作者 主题: 官网文章中的法术翻译  (阅读 32698 次)

副标题: 趁着深夜,来倒点渣翻资源

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #20 于: 2022-10-05, 周三 00:35:54 »
妮泊的愉悦之旅(Nybor's Joyful Voyage)
咒法系 (传送)
等级: 术士/法师 7
法术成分: 言语
施法时间: 1标准动作
范围: 接触
效果: 接触到的生物
持续时间: 立即
豁免检定: 意志通过则部分生效 (见下文)
法术抗力: 可
这个法术类似于传送术,只不过它传送的是另一个生物(自愿或非自愿)而不是你自己,并且目标的位置是随机的(你不需要了解目的地)。使用下表确定目标。
出目   传送方向
01-10   北
11-20   东北
21-30   东
31-40   东南
41-50   南
51-60   西南
61-70   西
71-80   西北
81-90   下(再次投掷决定方向,80以上则直线向下)
91-100   上(再次投掷决定方向,80以上则直线向上)
传送的总距离为1d100里。向上传送意味着目标会达到空气稀薄的空中并可能死于坠落。向下传送则通常意味着目标被岩石包裹。如果目的地在一个由固体占据的位置,目标将受到1d6点伤害并被挤到100尺内固体表面的随机开放空间开口处。若100尺内没有空地,目标将额外受到2d6点伤害并被挤到1000尺内随机空地。若1000尺内没有空地,目标就会与固体融为一体并立即死亡。
如果目标通过意志豁免,则目标会受到传送反馈的3d6+每施法者等级1点(最大25)的伤害。
与所有接触法术一样,你可以对自己施展该法术,在紧急情况下做为一个容易出错的传送术。
妮泊发明的这个法术,作为一种创造性的方式来对付她的骚扰者。法术名称中的‘愉悦’指的是她看到他们消失时的愉悦,而不是目标在旅途中的愉悦。


劇透 -   :
Nybor's Joyful Voyage
Conjuration (Teleportation)
Level: Sorcerer/Wizard 7
Components: V
Casting Time: 1 standard action
Range: Touch
Effect: Creature touched
Duration: Instantaneous
Saving Throw: Will partial (see text)
Spell Resistance: Yes
This spell functions like teleport, except that it teleports another creature (willing or unwilling) rather than yourself, and the target location is random (you do not need to visualize the destination). Determine the destination with the following table.
d%   Teleport Direction
01-10   North
11-20   Northeast
21-30   East
31-40   Southeast
41-50   South
51-60   Southwest
61-70   West
71-80   Northwest
81-90   Diagonally down (roll again; 80+ means straight down)
91-100   Diagonally up (roll again; 80+ means straight up)
The distance traveled is always 1d100 miles. Upward teleportation means the target arrives in thin air and probably falls to its death. Downward teleportation normally means the target is encased in rock. If the destination is within a solid object, the target takes 1d6 points of damage and is shunted to a random open space on a suitable surface within 100 feet. If no free space exists within 100 feet, the target takes an additional 2d6 points of damage and is shunted to a free space within 1,000 feet. If there is no free space within 1,000 feet, the target is fused with the solid matter and dies instantly.
If the target succeeds at its Will saving throw, the target instead takes 3d6 points of damage +1 point per caster level (maximum +25) from teleportation feedback.
As with all touch spells, you can cast this spell on yourself, using it as an error-prone teleport in an emergency.
Nybor invented this spell as a creative way of dealing with people who bothered her. The "joy" in the spell's name refers to her joy at seeing them leave rather than the target's joy for the journey.


