作者 主题: 【第四章】法術詳述(Spells)  (阅读 121899 次)

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离线 笨哈

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Re: 翻譯完成
« 回帖 #80 于: 2017-07-04, 周二 16:37:19 »
2017/07/04翻譯完成。
1.HA的法術絕大部分都牽涉到書中的新規則與新系統,所以如果不配合著使用,大部分法術都沒有什麼用處。

那么问题来了
1:这贴的名字叫翻译完成的话,谁知道这贴的内容是啥……
2:相关规则呢?

1.這帖的名字?
我主帖名稱寫的是【HA】法術詳述(Spells),應該是知道吧...?

2.跟什麼規則相關都寫在法術解釋裡面,例如理智系統、腐化(P.XX)、詛咒(P.XXX)這樣,理智系統月夜有翻譯,詢問過後後面幾個區塊好像是傻豆接了,等他的翻譯這樣。

离线 四月

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Re: 翻譯完成
« 回帖 #81 于: 2017-07-04, 周二 19:36:08 »
2017/07/04翻譯完成。
1.HA的法術絕大部分都牽涉到書中的新規則與新系統,所以如果不配合著使用,大部分法術都沒有什麼用處。

那么问题来了
1:这贴的名字叫翻译完成的话,谁知道这贴的内容是啥……
2:相关规则呢?

1.這帖的名字?
我主帖名稱寫的是【HA】法術詳述(Spells),應該是知道吧...?

2.跟什麼規則相關都寫在法術解釋裡面,例如理智系統、腐化(P.XX)、詛咒(P.XXX)這樣,理智系統月夜有翻譯,詢問過後後面幾個區塊好像是傻豆接了,等他的翻譯這樣。

1是吐槽离线新帖里的显示啦
2那只能等坑慢慢填了
没有团,为什么还要翻译规则呢?
当然是为了友情了

离线

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Re: 【HA】法術詳述(Spells)
« 回帖 #82 于: 2017-07-05, 周三 01:24:25 »
撒花~

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

离线 灯泡powerbult

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Re: 血肉傀儡(Flesh Puppet)
« 回帖 #83 于: 2017-07-12, 周三 01:13:02 »
【死靈】血肉傀儡(Flesh Puppet)[邪惡]

等級:反聖武士 2、牧師/先知/戰鬥祭司 3、秘學士 3、薩滿 3、術士/法師/奧能師 4、喚魂師 3、女巫 4
施放時間:1輪
成分:語言、姿勢、材料 (一顆價值25gp的瑪瑙,還有一條絲線)
範圍:接觸
目標:一具接觸的屍體
持續:永久 (D)
豁免:無
抗力:無

你驅動一具死去不超過48小時的屍體。它復生成一具殭屍(zombie,B1 P.288),被魔法所束縛並服從你的命令。如操縱死屍(animate dead)所寫,你不能控制總合超過4HD/等級的不死生物,而單一次施法所創造的也不能超過2HD/等級

此法術會掩飾殭屍的外觀並允許你控制它。這殭屍的外觀、行動以及聲音跟它還活著的時候一模一樣。殭屍一般會有的蹣跚(staggered)狀態並不應用其上(儘管它可能因為其他理由變得蹣跚)。要想在沒有魔法的情況下成功偵測到血肉傀儡的殭屍,需要用察覺檢定來對抗施法者的易容檢定,而你可以將你的施法者等級做為加值加在易容檢定上。

一條簡短的字符串可以將你與這殭屍連接。透過這字符串,你會跟此殭屍有心靈連接,並可以一個迅捷動作命令它。這殭屍可以在1輪中說出至多25個字,但你必須用一個迅捷動作用心靈傳遞你想要讓它說的話。殭屍無法獨立地表達言論。可以命令殭屍去執行它活著時所知道的簡單任務,但不能做出攻擊、施展法術或進行複雜或困難,需要持續專注的任務。

連接你與殭屍的這字符串幾乎是不可見的。需要DC30的察覺檢定才能偵測到。它的硬度為0,生命值為1。你可以創造的字符串的長度為100呎+10呎/等級。如果你與殭屍的距離超過這條字符串的長度,那麼字符串就會斷掉,儘管這個殭屍不會移動超出這個範圍,除非是被強迫,或是你命令它這麼做。如果這條連接殭屍的字符串斷了,那此法術立即結束。這條簡短的字符串可以穿透物理上的阻礙,但會被魔法立場阻礙,而且它也可以像一個有實體的物品一樣被傷害。

當此法術結束時,該殭屍立即恢復成正常的屍體。如果你在一具新屍體上施展血肉傀儡血肉傀儡群(flesh puppet horde),則此法術自動結束。

原文
劇透 -   :
You animate one corpse that has been dead no more than 48 hours. It rises as a zombie (Pathfinder RPG Bestiary 288) that is magically tethered to you and obeys your commands. As noted in animate dead, you can’t control more than 4 HD per caster level worth of undead in total, nor can a single casting create more than 2 HD per caster level.

This spell disguises the zombie’s appearance and allows you to control it. The zombie’s outward appearance, movement, and voice appear the same as if it were still alive. The zombie’s normal staggered condition doesn’t apply (though it can still be staggered by other means). Successfully detecting the flesh puppet as azombie without magic requires an opposed Perception check against your Disguise check, and you add your caster level as a bonus on this Disguise check.

