 1 minute per level (instead of 1 round per level). At 3rd level and every 2 inquisitor levels thereafter, the power of this ability increases by 1 spell level, allowing her to summon more powerful creatures (to a maximum of summon monster IX at 17th level). A monster tactician cannot have more than one summon monster spell active in this way at a time; if she uses another, any existing summon monster immediately ends. These summon monster spells are considered to be part of the monster tactician’s spell list for the purposes of spell trigger and spell completion items. In addition, she can expend uses of this ability to fulfill the construction requirements of any magic items she creates, so long as she can use this ability to cast the required spells.
At 2nd level and each level thereafter, the monster tactician can add one monster from the expanded summon monster list (see pages 28–29) to her list of available summoned creatures. She can add a new option to any summon monster spell she can cast at the time she chooses the monster; once made, these choices cannot be changed.
This ability replaces judgment.
Summon Tactics (Su): At 5th level, every time a monster tactician casts a summoning spell, she can choose any one teamwork feat she knows. All creatures summoned by the spell are treated as if they had the chosen feat for all purposes, without needing to meet any prerequisites. At 8th level and again at 16th level, the number of teamwork feats that she can choose when casting a summoning spell increases by 1. She cannot choose the same feat twice. At 20th level, all creatures summoned by the spell are treated as if they knew all of the monster tactician’s teamwork feats. This ability replaces discern lies, second judgment, third judgment, slayer, and true judgment.