我好喜欢妮泊这个坏女人,有没有人能多给我科普一下她除了作为法术背景出现的内容
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #21 于: 2022-10-05, 周三 00:36:47 »
妮泊的心灵印记(Nybor's Psychic Imprint)
变化系 [邪恶, 影响心灵]
等级: 术士/法师 6
法术成分: 言语、姿势、材料
施法时间: 1小时
范围: 接触
目标: 接触到的生物
持续时间: 立即,或见下文
豁免检定: 意志通过无效
法术抗力: 可
你在目标生物的心灵中创造一个魔法空间,然后通过该空间在宝石中重建目标的心灵。 这种精神打击会使目标陷入昏迷,并造成足够使其智力、感知、魅力将为0的属性吸取。受术者将陷入沉睡之中。
储存在宝石中的心灵印记极不稳定,会在每施法者等级1天的时间后消散。除非将宝石制作成魔法物品或魔法物品的一部分。若如此做,制作的物品将获得智能(获得受术者的人格、智力、感知、魅力、阵营、大致的记忆和已知的语言)。其他有关智能魔法物品的属性(如感受情绪、言语或心灵感应、感官和能力)都必须按照《地下城主指南》中列出的价格进行加工和支付。心灵印记在除了上面描述的能力之外的任何技能或其他能力中都没有等级(因此,由一名强大牧师的记忆造出的心灵印记物品仅具有与其宗教相关的一般常识);要使用其他能力,物品的制造者必须添加相应的物品能力(例如在上述牧师印记物品的例子中,物品的制造者需要购买“物品知识等级为10级”的次级能力)。
因为宝石保留了受术者的人格,所以受术者对你的任何感觉都会在宝石和制作的物品上反映出来。例如,如果受术者厌恶你,那么该物品也会厌恶你。这种态度包括对目标心理状态的任何临时改变(因为魔法空间复制了目标当时的心理状态),因此对目标施展魅惑人类法术会让物品始终视你为最好的朋友。
目标可以正常的从属性吸取中恢复,并且他和该物品对彼此没有恶意,也不会对彼此产生异常反应或有什么特殊的识别方式(在某种程度上,他们与思想相似但并不相同的双胞胎类似。)
注意:通常,该法术用于在魔法物品中重建忠臣的心灵,以确保物品的忠诚。妮泊用它在她的对手家族中制造间谍,复制那些被她魅惑的徒弟们的心灵,并将其制作为礼物赠送给她希望监视的人。一些听说过这个法术的人认为它可以用于刚刚死亡的生物,在这种情况下,它可以用来保存一位死去英雄的传承,而不会将她的意识禁锢在物品中。另一些人认为,这个法术可以将受术者的思想注入一个无生命的肉体(类似于克隆术,但即使本体还活着,它也能生效。),此法曾被用于欺骗和策反不知情者。
法术材料: 任何类型的宝石,价值至少为目标每1点智力、感知、魅力调整值250金币(因此,智力12、感知12、魅力10的目标需要500金币,智力18、感知18、魅力10的目标需要2000金币)。如果用于制作魔法物品,宝石的成本将计入物品的总价。一块宝石一次只能保留一个心灵印记,但如果其中的印记消散,它可以做为法术材料重复使用。

