作者 主题: 自用自翻资源帖  (阅读 942252 次)

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离线 烬晓

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Re: 自用自翻资源帖
« 回帖 #300 于: 2017-11-10, 周五 10:59:00 »
萌新第一次啃原文,感觉还是有不确定的地方...

超自然论者(Supernaturalist) 出自Pathfinder Player Companion: Occult Origins

德鲁伊变体
超自然论者笃信,所有的灵异现象也不过都是自然意志的延伸。
剧透 -   :
Supernaturalist (Druid Archetype)
Supernaturalists wholly embrace paranormal phenomena as extensions of nature.
武器和防具擅长:超自然论者不擅长任何防具。这调整了德鲁伊的武器和防具擅长。
剧透 -   :
Weapon and Armor Proficiency: A supernaturalist is not proficient with any type of armor. This alters the druid’s weapon and armor proficiencies.
魔植学家(Eldritch Botanist,ex):一名超自然论者可以对植物使用影响心灵的效果,只要那个法术通常可以影响动物。植物使用强韧豁免来进行通常使用意志的豁免检定(使用相同的DC)。此外,除了自然纽带和野性认同外,她也可以选择如同树之歌者(出自ARG25页的德鲁伊变体)选择植物纽带和苍翠认同。
(这里有疑问!/举手,原文既不是调整(alter)也不是取代(replace),萌新原文啃的少,不知道这个描述是不是同时有这两种能力呢?)
11.13补充:查了几个用到同样句型的原文,表达的都是“可以选择xxx也可以选择xx”的意思,所以这里应该是在第一次获得超自然论者等级的时候选择使用哪种认同?
剧透 -   :
Eldritch Botanist (Ex): A supernaturalist can affect plants with mind-affecting effects she creates and with spells that normally affect animals. Any such spell that allows a Will save can instead be negated by the target plant with a successful Fortitude save at the same DC. She also can choose plant bond and green empathy, as a treesinger druid (Advanced Race Guide 25), in place of nature bond and wild empathy.
超自然学识(Paranormal Scholar,ex):超自然论者获得 异能敏感OA 作为奖励专长,并把交涉,知识(奥术)和察言观色视为本职技能。在3级和之后的每3级,她可以选择异能者法术列表中的一个法术加入她的德鲁伊法术列表,并如同一个德鲁伊法术一般准备和使用它。这个能力取代了自然智识、无踪步和抗自然诱惑。
剧透 -   :
Paranormal Scholar (Ex): A supernaturalist gains Psychic SensitivityOA as a bonus feat and adds Diplomacy, Knowledge (arcana), and Sense Motive as class skills. At 3rd level and every 3 levels thereafter, she can select a spell from the psychic class’s spell list (Occult Adventures 69) and add it to her druid spell list, and is able to prepare and cast it as a druid spell. This replaces nature sense, trackless step, and resist nature’s lure.
生灵之魂(Animal Spirit,su):4级时,超自然论者可以进行一场降灵会来呼唤一个动物的魂灵来作为她的伙伴或向导。超自然论者获得英灵、英灵同调、灵力奔涌和禁忌能力,并将她的德鲁伊等级-3作为通灵者等级来确定能力的效果。超自然论者不能邀请她的盟友加入到降灵会中。这个能力取代自然变身。
生灵之魂的能力如下:
英灵同调:你使用天生武器做出的攻击检定和伤害掷骰、关于动物或植物的任何技能检定。
降灵奖励:你获得1点天生护甲加值。
偏好降灵区域:你降灵的动物的原生生活区域。
共鸣惩罚:你变得如同野兽般野蛮粗暴,你的施法者等级检定、基于魅力和智力的能力和技能检定受到等于你英灵同调加值数量的减值。
禁忌:不得讲话(除非目标是动物或植物);你不能持用(wield)人造武器;你不能进食,除非是你亲自猎到或收获的。
次级英灵之力:图腾转化(Totem Transformation,su):你获得以下你呼唤的生灵之魂的能力(如果它们拥有):1d6啮咬攻击(中型生物),1d4二爪抓(中型生物),黑暗视觉,地面速度加值(至多比你的基础速度快20尺),昏暗视觉,灵敏嗅觉,游泳速度(至多30尺)。
