作者 主题: 【B6】古魔,塑石蛇魔(Qlippoth, Gorgoros)  (阅读 8689 次)

副标题: Gongorinan的描述为什么这么长呀先翻下一个好了(咸鱼趴

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【B6】古魔,塑石蛇魔(Qlippoth, Gorgoros)
« 于: 2019-04-17, 周三 17:51:28 »
古魔,塑石蛇魔(Qlippoth, Gorgoros)
无数盘卷扭动的尾巴支撑着这只蛇首怪物。它的三只眼睛散发出病态的黄色光芒。

塑石蛇魔 CR9
XP 6400
混乱邪恶,大型异界生物(混乱,邪恶,跨位面,古魔)
先攻+8;感官 60尺黑暗视觉;察觉+20

防御
AC 23,接触13,措手不及19(敏捷+4,天生防御+10,体型-1)
HP 114(12d10+48)
强韧+12,反射+12,意志+11
防御能力 行动自如;伤害减免10/寒铁或守序;免疫 寒冷,影响心灵效果,毒素;抗力 强酸10,电击10,火焰10;法术抗力20

攻击
速度 40尺,掘穴40尺,潜地
近战 啮咬+21(4d6+15)
占据 10尺;触及 10尺
特殊攻击 石之盛宴,凝视,骇人外貌(DC22),盘卷之尾
类法术能力(施法者等级9,专注+13)
常驻--行动自如
任意使用--柔石术,塑石术
每天1次--化石为泥,石墙术

属性
力量30,敏捷19,体质18,智力15,感知20,魅力19
BAB+12;CMB+23;CMD 37(无法被摔绊)
专长 能力专攻(骇人外貌),战斗反射,精通先攻,钢铁意志,猛力攻击,要害打击
技能 特技+19,唬骗+19,攀爬+19,知识(地下城,位面)+17,察觉+20,察言观色+20,隐匿+15,游泳+19
语言 深渊语,邪灵语;100尺心灵感应

生态
环境 任何(深渊)
组织 单独,成对,或一群(3-7)
宝物 标准

特殊能力

石之盛宴(超自然能力):以一个标准动作,塑石蛇魔可以吞下一个大型或更小的被石化的生物。当它以此方式吃下一个生物时,它将恢复4d8+8点生命值并在1分钟内获得8点硬度。被吃下的石化生物会因此而死。

凝视(超自然能力):塑石蛇魔的凝视会将生物永久石化(强韧豁免DC20,通过则无效),其影响范围为30尺。塑石蛇魔可以以一个迅捷动作对一个被擒抱的生物进行凝视攻击。此豁免DC基于魅力调整值。

骇人外貌(超自然能力):屈服于塑石蛇魔骇人外貌的生物会发觉他们的目光被该生物的凝视所吸引,必须立即进行豁免检定来对抗它的凝视攻击。受影响的生物无法移开或闭上眼睛,并在面对塑石蛇魔之外的生物时如同其具有隐蔽(concealment)。

盘卷之尾(特异能力):塑石蛇魔的尾巴会缠住任何临近的生物。所有与塑石蛇魔相邻的方格都被视为困难地形。在它的每个回合开始时,塑石蛇魔都可以以自由动作用尾巴进行一次擒抱战技检定,对抗每一个与它相邻的生物。若检定成功,它的尾巴将造成1d6+6点伤害且敌人将被擒抱,但塑石蛇魔本身不视为被擒抱。尾巴在对已被擒抱的敌人的擒抱战技检定中获得+5加值。每次尾巴在该检定中获胜,都能造成1d6+6点伤害但不能压制敌人。如果塑石蛇魔移动,所有被擒抱的生物都会跟随它移动,但它不能在潜地时带着其他生物。

塑石蛇魔喜欢石化活物来制作活体艺术品。这些魔族从墙壁中出现,石化生物将其吞噬,并使用它们变化石头的魔法能力来重塑战场——或是被石化的敌人本身。它们那由被重塑的受害者构成的怪诞艺术往往是短命的,虽然塑石蛇魔不需要营养维生,但它们乐于品尝它们创造出的雕像。
即使是那些躲过石化的人也不能毫发无伤地逃脱;有传言称,幸存者的女儿生来就有着石化之眼与一头蛇发。一些亵渎的传言称这就是美杜莎的起源。
塑石蛇魔长15英尺,重6000磅。


