作者 主题: [Starfinder CRB]矮人 Dwarve(选自第十三章:Pathfinder Legacy)  (阅读 9544 次)

副标题: 初步施工完毕,部分内容待校

离线 翻开尘封的笔记

  • Guard
  • **
  • 帖子数: 100
  • 苹果币: 0
矮人是一种矮壮的种族,与人类相比他们矮了大概一英尺,有着又宽又重的骨架。矮人的遗产和传统可以追溯到消失的星球格拉利昂。然而对他们来说,这不仅仅是历史——他们的身份是在格拉利昂的地下熔炉中锻造出来的——而许多在那颗星球消失很久以后出生的矮人仍然能感到失落的刺痛。而那颗星球也一直活在矮人的民歌和传说之中。矮人的历史还声称,他们曾经有一个不同的种族神(校)——托拉格,他把崇拜他的人留在了他的兄弟安格德的手中,这样他就可以在格拉利昂的任何地方站岗守卫了。

剧透 -   :
Dwarves are a stocky race, roughly a foot shorter than humans, with broad, heavy frames.Dwarves trace their heritage to the missing planet of Golarion, yet for them, this is not merely a matter of history, but identity—they were forged in the furnace of Golarion’s subterranean passages, and many dwarves born long after the planet’s disappearance still feel the sting of its loss, kept alive in dwarven song and legend. Dwarven history also claims that they once had a different racial god, Torag,who left his worshipers in the hands of his brother Angradd during the Gap so he could stand guard over Golarion, wherever it is now.

矮人通常出现在艾巴萨罗姆站, 或者在城市大小的星际堡垒船上,在那里他们的公会和氏族拥有巨大的权力(三句话顺序待校)。其他星球上重要的矮人社区是很罕见的,尽管许多小群体可以协约世界的太阳系外殖民地被找到。许多矮人被小行星采矿所吸引,所以在星宫中散居的矮人侨民也十分常见。

剧透 -   :
Dwarves are most commonly found on Absalom Station, where their guilds and clans wield significant power, or on city-sized Star Citadel ships. Significant dwarven communities on other worlds are rare, though small groups can be found throughout the Pact Worlds’extrasolar colonies. Many dwarves are attracted to asteroid mining, with Star Citadels common in the Diaspora.
« 上次编辑: 2019-02-21, 周四 06:21:25 由 翻开尘封的笔记 »

离线 翻开尘封的笔记

  • Guard
  • **
  • 帖子数: 100
  • 苹果币: 0
更大的矮人社区通常注重传统,并为保持古老的工艺、法律和仇恨而战。这种传统主义有时会导致其他种族认为矮人是过时的,甚至是落后的。矮人在接受新技术时当然很谨慎,改变生活方式的速度也很慢,但是一旦一项新技术被证明是安全有效的,它就会很快适应矮人的需要。
矮人通常是机械师、秘法师和星际战士。他们往往与侏儒、半身人、人类以及其他与格拉利昂有联系的种族相处得最好。虽然他们也对仿生人有着不礼貌的欣赏,同时也能发现与卡萨达人的相似性和与勒珊塔灵族的寇拉萨分支的很多共同之处。

剧透 -   :
Larger dwarven communities often focus on tradition and fight to keep ancient crafts,laws, and enmities alive. This traditionalism sometimes causes other races to see dwarves as old fashioned, or even backward. Dwarves are certainly cautious in adopting new technologies and slow to change their way of life, but once a new technology has proven safe and effective, it’s quickly adapted to dwarven needs. Dwarves are often mechanics, mystics,and soldiers. They tend to get along best with gnomes, halflings, humans, and other races with ties to Golarion, though they have asometimes impolite appreciation for androids’elegant construction and find much in common with kasathas and korasha lashuntas.

矮人最重要的传统之一是寻天宏愿。一种托拉格吩咐他们离开地下家园的信仰。在格拉利昂为上为了到达地面而进行的长达数世纪之久的的漫长征战。虽然许多矮人认为寻天宏愿早已完成。但有些矮人却开始探索协约世界外世界的新征程,他们相信最初的旅程只是探索的第一步,而托拉格希望他们能找到他们命中注定的星辰大海。

矮人站立时4到4.5英尺高,体重150 - 200磅。他们40岁成年,可以活到450岁。
剧透 -   :
Among the strongest dwarven traditions is the Quest for Sky, a belief that Torag commanded his people to leave their underground homes? on Golarion and fight agenerations-long war to reach the surface.While many dwarves feel the Quest for Sky was fulfilled, some explore far from the Pact Worlds in the belief that the original journey was only the first stage of the quest and that Torag now wants them to find some specific alien sky for which they’re destined.
  Most dwarves stand 4 to 4-1/2 feet tall and weigh 150–200 pounds. They’re considered adults at 40 and live up to 450 years.

种族特性
属性调整:+2体质,+2感知,-2魅力
生命值:6
体型和生物类别:中体型类人生物,矮人亚种
黑暗视觉:矮人在黑暗中可以看到60英尺。
慢而稳:矮人拥有20尺基本速度,但是其速度不会受到负重以及盔甲影响。
在对抗毒素,法术以及类法术能力时,豁免检定获得+2种族加值。 在对抗冲撞和拌摔时,他们的KAC也获得+4种族加值。
岩石敏锐(Stonecunning):矮人在察觉异常的石制造物(比如石墙与石制地板中隐藏的陷阱与密门)时,察觉检定+2。当他们在这些石制造物10尺范围内时,就可以进行检定,无论他们是否在主动搜索。
传统敌人(Traditional Enemies):矮人在对抗类人生物中,兽人子类以及地精子类的生物时,他们的攻击检定获得+1种族加值。 在对抗巨人子类的生物时,AC获得+4闪避加值。
武器熟练:矮人精通基本和高级近战武器,并在第三级获得专精。(校)

剧透 -   :
RACIAL TRAITS
  Ability Adjustments: +2 Con, +2 Wis, –2Cha
  Hit Points: 6
  Size and Type: Dwarves are Medium humanoids with the dwarf subtype. Darkvision:Dwarves can see up to 60 feet in the dark.
  Slow but Steady: Dwarves have a land speed of 20 feet,  which is never modified when they are encumbered or wearing heavy armor.They also gain a +2 racial bonus to saving throws against poisons, spells, and spell-like abilities, and when standing on the ground they gain a +4 racial bonus to their KAC against bull rush and trip combat maneuvers.
  Stonecunning: Dwarves gain a +2 bonus to Perception checks to notice unusual stonework,such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
  Traditional Enemies: Dwarves still train to fight their ancient enemies. A dwarf gains a +1racial bonus to attack rolls against a creature with the goblinoid or orc subtype and a +4 racial bonus to AC against an attack from a creature with the giant?subtype.
  Weapon Familiarity: Dwarves are proficient with basic and advanced melee weapons and gain specialization with those weapons at 3rd level