作者 主题: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]  (阅读 23548 次)

副标题: 我们可以亲切称呼他为豌豆射手;藤蔓莱西的感知BASE炼金术师

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植者(Herbalist)豌豆射手
出自《Ultimate Wilderness pg. 22》
  藤蔓莱西研究自身生理和精魄的组成结构,并由此研发出一种奇妙的草药炼金术。

草药学(Herbalism, Su):植者的研究让他以独特方式制作炼金术发现。他能尝试以专业[草药学]检定取代所有工艺[炼金术]检定,而且在以专业[草药学]检定来进行制作炼金道具、采集和处理草药(详看152页)时获得等同其1/2炼金术师等级的表现加值。植者在判断所有炼金术师职业能力时使用感知属性取代其智力属性。

此能力改变炼金术和炼金术师的主要属性。

自然魔法(Natural Magic):植者对的莱西精魄研究给予他接触其他炼金术师无法企及的自然魔法。每次他获得新的化合炼成环位时(包括1环),他能从同环的德鲁伊法术列表中增加2个法术至其炼金术师的法术列表;此法术必须是目标为生物或距离为个人(these spells must target a creature or creatures or have a range of “you,”)以及他仍然必须如常添加至其公式簿才能准备他们。一如以往,化合炼成影响饮用者如同他为目标,所以攻击性法术对于饮用者而言是讨厌的陷阱。

此能力取代随手投掷。

种子荚(Seedpods, Su):植者能产出并投掷种子荚作为远程接触攻击,类似于其他莱西的远程攻击。他能创造的种子荚数量等同于其炼金术师等级+感知调整值,而且能以标准动作以20尺射程增量投掷出去。种子荚造成1d6点钝击伤害,以及3级和以后每2级额外造成1d6伤害(此额外伤害不会在重击或类以于畏害打击的效果中翻倍)。种子荚视作武器并且能选择类以于武器专攻等专长,而且植者能选择额外炸弹专长以获得天每额外种子荚使用次数。除非目标成功通过强韧检定(DC=10+1/2植者炼金术师等级+其感知调整值),否则植者的种子荚还会获得一个下列额外效果。1级起,他的种子荚如同叶莱西一样能使目标耳聋1轮。2级起,它如同真菌莱西一样能降低目标的视野至10尺,持续1分钟(除非目标消耗整轮动作从他的眼中清理孢子)。5级起,它如同葫芦莱西一样能使目标纠缠2d4轮(除非目标以同样DC成功通过力量检定或脱逃检定提早破开藤蔓)[注:按葫芦莱西说明此为整轮动作]。8级起,它如同捕蝇草莱西的唾沫一样能使目标恶心标1d4轮。10级起,它如同海草莱西的喷水一样能使目标目盲至目标下轮结束为止。

此能力取代炼金炸弹,用毒,毒性抗力,毒性免疫。

剧透 -   :
Herbalist
Source Ultimate Wilderness pg. 22
Vine leshys who study the physical and spiritual composition of their own bodies have discovered a strange herbal alchemy all their own.

Herbalism (Su): An herbalist’s studies allow him a unique method of creating alchemical discoveries. He can attempt Profession (herbalist) checks in place of Craft (alchemy) checks for all purposes, and he gains a competence bonus equal to half his alchemist level on Profession (herbalist) checks to create alchemical items and to forage for and process herbs (see page 152). An herbalist uses his Wisdom score instead of his Intelligence score for all alchemist class abilities.

This alters alchemy and the alchemist’s key ability score.

Natural Magic: An herbalist’s study of the leshy spirit grants him access to natural magic that eludes other alchemists. Each time he gains access to a new level of extracts (including 1st level), he can add two spells from that spell level on the druid spell list to his alchemist class spell list; these spells must target a creature or creatures or have a range of “you,” and he must still add them to his formula book as normal before he can prepare them. As always, the extracts affect the drinker as if she were the target, so offensive touch spells are a nasty trap for the drinker.

This replaces Throw Anything.

