純美蘋果園
TRPG討論區 => 研討區 => 3版 討論區 => 主题作者是: aland 于 2005-10-14, 周五 16:56:35
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姓名:不可考
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Race: Half-Celestial Killoren( Native Outsider) Alignment: True Neutral
Size: Meduim Age:100
Class Level: Druid 3/Wizard 3/Arcane Hierophant 5 ECL: 13(HR ,LA half)
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购点属性:8,8,8,17,17,14
力量 9 -1(Age -3, Half-Celestial +4)
敏捷 7 -1(Age -3, Half-Celestial +2)
体质 9 -1(Age -3, Half-Celestial +4)
智力 28 +9(Age +3,Half-Celestial +2,Lv 4+1,LV 8+1,Pow +4)
感知 28 +9(Age +3,Half-Celestial +4, Hoi +4)
魅力 22 +6(Age +3,Half-Celestial +4,Lv 12+1)
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HP: 8+4.5*2+2.5*3+3.5*5-11=42-11=31
AC: 12 (Dexterity -1, Natrual +1, Rop +2 ), Touch 10, Flat-footed 11
Initiative: -1 (Dexterity -1)
Base Attack Bonus: +6, Grapple: +5
Speed: 30 ft Fly 60 (Good)
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Fort +8 (Wizard 1 + Druid 3 + Arcane Hierophant 1 + Constitution -1 + Cloak of Resistance 4)
Ref +6 (Wizard 1 + Druid 1 + Arcane Hierophant 1 + Dexterity -1 + Cloak of Resistance 4)
Will +23 (Wizard 3 + Druid 3 + Arcane Hierophant 4 + Wisdom 9 + Cloak of Resistance 4)
Spell Resistance 21
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Attack:
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Feat:
- Scribe Scroll (Wizard 1)
- Eschew Materials (Lv 1)
- Killoren Hunter (Lv 3)
- Leadership (Lv 6)
- Natrual Spell (LV 9)
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Class Feature:
Druid:
Divine Spells
Spontaneous Casting:Summon Nature's Ally
Animal Companion
Woodland Strike
Trackless Step
Naturs Sense
Wild Empathy: 3+6+2=11
Wizard:
Arcane Spells
Familiar
Arcane Hierophant
Companion Familiar(Ecl 8)
Ignore Arcane Spell Failure
Wild Shape (As a lv 8 Druid, 3 time per day, small/medium/large)
Channel Animal 2/Day
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Racial Traits:
- Low light Vision
- Immunity to Sleep Effects and +2 racial bonus to enchantment spells of effects
- Racial Skill: +2 on Handle Animal and Survival
- Cold Iron Anathema(Su)
- Manifest Nature's Might(Su)
Special Qualities
—Darkvision out to 60 feet.
—Immunity to disease.
—Resistance to acid 10, cold 10, and electricity 10.
—Damage reduction: 5/magic
—A half-celestial’s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
—Spell resistance equal to creature’s HD + 10 (maximum 35).
— +4 racial bonus on Fortitude saves against poison.
Spell-Like Abilities:
- Protection from evil 3/day
- Bless, Aid, Detect evil, Cure serious wounds, Neutralize poison, Holy smite, Remove disease, Dispel evil, Holy word
Once/Day
CL: 11
DC: 16+Spell Level
Special Attacks:
-Daylight (Su): Half-celestials can use a daylight effect (as the spell) at will.