劇透 -   :
Nybor's Psychic Imprint
Transmutation [Evil, Mind-Affecting]
Level: Sorcerer/Wizard 6
Components: V, S, M
Casting Time: 1 hour
Range: Touch
Target: Creature touched
Duration: Instantaneous and see text
Saving Throw: Will negates
Spell Resistance: Yes
You create a magical field in the mind of the target creature, then use that field to recreate the target's mind in a gem. The stress of this mental attack knocks the target unconscious and deals it enough ability drain to reduce his Intelligence, Wisdom, and Charisma to 0, leaving the subject comatose.
The psychic imprint stored in the gem is unstable and dissipates after 1 day per caster level unless the gem is crafted into a magic item or becomes part of a magic item. If so used, the item becomes intelligent (gaining the personality, Intelligence, Wisdom, Charisma, alignment, general memories, and languages known of the target creature). Any other properties associated with an intelligent item (such as empathy, speech, or telepathy, senses, and capabilities) must be crafted and paid for appropriately using the costs listed in the Dungeon Master's Guide. The psychic impression has no ranks in any skills or any other abilities other than what is described above (so an item made with the impression of a powerful cleric has only general knowledge pertaining to the target's religion); to tap into these abilities the item crafter must add appropriate item capabilities (in the cleric example, the item crafter would need to pay for the "item has 10 ranks in Knowledge" lesser power).
Since the gem retains the target's personality, any feelings the target had toward you are echoed by the gem and the crafted item. For example, if the target of the spell hates you, the item will hate you as well. This attitude includes any temporary modifiers to the target's mental state (since the magical field copies the target's current mental state), so a charm person spell on the target makes the item always view you as its best friend.
The target can recover from his ability drain as normal, and he and the item bear each other no ill will and have no unusual reaction to each other or way to recognize each other (in a way, their minds are similar but not identical in the same way as identical twins).
Note: Normally this spell is used to recreate the mind of a loyal vassal in a magic item to ensure similar loyalty in the item. Nybor used it to create spies in the households of her rivals, duplicating the minds of her charmed apprentices and presenting the crafted items as gifts to those she wished to observe. Some who have heard of this spell believe it can be used on creatures that died recently, and, in such cases, serves to preserve the legacy of a dead hero without imprisoning her actual mind within the item. Others believe this spell can press the target's mind into a body of inert flesh (similar to a clone spell, except it works even if the original subject is still alive) and that has been used this way in the past to trick and subvert the unknowing.
Material Component: A gem of any type worth at least 250 gp times the total of the target's Intelligence, Wisdom, and Charisma ability bonuses (so a target with Int 12, Wis 12, and Cha 10 requires a 500 gp gem and one with Int 18, Wis 18, Cha 10 requires a 2,000 gp gem). If crafted into a magic item, the cost of the imprinted gem counts toward the total price of the item. A gem can hold only one psychic imprint at a time, but if its current imprint is allowed to fade, it can be reused as a focus for this spell.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #22 于: 2022-10-05, 周三 00:37:41 »
赛格简的护甲(Segojan's Armor)
防护系
等级: 牧师1、德鲁伊1、巡林客1
法术成分: 言语、姿势、材料、法器
施法时间: 1标准动作
范围: 接触
效果: 一套中型或更小的盔甲
持续时间: 1 小时/等级 (可解消)
豁免检定: 无
法术抗力: 不可
你用天然的材料制作了一套适合中型及以下体型生物的盔甲(你在施法时决定盔甲尺寸,之后不能改变)。盔甲如同皮甲,只是它提供+4的盔甲加值,它的最大敏捷加值为+6,防具检定减值为0,奥术失败率为10%。它的重量相当于同等尺寸的皮甲(例如,中体型的盔甲重15磅)。盔甲中含有微量金属(见法术材料);然而德鲁伊可以不受惩罚的穿它。
当法术结束时,盔甲会散落,分解成你制造它的材料。盔甲的残骸不能再用于其他法术。
法术材料: 一把草,一把根茎和一小撮铁粉。


劇透 -   :
Segojan's Armor
Abjuration
Level: Cleric 1, Druid 1, Ranger 1
Components: V, S, M, DF
Casting Time: 1 standard action
Range: Touch
Effect: One suit of armor for a Medium or smaller creature
Duration: 1 hour/level (D)
Saving Throw: None
Spell Resistance: No
You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size (you determine the armor's size at the time of casting, and it cannot change after that). The armor is equivalent to leather except that it grants a +4 armor bonus. That is, it has a maximum Dexterity bonus of +6, an armor check penalty of 0, and an arcane spell failure chance of 10%. It weighs as much as leather armor of similar size weighs (for example, 15 pounds if the armor is made for a Medium creature). The armor has a trace amount of metal in it (see material components section); however a druid can wear it without penalty.
When the spell ends, the armor falls apart, breaking back into the materials from which you made it. The armor's remains cannot be reused for another spell.
Material Component: A handful of grass, a handful of roots, and a pinch of powdered iron.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #23 于: 2022-10-05, 周三 00:38:12 »
钟乳石陷阱(Stalactite Trap)
变化系
等级: 牧师1、德鲁伊1
法术成分: 言语、姿势、法器
施法时间: 1标准动作
范围: 近距(25尺+5尺/每2等级)
目标: 一个小钟乳石
持续时间: 1 小时/等级或直到触发
豁免检定: 强韧通过无效 (物品)
法术抗力: 可(物品)
你给一个钟乳石注入有限的移动力和感知能力。钟乳石会一直停在原地,直到有敌人移动到它下面,这时钟乳石会投掷自己对该生物进行接触攻击(攻击加值等于你的基本攻击加值)。如果钟乳石攻击命中,会造成2d6点穿刺伤害,若高度超过30尺,每30尺额外增加1d6点伤害(60尺+1d6,90尺+2d6,以此类推)。当钟乳石发动攻击时,法术结束;如果法术结束前没有敌人经过下面,钟乳石就会继续附着着。
如果该法术施放在敌人上方的钟乳石上,该法术会使钟乳石立即对敌人法器攻击。
该法术是由卡勒杜兰·滑手的牧师发明的。

