作者 主题: phb2的一个法术-TRANSFERENCE(官网增强内容)  (阅读 8261 次)

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phb2的一个法术-TRANSFERENCE(官网增强内容)
« 于: 2018-12-23, 周日 22:13:31 »
劇透 -   :
由于dm不让用未翻译内容,而我苦苦没找到这个法术的翻译,所以来翻译一下,本人纯萌新,若有错误或者撞车,请及时指出,谢谢
原文:
劇透 -   :
Spell
This first method of transferring XP utilizes a universal spell available to all spellcasters. This
method offers more security for the spellcaster than it does for the person transferring XP.
TRANSFERENCE
Universal
Level: Bard 1, Cleric 1, Druid 1, Sorcerer/wizard 1
Components: V, S, F
Casting Time: 10 minutes
Range: 10 ft.
Target: 10-ft.-radius burst centered on you
Duration: Permanent; see text
Saving Throw: Will negates (harmless)
Spell Resistance: No
Wisps of ethereal light rise off the targeted creatures, consolidate into glowing orbs, and then
streak toward the spellcaster, fusing with their body.
This spell allows you to store a transfer of XP from one or more creatures (maximum five), but
only for the purpose of constructing an agreed upon magic item. The XP gained from other
creatures through this spell is not counted toward attaining a new level. Targeted creatures must
agree to the focus component that will be used in creating the magic item before allowing this
spell to be cast on them. Once the spell is cast, targeted creatures control how much XP to
transfer. You cannot accept a transfer of more XP than is needed to construct the agreed upon
magic item. All the requirements for transferring XP, compensating for XP, and sharing XP costs
apply to the casting of this spell.
If allowable changes are made that require more XP, you must provide that XP yourself or cast
this spell again to store a transfer of more XP as needed. If allowable changes are made that
require less XP, the difference is returned to the targeted creatures in proportionate amounts (as
per their original contributions). If you start making a magic item that is not allowed by even one
of the targeted creatures, all the transferred XP is immediately returned to those creatures. If you
spend at least one day making the agreed upon magic item, the XP is consumed regardless of
whether the magic item is completed or not. If you start working on a new magic item after
spending at least one day making the agreed upon magic item, the XP is consumed and lost (as
per the normal rules for creating magic items).
Focus: The raw material of agreed upon magic item (for example, a cloak, sword, or wand).
 

经验转移
共通系
等级:吟游诗人1,牧师1,德鲁伊1,术士/法师1
法术成分:言语,姿势,器材
施法时间:10分钟
距离:10尺
目标:以你为中心半径10尺范围爆发
持续时间:永久;见下文
豁免检定:意志通过则无效(无害)
法术抗力:不可

一缕灵光从目标生物上升起,凝聚成光球,飘向施法者,与他们的身体融合。

这个法术允许你储存从一个或多个生物(最多5个)转移的经验值,但是仅仅能用来制造魔法物品。生物
不能用通过此法术得到的经验值升级。在制造魔法物品之前,受术者必须同意作为此法术的目标。一旦法
术释放,受术者就可以控制经验值转移的多少。你不能接受比制造魔法物品所需经验更多的经验值。此法
术适用于所有要求转移经验值,补偿经验值和分享经验值的操作。

如果需求更改,导致所需的经验值增多,你必须自己提供经验值或者是再次释放此法术来来根据经验值差
额来转移。如果所需经验值减少,则按比例将差额返还给受术者(如根据他们原本提供的经验值)。如果
你开始制作哪怕只有一个受术者不允许制作的魔法物品,所有转移的经验值立即返还给受术者。如果你花
费至少一天时间来制作商定的魔法物品之后,经验值立即被消耗,无论你是否制作完成。如果你在制作商
定的魔法物品一天之后,开始制作一个新的魔法物品,经验值将被消耗并丢失(就像原来的制作魔法物品
一样)。

施法器材:商定的魔法物品的原材料(例如,斗篷,剑,魔杖)

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