作者 主题: 【HotHC】《皇庭英豪》(Heroes of The High Court)其他规则选项(缓慢施工中)  (阅读 31308 次)

副标题: 未完工部分:技能选项,精神境界,舌战技巧,支持法术,装备,魔法道具,世界名著

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子域

骑士子域
关联领域:荣耀
关联神祇:艾奥梅黛,静瑠
替换神授力量:下列神授力量替换荣耀领域的荣耀触摸(Touch of Glory, Sp)

  激励触摸(Bolstering Touch,Sp):你可以用一个标准动作触摸一个自愿的生物,支援它对抗惊惧状态并且是它保持平静。之后一个小时内首个影响对象的恐惧效果会被压制它的效果的第一个1D4轮。如果你触摸一个正处于持续恐慌效果的生物,此能力会变为压制持续恐慌效果1轮。被对象无视效果的恐惧轮数仍然会被计入这个效果的总轮数。如果恐惧效果被压制的时间超过了它的持续时间,那么这个对象会完全不受这个恐惧效果的影响。此能力的每日可用次数为3+你的感知修正。

替换领域法术:1级-移除恐惧,3级-英雄气概,6级-高等英雄气概。
剧透 -   :
Chivalry Subdomain
Associated Domain: Glory.
Associated Deities: Iomedae, Shizuru.
Replacement Power: The following granted power replaces the touch of glory power of the Glory domain.

Bolstering Touch (Sp): You can touch a willing creature as a standard action, bracing it against frightening situations and allowing it to remain calm. The first fear effect that would affect the subject within the next hour is suppressed for the first 1d4 rounds of its effect. If you touch a creature currently suffering from an ongoing fear effect, this ability instead suppresses the ongoing fear effect for 1 round. The rounds during which the subject ignores the triggering fear effect still count against the effect’s duration. If the fear effect is suppressed for longer than it lasts, the subject isn’t affected by the fear effect at all. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Replacement Domain Spells: 1st—remove fear, 3rd—heroism, 6th—greater heroism.

集权子域
关联领域:秩序
关联神祇:阿斯莫迪斯,迪斯帕特,艾奥梅黛,璃殇,宗库山
替换神授力量:下列神授力量替换秩序领域的律理之杖(Staff of Order, Su)
  
  服从命令(Demand Subjugation,Sp):在8级时,你可以强制一个被击败的生物接受一份有约束力的协议作为投降的条件,如同你使用了次等指使术(lesser geas),除了目标生物的HD必须等于或小于你的牧师等级。在16级时,此能力如同指使术(geas/quest)。此能力每日可用次数为3+你的感知修正。

替换领域法术:2级-严加斥责(castigate,APG),5级-群体严加斥责(mass castigate,APG),9级-神威如狱(overwhelming presence,UM)
剧透 -   :
Sovereignty Subdomain
Associated Domain: Law.
Associated Deities: Asmodeus, Dispater,
Iomedae, Lissala, Zon-Kuthon.
Replacement Power: The following granted power replaces the staff of order power of the
Law domain.
Demand Subjugation (Sp): At 8th level, you can force a defeated creature to accept a binding pact as a condition of its surrender, as if you are using lesser geas, except the creature must have a number of Hit Dice equal to or less than your cleric level. At 16th level, this ability functions as per geas/quest. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Replacement Domain Spells: 2nd—castigateAPG, 5th—mass castigateAPG, 9th—overwhelming presenceUM.
« 上次编辑: 2017-03-18, 周六 12:23:46 由 折剑者绯月 »