劇透 -   :
Stalactite Trap
Transmutation
Level: Cleric 1, Druid 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One Small stalactite
Duration: 1 hour/level or until triggered
Saving Throw: Fortitude negates (object)
Spell Resistance: Yes (object)
You imbue one stalactite with limited mobility and sentience. The stalactite remains in place until an enemy creature moves beneath it, at which point it hurls itself at that creature as a touch attack (attack bonus equals your base attack bonus). If it hits, it deals 2d6 points of piercing damage plus 1d6 for every 30 feet the stalactite falls beyond 30 feet (+1d6 for 60 feet, +2d6 for 90 feet, and so on). The spell ends when the stalactite makes its attack; if no enemy passes underneath before the spell ends, the stalactite remains attached.
If cast on a stalactite currently positioned over an enemy, the spell causes the stalactite to immediately make an attack on that enemy.
This spell was developed by the priests of Callarduran Smoothhands.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #24 于: 2022-10-05, 周三 00:38:42 »
次级树疗术(Tree Healing, Lesser)
咒法系 (医疗)
等级: 牧师4、德鲁伊3
法术成分: 言语、姿势、法器
施法时间: 1标准动作
范围: 自身
目标: 你
持续时间: 1 小时/每等级 (可解消)
豁免检定: 无
法术抗力: 不可
你进入了一颗普通的树中,这棵树必须有足够容纳你身体的空间。只要你愿意,你可以在树中隐藏1小时/每施法者等级。当你藏身树中时,这棵树会滋养你,医疗你。你不需要呼吸或进食,在树中每停留一个小时你会恢复5点生命值。这棵树还为你提供完全的掩蔽和隐蔽,保护你免受酷热或严寒、雨、阳光、雪和所有其他自然环境的影响。你能够听到但无法看到外面发生了什么。对这棵树轻微的物理伤害不会伤害到你,但如果它被部分破坏(到无法容纳你的程度)就会驱逐你,并对你造成5d6的伤害。如果这棵树被完全摧毁(例如森林大火或枯萎术),你会被驱逐出这棵树并立即被杀死,除非你成功通过了DC16的强韧豁免。
这个法术是贝尔凡·野游者的牧师发明的,他们称之为树盹。

劇透 -   :
Tree Healing, Lesser
Conjuration (Healing)
Level: Cleric 4, Druid 3
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level (D)
Saving Throw: None
Spell Resistance: No
You enter a normal tree, which must be large enough to accommodate your body in all three dimensions. You can remain hidden within it for as long as you desire, up to 1 hour/level. While you remain inside it, the tree nourishes and heals you. You have no need to breathe or eat, and you regain 5 hit points for each hour spent in the tree. The tree also grants you total cover and concealment and protects you from extreme heat or cold, rain, sunlight, snow, and all other environmental conditions. You can hear but not see what occurs outside the tree. Minor physical damage to the tree does not harm you, but its partial destruction (to the extent that you no longer fit within it) expels you and deals you 5d6 points of damage. If the tree is totally destroyed (by a forest fire or a blight spell, for example), you are expelled from the tree and instantly slain unless you succeed on a DC 16 Fortitude save.
This spell was developed by the priests of Baervan Wildwanderer, who call it tree nap.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #25 于: 2022-10-05, 周三 00:42:10 »
除你武器(Disarm)
塑能系 [力场]
等级: 术士/法师1
法术成分: 言语、姿势
施法时间: 1标准动作
范围: 近距(25尺+5尺/每2等级)
目标: 一个至多50磅的物品
持续时间: 立即
豁免检定: 无 (见下文)
法术抗力: 不可
你创造了一种类似撞锤般的力场,可以用相当大的力量撞击一个物品,无论其是否被生物所持有。如果目标是无主之物,这股力量会将它击向你所选的方向,最大距离见下表:
物品重量   最大距离
0-5 磅   40 尺
6-10磅   30尺
11-20磅   20尺
21-30磅   10尺
31-50磅   5尺
如果目标物品被生物所持有,你可以对持有该物品的生物进行卸除武器检定。你不会因为发起卸除武器而引起目标的借机攻击。然后你和目标进行攻击对抗检定。你的攻击加值等于你的施法者等级加上你的智力或魅力调整值(取决于你是法师还是术士),这种力场视为由一个中型生物持握的单手武器。如果你在对抗检定中获胜,目标将被卸除武器(或夺取物品),并且物品将按照你所选的方向被击飞,如同它是一个无主之物(见上文)。即使你在对抗中失败,目标也不会获得对你卸除武器的机会。


