作者 主题: 【Bestiary 1+3】小妖精(Sprite)  (阅读 13724 次)

副标题: 2022/11/21添加晨世宣融同学翻译的B3小妖精

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【Bestiary 1+3】小妖精(Sprite)
« 于: 2020-12-16, 周三 16:05:09 »
小妖精(Sprite)
飘忽、热情、难以捉摸的小妖精是许多村夫在听到“精类”或“妖精”一词时首先想到的东西。尽管性格各不相同,从亲切的格利精到喜欢恶作剧的皮克精,所有小妖精都具备和魔法的内在联系以及微小的体格。这个精类家族中最罕见与人口最多的成员都有着共同的名称——以最常见的小妖精命名。

引述: 边栏:额外学识
小妖精的恶作剧(SPRITE PRANKS)
小妖精的恶作剧从本质上来说往往是善意的;他们会利用自己的能力让吹牛的人难堪,或者哄骗他们执行一项复杂的计划,并从中帮助某人注意到一直在身边暗中仰慕自己的人。小妖精们的计划往往是不成熟的;他们善变的本性也很容易让自己在执行计划之前便将注意力转移到他新事物上。

引述: 边栏:建议与规则
多样的皮克精箭矢(VARIANT PIXIE ARROWS)
皮克精能为他们的箭矢附加多种多样的效果,不过近乎所有此类效果都是用于魅惑或迷惑对方,而非用于摧残敌人。部分箭矢能够模仿法术的效果,比如困惑术(confusion),恐惧术(fear),狂笑术(hideous laughter),甚至是暗示术(suggestion)。

原文
劇透 -  原文:
Sprite
Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms “fey” or “fairy.” While their dispositions vary from the benevolent grig to the trickster pixie, all sprites share a connection to magic and diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite

SPRITE PRANKS
Sprite pranks tend to be kind?hearted in nature; they might use their abilities to embarrass a braggart or to trick them into a convoluted scheme to help someone notice an admirer who has been there for them all along. Their plans are often half-baked; sprites’ mercurial nature means they can easily become distracted by something new before following through on a previous plan.

VARIANT PIXIE ARROWS
Pixies can enchant their arrows with a wide variety of effects, though nearly all such enchantments are designed to charm or bewilder, never maim. Some arrows may emulate the effects of spells such as confusion, fear, hideous laughter, and even?suggestion.
« 上次编辑: 2022-11-21, 周一 14:23:15 由 四月 »
没有团,为什么还要翻译规则呢?
当然是为了友情了

离线 四月

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #1 于: 2020-12-16, 周三 16:05:19 »
小妖精(Sprite)    生物 -1
常见的小妖精是依附于人、地点或物体的原始守护者,他们会为了自身的某些神秘原因而保护这些对象。他们的性格多种多样,有善有恶,但是所有小妖精都反复无常。这种生物只有9英寸高,对那些可能捕猎自身的动物(尤其是家猫)十分警惕,并倾向于在遭遇此类生物时逃跑而非正面战斗。另一方面,小妖精对所有形式的魔法都有着强烈的好奇心,并且会不自觉地聚集在灵脉交汇点或其他能量场周围。
CN 超小型 精类 小妖精 
察觉 +4;昏暗视觉(low-light vision)
语言 通用语,木族语
技能 特技+6,隐秘+6
力量 -3,敏捷 +4,体质 +0,智力 -2,感知 +0,魅力 +2
物品 细剑
璀璨之火塑能 光亮 原能) 小妖精天生能够发出如同火炬一般的光芒。小妖精能以单动作熄灭、重新点燃或改变光芒的颜色,这些动作具有专注特征。当此光芒熄灭时,小妖精的打击不会造成火焰伤害,也无法使用璀璨火花打击

