純美蘋果園

TRPG討論區 => 研討區 => 3版 討論區 => 主题作者是: zghzgh1779 于 2013-04-20, 周六 23:43:19

主题: 问两个关于法术范围(area)的问题
作者: zghzgh17792013-04-20, 周六 23:43:19
1.如果一个超巨型的生物释放了一个反魔法力场,那么该力场的起始点在哪儿?有人说是在占据范围内任选一点,听上去很有道理,但是我没找到出处…… :em007

2.在找上面那个东西的时候发现的……一般范围是radius的法术的起始点(point of origin)都是方格交点,但是像amf一类的法术都有“centered on you”这样的描述……那么如果是占据一个格子的中等体型或者小体型的生物,是如同10尺触及那样的范围呢,还是需要选占据格子的一角顶点当做起始点?如果是占据四个格子的大体型呢?(诶又似乎回到上面的问题了
主题: Re: 问两个关于法术范围(area)的问题
作者: Arcenciel2013-04-21, 周日 00:42:58
http://www.goddessfantasy.net/bbs/index.php?topic=39582.0
我问过这问题,不过也没去查FAQ,具体依然未知
主题: Re: 问两个关于法术范围(area)的问题
作者: lesser2013-04-21, 周日 06:58:53
勘误里没看到有关的东西。
faq里找到了这个:
引用
A turn/rebuke attempt is similar to, but not exactly like, a 60-foot-radius spherical burst. Like a burst, the effect expands from the point of origin (which must be a grid intersection of the turning character’s space) out to a maximum distance from the point of origin. Like a burst, a turn attempt can’t affect creatures with total cover from the point of origin (that is, it can’t go around corners).
所以看起来还是占据内任取一点作为原点来画出10尺?
主题: Re: 问两个关于法术范围(area)的问题
作者: OckhamTheRazor2013-04-21, 周日 07:15:46
魔法是心灵力量,所以应该是脑子为原点!(泥奏凯
主题: Re: 问两个关于法术范围(area)的问题
作者: 月夜白雨2013-04-21, 周日 07:54:05
魔法是心灵力量,所以应该是脑子为原点!(泥奏凯
奥术的力量明明是灵魂,只要是身体的一部分,都算作原点!(泥垢了
主题: Re: 问两个关于法术范围(area)的问题
作者: zghzgh17792013-04-21, 周日 11:17:32
只占一个格子的也要找交点总觉得不科学……不过这么判至少能统一一下……

另外如果是cone的法术又该怎么办……起点在角落当然没问题,但是在侧边呢……dmg给的图本身就奇奇怪怪的

如果是detect magic这种会动的呢= =
主题: Re: 问两个关于法术范围(area)的问题
作者: lesser2013-04-21, 周日 12:17:03
只占一个格子就自己格子任意一角啦。
侧边方向锥形其实起点也是一角啊。(附图
侦测魔法只是每轮允许重设范围吧?
主题: Re: 问两个关于法术范围(area)的问题
作者: zghzgh17792013-04-21, 周日 13:30:10
只占一个格子就自己格子任意一角啦。
侧边方向锥形其实起点也是一角啊。(附图
侦测魔法只是每轮允许重设范围吧?
然则譬如超巨体型这种侧边有好多格的,侧边方向起点没明确说明,按一角来总觉得太不科学了啊……
不过为了方便什么的╮(╯_╰)╭
主题: Re: 问两个关于法术范围(area)的问题
作者: mimir2013-04-21, 周日 13:37:16
占位超过1格的,边缘上的任何一个方格交点都可以作为法术起始点
主题: Re: 问两个关于法术范围(area)的问题
作者: lesser2013-04-21, 周日 13:37:30
在说方向问题啊。。。
那其实锥形只限制了角度为90°以及给出了长度,具体指向什么方向可以自己选啊。然后全部被扇形包围的格子在锥形范围里。
起点只要是自己占据的任何格子一角就好。
主题: Re: 问两个关于法术范围(area)的问题
作者: zghzgh17792013-04-21, 周日 22:40:16
占位超过1格的,边缘上的任何一个方格交点都可以作为法术起始点
所以这种说法的出处也只有那个说驱散的faq了咩…… :em002
主题: Re: 问两个关于法术范围(area)的问题
作者: lesser2013-04-21, 周日 22:57:49
Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection. When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection. You can count diagonally across a square, but remember that every second diagonal counts as 2 squares of distance. If the far edge of a square is within the spell’s area, anything within that square is within the spell’s area. If the spell’s area only touches the near edge of a square, however, anything within that square is unaffected by the spell.

A cone-shaped spell shoots away from you in a quarter-circle in the direction you designate. It starts from any corner of your square and widens out as it goes. Most cones are either bursts or emanations (see above), and thus won’t go around corners.

square定义为格子了,于是本身其实都说清楚啦。
驱散那个的话只是直接说明了从自身中心半径多少的时候怎么算啦。
主题: Re: 问两个关于法术范围(area)的问题
作者: zghzgh17792013-04-21, 周日 23:23:03
Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection. When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection. You can count diagonally across a square, but remember that every second diagonal counts as 2 squares of distance. If the far edge of a square is within the spell’s area, anything within that square is within the spell’s area. If the spell’s area only touches the near edge of a square, however, anything within that square is unaffected by the spell.

A cone-shaped spell shoots away from you in a quarter-circle in the direction you designate. It starts from any corner of your square and widens out as it goes. Most cones are either bursts or emanations (see above), and thus won’t go around corners.

square定义为格子了,于是本身其实都说清楚啦。
驱散那个的话只是直接说明了从自身中心半径多少的时候怎么算啦。
:em003