中等英灵之力:群落领袖(Pack Leader,su):当你召唤与你降灵的生灵之魂同类的生物时,那些召唤生物在攻击检定、伤害掷骰和全豁免检定上获得+2加值。
高等英灵之力:野性强袭(Wildstrike,su):以一个迅捷动作,超自然论者可以增加1点共鸣为代价令任何一个30尺内她操控的动物或植物(可以是她的宠伴)立即进行一次标准动作。她的对象必须能够听到或看到超自然论者才能从此效果获益。
至高英灵之力:野性之心(Wild Heart,Ex):你在对抗魅惑和影响心灵的效果豁免上获得+4加值,并且免疫仅能对类人生物生效的效果。此外,每日一次,你可以以一个标准动作自发施放任何等级的“召唤自然盟友”且不消耗法术位。
剧透 -   :
Animal Spirit (Su): At 4th level, a supernaturalist can perform a seance to call an animal spirit of
any animal with which she is familiar to serve as her companion and guide. The supernaturalist gains spirit, spirit bonus, spirit surge, and taboo abilities as a medium (Occult Adventures 30) 3 levels lower than her druid level. The supernaturalist’s allies cannot participate in this seance. This ability replaces wild shape. The spirit abilities of the animal spirit are as follows.
Spirit Bonus: Your spirit bonus applies on attack and damage rolls with natural weapons and on skill checks relating to animals and plants.
Seance Boon: Your natural armor bonus to AC increases by 1.
Favored Location: Native terrain of the animal type being invoked.
Influence Penalty: You become wild and savage, taking a penalty equal to your spirit bonus on caster level checks, Charisma- and Intelligence- based ability checks, and skill checks.
Taboos: Choose one: you must not speak (except with animals and plants); you must not wield manufactured weapons; you must not eat anything you did not kill or harvest yourself.
Totem Transformation (Lesser, Su): You gain any of the following abilities possessed by the animal you select as your animal spirit: bite (1d6 for a Medium druid), 2 claws (1d4 for a Medium druid), darkvision, improved land movement speed (up to a +20-foot enhancement bonus to the druid’s base land movement speed), low-light vision, scent, and swim (up to 30 feet).
Pack Leader (Intermediate, Su): When you summon animals that match your animal spirit, they gain a +2 bonus on attack rolls, damage rolls, and saving throws.
Wildstrike (Greater, Su): You can allow your animal spirit to gain 1 point of influence over you as a swift action to allow an animal or plant (including your companion) within 30 feet that can see or hear you to immediately take an additional standard action.
Wild Heart (Supreme, Ex): You gain a +4 bonus on saves against enchantment and mind-affecting effects, and immunity to effects that affect only humanoids. Once per day, you can cast any summon nature’s ally spell you can cast spontaneously as a standard action without expending a spell slot.
« 上次编辑: 2017-11-13, 周一 12:12:18 由 烬晓 »

