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离线 boss old

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自翻资源
« 于: 2018-05-15, 周二 14:37:11 »
背景

饥渴的演员
类型:战役
出自:《符文领主的崛起》

  传闻在砂点镇有一座能与像是科沃萨和伟迹城那样大城市相匹敌的剧院,你决定去那里试试运气。在你向塞达克•德洛库斯寄出信件请求试镜无果后,你决定自作主张的去沙点镇亲自见他本人。你相信你坚韧的意志与无以伦比的魅力将会使你得偿所愿。你获得+1加值在你的任一表演检定上,选择一个惑控学派/惑控系/附魔系(都是同一个东西)法术,该的法术豁免DC+1.
剧透 -   :
EAGER PERFORMER
Category Campaign
Requirement(s) Rise of the Runelords
Hearing that Sandpoint had a theater rivaling those found in large cities like Magnimar and Korvosa, you decided to try your luck getting stage time there. After sending a letter to Cyrdak Drokkus requesting an audition and not hearing back, you’ve taken it upon yourself to travel to Sandpoint and meet him in person, trusting your force of will and charming inf luence will get you what you want. You gain a +1 trait bonus on checks for any one Perform skill. Additionally, choose any one spell of the enchantment school; its save DC increases by +1.

无辜
类型:种族
出自:《天使之血》
需求:神裔(阿斯莫)

  你总是摆出一副无辜的样子,人们无法相信你这样的一个纯洁的人会去欺骗与伤害他人。当你进行一次唬骗检定去说谎时,你的目标总是愿意相信你.你获得标准的+5的加值在唬骗检定上,这个加值在你的谎言属于谎言可信,或是谎言不太可靠时生效。(相当于把谎言可信与不大可靠都替换成目标愿意相信你)
剧透 -   :
Innocent
Source Blood of Angels pg. 30 (Amazon)
Category Race
Requirement(s) Aasimar
No one can believe someone as pure as you could be deceptive in any way. You have an air of innocence about you, and people have a hard time believing you could ever do anyone harm. When you make a Bluff check to tell a lie, your target always wants to believe you, granting you the standard +5 bonus on your Bluff check. This bonus only applies if the lie you tell is either believable or unlikely.

忽悠的力量
类型:装备
出自:《冒险家的武具库》

  人们相信你的忽悠更胜于他们的双眼.你可以进行一次唬骗检定来使你的目标相信,你所拥有的一件物品实际上是完全不同的另一件物品。若物品的尺寸,外形,色泽(比如一把飞刀和一根木棍)相同,则DC为20。若以上三点有任意一点不同,则每一点不同都会使得DC增加5,如果相异之处过于夸张则DC增长更多。如果该物体在目标的视野里持续存在了一分钟,你需要再进行一次相同DC的唬骗检定,不然他们可能会认识到自己被忽悠了。
剧透 -   :
Power of Suggestion
Source Adventurer's Armory pg. 30 (Amazon)
Category Equipment
People trust your words over their own eyes. You may make a Bluff check to make observers believe that an object in your possession is actually a different object entirely. The DC for the check is 20 for items of a similar size, shape, and color (such as a glaive and a quarterstaff). Items of a different shape, size, or color raise the DC by 5 for each dissimilar aspect, or more if the dissimilarity is extreme. This deception lasts 1 minute; if the item is still in view, the observers may recognize their error unless you make another bluff check.

骗徒(Charlatan)
类型:魔法
出自:《格拉里昂的侏儒》

  你于幻术上的天赋不仅限于制造幻觉,你可以引导法术的力量创造一些帮助你愚弄他人的简单幻觉。以一个迅捷动作,你可以消耗一个已经准备好的法术或法术位,在你的下一次唬骗检定中获得加值,这一检定必须发生在下一轮之前,你获得的加值等同于你消耗的法术等级。你一天可以使用这一能力3次,只有非守序阵营的可以选择这一背景[/i]
剧透 -   :
Charlatan
Source Gnomes of Golarion pg. 14
Category Basic (Magic)
Requirement(s) Gnome
Your talent for illusion goes beyond a mere knack for figments and phantasms. You can actually channel spell energy into simple illusions that augment your attempts at deception. As a swift action, you may expend one prepared spell or spell slot to gain a bonus on the next Bluff check you make, provided the check takes place before the beginning of your next turn. The bonus on this check is equal to the level of the spell consumed. You may use this ability 3 times per day. Only gnomes of nonlawful alignment may take this trait.