-Smite Evil (Su): Once per day a half-celestial can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
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Skills: 10*6(Druid)+8*3(Wizard)+10+11*4(Arcane Hierophant)=60+24+44+10=138
- Concentration +13 (Rank 14 + Con -1)
- Diplomacy +22 (Rank 14 + Cha 6 +Synergy 2)
- Handle Animal +22 (Rank 14 + Cha 6 + Racial 2)
- Listen +23 (Rank 14 + Wis 9 )
- Knowledge (Arcane) +23 (Rank 14 + Int 9)
- Knowledge (Religion) +15 (Rank 6 + Int 9)
- Knowledge (Nature) +27 (Rank 14 + Int 9 + Synergy 2 + Nature Sense 2)
- Knowledge (Nobility&Royalty) +14 (Rank 5 + Int 9)
- Knowledge (architecture and engineering) +10 (Rank 1 + Int 9)
- Knowledge (geography) +10 (Rank 1 + Int 9)
- Knowledge (history) +10 (Rank 1 + Int 9)
- Knowledge (local) +10 (Rank 1 + Int 9)
- Knowledge (the planes) +10 (Rank 1 + Int 9)
- Knowledge (dungeoneering) +10 (Rank 1 + Int 9)
- Knowledge (Phyco) +10 (Rank 1 + Int 9)
- Spellcraft +25 (Rank 14 + Int 9 + Synergy 2)
- Spot +28 (Rank 14 + Wis 9 + Eyes of the Eagle 5)
- Survival +23 (Rank 8 + Wis 9 + Synergy 2 + Racial 2 + Nature Sense 2)
Armor Check Penalty: 0
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Spellbook
0 DC 19 All Cantrips
1 DC 20 Orb of Acid,Lesser, Orb of Sound Lesser, True Strike, Color Spray, Shield,
Magic Missle,Shocking Grasp, Grease, Fist of Stone, Expiditious Retreat,swift,Identify
2 DC 21 Glitterdust, Web, Acid Arrow
3 DC 22 Mage Armor, Greater, Dispel Magic, Arcane Sight, Bands of Steel, Haste
4 DC 23 Globe of Invulnerability, Lesser, Solid Fog, Resilient Sphere, Orb of Acid
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Spells per day
Wizard(CL 8):
0(4): Touch of Fatigue,Ghost Sound, Mage Hand, Message
1(4+3): MM,Fist of Stone, Expiditious Retreat,swift, Shocking Grasp, Grease,Shield,Color Spray,
2(3+2): Glitterdust, Web, Acid Arrow, Glitterdust, Web
3(3+2): Mage Armor,Greater, Dispel Magic, Haste, Bands of Steel, Bands of Steel
4(2+2): Globe of Invulnerability, Lesser, Solid Fog, Resilient Sphere, Orb of Acid
Druid(CL 8):
0(6):Create Water, Detect Poison, Detect Magic, Guidance,Cmw,Guidance
1(4+3):Traveller's Mount, Vigor,Lesser, Sandblast, Woodwose, Clw, Produce Flame, Longstrider
2(3+2):Fog Cloud,Resist Energy, Briar Web, Summon Swarm, Flaming Sphere
3(3+2):Call Lightning, Windwall, Windwall, Resist Energy,mass, Vigor
4(2+2):Murderous Mist, Languor, Infestation of Maggots, Freedom of Movement
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Pre-Buffs:
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Inventory:110000GP
Equiptment
Cloak of Resistance +4 8000gp 640xp 1lb
Headband of Intellect +4 8000gp 640xp
Periapt of Wisdom +4 8000gp 640xp
Boots of the Winterlands 1250gp 100xp 1lb
Sustaining Spoon 2700gp 216xp
Blessed Book 6250gp 500xp 1lb
Ring of Protection +2 8000gp(Equiped)
Ring of Sustenance 2500gp
Ring of Invisibility 20000gp(Equiped)
Bag of Trick: Tan 6300gp
Eyes of the Eagle 2500gp
Handy Haversack 2000gp 5lb
Ioun Stone Clear Spindle 4000gp
Pearl of Power Lv 1*3 3000gp
Pearl of Power Lv 2*1 4000gp
Metamagic, Quicken, Lesser 35000gp(Equiped)
Dagger 2gp 1lb
Club 0gp 3lb
Spell Component Pouch 5gp 2lb
Holly and Mistletoe 0gp 0lb
Case(map or scroll) 1gp 0.5lb
Flint and steel 1gp 0lb
Ink(vial) 8gp 0lb
Parchment*10 2gp 0lb
Mirror, small steel 10gp 0.5lb
Pouch,Belt 1gp 0.5lb
Signal Whistle 8sp
Signet Ring 5gp
Waterskin (full) 1gp 4lb
Normal Clothes
Total Price *0.9=109383gp
Xp=2736
Total Weight: 23.5lb
Money Left: 617gp
Allies:
Cohort: Lv 7 Cleric/ Lv 1 Radiant Servant of Pelor
Familiar Companion 8HD Dire Bat
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等级好高......
