1. 这个是因为翻译的问题是Nimbus of Light这个专长
启迪灵光(Nimbus of Light)[崇善]
你的身体覆盖着灿烂的光芒,代表着你是一个为了最崇高纯洁的理想服务之人。所有打量你的生物都毫无疑问地知道你是一个善良的拥护者和得到上层位面神力恩宠的神眷者。你散发的灵光犹如云雾般笼罩你的全身,或者也可以呈现为环绕着你头顶的数道华光。
效果:善良生物自动把环绕你的光辉看作是你圣洁及信仰善良神祇的象征。你在与善良生物进行的所有交涉及观言察色检定中获得+2环境加值。你的光芒会像一盏普通的油灯般散发出来:清楚照亮5尺半径的范围,模糊地照亮10尺内的范围。你可以用自由动作随意地熄灭和恢复此光芒。
2. 这个的话是chapter2(并不是第七章!)写的martyrdom
The essence of heroism is expressed in situations where a character
makes a heroic sacrifice, giving up his own life in order to
save his companions. Gandalf fighting the balrog in Moria so
his companions could escape in J.R.R. Tolkien’s The Fellowship of
the Ringis a classic and vivid example from fantasy literature. In
addition to covering his friends’ escape, a character might
insert himself into an infernal machine that consumes his life
force in order to open a portal the rest of the party needs to get
through, throw himself into a negative energy vortex to prevent
an apocalyptic machine from destroying the world, stay in a
blazing inferno in order to close the portal through which devils
are entering the world, or otherwise give his own life for the
greater good. It is hard to reward a dead character (except in the
Upper Planes where his soul goes to rest), but it is certainly possible
to reward the player of such a character.
The phenomenon of martyrdom is similar to that kind of
heroic sacrifice. In the strictest sense, a martyr is a person who
chooses to be killed rather than renounce her religious beliefs.
More generally, a martyr in the context of this book is a person
who chooses death rather than renouncing her purity and her
commitment to righteous deeds.
A character who dies in combat has not automatically made a
heroic sacrifice, nor is she necessarily a martyr. Both sacrifice
and martyrdom require a clear decision on the part of the character,
a willing sacrifice in order to achieve a higher purpose.
Of course, in the DUNGEONS & DRAGONS game, death is not
always the ultimate sacrifice. Like Gandalf, characters who die
heroically are quite capable of returning from death. If the character
can be raised or resurrected—the body is recoverable or
the other characters can cast true resurrection—then little reward
is necessary. The DM might consider giving the character a special
experience award that helps offset (but does not eliminate)
the cost of the level loss for raise dead or resurrection. If the characters
have no means of raising the character from the dead, the
character might still return as a risen martyr (see the risen
martyr prestige class in Chapter 5), remaining on the Material
Plane in order to finish the quest he was on.
If there is no way for the dead character to return, the DM
could reward the player by allowing him to make a new character
at a higher level than she would normally allow. The
Dungeon Master’s Guide suggests that new characters replacing
old characters should begin at least 1 level lower than the average
party level or the lowest-level character in the party. This
makes creating a new character generally a less attractive
option than a raise dead spell, thus encouraging party continuity.
However, to reward particularly dramatic heroism, the DM
could allow the player to make a new character of the same
level as the dead one.
而且选择了这个职业就代表着之后不能再提升其他职业的任何等级了- -