离线 牧语

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自翻自用索引续
« 回帖 #301 于: 2017-11-15, 周三 02:04:13 »
装备
咒术精华(无位置奇物)
日光瓶(炼金物品)
哥兹面具(头部奇物)
撕扯护手(手部奇物)
骇人战争涂料(炼金工具)
呼吸水晶(炼金药品)
护身符(颈部奇物)
空耳(黑市物品)
单身鼻烟(黑市物品)
一夜茶(黑市物品)
热能石(冒险装备)
心智点(防具附魔)
围巾刃(异种武器)
龙枪(异种武器)
落跑便鞋(脚部奇物)
狩猎指南(冒险装备)
盗贼吊带(冒险装备)
磨牙骨(动物装备)
闪烁妖焰(炼金武器)
巨魔止血散(炼金药剂)
醉蜂赐(炼金物品)
猴爪挂坠(颈部奇物)
不屈宝石(颈部奇物)
超魔宝石(无位置奇物)
迷惑(武器附魔)
探索者腰包(无位置奇物)
佩什(黑市物品)
腐肉诱饵(炼金)
三生护符(无位置奇物)
三生权杖(无位置奇物)
三端飘带(头部奇物)
门扉卡组(无位置奇物)
发条响尾蛇(冒险工具)
发条徘徊者(炼金工具)
高级发条徘徊者(炼金工具)
汉化膏与娘化酊(炼金药)
隐光提灯(无位置奇物)
显隐之雾烟斗(无位置奇物)
少女的承诺(颈部奇物)
神圣之火披风(肩部奇物)
解放者之钥(无位置奇物)
虚华饰物(无位置奇物)
灰色少女铠甲(冒险装备)
伤痕油膏(冒险装备)
少女战盔(头部奇物)
猩红玫瑰战旗(无位置奇物)
欲魔会斗篷(肩部奇物)
尖牙皇冠头盔(头部奇物)
少女的守护(盾牌)
少女的盛装(盔甲)
蔷薇骑士之刃(无位置奇物)

背景
耐心沉着(信念)
桥下居民(地区)
哈罗命定(地区)
长獠牙(种族)
烈阳之眼(种族)
闪避巨人(地区)
都市辅祭(宗教)
瓦瑞西亚刺青(种族)
感召(信念)
穿刺法术(魔法)
诈死(宗教)
自由斗士(地区)
名门望族(宗教)
屈服力(信仰)
斯多葛派的尊严(种族)
岩石的孤独者(种族)
安稳触碰(宗教)
神官福佑(信念)
休盎提骏马(种族)
三寸不烂之舌(种族)
流亡贵族(地区)
休盎提纹身(种族)
休盎提的灵魂歌姬(种族)
有前途的和事佬(种族)
艾鲁塔基的读天者(世界之冠)
兽之子(社会)
破坏者(战斗)
英灵向导(魔法)
兽言者(社会)
自然之血(魔法)
天眼(魔法)
漫游者(社会)
水裔忠诚(种族)
魔法威能(宗教)
精明劝诱/独到见解(信念)
信仰危机(信念)
拒信者(信念)
自然礼拜者(信念)
自我实现(信念)
图腾师(信念)

法术
延缓诅咒
羞耻盛装
暴风步
天界治疗
诱骗人类
准则符文
燃烧流沙
奥多里迅捷咒
魔法隔离术
塞伦迅捷着甲术
力场锚
火焰之弧

职业
武装姐妹(骑士变体)
元素纯净者((操念变体)
超自然论者(德鲁伊变体)
假面少女(侠客职业变体)
统御之刃(武士变体)
魔武者(魔战士变体)
科莱什先知(先知变体)
巫龙女巫(女巫变体)
圣遗物使(通灵者变体)
哈罗协会学者(奥能师变体)
骑士雇从(战士变体)
贪婪(先知诅咒)
暗夜疾行(催眠师诡计)
共享感官(催眠师诡计)
解放(催眠师诡计)
鳞兽祝福(战争祭祀祝福)
火山秘示域(先知秘示域)
妩媚交集花(进阶职业)
圣油(炼金术士)
夺舍(先知诅咒)
染血天使(进阶职业)

种族
守卫之肤(半兽人种族特性替换)
强烈自信(半兽人种族特性替换)
精怪之心(人类种族特性替换)
昏暗瞄准(种族替换规则)
保守交涉(矮人种族替换能力)
勤劳的城市人(矮人种族替换能力)
足下闪避者(半身人种族替换能力)
城市学徒(侏儒种族替换特性)
仙灵龙魔法(侏儒种族替换特性)
龙类领事(精灵种族替换特性)

