RANSARAN Male Human (Tian-La) Oracle 4
NG Medium humanoid (human)
Init +3; Senses Perception +3,
DEFENSE AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield, )
hp 25 (4d8)+4
Fort +2, Ref +2, Will +4
OFFENSE Speed 20 ft.
Melee darkwood shield (shield spikes) -6 (1d6)
Touch of Flame (Su) +2 (1d6+2 fire) vs touch
Spell-Like Abilities: dancing lights ( 3/day)
Known Oracle Spells (CL 4th, concentration +10):
2nd (5/day) - cure moderate wounds (DC 18) , resist energy (DC 18),Burst of Radiance (DC19),
1st (8/day) - liberating command (DC 17) , protection from evil (DC 17) , shield of faith (DC 17) , Murderous Command (DC 17) , burning hands (DC 18) , cure light wounds (DC 17)
0th (at will) - create water , detect magic , detect poison , guidance (DC 16) , mending (DC 16) , read magic (DC ) , resistance (DC 16) , spark (DC 17) , stabilize (DC 16)
STATISTICS Str 9, Dex 12, Con 12, Int 14, Wis 10, Cha 23
Base Atk +3; CMB -1; CMD 14
Feats Craft Wondrous Item, Spell Focus (Evocation), Varisian Tattoo
Skills Acrobatics +1, Appraise +2, Artistry +2, Bluff +6, Climb +3, Craft (Untrained) +2, Diplomacy +13, Disguise +7, Escape Artist -3, Fly -3, Heal +4, Intimidate +13, Knowledge (Geography) +3, Knowledge (History) +6, Knowledge (Planes) +6, Knowledge (Religion) +6, Perception +3, Perform (Untrained) +6, Ride -3, Sense Motive +7, Spellcraft +9, Stealth -3, Swim -4, Use Magic Device +7,
Traits magical lineage (fireball), reactionary
Languages Common, Hon-La, Sylvan, Tien, Varisian
SQ blackened, bonus feat, bonus oracle spell (3x), burning magic, flame mysteries, orisons, ragario, skilled, touch of flame
Combat Gear darkwood shield (shield spikes); cold-weather outfit; agile breastplate; snowshoes; scroll (remove fear) (x2); oracle's kit;
money: 2,272 gp
SPECIAL ABILITIES 劇透 - :
Blackened Your hands and forearms are shriveled and blackened, as if you had plunged your arms into a blazing fire, and your thin, papery skin is sensitive to the touch.
Bonus Feat Humans select one extra feat at 1st level.
Bonus Oracle Spell (4x) Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast.
Burning Magic (Su) Whenever a creature fails a saving throw and takes fire damage from one of your spells, it catches on fire. This fire deals 1 point of fire damage per spell level at the beginning of the burning creature's turn. The fire lasts for 1d4 rounds, but it can be extinguished.
Flame Mysteries You draw upon the divine mystery of Flame to grant your spells and powers.
Magical Lineage (Fireball) One of your parents was a gifted spellcaster who not only used metamagic often, but developed many magical items and perhaps even a new spell or two--and you have inherited a fragment of this greatness. When you apply metamagic feats to Firebelly, treat its actual level as 1 lower for determining the spell's final adjusted level.
No Racial Subtype You have chosen no racial subtype.
Oracle Spell Level 0 (3x)
Oracle Spell Level 1
Orisons You can prepare a number of orisons, or 0-level spells. These spells are cast like any other spells, but they are not expended when used and may be used again.
Ragario You cast spells from the evocation school at +1 caster level. Additionally, you gain dancing lights as a spell-like ability usable 3/day.
Reactionary You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks.
Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Touch of Flame (Su) As a standard action, you can perform a melee touch attack that deals 1d6+2 points of fire damage. You can use this ability a number of times per day equal to 3 + your Charisma modifier.