劇透 -   :
Disarm
Evocation [Force]
Level: Sorcerer/Wizard 1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One object up to 50 pounds
Duration: Instantaneous
Saving Throw: None (see text)
Spell Resistance: No
You create a ramlike force that can strike with considerable power against an object, whether unattended or held by a creature. If the target is an unattended object, the force knocks the object in a direction of your choice, with the maximum distance determined by the following table:
Object Weight   Maximum Distance
0-5 pounds   40 ft.
6-10 pounds   30 ft.
11-20 pounds   20 ft.
21-30 pounds   10 ft
31-50 pounds   5 ft.
If the target object is held by a creature, you initiate a disarm attempt against the creature holding the object. The creature does not get an attack of opportunity against you or the force. You and the target then make opposed attack rolls; your attack bonus is equal to your caster level plus your Int bonus or Cha bonus (for wizards or sorcerers, respectively). The force is treated as a one-handed weapon wielded by a Medium creature. If you win the opposed roll, the target is disarmed and the object is knocked in a direction of your choice as if it were an unattended object (see above). If you lose the opposed roll, the target does not get an opportunity to disarm you.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #26 于: 2022-10-05, 周三 00:42:43 »
震颤号角徽记(Trembling Horn Marker)
幻术系 (虚假幻觉)
等级: 术士/法师 1
法术成分: 言语、姿势、器材
施法时间: 1标准动作
范围: 近距(25尺+5尺/每2等级)
目标: 一个生物
持续时间: 10 分钟/等级 (可解消)
豁免检定: 意志通过无效 (无害)
法术抗力: 可 (无害)
通过鸣响警号并指向目标生物,你可以用一个隐形的警报号角来标记这个生物。如果目标距离深水城守望者所携带的警报号角(称为震颤号角)30尺以内,该徽记就会变得可见、发光并发出呼叫,在号角位于该范围内时每轮重复一次,并在离开范围后1轮内逐渐恢复隐形。这允许守望者在目标没有意识到被标记的情况下锁定被标记的目标。
深水城的人们已经学会了识别这个法术,并迅速将守望者指向他们发现被震颤号角徽记所标记的人的方向。
器材:警戒号角