专长
反射施法者(专长)
灵巧少女(战斗专长)
尖牙王冠的屠戮(专长)
灰色少女新兵(专长)
猩红玫瑰的奉献(专长)
姊妹情深流(战斗,流派专长)
姊妹情深城墙(战斗专长)
姊妹情深奉献(战斗专长)
坚不可摧(战斗专长)
精通包抄(战斗,团队专长)
精类仪典(专长)
终焉之墙方阵(团队专长)
心灵羁绊(团队专长)
神圣战技(战斗专长)
雕像伙伴(专长)
鲁莽瞄准(战斗专长)
魂刃(战斗专长)
捕鼠者(战斗专长)
灵魂打击(战斗专长)
虚幻杀手(战斗专长)
传奇影响(专长)
紧急退避(专长)

杂项
强化人造人
尖钉的信条
植入艾恩石
潜行与察觉(初稿 待润色)
易容
« 上次编辑: 2017-12-14, 周四 22:09:40 由 牧语 »

离线 白药君

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背景特性
« 回帖 #302 于: 2017-11-20, 周一 14:31:25 »
移情外交家(Empathic Diplomat) 出自《卡蒂亚,东方之珠 第10页》
类别:地区
要求:卡蒂亚或奥斯里昂
效果:长久以来,你在和别人打交道时都很注重将心比心与移情领悟。你使用感知修正而非魅力修正进行交涉检定。

剧透 -   :
Empathic Diplomat
Source Qadira, Jewel of the East pg. 10
Category:Regional
Requirement(s):Qadira or Osirion
You have long followed the path of common sense and empathic insight when using diplomacy. You modify your Diplomacy checks using your Wisdom modifier, not your Charisma modifier.

狡猾欺诈师(Cunning Liar) 出自《市井英雄 第5页》
类别:地区
要求:任意城市
效果:年轻时你被迫或自愿过着四处躲藏,疲于逃亡的生活,并学到了读懂他人利益并以此编织谎言的技巧。你能使用智力修正或感知修正以取代魅力修正进行唬骗检定。

剧透 -   :
Cunning Liar
Source Heroes of the Streets pg. 5
Category Region
Requirement(s) Any City
You were forced into hiding or willingly went on the run at a young age, and learned to reading others’ interests to inform your lies. You can use your Intelligence or Wisdom modifier in place of your Charisma modifier on Bluff checks.

布雷斡匪帮(Brevoy Bandit) 出自《河域子民 第12页》
类别:地区
要求:米沃恩
效果:你从布雷斡的官方迫害中逃离而出,并一直流亡到了米沃恩。无论你是否会为自己犯下的罪行感到愧疚,你都希望在新邻居之间开始一段全新的生活。选择一个专业技能以及一个除感知以外的属性值。你在进行该专业技能的检定时在感知修正外额外加上选定属性值的修正。

剧透 -   :
Brevoy Bandit
Source People of the River pg. 12 (Amazon)
Category Region
Requirement(s) Mivon
You fled the persecution of Brevoy authorities and wound up in Mivon. Whether or not you are guilty of your alleged crimes, you seek to build a new life amid new neighbors. Choose one Profession skill and one ability score other than Wisdom. You add that ability score’s modifier in addition to your Wisdom modifier on checks with the chosen Profession skill.

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Re: 背景特性
« 回帖 #303 于: 2017-11-20, 周一 16:43:40 »
移情外交家(Empathic Diplomat) 出自《卡蒂亚,东方之珠 第10页》
类别:地区
要求:卡蒂亚或奥斯里昂
效果:长久以来,你在和别人打交道时都很注重将心比心与移情领悟。你使用感知修正而非魅力修正进行交涉检定。

剧透 -   :
Empathic Diplomat
Source Qadira, Jewel of the East pg. 10
Category:Regional
Requirement(s):Qadira or Osirion
You have long followed the path of common sense and empathic insight when using diplomacy. You modify your Diplomacy checks using your Wisdom modifier, not your Charisma modifier.