AC 15;强韧 +2,反射 +8,意志 +4
HP 11;弱点 寒铁3

速度 10尺,40尺飞行
近战单动 细剑+8(致命1d8,缴械,娴熟,火,魔法),伤害 1d6-3穿刺 外加 1火焰
远程单动 璀璨火花+8(火,光亮,20尺范围),伤害 1d4火焰
原能内在法术 DC 16
 1环 七彩喷射(color spray)
 戏法(1环) 舞光术(dancing lights),晕眩术(daze),侦测魔法(detect magic)

原文
劇透 -  原文:
Sprite
Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power.
SPRITE CREATURE –1
CN TINY FEY SPRITE
Perception +4; low-light vision
Languages Common, Sylvan
Skills Acrobatics +6, Stealth +6
Str –3, Dex +4, Con +0, Int –2, Wis +0, Cha +2
Items rapier
Luminous Fire (evocation, light, primal) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite’s Strikes don’t deal fire damage and they can’t use their luminous spark Strike.
AC 15; Fort +2, Ref +8, Will +4
HP 11; Weaknesses cold iron 3
Speed 10 feet, fly 40 feet
Melee [one-action] rapier +8 (deadly 1d8, disarm, finesse, fire, magical), Damage 1d6–3 piercing plus 1 fire
Ranged [one-action] luminous spark +8 (fire, light, range 20 feet), Damage 1d4 fire
Primal Innate Spells DC 16; 1st color spray; Cantrips (1st) dancing lights, daze, detect magic
没有团,为什么还要翻译规则呢?
当然是为了友情了

离线 四月

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #2 于: 2020-12-16, 周三 16:05:30 »
格利精(Grig)    生物 1
格利精是善良的精类音乐家,他们通常会由于对抗远超自身能力所及的邪恶势力而陷入麻烦。即便如此,他们仍旧勇敢且巧妙地战斗着,使用翅膀飞翔与蟋蟀状的有力下肢跳跃时,运用魔法和远程音波攻击在敌人的触及之外斗智斗勇。
CN 超小型 精类 小妖精 
察觉 +7;昏暗视觉(low-light vision)
语言 通用语,木族语
技能 特技+7,运动+2(跳高或跳远时+6),表演+7,隐秘+7
力量 -2,敏捷 +4,体质 +1,智力 +0,感知 +2,魅力 +4

AC 17;强韧 +6,反射 +9,意志 +9
HP 20;弱点 寒铁5

速度 25尺,30尺飞行
近战单动 拳头+9(灵巧,娴熟,魔法),伤害 1d4-2钝击
远程单动 不和谐音+9(塑能,魔法,30尺范围,音波),伤害 1d8音波
原能内在法术 DC 18
 2环 闪光尘(glitterdust),隐形术(invisibility;仅限自身)
 1环 幻象伪装(illusory disguise)
 戏法(2环) 幻音术(ghost sound)
提琴奏鸣单动(听觉 情绪 惑控 心灵 原能) 格利精能通过让腿部互相摩擦来产生悦耳的小提琴旋律,这会迫使30尺内的其他生物跳舞,具体的影响效果取决于DC 18的意志豁免。成功豁免能让听众在10分钟临时免疫该能力,否则当格利精每轮持续使用提琴奏鸣时,这些生物将不会获得额外的豁免
 成功 无效果
 失败 措手不及(Flat-footed)并且速度承受-10尺状态减值
 大失败 同失败,但还会获得缓慢1(slowed 1)

原文
劇透 -  原文:
Grig
Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach.
GRIG CREATURE 1
CN TINY FEY SPRITE
Perception +7; low-light vision
Languages Common, Sylvan
Skills Acrobatics +7, Athletics +2 (+6 to High Jump or Long Jump), Performance +7, Stealth +7
Str –2, Dex +4, Con +1, Int +0, Wis +2, Cha +4
AC 17; Fort +6, Ref +9, Will +9
HP 20; Weaknesses cold iron 5
Speed 25 feet, fly 30 feet
Melee [one-action] fist +9 (agile, finesse, magical), Damage 1d4–2 bludgeoning
Ranged [one-action] dissonant note +9 (evocation, magical, range 30 feet, sonic), Damage 1d8 sonic
Primal Innate Spells DC 18; 2nd glitterdust, invisibility (self only); 1st illusory disguise; Cantrips (2nd) ghost sound
Fiddle [one-action] (auditory, emotion, enchantment, mental, primal) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.
Success No effect.
Failure Flat-footed and –10-foot status penalty to Speeds.
Critical Failure As failure, and also slowed 1.
没有团,为什么还要翻译规则呢?
当然是为了友情了

