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离线 Euan

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NPC 廊
« 于: 2017-08-30, 周三 20:50:22 »
沙点镇的人们
常识:
沙点镇是由四家来自马格尼玛尔贵族合作建立的,他们是:
会日家 - 玻璃工业
瓦尔德马家 - 造船业
斯卡内提家 - 木工业
德文林家 - 农业和酿酒业

失踪的重要人物
[失踪]肯德拉·德文林  - 受人尊敬爱戴的镇长,虽然年轻已经是一位有手腕的外交家(其兄长是双骑士啤酒厂的老板盖文·德文林)
[失踪]提图斯·斯卡内 - 思想传统的贵族,控制着沙尖镇繁华的木材贸易
[失踪]山卓·威斯奇 - 充满魅力的风流中年男子,吉布雷尔的弟弟
[失踪]吉斯佩·柯瓦斯基 - 这位阿巴达前圣武士领导着沙点镇贸易联盟,每天处理着沙点镇上的日常事物。疑似是剧院老板赛达克•卓库斯的爱人。
[失踪]贝尔文·瓦尔德马 - 老伊斯拉姆的大儿子,一位英俊的单身汉,沙点镇造船厂负责人。

确认死亡人员:
[死亡]拉兹·洛凡奇 - 追去完美的工作狂人,在巨人袭击的时候仍在洛凡奇制革厂加班赶工。
[死亡]达斯·科沃特 - 赤獒铁匠铺的光头铁匠,本来性格极其暴躁,但最近有耐心了不少。和他的3条红色猎犬在干掉一头凶暴熊后力竭而亡。
[死亡]比利瓦·维恩 - 维恩马车老板,夫妻关系不和,性格消沉,爱喝酒。
[死亡]海兹刚·德瓦 - 勇敢的警卫队员,切列克斯男性
[死亡]由巴尔·纳克里莫 -  期望升值的警卫队员,切列克斯男性
[死亡]兰斯·荷恩 - 花粉过敏的警卫队员,一直值夜班,切列克斯男性
[死亡]倪丽·安瑟拉 - 自从“屠夫”杀死其父亲后成为警卫队员,切列克斯女性
[死亡]佩尔特洛·班纳 - 爱喝酒(酗酒)的警卫队员,切列克斯男性
[死亡]里·查尔斯 - 似乎对海兹刚有不必要感情的警卫队员,切列克斯男性
[死亡]席尔瓦·安达 - 新入伍的切列克斯女性警卫队员,年仅17岁




离线 Euan

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Re: NPC 廊
« 回帖 #1 于: 2017-08-30, 周三 20:55:37 »
被支配的石巨人 - 克拉克提努斯

克拉克提努斯 cr12
CE Large humanoid (giant)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +21
--------------------
Defense
--------------------
AC 21, touch 13, flat-footed 20 (+4 Dex, +11 natural, -1 size)
hp 164 (16 HD; 12d8+4d10+96)
Fort +18, Ref +12 (+4 to catch a thrown rock), Will +7
Defensive Abilities improved rock catching
--------------------
Offense
--------------------
Speed 40 ft.
Melee:2 slams +23 (1d8+15)
Ranged rock +17 (1d8+15)
Space 10 ft.; Reach 10 ft.
Special Attacks combat style (two-weapon combat), favored enemy (dwarves +2), rock throwing (180 feet)
Ranger Spells Prepared (CL 1st; concentration +3)
. . 1st—lead blades[APG]*
--------------------
Statistics
--------------------
Str 30, Dex 18, Con 22, Int 10, Wis 14, Cha 12
Base Atk +13; CMB +24; CMD 39
Feats Double Slice, Endurance, Improved Critical (heavy pick), Improved Critical (light pick), Improved Two-weapon Fighting, Power Attack, Two-weapon Fighting, Two-weapon Rend, Weapon Focus (heavy pick), Weapon Focus (light pick)
Skills Acrobatics +4 (+8 to jump), Intimidate +6, Knowledge (geography) +5, Knowledge (nature) +5, Perception +21, Stealth +19 (+27 in rocky terrain), Survival +15; Racial Modifiers +8 Stealth in rocky terrain
Languages Common, Giant
SQ favored terrain (mountainous +2), hunter's bond (companions), track +2, wild empathy +5
Other Gear
--------------------
Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Dwarves +2) (Ex) +2 to rolls vs. Favored Enemy (Dwarves) foes.
Favored Terrain (Mountain +2) (Ex) +2 to rolls when in Favored Terrain (Mountain).
Hunting Companions (2 rounds) (Ex) Grant half favored enemy bonus to allies in 30' as move action.
Improved Rock Catching (Ex) You can catch rocks that are thrown at you with a successful Reflex save with a +4 racial bonus.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Rock Throwing (180 feet) (Ex) You can throw big rocks. They hurt.
Track +2 Add the listed bonus to survival checks made to track.
Two-Weapon Rend Deal extra 1d10+15 if you hit a foe with both main and off hand weapons.
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.
« 上次编辑: 2017-08-30, 周三 21:10:12 由 Euan »

