作者 主题: 【R&G】新特质,p169  (阅读 8142 次)

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【R&G】新特质,p169
« 于: 2019-09-12, 周四 14:13:05 »
特质QUALITIES



负面特质NEGATIVE QUALITIES


引用
枯萎(6个月,+5业力;12个月,+10业力;24个月,+15业力)
BLIGHTED (6 MONTHS, +5 KARMA; 12 MONTHS, +10 KARMA; 24 MONTHS, +15 KARMA)


该特质有多个等级,分别代表辐射对角色系统污染伤害的不同长期影响,以及它对狂奔者日常生活的巨大影响。这种特质可以在角色的塑造上体现出来,它代表了一种生活,一种生长在城市蔓城区中非常糟糕的地方的生活,或者也可以通过长时间在这些地方消磨时间来获得。
劇透 -   :
This quality has multiple levels to represent the different long-term effects of radiation and pollution damage to the character’s system and how drastically it affects everyday life for the runner. The quality can be taken at character generation to represent a life growing up in really bad parts of the sprawl, or it can be gained by dossing down in those spots for an extended period.

确切的效果没有规定,只会对角色的掷骰产生效果。惩罚可以由器官停止工作、肌肉痉挛、癌细胞生长等引起。未经GM批准,该特质不能用于不面对其设计环境的战役中。
劇透 -   :
The exact effects are not specified, only the effects it will have on rolls for the character. The penalties can be caused by organ shutdown, muscle spasms, cancerous growths, etc. This quality cannot be taken in campaigns that do not face the environments it is designed for without gamemaster approval

在每次游戏阶段开始前做一个极限(3)检定。成功并意味着没有复杂的游戏环节。失败则意味着他们在充满过量化学物质或辐射物质的恶劣环境中艰难成长,他们感到了痛苦。(需要说明的是,你不能把极限花在极限骰上。)
劇透 -   :
Make an Edge (3) Test at the beginning of each game session. Success means no complications for that game session. Failure means they feel the pain of their rough upbringing in a harsh environment full of excess chemical or radioactivity exposure. (To be clear, you cannot spend Edge on an Edge roll.)

6个月:角色所有肉体动作将面临-1罚值。
12个月:角色所有动作将面临-1罚值。
24个月:角色所肉体有动作将面临-2罚值,并且所有其他动作-1罚值。
劇透 -   :
6 months: Characters face a –1 penalty on all Physical actions.
12 months: Characters face a –1 penalty on all Actions.
24 months: Characters face a –2 penalty on all Physical actions and a –1 penalty on all other actions.

引用
地球人(+3业力)
EARTHER(+3 KARMA)


有些人就是不想去探索星辰大海。太空飞行训练通常会淘汰这些人,但大多数狂奔者从未参加过官方的太空飞行计划。具有该特质的角色在其他重力环境下显得尤为无能。处于非地球标准重力环境是,他们将遭受-2骰池罚值在所有肉体动作上。 未经GM批准,该特质不能用于不面对其设计环境的战役中。
劇透 -   :
Some people are just not meant to explore the stars. Space flight training usually weeds these people out, but most runners never go through an official space flight program. Characters who take this quality are especially inept in alternate gravities. They suffer a –2 dice pool penalty on all Physical actions taken in a gravity other than Earth norm. This quality cannot be taken in campaigns that do not face the environments it is designed for without gamemaster approval.

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Re: 【R&G】新特质,p169
« 回帖 #1 于: 2019-09-12, 周四 14:13:58 »
正面特质POSITIVE QUALITIES


引用
辐射海绵(-5业力)
RADIATION SPONGE (–5 KARMA)


具有该特质的角色其细胞某些特性使他们更能抵抗辐射的有害影响,但这也使他们能更长时间地携带该辐射。面对“辐射环境”的“环境疲劳”时角色总能处于较低一阶层,因此永远不会面临“致命”环境。如果角色在“致命”环境中度过一段时间后,他所携带的辐射时间将延长一倍;使用“致命”环境时间并且并且将其视为“极度”环境的“疲劳”。
劇透 -   :
Something about the cells of characters with this quality makes them more resistant to radiation’s harmful effects, but it also makes them hold onto that radiation for longer. The character always faces one less step for Fatigue from Environments in Radiation environments, and therefore never faces a Deadly environment. If a character spends time in a Deadly environment, treat it as an Extreme environment for Fatigue purposes; use the Deadly environment times and double the length of time for carrying Radiation with them.

例如,辉光男孩拥有辐射海绵特质,为了证明这一点,他在雷德蒙德的辉光城中心进行了两分钟的短途旅行。他从辉光城出来时有点疲惫,但很兴奋地告诉他的朋友们关于这次旅行的一切。当他的朋友开始纷纷摔倒在地时,辉光男孩试图上前帮助他们,但他的帮助似乎只会让情况变得更糟糕。辉光男孩在离开(辉光城)后的4分钟内会一直携带一个“致命”环境,有充足的时间来杀死他那些不太喜欢辐射的朋友。他还将携带重度环境48小时,轻度环境48小时。他最好离别人远一点。
劇透 -   :
For example, Glowboy is a Radiation Sponge who makes a two-minute jaunt into the heart of Glow City in Redmond to prove a point. He comes out a little tired but excited to tell his pals all about the trip. When his pals start falling over, Glowboy tries to help them but they only seem to get worse. Glowboy is carrying a Deadly environment around with him for 4 minutes after he leaves, plenty of time to kill his less-radiation-friendly pals. He will also be carrying around a Harsh environment for 48 hours and a Mild environment for 48 more. Best he keeps away from other people for awhile.

引用
抗辐射(-3业力)
RAD-TOLERANT (–3 KARMA)


有时候角色就是能与众不同。能够站在塞尔马克爆炸的边缘,一连几天呆呆地盯着虚无,甚至住在那里都没啥不良影响,甚至可以因祸得福。具有该特质的角色在获得“枯萎”特质之前的时间加倍。在辐射环境中,角色面对“辐射环境”的“环境疲劳”总能处于较低一阶层,就像“辐射海绵”一样。
劇透 -   :
Sometimes characters are just different. Being able to stand on the outskirts of the Cermak Blast and just stare into the nothing for days on end, or even living there with no ill effects can be a blessing in disguise. Characters with this quality double the time before they gain the Blighted quality. Characters also always face one less step for Fatigue from Environments in Radiation environments, just like the Radiation Sponge.

该特质与“辐射海绵”特质不兼容。
劇透 -   :
This Quality is incompatible with the Radiation Sponge Quality.

引用
太空人(-3业力)
SPACER (–3 KARMA)


有些人只会在其他重力环境中感到舒适。他们的每一个动作都带有某种外在的优雅和风格。处于地球标准重力之外的重力时,这些角色在所有肉体动作上获得+1骰池加值。
劇透 -   :
Some people are just naturally comfortable in alternative-gravity environments. They perform every action with a certain additional grace and style. These characters gain a +1 dice pool bonus to all Physical actions taken in a gravity other than Earth norm.