痴迷幻景(Charlatan)
类型:种族(需求:侏儒)
出自:《阴招战术工具箱》

  在认识到幻术在恶作剧上的巨大潜力之后(特别是虚假幻觉),你醉心于研究它的力量与如何更好的释放它。当你释放虚假幻觉子学派的幻术法术时,你获得+1施法者等级背景加值[/i]
剧透 -   :
Illusion Obsession
Source Dirty Tactics Toolbox pg. 22
Category Race
Requirement(s) Gnome
After realizing the great potential of illusions—particularly figments—for use in pranks, you became obsessed with studying their properties and better methods to cast them. You gain a +1 trait bonus to your caster level when casting illusions in the figment subschool.

Iadaran幻术师(Iadaran Illusionist)
类型:地区(需求:Kyonin)
出自:《格拉里昂的侏儒》

  你在Iadaran久居的经历让你对幻术了如指掌。你获得+1背景加值在释放幻术系法术的施法者检定上,并且获得+1背景加值在通过意志检定以不相信幻术效果上[/i]
剧透 -   :
Iadaran Illusionist
Source Inner Sea Primer pg. 10, Elves of Golarion pg. 15
Category Region
Requirement(s) Kyonin
You have lived in Iadara for so long that you are very familiar with illusions. You gain a +1 trait bonus on caster level checks with illusion spells and a +1 trait bonus on Will saves to disbelieve illusions..

离线 boss old

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Re: 自翻资源
« 回帖 #1 于: 2018-05-15, 周二 22:49:46 »
物品与装备

咒文精华(Dweomer's Essence)
位置:无;价格:500 gp
施法者等级:9级;重量:-磅
灵光:中等防护系灵光
  这一撮通过蒸馏稀少魔法药剂提取的精细白色粉末,在作为释放法术时的材料时可以为所释放的法术在克服法术抗力的施法者检定上上提供+5的加值
制造要求:制造奇物,法术穿透专长(Penetration)
制造成本:250gp
剧透 -   :
Dweomer's Essence
Source Pathfinder Society Field Guide pg. 52 (Amazon)
Aura moderate abjuration; CL 9th
Slot none; Price 500 gp; Weight —
Description
Derived from the patient distillation of rare magical reagents, a pinch of this fine white powder can be added to the casting of any spell as an additional material component to give the spellcaster a +5 bonus on caster level checks made to overcome spell resistance.
Construction
Requirements Craft Wondrous Item, Spell Penetration; Cost 250 gp

离线 boss old

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Re: 自翻资源
« 回帖 #2 于: 2019-03-23, 周六 20:50:13 »
专长

末日法术(超魔)
类型:超魔专长
出自:《位面冒险》(Planar Adventures pg. 22)

  你的法术获得了来自天启驭者的毁灭性恐怖之力,短暂的将现实变化为一片变幻莫测的废土
效果:你能够调整一个影响效果为区域,持续时间为立刻的法术,当你释放此法术,你法术效果影响的区域立刻化为一片饱受蹂躏的废土。在此区域的所有表面视为困难地形,并且在此区域进行的任何攀爬,飞行,游泳检定受到等同于法术初始环级的减值,困难地形与技能罚值效果持续等同于法术初始环级轮,一个末日法术获得【邪恶】描述符
  一个末日法术使用高于原本法术环级1环的法术位。具有【善良】描述符的法术无法成为末日法术调整的目标

剧透 -   :
Apocalyptic Spell (Metamagic)
Source Planar Adventures pg. 22
Your spell becomes infused with the devastating horror personified by the Horsemen of the Apocalypse, temporarily transforming reality into a treacherous ruin.

Benefit: You can alter a spell with an area of effect and a duration of instantaneous to become an apocalyptic spell. When you cast the spell, the area affected by the spell’s instantaneous effect becomes ruined and devastated in appearance. All surfaces in the area are treated as difficult terrain, and Climb, Fly, and Swim checks attempted in the area take a penalty equal to the spell’s original spell level. The difficult terrain and skill penalties last for a number of rounds equal to the spell’s original spell level. An apocalyptic spell gains the evil descriptor.

An apocalyptic spell uses a spell slot 1 level higher than the spell’s normal spell level. Spells with the good descriptor can’t be apocalyptic spells.