离线 四月

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #3 于: 2020-12-16, 周三 16:05:37 »
皮克精(Pixie)    生物 4
好奇心无法被满足、容易过度激动、并有点淘气的皮克精是流浪者和欺诈师,他们用自己翅膀上的妖精尘来创造各种异想天开的效果和保护自己。其他生物很难听懂皮克精那快速且杂乱无章的说话方式。
CN 小型 精类 小妖精 
察觉 +12;昏暗视觉(low-light vision)
语言 通用语,木族语
技能 特技+13,欺骗+11,自然+10,隐秘+11
力量 -1,敏捷 +5,体质 +1,智力 +3,感知 +2,魅力 +3
物品 长弓(60支箭),短剑

AC 23;强韧 +8,反射 +14,意志 +12;对抗魔法时所有豁免+1状态
HP 40;弱点 寒铁5

速度 15尺,45尺飞行
近战单动 短剑+13(灵巧,娴熟,魔法,多用S),伤害 1d6+4穿刺
远程单动 长弓+13(致命1d10,魔法,100尺射程增量,装填0,远射20尺),伤害 1d8+4穿刺
原能内在法术 DC 21
 4环 随意隐形术(invisibility;仅限自身)
 3环 解除魔法(dispel magic)
 2环 纠缠术(entangle),妖火术(faerie fire)
 1环 幻象伪装(illusory disguise)
 戏法(2环) 舞光术(dancing lights),侦测魔法(detect magic),幻音术(ghost sound),护盾术(shield)
抛洒妖精尘单动(操作) 皮克精将妖精尘洒在他的箭矢上。若皮克精在自己的下个回合之前用该箭矢命中1名生物的话,该箭矢会造成后述特殊效果之一,而非造成伤害。每个效果都取决于目标的DC 21意志豁免的结果。重击时,视为目标的豁免结果向着更差降低1级
  • 魅惑情绪 惑控 失能 心灵) 目标受到魅惑术(charm)法术的影响,不过如果皮克精作出的敌对行为只有用弓射出此箭矢的话,目标就不会在豁免中获得加值;而且皮克精能够指定目标产生爱慕之心的目标,而非仅限对自身生效
  • 失忆预言 心灵) 意志豁免失败时,目标会失去最后5分钟的记忆
  • 昏睡惑控 失能 心灵 睡眠) 目标受到3环的睡眠术(sleep)法术效果
  • 冲击惑控 心灵 非致命) 目标受到4d6心灵伤害,具体取决于其基础意志豁免