离线 Euan

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Re: NPC 廊
« 回帖 #2 于: 2017-10-13, 周五 16:36:08 »
洛丝·迪·茵施黛拉
71岁超大型青年狂欢母龙
Body length 25ft (nose to base of tail)/人形身高1.9m=6.25ft
weight:12 tons(12,200 公斤=26,896磅)/人形体重191kgs=421磅
-  这条巨龙有着类似于昆虫的翅膀,光线照射在她蓝黑色鳞片上荡漾出斑斓的色彩。
Young adult Havoc Dragon CR15
CG Huge dragon (chaotic, extraplanar, good)
Init: +6; Senses Dragon senses(darkvision 120ft, blindsense 60ft,see four times as well as a human in dim light and twice as well in normal light. ): Perceptoin +24
Aura frightful presence (150 ft., DC 24 vs will or shaken, or panicked if has 4 HD or fewer)
-----------------------------------------------------------------
DEFENSE
-----------------------------------------------------------------
人形AC 12, TOUCH 12, FF 10 (+2DEX)
AC 30, touch 11, FF 30(+2 DEX, + 19 natural, - 2 size,+1 偏斜)
HP: 189 (18D12+72)
Fort +15[11], Ref +15[11], Will +14[11]
DR 5/LAWFUL,  SR 26
Immune confused, nauseated, paralysis, sickened, sleep, sonic damage
------------------------------------------------------------------------------------
OFFENSE
------------------------------------------------------------------------------------
Speed 60 ft., fly 200 ft. (poor)
人形Melee 木棍 +27/+22/+17/+12 (1D6+10)[PA -5/+10]
Melee bite +24[26] (2d8+10[12]/19-20x2), 2 claws +23[25] (2d6+7[9]); tail slap +22[24] (2d6+10[12]/19–20x3 plus trip) ,2 wings +21[23] (1d8+3[4])
     PA:  -5/+5   
Space 15 ft.; Reach 10 ft. (15 ft. with bite and tail slap)
Special Attacks breath weapon [once every 1d4 rounds](50-ft. cone, 10d10 sonic damage, Reflex DC 23 half), crush (2d8+10, reflex DC 23 or be pinned),  lashing tail
                               Crush(EX):She can land on foes as a standard action,using its whole body to crush them. Crush attacks are effective only against
                                              opponents three or more size categories smaller than the dragon. A crush attack affects as many creatures as fit in the
                                              dragon’s space. Creatures in the affected area must succeed at a Reflex save (DC equal to that of the dragon’s breath
                                              weapon) or be pinned, automatically taking bludgeoning damage during the next round unless the dragon moves off them.
                                              If the dragon chooses to maintain the pin, it must attempt a combat maneuver check as normal. Pinned foes take damage
                                              from the crush each round if they don’t escape. A crush attack deals the indicated damage plus 1-1/2 times the dragon’s
                                              Strength bonus.
Oracle Spells Known (CL 5th; concentration +10)
2环[5/day]: 治疗中伤,优雅步伐,英勇启言[近距,直觉,你可以在一名生物的一次攻击检定或技能检定中失败时施放该法术。该名生物会在此次攻击检定或技能检定中追加2d4点表现加值。如果这些加值足以使失败的检定变为成功,则该次检定成功。]
1环[8/day]: 侦查邪恶,神恩[1m,+1/+1],熵光护盾[5m],隐雾
戏法[at will]: 造水,侦查魔法,光亮,法师之手,开关术,稳定伤势
----------------------------------------------------------------------
STATISTICS
----------------------------------------------------------------------
STR 25[29], DEX 14, CON 19, INT 18, WIS 17, CHA 20
Base Atk +18; CMB +23; CMD 39 (43 vs. trip)
FEATS[18] Improved Critical (tail slap)[1], Improved Initiative[3], Lightning Reflexes[5], Multiattack[7], Power Attack[9], Weapon Focus (tail slap)[11], Wingover[13], improved critical(bite)[15], weapon Focus (bite)[17]
Skills Bluff +26[18], Fly +15(20)[18], Knowledge (local, planes) +25[18], Perception +24[18], Perform (喜剧) +25[18], Sense Motive +24[18], Spellcraft +25[18], Use Magic Device +26[18]
Languages Celestial, Common, Draconic, Sylvan
SQ change shape (3/day), Planar infusion(150ft)
------------------------------------------------------------
     change shape(SU,3/day)(整轮动作复原):A havoc dragon can assume any humanoid or animal form as per polymorph.
     planar infusion(SU):  It can influence its surroundings as full round action, causing an area with a radius of 150ft to be treated as an extension of
                                   its home plane. This imposes that plane’s strong alignment traits and grants the plane’s enhanced and impeded magic traits,
                                   affects whether a creature is treated as native or extraplanar for the purpose of spells like dismissal, and creates minor 
                                   sensory effects evoking that plane. This effect is immobile and lasts for 10 days or until the dragon dies or uses this ability
                                   again.