原文:
剧透 -   :
Qlippoth, Gorgoros
Numerous writhing, coiling tails support this serpent-headed
beast. Its three eyes glow a sickly yellow.
GORGOROS CR 9
XP 6,400
CE Large outsider (chaotic, evil, extraplanar, qlippoth)
Init +8; Senses darkvision 60 ft.; Perception +20
DEFENSE
AC 23, touch 13, flat-footed 19 (+4 Dex, +10 natural, –1 size)
hp 114 (12d10+48)
Fort +12, Ref +12, Will +11
Defensive Abilities freedom of movement; DR 10/cold iron or
lawful; Immune cold, mind-affecting effects, poison; Resist
acid 10, electricity 10, fire 10; SR 20
OFFENSE
Speed 40 ft., burrow 40 ft., earth glide
Melee bite +21 (4d6+15)
Space 10 ft.; Reach 10 ft.
Special Attacks feast of stone, gaze, horrific appearance (DC 22),
writhing tails
Spell-Like Abilities (CL 9th; concentration +13)
Constant—freedom of movement
At will—soften earth and stone, stone shape
1/day—transmute rock to mud, wall of stone
STATISTICS
Str 30, Dex 19, Con 18, Int 15, Wis 20, Cha 19
Base Atk +12; CMB +23; CMD 37 (can’t
be tripped)
Feats Ability Focus (horrific appearance),Combat Reflexes, Improved Initiative,
Iron Will, Power Attack, Vital Strike
Skills Acrobatics +19, Bluff +19,
Climb +19, Knowledge
(dungeoneering, planes) +17,
Perception +20, Sense Motive +20,
Stealth +15, Swim +19
Languages Abyssal, Aklo; telepathy
100 ft.
ECOLOGY
Environment any (Abyss)
Organization solitary, pair, or circle (3–7)
Treasure standard
SPECIAL ABILITIES
Feast of Stone (Su) As a standard action, a
gorgoros can devour a Large or smaller
petrified creature. When it consumes a
creature this way, it regains 4d8+8 hit points
and it gains hardness 8 for 1 minute. A
petrified creature is slain by this effect.
Gaze (Su) A gorgoros’s gaze turns creatures to
stone permanently (Fortitude DC 20 negates)
and has a range of 30 feet. The gorgoros can make a gaze
attack against a grappled creature as a swift action. The save
DC is Charisma-based.
Horrific Appearance (Su) Creatures that succumb to a gorgoros’s
horrific appearance find their eyes drawn to the creature’s gaze
and must immediately attempt a saving throw against its gaze
attack. Affected creatures can’t avert or close their eyes, and
treat creatures other than the gorgoros as having concealment.
Writhing Tails (Ex) A gorgoros’s tails coil around any creature that
draws near. All squares adjacent to a gorgoros are considered
difficult terrain. At the beginning of its turn, the gorgoros’s tails
can attempt a grapple combat maneuver check against each
adjacent creature as a free action. On a successful check, its
tails deal 1d6+6 points of damage and the foe is grappled, but
the gorgoros is not considered grappled. The tails gain a +5
bonus on grapple combat maneuver checks against foes they’re
already grappling. Each time the tails succeed at such a check,
they deal 1d6+6 points of damage but can’t pin foes. If the
gorgoros moves, all grappled creatures automatically move with
it, but it can’t take creatures along when earth gliding.
The gorgoros delights in petrifying living creatures to serve as
material for twisted artistic endeavors. These fiends emerge
from walls to petrify and devour, and use their stone-altering
magic to reshape battlefields—or petrified foes. Their
grotesque art, made from resculpted victims, is short-lived;
while gorgoroses don’t require sustenance, they
enjoy feeding on the statues they create.
Even those who avoid petrification
may not escape unscathed; it is
rumored that the daughters
of survivors are born with
petrifying gazes and serpents
for hair. Blasphemous
whispers hint that this is
how medusas originated.
A gorgoros measures
a full 15 feet in length and
weighs 6,000 pounds.
« 上次编辑: 2019-12-17, 周二 05:33:18 由 黎白羽 »

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Re: 【Bestiary 6】古魔,塑石蛇魔(Qlippoth, Gorgoros)
« 回帖 #1 于: 2019-04-17, 周三 18:15:39 »
美杜莎居然不是啪啪啪出来的!