原文
劇透 -  原文:
Pixie
Insatiably curious, overly excitable, and just a bit puckish, pixies are wanderers and tricksters who use their pixie dust to create all sorts of whimsical situations, as well as to defend themselves. Other creatures often have trouble understanding a pixie’s rapid, rambling way of speaking.
PIXIE CREATURE 4
CN SMALL FEY SPRITE
Perception +12; low-light vision
Languages Common, Sylvan
Skills Acrobatics +13, Deception +11, Nature +10, Stealth +11
Str –1, Dex +5, Con +1, Int +3, Wis +2, Cha +3
Items longbow (60 arrows), shortsword
AC 23; Fort +8, Ref +14, Will +12; +1 status to all saves vs. magic
HP 40; Weaknesses cold iron 5
Speed 15 feet, fly 45 feet
Melee [one-action] shortsword +13 (agile, finesse, magical, versatile S), Damage 1d6+4 piercing
Ranged [one-action] longbow +13 (deadly 1d10, magical, range increment 100 feet, reload 0, volley 20 feet), Damage 1d8+4 piercing
Primal Innate Spells DC 21; 4th invisibility (at will; self only); 3rd dispel magic; 2nd entangle, faerie fire; 1st illusory disguise; Cantrips (2nd) dancing lights, detect magic, ghost sound, shield
Sprinkle Pixie Dust [one-action] (manipulate) The pixie sprinkles pixie dust onto one of its arrows. If the pixie hits a creature with that arrow before the pixie’s next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target’s DC 21 Will save. On a critical hit, the target treats its save result as one degree worse.
· Charm (emotion, enchantment, incapacitation, mental) The target suffers the effects of a charm spell, except it doesn’t gain a bonus to its save if the only hostile act was the pixie firing its bow, and the pixie can choose to direct the target’s adoration toward another creature rather than itself.
· Memory Loss (divination, mental) On a failed Will save, the target loses the last 5 minutes of its memory.
· Sleep (enchantment, incapacitation, mental, sleep) The target suffers the effects of a 3rd-level sleep spell.
· Subdual (enchantment, mental, nonlethal) The target takes 4d6 mental damage, depending on its basic Will save.
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #4 于: 2020-12-17, 周四 09:40:06 »
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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #5 于: 2022-11-21, 周一 09:30:19 »
小妖精(Sprite)(B3)
小妖精是有着强烈好奇心和冒险精神的超小型有翼精类,与他们的体型不同,他们经常陷入危险,使用着超出自己体型的诡计/用诡计掩饰自己的体型。尽管他们的表亲皮克精和格利精最常见,但还有许多诞生于第一世界精类王国的其他种类的小妖精。这包括了小龙精、梅莉精和奈克精,而他们每一个都关联着某种动物或魔法生物。

劇透 -  原文:
Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.

奈克精NYKTERA
奈克精,又称蝙蝠妖精,是一种和蔼的小妖精,因其深情好客的天性而闻名。奈克精有一些与蝙蝠类似的特征,但它们对应的蝙蝠种类因地点而异;奈克精倾向于在与他们有着类似特征的蝙蝠附近聚居。奈克精的热情之心使得它们愿意会和任何有需要的人分享一切,即使那是敌人。然而,拒绝奈克精的款待是最大的禁忌之一,会激起被伤害的奈克精和他们大家庭的少见的愤怒和报复。
奈克精NYKTERA                               生物 -1
NG 超小型 精类 小妖精
察觉 +6(+8对于使用听觉搜索Seek的生物);昏暗视觉
语言 通用语,木族语;蝙蝠交谈
技能 特技 +5,交涉 +5,隐匿 +5
力量 -3,敏捷 +3,体质 +0,智力 +0,感知 +2,魅力 +3
蝙蝠交谈Speak with Bats 奈克精能与蝙蝠交谈,并且能用交涉技能对蝙蝠建立印象Make an Impression和提出请求Request。
款待被拒绝的愤怒Wrath of Spurned Hospitality 一个被拒绝款待的奈克精会因为精类本性被侵犯而愤怒。他们必须成功通过DC 20的意志豁免,否则会开始不由自主地攻击叛徒。在他们每个回合结束时,如果他们愿意,可以尝试一次意志豁免来结束这一效果;否则,这种效果会持续到制服叛徒或持续到叛徒离开。当奈克精处在愤怒中,拳头打击的攻击和伤害检定会获得+2状态加值。