Seedpods (Su): An herbalist can produce and throw seedpods as ranged touch attacks, similar to the ranged attacks of other leshys. He can create a number of seedpods each day equal to his alchemist level + his Wisdom modifier and can throw them as a standard action with a range increment of 20 feet. A seedpod deals 1d6 points of bludgeoning damage, plus an additional 1d6 points of damage at 3rd level and every 2 levels thereafter (this additional damage isn’t multiplied on a critical hit or from effects like Vital Strike). Seedpods are considered weapons and can be selected for feats like Weapon Focus, and the herbalist can take the Extra Bombs feat to gain additional daily uses of his seedpods. His seedpods also gain one of the following additional effects unless the target succeeds at a Fortitude save (DC = 10 + half the herbalist’s alchemist level + his Wisdom modifier). At 1st level, his seedpods can deafen their target for 1 round like a leaf leshy. At 2nd level, they can reduce the target’s vision to 10 feet for 1 minute (unless the target spends a full-round action to wash the spores from its eyes early) like the spores of a fungus leshy. At 5th level, they can entangle their target for 2d4 rounds (unless the target succeeds at a Strength check or Escape Artist check at the save DC to break the vine early) like the seeds of a gourd leshy. At 8th level, they can sicken their target for 1d4 rounds like the spittle of a flytrap leshy. At 10th level, they can blind their target until the end of their next turn like the water jets of a seaweed leshy.

This replaces bombs, poison use, poison resistance, and poison immunity.

https://www.aonprd.com/ArchetypeDisplay.aspx?FixedName=Alchemist%20Herbalist
« 上次编辑: 2020-12-21, 周一 10:15:32 由 犬良人 »

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #1 于: 2020-12-21, 周一 09:42:14 »
自然魔法(Natural Magic)
自然魔法(Seedpods, Su)
捉个虫,改的时候估计弄错了。
ps:这个变体没有把豆荚视作炸弹来选择能力的说明,或者自带配套的专长/科研吗?
只能标动射种子的话,也太 :em032

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #2 于: 2020-12-21, 周一 10:18:25 »
自然魔法(Natural Magic)
自然魔法(Seedpods, Su)
捉个虫,改的时候估计弄错了。
ps:这个变体没有把豆荚视作炸弹来选择能力的说明,或者自带配套的专长/科研吗?
只能标动射种子的话,也太 :em032
谢谢指正
这就是个打钝击而且不吃科研的炸弹, 开书看了一眼的确没有

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #3 于: 2020-12-21, 周一 11:01:40 »
自然魔法(Natural Magic)
自然魔法(Seedpods, Su)
捉个虫,改的时候估计弄错了。
ps:这个变体没有把豆荚视作炸弹来选择能力的说明,或者自带配套的专长/科研吗?
只能标动射种子的话,也太 :em032
谢谢指正
这就是个打钝击而且不吃科研的炸弹, 开书看了一眼的确没有
“我们职业能力送你一套了所以你不需要选科研啦”
MDZZ
理想的译法是这样的:先把原文看懂,照原文译出来,看看念不念得下去,试删掉几个不一定用得着的字,看看是否有损文义和文气。如果有损,再补回来。试把不可少的字加进去,看看是否超出原文范围,增减以后和原文再校对一次。有些地方是否译错,语气的轻重是否恰如其分,原文的弦外之音译文是找不找得到?原文的意思要消化;译文的文字要推敲。有经验的译者可能一下笔就译好了,不过还是要推敲的时候多。

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #4 于: 2020-12-21, 周一 12:49:56 »
居然都不能溅射了
万象回廊 | 房规·开团公告存档·翻译&自设
Starfinder |  游戏掌控    秘术师    先锋

PF1全AP缓慢制霸中

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #5 于: 2020-12-21, 周一 13:52:17 »
豌豆射手太艹了,强烈附议改名叫豌豆射手,怕啥!? :em006
* 回归直线 我话说完了,谁赞成,谁反对?

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #6 于: 2020-12-22, 周二 10:50:17 »
豌豆射手太艹了,强烈附议改名叫豌豆射手,怕啥!? :em006
这种玩梗翻译私用可以,公用的话当然要尽量信达雅(实在想不出也能暂时音译。。。)

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Re: 【Ultimate Wilderness】植者(Herbalist)[炼金术师变体]
« 回帖 #7 于: 2020-12-22, 周二 11:39:37 »
改变炸弹就好弱了……和一些变体不好共用
有没有想写小说的少年啊,可以找我涅。

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