本站点内容仅供爱好者学习研究参考,不得作为商业用途果园IP网址: 45.79.87.129 IRC: 47.104.23.230 (GB-6667/6668/6669)查看你的订阅:点击这里 查看最新帖子:点击这里最新开团寻团:招聘广场 最新跑团工具:使用指南需要注意事项:果园风纪 便捷路标指示:果园导航
主要的问题还是太长导致换行了吧。建议将其他一行的也变为两行试试?合剂混溶效果表 d% 12-34-7 8-1213-2526-3334-4041-5051-6061-6970-7576-8586-9293-99100 | |||||||||||||||||||||||||||||效果合剂混溶成了致命的猛毒,服用者每轮受到1d6点体质伤害,持续1d3+1轮合剂混溶后在体内产生了….爆炸性的效果,服用者受到5d12点火焰伤害。服用者获得永久性的目盲或者耳聋效果(随机决定),要使其恢复则需要移除目盲/移除耳聋法术或类似效果。混溶后的合剂使服用者的血液更为稀薄,因此任何创口都会导致快速失血,在接下来的24小时内,使用者在受到任意穿刺或者挥砍伤害的同时都会受到1点流血伤害,该流血伤害能和包括自己在内的任意流血效果叠加混溶后的合剂会为服用者带来强烈不适,使其反胃2d6轮。混溶后的合剂侵蚀着服用者的健康,使其恶心3d4轮混溶后的合剂会扰乱服用者的心智,使其在接下来的24小时每场战斗的第一轮内陷入困惑状态混溶后的合剂蚕食着服用者的精力,使后者陷入疲乏状态,直到其休息2d12分钟为止。混溶后的合剂增强了服用者的感官,使其获得昏暗视觉,同时在察觉检定上获得+2炼金加值。若使用者已经具有昏暗视觉,则其在察觉检定上获得的加值增加到+4。该效果持续1d6分钟混溶后的合剂给服用者带来了爆发性的活力,并使后者在1d3+1轮内获得加速术的好处。这是一个非魔法效果,无法被反制。服用者通过天生武器或金属人造武器造成的任意近战攻击获得额外1d4点闪电伤害,且其施放的任意闪电法术都会造成每伤害骰1点的额外伤害。这是一个魔法效果,持续3d6轮。混溶后的合剂使服用者皮肤变得坚实无比,后者在其天生护甲上获得1d3点增强加值,持续3d10分钟混溶后的合剂加速了服用者的自然愈合速度,后者获得每轮1d4点快速医疗(每轮骰一次),持续2d6轮混溶后的合剂使服用者精神爽利,斗志昂扬,在接下来的10d6分钟内,服用者获得强大希望(good hope)法术的好处。这是一个非魔法效果,无法被反制混溶后的合剂解放了服用者肉体和心灵的全部潜能,并将后者转化成其种族和职业内的完美翘楚。服用者选择两项属性并在其之上各获得+4增强加值,该效果持续24小时。剧透 - 原文: CONCOCTION MISCIBILITY TABLEd% Effect1 The concoctions combine to form a deadly poison. You take 1d6 points of Constitution damage per round for 1d3+1 rounds.2–3 The concoctions react explosively… inside you. You take 5d12 points of fire damage.4–7 You are rendered permanently blind or deaf (determined randomly). A remove blindness deafness spell or similar effect is required to restore your lost sense.8–12 The concoctions thin your blood so that any injury causes rapid bleeding. Whenever you take piercing or slashing damage during the next 24 hours, you also take 1 point of bleed damage. This bleed damage stacks with itself and with other bleed effects.13–25 The concoctions render you violently ill. You become nauseated for 2d6 rounds26–33 The concoctions unsettle your health. You become sickened for 3d4 minutes.34–40 The concoctions meddle with your mind. You are confused during the first round of each combat during the next 24 hours.41–50 The concoctions sap your energy. You are fatigued until you rest for 2d12 minutes.51–60 The concoctions sharpen your senses. You gain low-light vision and a +2 alchemical bonus on Perception checks; if you already have low-light vision, increase the bonus on Perception checks to +4. This effect lasts for 1d6 minutes.61–69 The concoctions grant you a sudden burst of energy. You gain the benefits of the haste spell for 1d3+1 rounds. This effect is nonmagical and cannot be dispelled.70–75 Any melee attacks you make with natural weapons or metal manufactured weapons deal an extra 1d4 points of electricity damage. Any electricity spell you cast deals 1 extra point of damage per die rolled. This effect is magical and lasts for 3d6 rounds.76–85 The concoctions toughen your skin, granting you a +1d3 enhancement bonus to your natural armor for 3d10 minutes.86–92 The concoctions accelerate your natural healing process. You gain fast healing 1d4 (roll each round) for 2d6 rounds.93–99 The concoctions fill you with euphoric morale. For the next 10d6 minutes, you gain the benefits of the good hope spell. This effect is nonmagical and cannot be dispelled.100 The concoctions unleash the full potential of your body and mind, transforming you into a paragon of your race and class. Choose two ability scores. You gain a +4 enhancement bonus to each of those ability scores for 24 hours.