AC 15;强韧 +2,反射 +7,意志 +6
HP 10;弱点 寒铁2

速度 10尺,飞行 40 尺
近战 [A] 拳头 +7(灵巧,娴熟,魔法),伤害 1d6-3 钝击
远程 [A] 超音波冲击 +7(塑能系,魔法,射程增量 20尺),伤害 1d4 音波
原能内在法术 DC 17; 1环 治疗术heal;戏法(1环) 舞光术dancing lights,幻音术ghost sound
劇透 -  原文:
Nykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but the type of bat varies by location, as nykteras tend to form small colonies in locations with bats similar to their own nature. A nyktera’s sense of hospitality is such that they’re willing to share with any who need it, even bitter foes. However, violating a nyktera’s hospitality is one of their greatest taboos, inviting rare anger and retribution from the nyktera who was wronged, as well as their large extended family.
NYKTERA CREATURE -1
NG TINY FEY SPRITE
Perception +6 (+8 to Seek creatures using hearing); low-light vision
Languages Common, Sylvan; speak with bats
Skills Acrobatics +5, Diplomacy +5, Stealth +5
Str -3, Dex +3, Con +0, Int +0, Wis +2, Cha +3
Speak with Bats A nyktera can communicate with bats and use Diplomacy to Make an Impression on bats and Request things from bats.
Wrath of Spurned Hospitality A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera’s presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes.
AC 15; Fort +2, Ref +7, Will +6
HP 10; Weaknesses cold iron 2
Speed 10 feet, fly 40 feet
Melee [one-action] fist +7 (agile, finesse, magical), Damage 1d6-3 bludgeoning damage
Ranged [one-action] ultrasonic pulse +7 (evocation, magical, range 20 feet), Damage 1d4 sonic Primal Innate Spells DC 17; 1st heal; Cantrips (1st) dancing lights, ghost sound

« 上次编辑: 2022-12-08, 周四 19:15:13 由 晨世宣融 »

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #6 于: 2022-11-21, 周一 09:30:36 »
梅莉精MELIXIE
梅莉精是非常活泼的形如昆虫的小妖精,他们有着传奇般的甜食嗜好,能够喝下大量的蜂蜜、花蜜、糖分和其他甜食。梅莉精长着在有翼精类中常见的昆虫翅膀,还有着了触角和其他昆虫特征,这些特征通常类似于蜜蜂,但有时也类似于蝴蝶、飞蛾、瓢虫或其他甲虫。梅莉精的生活方式呈现为两种状态的循环:他们会迅速地消耗糖分,并以惊人的效率处理各种各样的事务;然后猛地陷入沉眠,循环往复。在高效状态下,梅莉精甚至可以愉快地从事大量的重复性工作,而大多数其他妖精会觉得这些工作十分乏味。在空闲时间,梅莉精喜欢跳舞,他们中的一些会学习一种叫做梅莉木族语Melisylvan的形似舞蹈的符号语言,这使得他们可以通过动作交流各种各样的信息。
梅莉精MELIXIE                               生物 0
CN 超小型 精类 小妖精
察觉 +4;昏暗视觉
语言 通用语,木族语;节肢动物交谈
技能 特技 +6,甜食Confectionery学识 +6,手艺 +6,隐匿 +6
力量 -1,敏捷 +4,体质 +2,智力 +2,感知 +0,魅力 +3
节肢动物交谈Speak with Arthropods 梅莉精能与节肢动物交谈,例如昆虫、蜘蛛、蝎子、螃蟹和其他类似的无脊椎动物。他们能用交涉技能对节肢动物建立印象Make an Impression和提出请求Request。