樱花法术(开花法术)(超魔)
类型:超魔专长
出自:《荒野缘起》(Wilderness Origins pg. 10)

  你的法术获得了一一种力量,能够利用衰老来削弱法术目标的肉体,或是让他们重返年轻的愚昧无知的
效果:当你的法术效果对一个活着的生物造成伤害,那个生物受到两点力量,敏捷与体质伤害,或是受到两点智力,感知,魅力伤害(由你选择)。如果你的这一法术通常不允许豁免,目标可以尝试通过一个强韧检定来避免负面效果。没有年龄或是不朽的生物免疫这一效果。这是一个魔法年龄效果,但不会改变目标生物的真正年龄——该法术仅是模拟肉体的衰老效果,或是回溯其精神年龄让其变得更为幼稚。樱花法术使用高于原本法术环级3级的法术位。不造成伤害的法术无法获得本专长的益处。
剧透 -   :
Cherry Blossom Spell (Metamagic)
Source Wilderness Origins pg. 10
You can infuse your spells with the ability to cripple your targets with old age or regress them to the folly of youth.

Benefit: When a living creature takes damage from the affected spell, that creature also takes 2 points of damage to Strength, Dexterity, and Constitution or 2 points of damage to Intelligence, Wisdom, and Charisma (your choice). If the spell does not normally allow a save, the target can attempt a Fortitude save to negate the effect. Ageless or immortal creatures are immune to this effect. This is a magical aging effect, but it does not alter the creature’s true age—it merely simulates the effects of old age on the flesh or the reversion to a more infantile mental age. A cherry blossom spell uses up a slot 3 levels higher than the spell’s actual level. Spells that don’t deal damage don’t benefit from this feat.

天然诡诈(Effortless Trickery)
类型:通用
出自:《格拉里昂的侏儒》(Wilderness Origins pg. 10)

  你对于幻术的天赋让你能够毫不费力的维持幻术
效果:你可以以一个迅捷动作维持一个幻术学派的法术。这一效果对其他学派的法术和那些持续时间与专注无关的法术不生效。若你希望的话,你可以用移动或标准动作正常维持另外一个需要专注的法术
正常:维持法术专注是一个不会引发借机攻击的标准动作
剧透 -   :
Effortless Trickery
Source Gnomes of Golarion pg. 26
Your natural knack for illusion allows you to maintain at least one illusion spell with little effort.

Prerequisites: Gnome.

Benefit: You can maintain concentration on one spell of the illusion school as a swift action. This has no effect on spells of other schools or on illusion spells with durations that don’t depend on your active concentration. While you may only maintain one spell as a swift action, you may take your move and standard actions to maintain other spells normally, if you wish.

Normal: Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity.

离线 boss old

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Re: 自翻资源
« 回帖 #3 于: 2020-04-08, 周三 01:36:16 »
卡迪亚:面纱法师(Qadira: Mage of the Veil)
来源 Inner Sea Primer pg. 29
凯瑟尔市是卡迪伦传统中众多奥术学院的所在地。魔法在这片土地上拥有悠久的历史。它的许多学派相互竞争,以找到了解权力秘密的最佳途径。

其中之一是面纱法术学派。比起控制元素或改变环境,面纱法师们专注于更为微妙的魔法-融合周遭中以观察,观察和收集秘密,或为独处而自视线中淡去。这所学院的大多数毕业生都以间谍,侦察员或渗透者的身份为其主服务

专精学派:幻术。

要求:面纱法师必须选择易容术(disguise self)作为他1级时已知法术之一

职业技能:面纱法师获得唬骗,易容和隐匿作为本职技能。

取代能力:以下能力替代幻术学派的失明射线跟隐形力场能力。

融入人群(Sp):1级时,以一个标准动作,你可以使自己显得普通,平凡而毫不引人注目,从而融入周遭。30英尺内的所有生物都将你的存在视为稀疏平常,因而对你视而不见。该区域以外的生物可能会注意到您似乎格格不入,但是一旦它们接近30英尺之内,便会受到魔法的影响,并且不再认为有问题。如果您以任何方式与受影响的生物互动,它能够进行一次意志豁免(DC10 + 1/2法师职业等级+智力修正值),从而免除幻象影响进而发现你的存在。该能力最多持续1min/每法师职业等级,或幻象失效。使用的分钟数不必连续,但必须以1分钟为单位使用。这是一个【影响心灵】的【魅影幻觉】效果。

