Qlippoth, Gorgoros
Numerous writhing, coiling tails support this serpent-headed
beast. Its three eyes glow a sickly yellow.
GORGOROS CR 9
XP 6,400
CE Large outsider (chaotic, evil, extraplanar, qlippoth)
Init +8; Senses darkvision 60 ft.; Perception +20
DEFENSE
AC 23, touch 13, flat-footed 19 (+4 Dex, +10 natural, –1 size)
hp 114 (12d10+48)
Fort +12, Ref +12, Will +11
Defensive Abilities freedom of movement; DR 10/cold iron or
lawful; Immune cold, mind-affecting effects, poison; Resist
acid 10, electricity 10, fire 10; SR 20
OFFENSE
Speed 40 ft., burrow 40 ft., earth glide
Melee bite +21 (4d6+15)
Space 10 ft.; Reach 10 ft.
Special Attacks feast of stone, gaze, horrific appearance (DC 22),
writhing tails
Spell-Like Abilities (CL 9th; concentration +13)
Constant—freedom of movement
At will—soften earth and stone, stone shape
1/day—transmute rock to mud, wall of stone
STATISTICS
Str 30, Dex 19, Con 18, Int 15, Wis 20, Cha 19
Base Atk +12; CMB +23; CMD 37 (can’t
be tripped)
Feats Ability Focus (horrific appearance),Combat Reflexes, Improved Initiative,
Iron Will, Power Attack, Vital Strike
Skills Acrobatics +19, Bluff +19,
Climb +19, Knowledge
(dungeoneering, planes) +17,
Perception +20, Sense Motive +20,
Stealth +15, Swim +19
Languages Abyssal, Aklo; telepathy
100 ft.
ECOLOGY
Environment any (Abyss)
Organization solitary, pair, or circle (3–7)
Treasure standard
SPECIAL ABILITIES
Feast of Stone (Su) As a standard action, a
gorgoros can devour a Large or smaller
petrified creature. When it consumes a
creature this way, it regains 4d8+8 hit points
and it gains hardness 8 for 1 minute. A
petrified creature is slain by this effect.
Gaze (Su) A gorgoros’s gaze turns creatures to
stone permanently (Fortitude DC 20 negates)
and has a range of 30 feet. The gorgoros can make a gaze
attack against a grappled creature as a swift action. The save
DC is Charisma-based.
Horrific Appearance (Su) Creatures that succumb to a gorgoros’s
horrific appearance find their eyes drawn to the creature’s gaze
and must immediately attempt a saving throw against its gaze
attack. Affected creatures can’t avert or close their eyes, and
treat creatures other than the gorgoros as having concealment.
Writhing Tails (Ex) A gorgoros’s tails coil around any creature that
draws near. All squares adjacent to a gorgoros are considered
difficult terrain. At the beginning of its turn, the gorgoros’s tails
can attempt a grapple combat maneuver check against each
adjacent creature as a free action. On a successful check, its
tails deal 1d6+6 points of damage and the foe is grappled, but
the gorgoros is not considered grappled. The tails gain a +5
bonus on grapple combat maneuver checks against foes they’re
already grappling. Each time the tails succeed at such a check,
they deal 1d6+6 points of damage but can’t pin foes. If the
gorgoros moves, all grappled creatures automatically move with
it, but it can’t take creatures along when earth gliding.
The gorgoros delights in petrifying living creatures to serve as
material for twisted artistic endeavors. These fiends emerge
from walls to petrify and devour, and use their stone-altering
magic to reshape battlefields—or petrified foes. Their
grotesque art, made from resculpted victims, is short-lived;
while gorgoroses don’t require sustenance, they
enjoy feeding on the statues they create.
Even those who avoid petrification
may not escape unscathed; it is
rumored that the daughters
of survivors are born with
petrifying gazes and serpents
for hair. Blasphemous
whispers hint that this is
how medusas originated.
A gorgoros measures
a full 15 feet in length and
weighs 6,000 pounds.