戒指好多....
:blink:
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Arcane Hierophant 的先决之一是BAB+4,所以Dru3/Wiz3还未能满足先决条件。
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然而该职业描述里面确实出现了LV3 WIZ/LV 3 Dru然后兼这个的例子.
-.-
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鉴于奥法大祭祀有些数据并不明确.......
干脆还是做这个比较好.....
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Nameless One, Male Killoren
Drd11/Ex-Mnk1/Nature's Warrior1: CR 13;
Medium Fey ; HD 11d8-33(Druid) , 1d8-3(Monk) , 1d10-3(Nature`s Warrior) ; hp 25;
Init -3; Spd 30; AC:21 (Flatfooted:21 Touch:18)
BAB +9/+4 Atk +6/1 base melee, +6/1 base ranged; AL TN
SV Fort +11, Ref +5, Will +21;
STR 5, DEX 5, CON 5, INT 20, WIS 28, CHA 14.
(8,8,8,17,18,11, -3/+3 , 5,5,5,20,21,14,LV4,8,12 +3 Wis, 5,5,5,20,24,14)
SKILLS Max
Ranks 16/ 8
Concentration +13(con-3)
Ride +15(dex-3)
Diplomacy +21(cha+2)
Disguise +5(cha+2)
Gather Information +5(cha+2)
Handle Animal +22(cha+2)
Heal +14(wis+9)
Intimidate +5(cha+2)
Knowledge (Nature) +25(int+5)
Knowledge (The Planes) +7(int+5)
Listen +25(wis+9)
Perform (any) +5(cha+2)
Bluff +5(cha +2)
Spellcraft +21(int+5)
Spot +30(wis+9)
Survival +22(wis+9)
Special:
Low Light Vision
Immunity to Sleep Effects & +2 Racial Bonus on Enchantment Spells and Effects
Racial Skill: +2 On Handle Animal& Survival
Cold Iron Anathema
Manifest Nature's Power
Druid Class Features
Animal Companion
Druidic weapons
Nature Sense
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Shields
Resist Nature`s Lure
Secret Language: Druidic
Spells
Trackless Step
Venom Immunity
Wild Empathy (19)
Wild Shape (Tiny, Small, Medium, Large, Plant)
Wild Shape: 4x/day
Woodland Stride
Monk Class Features
Flurry of Blows
Improved Grapple
Monk Bonus Feat - 1st Level
Proficiency: Monk Weapons
Unarmed Strike
Wisdom Bonus to AC (Max: %d)
Nature`s Warrior Class Features
Nature`s Armament
Serpent`s Coils
Wilding
Language: Common, Undercommon, Druidic, Aquan, Auran, Celestial, Draconic
Feats: Fast Wild Shape,Natrual Bond, Natural Spell,Track, Eschew Materials
Spells Prepared (Drd 6/8/6/6/5/4/2):
0 - Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Light;
1st - Camouflage, Cure Light Wounds, Faerie Fire, Longstrider, Produce Flame, Sandblast, Vigor, Lesser, Wood Wose;
2nd - Barkskin, Fog Cloud, Listening Lorecall, Nature`s Favor, Resist Energy, Summon Swarm;
3rd - Call Lightning, Dominate Animal, Magic Fang, Greater, Resist Energy, Mass, Sleet Storm, Wind Wall;
4th - Chain of Eyes, Freedom of Movement, Languor, Murderous Mist x2;
5th - Animal Growth, Death Ward, Quill Blast, Rejuvenation Cocoon;
6th -- Enveloping Cocoon, Miasma.
Possessions:
Weapons: Quarterstaff (0 gp); Bullets, sling (50) (5 sp); Dagger (2 gp); Sling (0 gp);
Goods: Coin: gp (203) (203 gp); Coin: sp (7) (7 sp);
Holly and mistletoe (0 gp);
Flint and steel (1 gp);
Pouch, belt (1 gp);
Signet ring (5 gp);
Signal whistle (8 sp);
Bell (1 gp);
Candle (10) (10 cp);
Saddle, exotic riding (30 gp);
Saddlebags (4 gp);
Ink (vial) (8 gp);
Inkpen (1 sp);
Case, map or scroll (1 gp).