这一能力不会使你隐身( invisible ),对手也不会陷入措手不及状态。它不允许您伪装成特定的个人,类型的人或其他种族的成员,因此您不能与一群穿制服的警卫融合在一起,也不能作为家庭成员的一员出现,而一个人类也不能融入一群侏儒之中。你可以融入由不同种类的人组成的群体之中,例如在王座前的一群朝臣,你也可以在使用该能力前通过法术或其他非法术的方式伪装自己,表现出特定类型、种族的特质,例如身穿制服的守卫或一个侏儒,进而融入其中

面纱大师(Sp):在8级时,你可以创建一个幻术效果,从而掩盖你与你30尺内的同伴容貌,最多持续1轮/法师职业能级,该能力在其他效果上如同法术隐匿之纱(veil)。使用该能力时,这些轮数无需连续
剧透 -   :
Qadira: Mage of the Veil
Source Inner Sea Primer pg. 29
The city of Katheer is home to a great number of arcane colleges in the Qadiran tradition. Magic has a proud history in this land; its many schools compete with one another to find the best route to understanding the secrets of power.

Among these is the focused school of veil magic. Rather than controlling the elements or transforming the environment, mages of the veil focus on much more subtle magic—blending into their surroundings to watch, observe, and gather secrets, or fading from view completely for the sake of solitude. Most graduates of this college enter the service of the satrap as spies, scouts, or infiltrators.

Associated School: Illusion.

Requirements: A mage of the veil must select disguise self as one of his spells known at 1st level.

Class Skills: A mage of the veil gains Bluff, Disguise, and Stealth as class skills.

Replacement Powers: The following school powers replace the blinding ray and invisibility field powers of the illusion school.

Face in the Crowd (Sp): At 1st level as a standard action, you can cause yourself to appear so normal, mundane, and unexceptional that you blend in to your surroundings. All creatures within 30 feet treat you as if you belonged there, effectively ignoring you. Creatures outside of this area may notice that you appear out of place, but as soon as they approach within 30 feet they are affected by the magic and no longer think something is amiss. If you interact with an affected creature in any way, it gains a Will save (DC 10 + 1/2 your wizard level + your Intelligence modifier) to disbelieve the illusion and notice you. The effect lasts for a number of minutes equal to your wizard level, or until the illusion is dispelled. The minutes do not need to be consecutive, but must be used in 1-minute increments. This is a mind-affecting phantasm effect.

This ability does not turn you invisible and opponents are not considered flat-footed. It does not allow you to disguise yourself as a specific individual, type of person, or member of another race, so you cannot blend into a group of uniformed guards or appear as a member of an individual’s family, and a human cannot blend into a group of gnolls. You can blend in with any group made up of different types of people, such as a crowd of courtiers in a king’s throne room, and you can disguise yourself (either through magic or more mundane means) to appear as a specific type of person or another race (such as a uniformed guard or a gnoll) before using this ability.

Master of the Veil (Sp): At 8th level, you can create an illusion that hides the appearance of yourself and any number of allies within 30 feet for 1 round per wizard level. This ability otherwise functions like the spell veil. The rounds do not need to be consecutive.

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Re: 自翻资源
« 回帖 #4 于: 2020-04-08, 周三 12:53:07 »
拟声
来源:Heroes from the Fringe pg. 16
  具有这一种族特性的侏儒专注于模仿声音与嗓音。在通过唬骗检定对抗听者的察言观色检定时,侏儒获得+4种族加值在模仿一个他至少听过10分钟的对象的声音的唬骗检定上(包括口音与语调)。若听者对某一特定的声音不熟悉,他收到-4的罚值在察言观色检定上。
  该特性取代武器熟悉
剧透 -   :
Sound Mimicry
Source Heroes from the Fringe pg. 16
Gnomes with this racial trait are skilled at imitating sounds and voices. Doing so requires a Bluff check opposed by the listener’s Sense Motive check, and the gnome gains a +4 racial bonus on Bluff checks to mimic sounds (including accents and speech patterns) she has listened to for at least 10 minutes. Listeners unfamiliar with a particular sound take a –4 penalty on the Sense Motive check.

This replaces weapon familiarity.

城市学徒
源自:Heroes of the Streets pg. 8
  城市中的侏儒向外来者学习一切并在不同的区域之间建立联系。他们获得+2的种族加值在知识(本地)检定上,并且能够使用知识(本地)替代交涉来搜集信息
  该能力替代工作狂

剧透 -   :
Student of the City
Source Heroes of the Streets pg. 8
Gnomes of the city learn all they can from newcomers and tend to make contacts in all quarters. They gain a +2 racial bonus on Knowledge (local) checks, and can use that skill to gather information in place of Diplomacy. This racial trait replaces obsessive.