Gear: 法术知识书页(英勇启言), 力量腰带+4, 防护戒指+1,百衣套袖[CL1 人形],紫貂精英鞍座[飞行+5表现,获得骑手团队专长的好处]

边栏 飞行:
检定:通常你只需在飞行状态下进行复杂动作时才会需要飞行检定。如果不进行检定,飞行中的生物 (只要它的飞行速度保持高于基础速度的一半) 可以持续飞行至本轮结束。你还能以消耗5尺的移动进行45度转弯、或以半速45度角上升、或以正常速度任意角度下降。不过注意,这些限制条件仅在你的当前轮生效。在下一轮开始时,你可以转向和之前一轮不同的方向而无需检定。除此之外,所有在飞行中的动作都需要进行飞行检定。检定DC取决于你打算进行何种动作,如下表。

飞行动作                          飞行DC
以低于半速的速度飞行          10
盘旋                                15
以5尺移动转大于45度的弯     15
以10尺移动转大于180度的弯 20
以高于45度角上升               20
 
受到攻击;在飞行状态下你不会被视为措手不及。如果你用翅膀飞行并受到伤害,你必须通过DC 10的飞行检定否则将垂直下降10尺高度。不过,该下降动作不会引发藉机攻击,也不计入生物的移动速度。
撞击:如果你使用翅膀飞行,并在空中和另一个体型不小于你的物体相撞,你必须立刻进行DC 25的飞行检定,失败则直坠地面并受到坠落伤害。
免除坠落伤害:如果你正在坠落但是仍具有飞行能力,你可以进行DC 10的飞行检定以免除坠落伤害。不过,该能力不能免除失败的飞行检定或空中撞击造成的坠落伤害。
风力影响:强风会对你的飞行检定造成减值,具体见下表。“检定体型”表示该体型或者更小的生物只有在通过DC 20的飞行检定后才能在风力影响下飞行,“吹飞体型”表示如果该体型或者更小的生物若未能通过DC 25的飞行检定,就会被吹飞2d6×10尺并受到2d6点非致命伤害。只要该生物还保持在空中飞行,此检定就必须每轮进行,被吹飞的生物依然可以通过DC 20的飞行检定保持飞行,如同之前检定成功一般。


« 上次编辑: 2018-04-13, 周五 14:46:06 由 Euan »

离线 Euan

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Re: NPC 廊
« 回帖 #3 于: 2018-03-19, 周一 00:37:12 »
萨里亚萨的故事
在瑟西隆时代,一个名叫萨里亚萨的男人控制着阿拉兹妮丝特的地狱风暴 - 一种布置在她的王国和夏拉斯特边境的防御系统。只要萨里亚萨能在东线防御住卡祖格军队的进攻,他在如何操纵地狱风暴上有着相当的自由。然而萨里亚萨秘密的和卡祖格结盟,成为了一个贪婪的双面间谍 - 他分别向两位符文王汇报着对方的军情。萨里亚萨预示到了他的双重背叛会让他身处险境,希望能找到脱身之法。萨里亚萨发现符文炉应该是唯一一个在他的使用价值耗尽之后,即使在符文王的威胁之下仍旧能保他安全的地方。他用各种关系寻找进入符文炉的方法,这非常困难,但是萨里亚萨仍旧成功了。

     然而贪婪使人犹豫,在双面间谍丰厚的收益下萨里亚萨心存侥幸。

     最终萨里亚萨协助卡祖格以星之石和献祭仪式成功的毁掉了哈密尔卡斯匹丝。让这座最新型的飞空城坠入了大海,然而在计划成功的那天,萨里亚萨看到了伟大的终极答案。那个叫萨里亚萨的男人死了,他的逃脱计划也付之东流,留下的是一个自称为雕塑家的躯壳。

     失去自由的雕塑家抑郁苦恼而疯狂,思想愈加扭曲。他视自己为盲星之神的化身,诉说书写着神意。他用全部时间在任何表面记录着盲星之神的意志,由于活动受限并且缺乏材料,雕塑家用无数经文,祷词把神殿变成了圣经。而萨里亚萨费劲心机找到的答案,也以一种扭曲的方式无意间被保留了下来。

If magic bright is your desire
To Runeforge must you aspire,
For only there can mage’s art`
compound, not split apart.

In foothill of cyan sky stair
At end of winter when stars grow clear
The Thrush and the rider meet together
Krune waits on the 33rd step’s riser

Small medal the grace of the lord,
Becomes a seven pointed key, affords
If offered spells and proper prayer
Key twists twice in Sihedron breach,
Then the great temple wait is reached.

And when you’ve come and joined the forge.
Upon rarest lore your mind can gorge –
And when you slough the mortal way
In Runeforge eternity your work shall stay.