Magic:
Wondrous: Periapt of Wisdom +4 (16,000 gp);
Wondrous: Bracers of Armor +3 (9,000 gp);
Wondrous: Everbright Lantern (212 gp);
Ring: Protection +2 (8,000 gp);
Ring: Invisibility (20,000 gp);
Ring: Sustenance (2,500 gp);
Wondrous: Bag of Tricks, Tan (6,300 gp);
Wondrous: Circlet of Persuasion (4,500 gp);
Wondrous: Cloak of Resistance +3 (9,000 gp);
Wondrous: Eyes of the Eagle (2,500 gp);
Wondrous: Heward`s Handy Haversack (2,000 gp);
Wondrous: Ioun Stone, Clear [Spindle] (4,000 gp);
Wondrous: Ioun Stone, Dull Gray (1 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp).
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 2nd-Level Spell (4,000 gp);
Wondrous: Pearl of Power, 3rd-Level Spell (9,000 gp);
Rod: Metamagic, Enlarge, Lesser (3,000 gp);
Rod: Metamagic, Extend, Lesser (3,000 gp);
Rod: Metamagic, Silent, Lesser (3,000 gp);
Rod: Metamagic, Enlarge, Lesser (3,000 gp);
Rod: Metamagic, Substitution (Acid), Lesser (2,700 gp);
Rod: Metamagic, Substitution (Cold), Lesser (2,700 gp);
Dire Animal, Bat, Male Dire Animal, Bat Large Animal ;
HD 10d8+24 ( Animal) ; hp 73; Init + 7; Spd 20, Fly, Perfect 60;
AC 31 ( Natrual+11, Dex+7, Ring of Protection+1, Bracer of Armor+2)
BAB+7
Atk + 12/+7 base melee( 1d8+6, Bite ), + 14 base ranged;
SQ: Blindsense (Ex): 40 ft., Low-light Vision (Ex); AL N;
SV Fort + 12, Ref + 16, Will + 11;
STR 20, DEX 25, CON 17, INT 2, WIS 14, CHA 6.
Skills: Hide+10(+7 skill,+7 dex,-4 size), Listen +5, Move Silently+13(+6 skill,+7 dex), Spot +5.
Feats: Improved Flight, Improved Filght Speedx2.
Specail:
Bonus Tricks (4), Link (Ex), Share Spells, Evasion, Devotion (Ex),Multiattack.
Tricks:
Attackx2,Defend, Guard
Ring: Protection +1 (2,000 gp);
Wondrous: Bracers of Armor +2 (4,000 gp);
Wondrous: Vest of Resistance +2 (4,000 gp);
Parchment (sheet) (10) (20 sp);
Rope, silk (50 ft.) (10 gp);
Waterskin (full) (1 gp);
Whip (1 gp).
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Cohort, Male Raptoran Clr6/RSoP5: CR 11;
Medium Humanoid ; HD 6d8+6(Cleric) , 5d6+5(Radiant Servant of Pelor) ; hp 59; Init +3; Spd 30; Flight 40 (Good)
AC:24 (Flatfooted:21 Touch:14);
Atk +8/3 base melee, +10/5 base ranged;
+12/7 (1d8+2, +1 Longbow, composite ( +1 Str Bonus)); AL NG;
SV Fort +13, Ref +9, Will +19;
STR 12, DEX 16, CON 12, INT 12, WIS 20, CHA 14.
Language: Common, Celestial, Tuilvilanuue
Domain: Glory, Sun, Heal
Skills: Concentration +20, Heal +10, Knowledge (Religion) +13, Spellcraft +15, Spot+7
Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Extra Turning, Improved Flight, Point Blank Shot, Precise Shot, Shield Proficiency, Simple Weapon Proficiency.