AC 16;强韧 +6,反射 +8,意志 +4
HP 17;弱点 寒铁2

速度 10尺,飞行 40 尺
近战 [A] 蜇针 +8(灵巧,娴熟,魔法),伤害 1d6-1 钝击(译者也不理解)
远程 [A] 射出毒液 +8(塑能系,魔法,射程增量 20尺),伤害 1d6 毒素
原能内在法术 DC 17;1环 重负术ant haul;戏法(1环) 舞光术dancing lights,幻音术ghost sound
糖分加速Sugar Rush [A](操纵) 梅莉精会消耗大量的糖分、蜂蜜、花蜜或类似的甜食,然后进入一种狂热的状态。梅莉精会立即进行行走Stride或飞行Fly。并且在接下来的1d4+1轮中,获得加速,但只能使用这个额外的动作来行走Stride或飞行Fly。一旦加速结束,梅莉精会陷入疲劳1分钟。
劇透 -  原文:
Melixies are hyperactive insect sprites with legendary sweet tooths, capable of drinking down honey, nectar, sugar, and other sweets in alarming quantities. Melixies take the insectile wings common among winged fey and up the ante with antennae and additional insect features, typically shared with bees but sometimes with butterflies, moths, ladybugs, or other beetles. Melixies live in a pattern of rapid consumption of sweets, incredible productivity in tasks of all sorts, and then a crash to sleep it all off and start again. Melixies in their productive state even engage happily in large-scale repetitive tasks that most sprites find dreadfully dull. In their spare time, melixies love to dance, and some of them learn a dancelike sign language called Melisylvan, allowing them to communicate a full range of information through movement.
MELIXIE CREATURE 0
CN TINY FEY SPRITE
Perception +4; low-light vision
Languages Common, Sylvan; speak with arthropods
Skills Acrobatics +6, Confectionery Lore +6, Crafting +6, Stealth +6
Str -1, Dex +4, Con +2, Int +2, Wis +0, Cha +3
Speak with Arthropods A melixie can communicate with arthropods, such as insects, spiders, scorpions, crabs, and similar invertebrate animals. They can use Diplomacy to Make an Impression on arthropods and Request things from arthropods.
AC 16; Fort +6, Ref +8, Will +4
HP 17; Weaknesses cold iron 2
Speed 10 feet, fly 40 feet
Melee [one-action] stinger +8 (agile, finesse, magical), Damage 1d6-1 bludgeoning damage
Ranged [one-action] sting shot +8 (evocation, magical, range 20 feet), Damage 1d6 poison
Primal Innate Spells DC 17; 1st ant haul; Cantrips (1st) dancing lights, ghost sound
Sugar Rush [one-action] (manipulate) The melixie consumes a large quantity of sugar, honey, nectar, or similar sweets and goes into a frenzied state. The melixie immediately Strides or Flies. For the next 1d4+1 rounds, the melixie is quickened, and can use the additional action only to Stride or Fly. As soon as the rush ends, the melixie is fatigued for 1 minute.
引用
微型甜点MINIATURE DESSERTS
虽然大多数梅莉精会狼吞虎咽地把找到的糖果都吃掉,但那些能够忍住不直接吃掉的,会学会用它们创造出有着各式各样风格和口味的令人叫绝的甜点。一些更大些的精类甚至喜欢享用一整盘梅莉精甜点,这能让他们在吃饱前体验到各式各样的味道。
劇透 -  原文:
While most melixies gobble up any sweets they find, those who can resist eating the raw ingredients for long enough learn to use them create incredibly small desserts in a startling variety of styles and flavors. Some members of larger ancestries even enjoy the way that a tray of melixie desserts allows them to experience so many different flavors before becoming full.
« 上次编辑: 2022-11-21, 周一 09:53:29 由 晨世宣融 »

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Re: 【Bestiary 1】小妖精(Sprite)
« 回帖 #7 于: 2022-11-21, 周一 09:31:02 »
小龙精DRAXIE
小龙精是类似龙的小妖精,几个世纪以来,淘气的它们一直在同表亲皮克精竞争着恶作剧大师的头衔。小龙精拥有龙的特征和明亮的颜色;当一个强大的精灵龙死后,就会以灵活的方式在妖精领域转世成许多小龙精。小龙精锻炼着耐心,会花费几个月、甚至几年来计划着创造完美的恶作剧。
小龙精DRAXIE                               生物 3
CG 超小型 精类 小妖精
察觉 +8;昏暗视觉
语言 通用语,木族语;心灵感应(触摸)
技能 特技 +9,欺骗 +10,交涉 +8,自然 +6,隐匿 +11
力量 -1,敏捷 +4,体质 +1,智力 +3,感知 +1,魅力 +3