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背景特性

官僚宠爱(社会):你获得了索西斯政府的宠爱。每周1次,你可以尝试一个DC20的交涉或威吓检定来获取接近一个独家地址或活动的机会,例如政府建筑或一次贵族舞会。
剧透 -   :
Bureaucrat’s Favored (Social): You have gained favor with the government of Sothis. Once per week, you can attempt a DC 20 Diplomacy or Intimidate check to gain access to an exclusive site or event, such as a government building or an aristocrat’s ball.
骑手羁绊(战斗):你的坐骑会极为敏锐明白你的命令。如果你从职业能力中获得了一匹马作为动物伙伴或坐骑,它会获得额外两个技巧并且不计入通常的动物可知技巧限制。
剧透 -   :
Rider’s Bond (Combat): Your mount keenly understands your commands. If you gain a horse as an animal companion or mount as one of your class abilities, it gains two bonus tricks that don’t count against the normal limit of tricks known by the animal.
地狱同事(社会):你和魔鬼共事的经历令你神经不再紧张。你在抵抗来自异界生物的恐惧效果时获得+2背景加值。
剧透 -   :
Infernal Colleague (Social): Your experience working with devils has given you nerves of steel. You gain a +2 trait bonus on Will saves to resist fear effects created by outsiders.
堕落挑战者(社会):你尤其擅长抵抗成瘾症。你必须连续两次豁免失败才会对一个药物成瘾。
剧透 -   :
Debauchery Defier (Social): You are particularly adept at resisting addiction. You must fail two saving throws in a row to become addicted to a drug.
纽美利亚流质沉溺者(社会):你已经多次尝试过纽美利亚流质。每天1次,在决定使用纽美利亚流质(Pathfinder Campaign Setting: Numeria, Land of Fallen Stars 28)的副作用时,你可以按表格再次投掷,但是你必须接受第二次结果。
剧透 -   :
Numerian Fluid Indulger (Social): You have tasted Numerian fluids many times. Once per day after rolling to determine the side effects of consuming a Numerian fluid
(Pathfinder Campaign Setting: Numeria, Land of Fallen Stars 28),you can roll on the table again, but you must take the second result.
幻象居民(魔法):你在幻术上的经验让你可以更加简单地辨识它们。每当你首次遇到一个幻象,你可以承受-2罚值来尝试一次意志豁免,即使你并没有与幻象进行互动。DM会秘密进行本次豁免。
剧透 -   :
Inhabitant of Illusion (Magic): Your experience with illusions allows you to discern them easily. When you first encounter an illusion, you can attempt a Will saving throw
with a –2 penalty to disbelieve it, even if you don’t suspect the illusion. The GM rolls this saving throw in secret.
暗影训练(战斗):你在黑暗中有着丰富的战斗经验。你因为在昏暗区域战斗而产生的失手率只有10%。
剧透 -   :
Shadow Trained (Combat): You have experience fighting in darkness. Your miss chance while fighting in areas of dim light is only 10%.
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感谢白药君的顺手翻译http://www.goddessfantasy.net/bbs/?topic=89886.msg838497#msg838497
引用
冠位之力(Vested Powers)
冠位之力是天选神通从权能池中消耗权能所展示的力量。冠位之力分为两种类别,专长法术
先决条件所有冠位之力都有最低等级要求。没达到相应武僧等级的天选神通不能选择对应的冠位之力。
启动大部分的冠位之力都需要天选神通消耗权能。冠位之力对应的权能消耗已经在下表列出。使用消耗0点权能的冠位之力时不需要天选神通的权能池里有任何权能点。如果某项冠位之力要求DC检定,其DC=10+1/2天选神通武僧等级+自身魅力修正。
专长这类冠位之力其效果和对应同名专长完全一致。天选神通在选择这些冠位之力时不需要满足对应专长的先决条件。例如,即使不满足跳跃攻击专长的先决条件,天选神通依然可以选择跳跃攻击作为自己的冠位之力。启动这类的冠位之力是一个在天选神通行动轮内的自由动作。直到下一轮开始之前,天选神通视作拥有此专长。下表里标有*号的冠位之力专长可以在天选神通的回合外以直觉动作启动。
法术这类冠位之力其效果和对应同名法术完全一致,并视作类法术能力。使用这些类法术能力时把天选神通的武僧等级视作施法者等级,并且使用魅力来决定专注检定。启动这类的天赐能力是一个标准动作。

