作者 主题: 【BotA】杀手变体:闪灵杀手(Spawn Slayer)  (阅读 7454 次)

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【BotA】杀手变体:闪灵杀手(Spawn Slayer)
« 于: 2018-06-01, 周五 19:41:06 »
闪灵杀手(Spawn Slayer),又名巨兽杀手

宁沙巴(Ninshabur)世世代代的战士们与拉瓦古格之嗣(Spawn of Rovagug)进行着战斗,在不可能的情况下坚守着战线。他们的一些古老技术一直延续到今天。


巨兽杀戮(Studied Spawn, Ex):闪灵杀手擅长与更大的单一目标作战。在第5,10,15和20级时,针对研究目标的武器攻击检定、伤害骰和技能检定的加值增加1点,针对研究目标的杀手能力DC也会增加1点。在对更大敌人的研究目标进行战技时,他也可以忽视体型限制。在5级时,如果目标为大型或更大,则这些加值额外增加1点。在10级时,如果目标为超大型或更大,加值额外增加2点。在15级时,如果目标为巨型或更大,加值额外增加3点。在20级时,如果目标是超巨型,加值会额外增加4点。闪灵杀手只能同时保持对一个目标的研究。他不会获得7级的迅捷动作研究目标的能力。
这调整了杀戮目标。

四两拨千斤(Gain Leverage, Ex):在7级时,闪灵杀手学习了对抗敌人体型优势的技术。当对一个大型或更大体型的研究目标进行战技时,闪灵杀手在检定上获得等于该生物在CMB上的体型调整值(大型+1,超大型+2,巨型+4,超巨型+8)。 在防御大型或更大的研究目标的战技时,闪灵杀手将同样的加值增加到他的CMD中。
此能力取代了追踪者。

破防一击(Force Vulnerability, Ex):在20级时,闪灵杀手甚至可以在无懈可击的敌人防御中打出破口。作为一个标准动作,他可以对研究目标进行一次完整攻击加值的单次攻击。如果攻击命中,伤害绕过任何伤害减免,并且目标必须通过意志豁免检定(DC 10 +一半杀手等级+杀手的智力调整值),否则失去其中一种防御能力,持续2d6轮。杀手可以从下列选项中,选择失去哪一种防御能力:一种免疫,所有抗力,再生或法术抗力。无论目标是否未能通过此豁免,它都不能再被此能力(你或其他杀手的)作为目标,持续24小时。
此能力取代了杀手宗师。


*:看到Spawn Slayer就不能控制自己,想到要重拍电影的闪灵悍将(Spawn)。贴切的译名是巨兽杀手,因为在对抗毁天巨兽的子嗣,能力又是在对大怪兽有加成。


原文
剧透 -   :
Spawn Slayer (Slayer Archetype)
Generations of Ninshabur warriors fought the Spawn of Rovagug, holding the line against impossible odds. Some of their ancient techniques persist to this day.

Studied Spawn (Ex): A spawn slayer specializes in fighting against larger, single targets. At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls, and skill checks against a studied target increase by 1, as do the DCs of slayer abilities against a studied target. He can also ignore size restrictions against a studied target when attempting combat maneuvers against larger foes. At 5th level, if the target is Large or larger, these bonuses increase by an additional 1. At 10th level, if the target is Huge or larger, the bonuses increase by an additional 2. At 15th level, if the target is Gargantuan or larger, the bonuses increase by an additional 3. At 20th level, if the target is Colossal in size, the bonuses increase by an additional 4. A spawn slayer cannot maintain these bonuses against more than one target at a time. He does not gain the ability to study an opponent as a swift action at 7th level.
This alters studied target.

Gain Leverage (Ex): At 7th level, a spawn slayer learns techniques to counteract a foe’s size advantage. When performing a combat maneuver against a studied target of Large or larger size, the spawn slayer gains a bonus on the check equal to the creature’s size modifier to CMB (Large +1, Huge +2, Gargantuan +4, and Colossal +8). The spawn slayer adds this same bonus to his CMD when defending against combat maneuvers from a Large or larger studied target.
This replaces stalker.

Force Vulnerability (Ex): At 20th level, a spawn slayer can create an opening in even an invulnerable foe’s defenses. As a standard action, he can make a single attack against a studied target at his full attack bonus. If the attack hits, the damage bypasses any damage reduction and the target must succeed at a Will saving throw (DC 10 + half the slayer’s level + the slayer’s Intelligence modifier) or lose one of its defensive abilities for 2d6 rounds. The slayer can choose which defensive ability is lost from the following options: a single immunity, all resistances, regeneration, or spell resistance. Whether or not the target fails this save, it cannot be targeted by force vulnerability again (by you or another slayer) for 24 hours.
This replaces master slayer.
« 上次编辑: 2018-06-01, 周五 19:43:10 由 白猫 »
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Re: 【BotA】杀手变体:闪灵杀手(Spawn Slayer)
« 回帖 #1 于: 2018-06-01, 周五 20:41:27 »
拳打南山哥斯拉,脚踢北海利维坦。
见证了丢人的币+1