狡猾欺诈师(Cunning Liar) 出自《市井英雄 第5页》
类别:地区
要求:任意城市
效果:年轻时你被迫或自愿过着四处躲藏,疲于逃亡的生活,并学到了读懂他人利益并以此编织谎言的技巧。你能使用智力修正或感知修正以取代魅力修正进行唬骗检定。

剧透 -   :
Cunning Liar
Source Heroes of the Streets pg. 5
Category Region
Requirement(s) Any City
You were forced into hiding or willingly went on the run at a young age, and learned to reading others’ interests to inform your lies. You can use your Intelligence or Wisdom modifier in place of your Charisma modifier on Bluff checks.

布雷斡匪帮(Empathic Diplomat) 出自《河域子民 第12页》
类别:地区
要求:米沃恩
效果:你从布雷斡的官方迫害中逃离而出,并一直流亡到了米沃恩。无论你是否会为自己犯下的罪行感到愧疚,你都希望在新邻居之间开始一段全新的生活。选择一个专业技能以及一个除感知以外的属性值。你在进行该专业技能的检定时在感知修正外额外加上选定属性值的修正。

剧透 -   :
Brevoy Bandit
Source People of the River pg. 12 (Amazon)
Category Region
Requirement(s) Mivon
You fled the persecution of Brevoy authorities and wound up in Mivon. Whether or not you are guilty of your alleged crimes, you seek to build a new life amid new neighbors. Choose one Profession skill and one ability score other than Wisdom. You add that ability score’s modifier in addition to your Wisdom modifier on checks with the chosen Profession skill.
感知上交涉不错啊~

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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背景(战斗)
« 回帖 #304 于: 2017-11-26, 周日 13:07:59 »
艾巴萨罗姆的门卫
出自《进化职业源始 pg. 11》
类型:战斗
你在艾巴萨罗姆的酒馆里当门卫时学会了战斗,让客人们在酒吧的血腥斗殴中存活是你工作的一部分。当你使用徒手攻击并造成非致命伤害时,你的伤害获得+1加值。


Absalom Bouncer
Source Advanced Class Origins pg. 11 (Amazon)
Category Basic (Combat)
You learned to fight while serving as a bodyguard in the taverns of Absalom, where keeping the patrons alive through bloody bar brawls was just part of your job. When you make an attack that deals nonlethal damage with an unarmed strike, you gain a +1 bonus on your damage roll.

(感谢傻豆的翻译!!!)
夸英武师
出自《初探龙国 pg. 16》
类型:地区
要求:夸英
你在夸英长大,并且在出门冒险之前曾经在好几个门派中拜师学艺,这让你在赤手空拳时异常能打。你在徒手击打的伤害上获得+1背景加值。


Quain Martial Artist
Source Dragon Empires Primer pg. 16 (Amazon)
Category Region
Requirement(s) Quain
Having grown up in Quain, you were taught under various schools of martial arts, and have used all you have learned to hone your fighting prowess. You gain a +1 trait bonus on damage rolls when using unarmed strikes.
« 上次编辑: 2017-12-02, 周六 15:07:53 由 犬良人 »

While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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圣武士守则
« 回帖 #305 于: 2017-11-26, 周日 19:20:09 »
引述:神圣选集《Divine Anthology》,18页

圣武士准则-拉贾瑟尔

拉贾瑟尔的圣武士在战场上乃是闪耀着狂怒决意的灯塔,而在其他场合他们则是谨慎小心的勇气象征。尽管这些圣武士来自形形色色的文明社区,但这些社区都极其抵制圣武士训练,包括半兽人、大地精聚居地,以及盖布和奈多等等。拉贾瑟尔的信条包括以下誓言。

