调查员天赋下列的天赋有助于追逐使毒艺术的调查员们。叛道毒物(Anathema,Ex):当调查员创造或准备一件毒药时,这也包含起源自种族或职业能力的毒药,他可以花费1点灵感点来创造一件叛道毒物。叛道毒物也是毒药,但它可以影响通常会免疫毒药的生物,他们利用其本质上的弱点而非生物性。当创造一件叛道毒物后,从游侠宿敌表中选择一个生物类别(或子类,如果适用的话);该叛道毒物将只作用于对抗被拣选的生物类别。调查员也要选择一样下列的特殊能力,叛道毒物将影响该样能力:伤害减免(除了DR/─)、能量抗力(由调查员选择一种能量类别)、快速痊癒、移动速度或法术抗力。
传递毒物的方法(接触、摄入、吸入或伤口)以及叛道毒物的豁免DC与用来制作叛道毒物的毒药相同。如果目标对抗叛道毒物的豁免失败(即便该敌人正常来说免疫那需要特定豁免的效果,例如不死生物会免疫需要进行强韧豁免的效果),所选择能力的数值会降低5(最小为0),持续1轮/调查员等级。
高等叛道毒物(Greater Anathema,Ex):调查员的叛道毒物,对能力的削减增加至10,并且他可以将DR/─以及再生加入他可以靠叛道毒物降低的能力列表中。此外,当调查员创造一件叛道毒物时,他可以指定一个特定种类的生物(像是吸血鬼),而不是一个生物类别。当使用叛道毒物对抗该特定敌人时,叛道毒物的豁免DC会较原材料毒药高2。
调查员必须拥有叛道毒物调查员天赋后才能选择此天赋。残存毒液(Lingering Venom,Ex):调查员个人应用到武器与陷阱,或以其他方式施加于敌人上的毒药,需要额外一次成功的豁免检定来治癒。
调查员必须要至少5级才能选择此专长。原文
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Anathema (Ex): When an investigator creates or prepares a poison, including poisons derived from racial or class abilities, he can spend one use of inspiration to create an anathema instead. Anathemas count as poisons, but they can affect creatures that are normally immune to poison, as they exploit vulnerabilities in their very nature rather than their biology. When an anathema is created, select a creature type (and subtype, if applicable) from the ranger favored enemy list; the anathema functions only against this chosen type. The investigator also chooses one of the following special abilities for the anathema to affect: damage reduction (except DR/—), energy resistance (one type chosen by the investigator), fast healing, movement speed, or spell resistance.
The method of delivery (contact, ingested, inhaled, or injury) and the DC of the anathema’s save are identical to those of the poison used to make the anathema. If the target fails its save against the anathema (even if the enemy is normally immune to effects that require a specific save, such as undead’s immunity to effects that require a Fortitude save), the value of the chosen ability is lowered by 5 (minimum 0) for 1 round per investigator level.
Greater Anathema (Ex): The ability reduction of the investigator’s anathemas increases to 10, and he adds DR/— and regeneration to the list of abilities he can lower with an anathema. In addition, when an investigator creates an anathema, he can designate a specific kind of creature (such as vampires) in addition to the creature type. When used against this specific foe, the DC of the save against the anathema is 2 higher than the component poison. An investigator must have the anathema investigator talent to select this talent.
Lingering Venom (Ex): Poisons that the investigator personally applies to weapons and traps, or otherwise inflicts upon foes, require one additional successful save to cure. An investigator must be at least 5th level to select this talent.