純美蘋果園
TRPG討論區 => 研討區 => 3版 討論區 => 主题作者是: eth 于 2004-04-12, 周一 07:50:48
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嗯,夹击的产生是因为被夹击者要分心对付两个敌人
那么,如果无视其中一个,那么是否还有夹击?
比如前面一个高等级小贼,后面一个某无聊法师为了夹击而召唤的猴子,那么自然可以无视猴子,专心砍死小贼……
如此一来,对猴子是否视为失去所有敏捷加值?
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如果严格按照规则,被夹击者无法这样做。
如果坚持要无视某一目标,应该对目标而言视为目盲。
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首先,在core rule下不允许这么做
其次,有
A Totally Unofficial Rule for Dealing with Foes Trying to Flank You
Jonathan Tweet (co-designer of the D&D 3rd edition game) and I have had many opportunities to ponder the tactical aspects of flanking and what you might be able to do about it if you find yourself flanked. After one extended discussion not long ago, Jonathan proposed the basics of the following rule, and I present it here, with some tweaks:
You can disregard attacks from an opponent flanking you. When you do, that opponent doesn't get the +2 flanking bonus when attacking you and that opponent does not provide a flanking bonus to any of its allies. Ignoring a flanker, however, provokes an attack of opportunity from that flanker, and you lose your Dexterity bonus to Armor Class against that flanker. You do, however, continue to threaten that flanker.
If the flanker is out of attacks of opportunity, you can ignore the flanker (and deny the flanking bonus) with impunity.
If you can't see (or locate) the flanker, you disregard the flanker by default, and you provoke the attack of opportunity.
You must make the decision to disregard a flanker as soon as the foe moves into a flanking position. You can change your decision as a free action on your turn. (You still must disregard a flanker you can't see.)
Designer's Notes: This rule gives certain creatures the option to ignore flankers when they don't pose any real danger to them. Lycanthropes facing foes that aren't armed with silver weapons, as well as characters with very high Armor Classes facing much weaker foes, can soften the effects of being surrounded. Many other creatures can use the rule to limit sneak attacks against them, but at the risk of extra attacks of opportunity from other foes. This rule also means that you often cannot provide a flanking bonus to your allies if you're out of attacks of opportunity (though foes may have a hard time determining exactly when that situation occurs).
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好象有专长可以啊?
不是核心的
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似乎不是专长,某些进阶职业的职业特性,只有游荡者等级比他们高4级的人才能夹击
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似乎不是专长,某些进阶职业的职业特性,只有游荡者等级比他们高4级的人才能夹击
这个不需要进阶,蛮子和小贼本身就可以做到
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CW中某个专长,被夹击时可以忽视其中一方。
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老谢说的是。。= =实际上。。那个专长就是我翻译的。。自己给忘了。。
/me 真是条废柴。。
脑后长眼
你优越的感官帮助你将受到夹击的威胁减到最小
先决条件:感知13,基础攻击加值+1。
效果:夹击你的敌人在攻击时将不会获得通常的+2攻击投骰加值。该专长在你失去敏捷加值时、比如说措手不及的状态下将不产生效果,你被夹击时仍然会受到偷袭。通常情况:当你被夹击时,夹击你的对手将获得+2攻击投骰加值。
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楼主是典型的掩耳盗铃者...
总不能说你忽略夹击人家都没夹击了哈..
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楼主问的似乎不是那么一回事……那个CW专长只是夹击者不获得+2攻击奖励,但是依然属于夹击的情况,会受到偷袭。楼主想问的主要是针对偷袭这一点吧?那么跟这个专长无关。
至于夹击,我的理解的确是主观的……由于防御者必须分心对付相反方向的敌人所以导致夹击者更容易攻击命中。而如果防御者放弃对其中一人的防御而专心对付另一人,对于专心对付的一个人自然应该不受夹击惩罚——至于另外忽略那个就不止夹击那么简单就是了。但是核心规则里没有提到这条,按规则的话被人夹击就只有老实吃了。
其实……胖胖君贴出来那个就是这种思路下的变种规则……