  • 我将对染指无辜之辈的邪恶报以复仇怒火
  • 我绝不轻言,但一言既出,定当捍卫至最后一息
  • 证据确凿的犯人必须为其罪行接受惩罚,我将不会对劣行视若罔闻
  • 怒火仅在施向应得之徒时才是美德与力量,我将不会追寻有失公允的惩戒
  • 即使在最为残酷的心肠里也存在救赎的可能,我将致力避免对凡人同伴的种族或出身报以歧视
剧透 -  原文:
The paladins of Ragathiel are shining beacons of furious resolve on the battlefield, and they are careful stewards of valor everywhere. These paladins  disproportionately  come  from cultures that are typically hostile to paladin training, including those of half-orcs, hobgoblins, Gebbites, and the Nidalese. The tenets of Ragathiel’s paladins include the following affirmations. I will avenge evil wrought upon the innocent.
 • I will not give my word lightly, but once it is given, I will uphold a promise until my last breath.
• Those proven guilty must be punished for their crimes. I will not turn a blind eye to wrongdoing.
 • Rage is a virtue and a strength only when focused against the deserving. I will never seek disproportionate retribution.
• Redemption finds hearts from even the cruelest origins. I will strive not to act upon prejudice against fellow mortals based on race or origin.

离线 烬晓

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Re: 自用自翻资源帖
« 回帖 #306 于: 2017-11-28, 周二 09:35:53 »
神圣武器技法
苍姬饮命镰 出自神圣选集《Divine Anthology》
Urgathoa’s Hunger
从你巨镰撕开的伤口处涌出的鲜血正是你为那位公主献上的祭品。

基础奖励:每日最多等于你感知调整值次,当你用巨镰造成伤害时,以一个迅捷动作,你获得等于此次攻击伤害的临时生命值。这些临时生命值最多持续1分钟,且不能叠加。
根据Clarifications,PFS中,这个能力每次能获得的临时生命值最大与你的角色等级相同。
Page 31—When using the initial benefit of Urgathoa's hunger, the maximum number of temporary hit points you can gain from an attack is equal to your character level
剧透 -   :
Initial Benefit: A number of times per day equal to your Wisdom bonus, you can feast upon the life essence of a creature that you hit with a scythe. Activating this ability is a swift action. When you do so, you gain a number of temporary hit points equal to the damage you dealt with the scythe attack. These temporary hit points last for 1 minute and don’t stack.
进阶先决条件:神圣武器技法,医疗10级,BAB+7
剧透 -   :
Advanced Prerequisites: Divine Fighting Technique, Heal 10 ranks, base attack bonus +7.
进阶奖励:每日等于你感知调整值次,你可以用你的巨镰加剧疾病。当你用巨镰以近战攻击命中一名敌人时,以一个迅捷动作,你立即令目标对他感染的所有疾病进行一次豁免。任何失败的豁免会导致该疾病立即发作一次,而成功的豁免也无法治愈该疾病。
剧透 -   :
Advanced Benefit: A number of times per day equal to your Wisdom bonus, you can exacerbate any lingering contagions within a target’s body upon making a successful melee attack with a scythe. Activating this ability is a swift action, and causes the target to immediately attempt additional saving throws against all diseases with which it is currently afflicted. Any failed saves cause the target to immediately take the effects of that disease, while a successful save does not count toward the number of consecutive saves that the target must succeed at in order to cure the disease.

« 上次编辑: 2017-11-28, 周二 13:42:27 由 烬晓 »

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Re: 自用自翻资源帖
« 回帖 #307 于: 2017-11-28, 周二 10:14:23 »
神圣武器技法
苍姬饮命镰 出自神圣选集《Divine Anthology》
Urgathoa’s Hunger
从你巨镰撕开的伤口处涌出的鲜血正是你为那位公主献上的祭品。