2级冠位之力
剧透 -   :
名称          类型          消耗权能          备注
通晓语言(Comprehend languages)          法术          2             
神恩(Divine favor)          法术          1             
闪避(Dodge)*          专长          0             
熵光护盾(Entropic shield)          法术          1             
脚底抹油(Expeditious retreat)          法术          2             
轻羽步(Feather step)          法术(APG)          1          仅限自身
亡灵无视术(Hide from undead)          法术          1          仅限自身
圣域术(Sanctuary)          法术          1          仅限自身
虔诚护盾(Shield of faith)          法术          1          仅限自身
6级冠位之力
剧透 -   :
名称          类型          消耗权能          备注
安定心神(Calm emotions)          法术          1             
风之衣(Cloak of winds)          法术(APG)          2          仅限自身
注目术(Enthrall)          法术          2             
气化形体(Gaseous form)          法术          1          仅限自身
引导之手(Helping hand)          法术          1             
英勇气魄(Heroic Defiance)*          专长(APG)          1             
英勇自愈(Heroic Recovery)*          专长(APG)          1             
守护之灵(Protective spirit)          法术(APG)          2             
移除疾病(Remove disease)          法术          2          仅限自身
滑步(Sidestep)*          专长(APG)          1             
抓取飞箭(Snatch Arrows)*          专长          1             
跳跃攻击(Spring Attack)          专长          1             
巧言术(Tongues)          法术          2          仅限自身
10级冠位之力
剧透 -   :
名称          类型          消耗权能          备注
凌空而行(Air walk)          法术          2          仅限自身
防死结界(Death ward)          法术          2          仅限自身
任意门(Dimension door)          法术          2          仅限自身
辨识谎言(Discern lies)          法术          3             
神能(Divine power)          法术          3             
行动自如(Freedom of movement)          法术          3          仅限自身
精通盲斗(Improved Blind-Fight)*          专长(APG)          1             
精通强韧加强(Improved Great Fortitude)*          专长          1             
精通钢铁意志(Improved Iron Will)*          专长          1             
精通闪电反射(Improved Lightning Reflexes)*          专长          1             
审判烙印(Mark of justice)          法术          3             
中和毒素(Neutralize poiso)          法术          3          仅限自身
复原术(Restoration)          法术          2          仅限自身
法术抗力(Spell resistance)          法术          2          仅限自身
疾风步(Wind Stance)          专长          2         
14级冠位之力
剧透 -   :
名称          类型          消耗权能          备注
防活物护罩(Antilife shell)          法术          3             
卸武重击(Disarming Strike)          专长(APG)          2             
高等盲斗(Greater Blind-Fight)*          专长(APG)          2             
高等命令术(Greater command)          法术          3             
高等行动禁制(Greater forbid action)          法术(UM)          3             
闪电步(Lightning Stance)          专长          3             
行影术(Shadow walk)          法术          3          仅限自身
强迫护卫(Unwilling shield)          法术(APG)          3             
18级冠位之力
剧透 -   :
名称          类型          消耗权能          备注
神圣化身(Divine vessel)          法术(APG)          3             
预警术(Foresight)          专长(APG)          3             
高等复原术(Greater restoration)          法术          3          仅限自身
再生术(Regenerate)          法术          3          仅限自身
排斥术(Repulsion)          法术          3             
剧透 -  原文:
Vested Powers
Vested powers are abilities that draw on an invested regent’s investiture pool. Vested powers are divided into two categories: feats and spells.
Requirements: All vested powers have a minimum level requirement to select them. An invested regent who hasn’t reached the required monk
level cannot select that vested power.
Activation: Most vested powers require the invested regent to spend investiture points; the exact amount is listed after the vested power. Vested powers that cost 0 investiture points don’t require the invested regent to have any investiture points in his investiture pool to use the ability. The saving throw against an invested regent’s vested power, if any, is equal to 10 + 1/2 the invested regent’s monk level + his Charisma bonus.
Feats: These vested powers duplicate the effects of specific feats. An invested regent doesn’t need to qualify for a feat to select it as a vested power. For example, an invested regent can select Spring Attack as a vested power even if he doesn’t meet the prerequisites for selecting Spring Attack as a feat. Activating one of these vested powers is a free action on the invested regent’s turn; until the start of his next turn, the invested regent is treated as if he had that feat. Feats marked with an asterisk (*) can also be activated as an immediate action when it isn’t the invested regent’s turn.
Spells: These vested powers duplicate the effects of a spell and are spell-like abilities. An invested regent’s monk level is the caster level for these spell-like abilities, and he uses Charisma to determine his concentration check bonus. Activating one of these vested powers is a standard action.

2nd-Level Vested Powers
Comprehend languages (2 investiture points)
Divine favor (1 investiture point)
Dodge* (0 investiture points)
Entropic shield (1 investiture point)
Expeditious retreat (2 investiture points)
Feather step APG (self only, 1 investiture point)
Hide from undead (self only, 1 investiture point)
Sanctuary (self only, 1 investiture point)
Shield of faith (self only, 1 investiture point)

6th-Level Vested Powers
Calm emotions (1 investiture point)
Cloak of winds APG (self only, 2 investiture points)
Enthrall (2 investiture points)
Gaseous form (self only, 1 investiture point)
Helping hand (1 investiture point)
Heroic Defiance APG,  * (1 investiture point)
Heroic Recovery APG,  * (1 investiture point)
Protective spirit APG (2 investiture points)
Remove disease (self only, 2 investiture points)
Sidestep APG,  * (1 investiture point)
Snatch Arrows* (1 investiture point)
Spring Attack (1 investiture point)
Tongues (self only, 2 investiture points)

10th-Level Vested Powers
Air walk (self only, 2 investiture points)
Death ward (self only, 2 investiture points)
Dimension door (self only, 2 investiture points)
Discern lies (3 investiture points)
Divine power (3 investiture points)
Freedom of movement (self only, 3 investiture points)
Improved Blind-Fight APG,  * (1 investiture point)
Improved Great Fortitude* (1 investiture point)
Improved Iron Will* (1 investiture point)
Improved Lightning Reflexes* (1 investiture point)
Mark of justice (3 investiture points)
Neutralize poison (self only, 3 investiture points)
Restoration (self only, 2 investiture points)
Spell resistance (self only, 2 investiture points)
Wind Stance (2 investiture points)