AC 19;强韧 +6,反射 +11,意志 +8
HP 45;弱点 寒铁5

速度 15尺,飞行 40 尺
近战 [A] 咬 +11(灵巧,娴熟,魔法),伤害 1d8+3 钝击(译者也不理解)
远程 [A] 欣快火花 +7(惑控系,魔法,射程增量 20尺),伤害 2d4+3 心灵
原能内在法术 DC 20;2环 妖火术faerie fire,隐形术invisibility;1环 幻象伪装illusory disguise (×3);戏法(1环) 舞光术dancing lights,幻音术ghost sound,魔法技俩prestidigitation
吐息武器Breath Weapon [A](情绪,惑控系,失能,心灵,原能) 小龙精在一个15尺的锥形中吐出妖精尘,每次使用吐息武器都会产生一个随机效果。该区域的每个生物必须成功通过DC 17的意志豁免,否则会被影响。骰1d4来决定效果。小龙精在1d4轮内不能再使用吐息武器。
1 目标遭受魅惑术charm法术效果。
2 目标失去最近5分钟的记忆。
3 目标遭受睡眠术sleep法术效果。
4 目标因为幸福感而陷入呆滞2和缓慢1。
劇透 -  原文:
The mischievous dragon sprites known as draxies have dueled their pixie cousins for the title of ultimate prankster for centuries. Possessed of draconic features and brilliant colorations, draxies descend from a mighty faerie dragon, reincarnated into multiple draxies after her death in the mercurial fashion of the fey realm. Draxies exercise patience and planning to create the perfect pranks, spending months, or even years, on their efforts.
DRAXIE CREATURE 3
CG TINY FEY SPRITE
Perception +8; low-light vision
Languages Common, Sylvan; telepathy (touch, page 306)
Skills Acrobatics +9, Deception +10, Diplomacy +8, Nature +6, Stealth +11
Str -1, Dex +4, Con +1, Int +3, Wis +1, Cha +3
AC 19; Fort +6, Ref +11, Will +8
HP 45; Weaknesses cold iron 5
Speed 15 feet, fly 40 feet
Melee [one-action] jaws +11 (agile, finesse, magical), Damage 1d8+3 bludgeoning damage
Ranged [one-action] euphoric spark +7 (enchantment, magical, range 20 feet), Damage 2d4+3 mental
Primal Innate Spells DC 20; 2nd faerie fire, invisibility; 1st illusory disguise (×3); Cantrips (1st) dancing lights, ghost sound, prestidigitation
Breath Weapon[two-actions] (emotion, enchantment, incapacitation, mental, primal) The draxie breathes pixie dust in a 15-foot cone, with a random effect determined each time they use their Breath Weapon. Each creature in the area must succeed at a DC 17 Will save or be affected. Roll 1d4 to determine the effect. The draxie can’t use Breath Weapon again for 1d4 rounds.
1 The target takes the effects of the charm spell.
2 The target loses its last 5 minutes of memory.
3 The target takes the effects of a sleep spell.
4 The target becomes stupefied 2 and slowed 1 from euphoria

引用
伊露之约ELUCREA
小龙精性格善变,但有一个例外:他们会与特别喜欢的一个或多个生物——通常是那些很有幽默感的生物——形成终身纽带。根据小龙精的传说,他们的部分灵魂仍然记得作为古代精灵龙伊露克雷达萨Elucredassa时的彼此联合,这导致小龙精渴望与他人结成这样的联系。
劇透 -  原文:
One exception to the flighty nature of draxies is the elucrea, a lifelong bond formed between a draxie and a creature or creatures the draxie is particularly fond of, typically those with a good sense of humor. According to draxie legend, a little piece of a draxie’s spirit still remembers being united together as the ancient faerie dragon Elucredassa, and that causes draxies to yearn for such connections with others.

« 上次编辑: 2022-11-21, 周一 10:07:02 由 原子能青蛙 »

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Re: 【Bestiary 1+3】小妖精(Sprite)
« 回帖 #8 于: 2022-12-08, 周四 19:16:02 »
由于nyktera和nixie出现译名冲突,将前者改为奈克精,后者保持为尼克精