基础奖励:每日最多等于你感知调整值次,当你用巨镰造成伤害时,以一个迅捷动作,你获得等于此次攻击伤害的临时生命值。这些临时生命值最多持续1分钟,且不能叠加。
剧透 -   :
Initial Benefit: A number of times per day equal to your Wisdom bonus, you can feast upon the life essence of a creature that you hit with a scythe. Activating this ability is a swift action. When you do so, you gain a number of temporary hit points equal to the damage you dealt with the scythe attack. These temporary hit points last for 1 minute and don’t stack.
进阶先决条件:神圣武器技法,医疗10级,BAB+7
剧透 -   :
Advanced Prerequisites: Divine Fighting Technique, Heal 10 ranks, base attack bonus +7.
进阶奖励:每日等于你感知调整值次,你可以用你的巨镰加剧疾病。当你用巨镰以近战攻击命中一名敌人时,以一个迅捷动作,你立即令目标对他感染的所有疾病进行一次豁免。任何失败的豁免会导致该疾病立即发作一次,而成功的豁免也无法治愈该疾病。
剧透 -   :
Advanced Benefit: A number of times per day equal to your Wisdom bonus, you can exacerbate any lingering contagions within a target’s body upon making a successful melee attack with a scythe. Activating this ability is a swift action, and causes the target to immediately attempt additional saving throws against all diseases with which it is currently afflicted. Any failed saves cause the target to immediately take the effects of that disease, while a successful save does not count toward the number of consecutive saves that the target must succeed at in order to cure the disease.

Page 31—When using the initial benefit of Urgathoa's hunger, the maximum number of temporary hit points you can gain from an attack is equal to your character level

这个神圣技法在PFS的clarification里面被削了,使用的时候注意下

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Re: 自用自翻资源帖
« 回帖 #308 于: 2017-11-28, 周二 13:37:42 »
神圣武器技法
苍姬饮命镰 出自神圣选集《Divine Anthology》
Urgathoa’s Hunger
从你巨镰撕开的伤口处涌出的鲜血正是你为那位公主献上的祭品。

基础奖励:每日最多等于你感知调整值次,当你用巨镰造成伤害时,以一个迅捷动作,你获得等于此次攻击伤害的临时生命值。这些临时生命值最多持续1分钟,且不能叠加。
剧透 -   :
Initial Benefit: A number of times per day equal to your Wisdom bonus, you can feast upon the life essence of a creature that you hit with a scythe. Activating this ability is a swift action. When you do so, you gain a number of temporary hit points equal to the damage you dealt with the scythe attack. These temporary hit points last for 1 minute and don’t stack.
进阶先决条件:神圣武器技法,医疗10级,BAB+7
剧透 -   :
Advanced Prerequisites: Divine Fighting Technique, Heal 10 ranks, base attack bonus +7.
进阶奖励:每日等于你感知调整值次,你可以用你的巨镰加剧疾病。当你用巨镰以近战攻击命中一名敌人时,以一个迅捷动作,你立即令目标对他感染的所有疾病进行一次豁免。任何失败的豁免会导致该疾病立即发作一次,而成功的豁免也无法治愈该疾病。
剧透 -   :
Advanced Benefit: A number of times per day equal to your Wisdom bonus, you can exacerbate any lingering contagions within a target’s body upon making a successful melee attack with a scythe. Activating this ability is a swift action, and causes the target to immediately attempt additional saving throws against all diseases with which it is currently afflicted. Any failed saves cause the target to immediately take the effects of that disease, while a successful save does not count toward the number of consecutive saves that the target must succeed at in order to cure the disease.

Page 31—When using the initial benefit of Urgathoa's hunger, the maximum number of temporary hit points you can gain from an attack is equal to your character level

这个神圣技法在PFS的clarification里面被削了,使用的时候注意下

哦哦!我上面也修改一下!

离线 elmit

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背景
« 回帖 #309 于: 2017-11-28, 周二 18:56:16 »
幻灭 出自探索与战役(Quests and Campaigns)第18页
战斗背景
你的童年因一次巨大的灾难或是暴行而结束。为了应对这种恐惧,你学会了反射性地压抑自己的感情。你在对抗情绪和恐惧效果的意志豁免上+2背景加值

剧透 -   :
Disillusioned

Your childhood was ended by a great disaster or atrocity that you witnessed. To cope with the horror, you have learned to reflexively suppress all emotion. You gain a +2 trait bonus on Will saving throws against emotion and fear effects.

Suggested Characters: Galtans, Hellknights, Nidalese.