14th-Level Vested Powers
Antilife shell (3 investiture points)
Disarming Strike APG (2 investiture points)
Greater Blind-Fight APG,  * (2 investiture points)
Greater command (3 investiture points)
Greater forbid action UM (3 investiture points)
Lightning Stance (3 investiture points)
Shadow walk (self only, 3 investiture points)
Unwilling shield APG (3 investiture points)

18th-Level Vested Powers
Divine vessel APG (3 investiture points)
Foresight (self only, 3 investiture points)
Greater restoration (self only, 3 investiture points)
Regenerate (self only, 3 investiture points)
Repulsion (3 investiture points)
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巫术

分神(Distraction,Su):当30尺内一个生物尝试施法或者使用类法术能力时,女巫可以引发用幻觉干扰他,持续1轮。生物在任何时候尝试这么做时,必须通过DC=15+2倍法术等级的专注检定,否则会失去这个法术。成功的意志检定可以使这个巫术无效。在8级和16级时,巫术的持续时间延长1轮。无论豁免是否成功,该生物在1天内都不会再次成为此巫术的目标。能够影响降祸(Misfortune, APG)的巫术,例如尖笑(Cackle, APG),都可以影响分神。
剧透 -   :
Distraction (Su): The witch can cause a creature within 30 feet to suffer hallucinatory distractions whenever it tries to cast a spell or use a spell-like ability for 1 round. Anytime the creature attempts to do so, it must succeed at a concentration check (DC = 15 + twice the spell level) or lose the spell. A successful Will saving throw negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round.
Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. Hexes that affect the misfortune hexAPG, such as cackleAPG, also affect distraction.
幸庇(Protective Luck,Su):女巫可以扭曲命运来使一个30尺内的生物获得好处,持续1轮。每当生物成为一次需要进行攻击检定的效果的目标时(包括武器攻击),攻击者必须骰掷两次并取较差的结果。在8级和16级时,巫术的持续时间延长1轮。这个能力不能对女巫自己使用。能够影响祈福(Fortune, APG)的巫术,例如尖笑(Cackle, APG),都可以影响逆命。
剧透 -   :
Protective Luck (Su): The witch can cause fate to twist so that it benefits a creature within 30 feet for 1 round. Whenever that creature is targeted by an effect that requires an attack
roll, including weapon attacks, the attacker must roll twice and take the worse result. At 8th level and 16th level, the duration of this hex is extended by 1 round. A witch cannot
use this ability on herself. Hexes that affect the fortune hexAPG, such as cackleAPG, also affect protective luck.

庇护主
保护:这个庇护主希望他的使者去保护生命
2nd—圣域术(sanctuary)
4th—抵抗能量(resist energy)
6th—狂怒斗篷(wrathful mantle,APG)
8th—石肤术(stoneskin)
10th—护身掌(interposing hand)
12th—禁制术(forbiddance)
14th—高等法术免疫(greater spell immunity)
16th—虹光法墙(prismatic wall)
18th—解锢术(freedom)
剧透 -   :
Witch Patron
This patron wishes its emissaries to preserve life.
Protection: 2nd—sanctuary, 4th—resist energy, 6th—
wrathful mantleAPG, 8th—stoneskin, 10th—interposing hand,
12th—forbiddance, 14th—greater spell immunity, 16th—
prismatic wall, 18th—freedom.
« 上次编辑: 2017-03-17, 周五 23:24:25 由 折剑者绯月 »

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你们的翻译力真是强无敌啊......你跟白药都是 :em003

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你们的翻译力真是强无敌啊......你跟白药都是 :em003
主要是看着一堆资源没翻难受,而且翻了一点剩一点很容易让后来人忽视掉一部分

离线 longman123

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分神真是不错的巫术,虽然要豁免又要过专注,但是被动触发不用动作啊!这个whenever应该就是不用消耗动作自动效果的意思吧?

不过茶道仪式效果还不错啊,就是反冲有点麻烦,需要想办法避免。
« 上次编辑: 2017-06-15, 周四 15:01:36 由 longman123 »

离线 沙包

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不如把NPC的部分翻掉……这些东西更加常用……

离线

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  • .--. --- ... ... . ... ... .. --- -.
半精灵
欺诈:为了在皇庭中获取或保持一个地位,一些半精灵并不耻于夸大或者伪造自己是一个贵族。拥有此种族特性的半精灵在唬骗,知识(贵族)和伪造文书的语言学检定中获得+1背景加值。他们只需要花费通常一半的金钱来使自己在宫廷场合显得得体(例如,用于装饰朝臣或者贵族服饰的珠宝)。

是种族加值才对

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due