Racail Traits:
Low-Light Vision
Flight
Pact With Windlords
Unerring Direction
Weapon Familiarity
Special Abilities
Cleric Class Features
Domain Access (2)
Spells
Spontaneous casting
Turn undead (14/day, including 5 greater turning)
Turn check: 1d20 + 6
Radiant Servant of Pelor Class Features
Aura of Warding (Su)
Bonus caster level (5)
Bonus Domain (1)
Divine Health
Empower Healing (Ex)
Extra Greater Turning (3+Cha.Mod/day)
Proficiency: Armor, Heavy
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Martial Weapons: All
Proficiency: Shields
Proficiency: Simple Weapons: All
Radiance
Domain Powers
Glory: +2 bonus to turning checks and +1d6 Turning Damage
Healing: Cast healing spells at +1 caster level
Sun: Perform a greater turning 1/day
Spells Prepared (Clr 6/7/5/5/4/3/1):
0 - Create Water, Detect Magic, Detect Poison, Guidance x2, Light;
1st - Bless, Cure Light Wounds (d), Divine Favor, Protection from Evil, Resurgence, Sanctuary, Shield of Faith, Vigor, Lesser;
2nd - Bless Weapon (d), Curse of Ill Fortune, Resist Energy, Silence, Sound Burst, Spiritual Weapon;
3rd - Cure Serious Wounds (d), Magic Circle against Evil, Prayer, Ring of Blades, Wind Wall x2;
4th - Cure Critical Wounds (d), Death Ward, Divine Power, Freedom of Movement, Spell Immunity;
5th - Flame Strike (d), Flame Strike, True Seeing, Wall of Stone;
6th -- Harm, Heal (d).
Possessions:
Weapons: +1 Longbow, composite ( +1 Str Bonus): Distance (8,500 gp);
+1 Longsword (2,315 gp);
Arrows (50) (3 gp);
Club (0 gp);
Dagger (2 gp).
Armor: +3 Mithral Chain shirt (10,250 gp).
Shields: +2 Mithral Buckler (5,165 gp).
Goods: Coin: gp (625) (625 gp); Coin: sp (51) (51 sp); Holy symbol, wooden (1 gp); Spell component pouch (5 gp); Waterskin (full) (1 gp); Signet ring (5 gp); Signal whistle (8 sp); Pouch, belt (1 gp); Mirror, small steel (10 gp); Flint and steel (1 gp); Case, map or scroll (1 gp); Bell (1 gp).
Magic:
Wondrous: Cloak of Charisma +2 (4,000 gp);
Wondrous: Gloves of Dexterity +2 (4,000 gp);
Wondrous: Vest of Resistance +3 (9,000 gp);
Wondrous: Periapt of Wisdom +2 (4,000 gp);
Wondrous: Boots of the Winterlands (2,500 gp);
Wondrous: Heward`s Handy Haversack (2,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 2nd-Level Spell (4,000 gp);
Wondrous: Quiver of Ehlonna (1,800 gp);
Wondrous: Tunic of Steady Spellcasting (2,500 gp);
Ring: Protection +1 (2,000 gp);
Rod: Metamagic, Extend, Lesser (3,000 gp);
Wondrous: Bracers of Archery, Lesser (5,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Rod: Metamagic, Enlarge, Lesser (3,000 gp);
Wondrous: Spool of Endless Rope (2,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp);
Wondrous: Pearl of Power, 1st-Level Spell (1,000 gp).
Total Value:65431.8gp
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:em003
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是不是没加LA和经验惩罚?
而且随从也应该是按PC或Cohort的标准而非怪物的标准吧。
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Killoren的Favored Class就是Druid......LA+0
随从的ECL 11,Raptoran.........LA+0.......
貌似没有问题...?
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购点属性:8,8,8,17,17,14
力量 9 -1(Age -3, Half-Celestial +4)
敏捷 7 -1(Age -3, Half-Celestial +2)
体质 9 -1(Age -3, Half-Celestial +4)
智力 28 +9(Age +3,Half-Celestial +2,Lv 4+1,LV 8+1,Pow +4)
感知 28 +9(Age +3,Half-Celestial +4, Hoi +4)
魅力 22 +6(Age +3,Half-Celestial +4,Lv 12+1)
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后面三项属性通过年龄+3时,前面三个是-6才对啊
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力量6,敏捷4,体质6的老爷爷,什么时候驾鹤呢
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Race Of Wild, Killoren/Catfolk/人头马等几个种族的年龄进化...
中年-1/+1
老年-3/+3
末年-6/+6
而Killoren是没有末年的.........