An ephemeral string connects you to the zombie. Through this string, you have a mental link to the zombie and can command it as a swift action. The zombie uses its own actions to complete your commands. The zombie can speak up to 25 words in 1 round, but you must mentally impart what you intend it to say as a swift action. It is incapable of articulating speech on its own. The zombie can be ordered to perform very simple tasks it knew in life but can’t make attacks, cast spells, or perform complex or difficult tasks requiring constant concentration.

The string connecting you and the zombie is nearly invisible. A DC 30 Perception check is required to detect it. It has hardness 0 and 1 hp. The length of string you can create is 100 feet + 10 feet per caster level you have. The string snaps if you and the zombie move farther apart than this length, though the zombie won’t move out of range unless forced to do so or unless you command it to do so. If the string to the zombie is severed, the spell immediately ends. The ephemeral string can pass through physical barriers, but not barriers of magical force, and it can be damaged as though it were a physical object.

When this spell ends, the zombie immediately reverts back to a normal corpse. The spell ends automatically if you cast flesh puppet or flesh puppet horde on a new corpse
string 是絲線的意思。。。。

离线 笨哈

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Re: 血肉傀儡(Flesh Puppet)
« 回帖 #84 于: 2017-07-12, 周三 14:12:41 »
【死靈】血肉傀儡(Flesh Puppet)[邪惡]

等級:反聖武士 2、牧師/先知/戰鬥祭司 3、秘學士 3、薩滿 3、術士/法師/奧能師 4、喚魂師 3、女巫 4
施放時間:1輪
成分:語言、姿勢、材料 (一顆價值25gp的瑪瑙,還有一條絲線)
範圍:接觸
目標:一具接觸的屍體
持續:永久 (D)
豁免:無
抗力:無

你驅動一具死去不超過48小時的屍體。它復生成一具殭屍(zombie,B1 P.288),被魔法所束縛並服從你的命令。如操縱死屍(animate dead)所寫,你不能控制總合超過4HD/等級的不死生物,而單一次施法所創造的也不能超過2HD/等級

此法術會掩飾殭屍的外觀並允許你控制它。這殭屍的外觀、行動以及聲音跟它還活著的時候一模一樣。殭屍一般會有的蹣跚(staggered)狀態並不應用其上(儘管它可能因為其他理由變得蹣跚)。要想在沒有魔法的情況下成功偵測到血肉傀儡的殭屍,需要用察覺檢定來對抗施法者的易容檢定,而你可以將你的施法者等級做為加值加在易容檢定上。

一條簡短的字符串可以將你與這殭屍連接。透過這字符串,你會跟此殭屍有心靈連接,並可以一個迅捷動作命令它。這殭屍可以在1輪中說出至多25個字,但你必須用一個迅捷動作用心靈傳遞你想要讓它說的話。殭屍無法獨立地表達言論。可以命令殭屍去執行它活著時所知道的簡單任務,但不能做出攻擊、施展法術或進行複雜或困難,需要持續專注的任務。

連接你與殭屍的這字符串幾乎是不可見的。需要DC30的察覺檢定才能偵測到。它的硬度為0,生命值為1。你可以創造的字符串的長度為100呎+10呎/等級。如果你與殭屍的距離超過這條字符串的長度,那麼字符串就會斷掉,儘管這個殭屍不會移動超出這個範圍,除非是被強迫,或是你命令它這麼做。如果這條連接殭屍的字符串斷了,那此法術立即結束。這條簡短的字符串可以穿透物理上的阻礙,但會被魔法立場阻礙,而且它也可以像一個有實體的物品一樣被傷害。

當此法術結束時,該殭屍立即恢復成正常的屍體。如果你在一具新屍體上施展血肉傀儡血肉傀儡群(flesh puppet horde),則此法術自動結束。

原文
劇透 -   :
You animate one corpse that has been dead no more than 48 hours. It rises as a zombie (Pathfinder RPG Bestiary 288) that is magically tethered to you and obeys your commands. As noted in animate dead, you can’t control more than 4 HD per caster level worth of undead in total, nor can a single casting create more than 2 HD per caster level.

This spell disguises the zombie’s appearance and allows you to control it. The zombie’s outward appearance, movement, and voice appear the same as if it were still alive. The zombie’s normal staggered condition doesn’t apply (though it can still be staggered by other means). Successfully detecting the flesh puppet as azombie without magic requires an opposed Perception check against your Disguise check, and you add your caster level as a bonus on this Disguise check.

An ephemeral string connects you to the zombie. Through this string, you have a mental link to the zombie and can command it as a swift action. The zombie uses its own actions to complete your commands. The zombie can speak up to 25 words in 1 round, but you must mentally impart what you intend it to say as a swift action. It is incapable of articulating speech on its own. The zombie can be ordered to perform very simple tasks it knew in life but can’t make attacks, cast spells, or perform complex or difficult tasks requiring constant concentration.

The string connecting you and the zombie is nearly invisible. A DC 30 Perception check is required to detect it. It has hardness 0 and 1 hp. The length of string you can create is 100 feet + 10 feet per caster level you have. The string snaps if you and the zombie move farther apart than this length, though the zombie won’t move out of range unless forced to do so or unless you command it to do so. If the string to the zombie is severed, the spell immediately ends. The ephemeral string can pass through physical barriers, but not barriers of magical force, and it can be damaged as though it were a physical object.

When this spell ends, the zombie immediately reverts back to a normal corpse. The spell ends automatically if you cast flesh puppet or flesh puppet horde on a new corpse
string 是絲線的意思。。。。

已修正

离线 longman123

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Re: 【第四章】法术详述(Spells)
« 回帖 #85 于: 2021-03-13, 周六 02:10:12 »
枭首(Decapitate)
是审判者5环