劇透 -   :
Trembling Horn Marker
Illusion (Figment)
Level: Sorcerer/Wizard 1
Components: V, S, F
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 10 minutes/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
By sounding a watch horn and pointing at the target creature, you mark the creature with an invisible figment of a signal horn. This horn becomes visible, glows, and sounds a call if the target comes within 30 feet of a signal horn of the type carried by the City Watch of Waterdeep (called a trembling horn), repeating every round the horn is within that range and fading to invisibility 1 round after it is no longer in range. This allows the Watch to home in on the marked individual without the target initially being aware that he is so marked.
The people of Waterdeep have learned to recognize this spell and are quick to point the Watch in the direction of any person they spot with the trembling horn marker.
Focus: A signal horn.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #27 于: 2022-10-05, 周三 00:43:22 »
精灵伪装(Elf Disguise)
幻术系 (五官幻觉)
等级: 吟游诗人1、牧师1、术士/法师1
法术成分: 言语、姿势、法器
持续时间: 1 小时/每等级 (可解消)
这个法术类似易容术,除了你不能改变你的身高和体型。你只能改变为特定费伦精灵的发色、瞳色和肤色(月精灵、日精灵、木精灵、野精灵或卓尔)。改变后的颜色仅限于该类型精灵的常见色。例如,如果你选择伪装成月精灵,你不能给棕褐色的肤色(因为月精灵肤色为白色),红色的发色(大多数月精灵为黑色、银白色或蓝色的发色),或棕色的瞳色(因为月精灵的瞳色为蓝色或绿色)。任何熟悉你正常外表的人都可以很容易地认出你。除非你拥有精灵般的身材,否则此法术不会对你伪装成精灵的易容检定提供帮助。
如果你是一个精灵,这个法术可以让你很容易伪装成另一种精灵,尽管身高的差异可能会暴露你的伪装。(例如,卓尔明显比其他精灵矮,一个非常矮的卓尔伪装成日精灵可能会因为他的矮小而引起注意)。
这个法术在卓尔中的名字是golhydarthiir,意思是“伪装地表精灵”。他们创造了这个法术,虽然他们不需要伪装成卓尔的能力,但他们发现把卓尔的选项包括在内要比排除它更容易完成法术的研究。


劇透 -   :
Elf Disguise
Illusion (Glamer)
Level: Bard 1, Cleric 1, Sorcerer/Wizard 1
Components: V, S, DF
Duration: 1 hour/level (D)
This spell works much like disguise self, except that you cannot change your height or build. Instead, you can change only hair color, eye color, and complexion to match a particular kind of Faerûnian elf (moon elf, sun elf, wood elf, wild elf, or drow). The specific coloration is limited to common colors for that type of elf. For example, if you chose to disguise yourself as a moon elf, you cannot give yourself tan skin (because moon elves have fair skin), red hair (because most moon elves have black, silver-white, or blue hair), or brown eyes (because moon elves have blue or green eyes). You are easily recognizable as yourself to anyone familiar with your normal appearance. Unless you normally have an elflike build, this spell does not help Disguise checks to appear as an elf.
If you are an elf, this spell lets you easily pass as a different kind of elf, although height differences may give away the disguise. (For example, drow are significantly shorter than other elves, and a very short drow disguised as a sun elf will attract attention for his remarkable shortness.)
The drow name for this spell is golhydarthiir, meaning "surface-elf disguise." They invented the spell, and while they have no use for the ability to disguise themselves as drow, they found it easier to finish the spell research with the drow option included than to extend the research to exclude it.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #28 于: 2022-10-05, 周三 00:43:50 »
灵魂补充(Soul Charge)
死灵系 [邪恶]
等级: 牧师3、术士/法师3
法术成分: 言语、姿势、器材
施法时间: 10分钟
范围: 接触
目标: 接触到的生物
持续时间: 24小时或直到散发
豁免检定: 强韧无效
法术抗力: 可
你偷取目标的一部分灵魂,用来激活魔杖或其他启动型魔法物品。该法术会给目标施加一个负向等级(获得负向等级的影响,包括24小时后可能会失去一个等级),并将灵魂的能量转移到你携带的水晶上。当水晶被灵魂充能后,你可以用它里面的能量来激发魔杖或其他启动型魔法物品,而不是使用魔杖的能量。如果一个法术需要消耗物品的两发能量,灵魂补充只能代替一发能量。
想要使用该法术激活物品,你必须能够激活该物品。也就是说,你激活的法术效果必须在你的职业的法术列表中。被激活的法术只能是3环或更低,并且该物品的法术必须不高于你的施法者等级。
范例:一名持有防御法杖的13级法师想要用此法术来激发法杖,只有法杖的一种能力——护盾术——满足灵魂补充的要求。其他的法术,虔诚护盾、护卫他人、秩序护盾都不在法师的法术列表中。
器材:一块价值至少为100金币的水晶。水晶储存从灵魂中窃取的能量,每一块水晶只能容纳一发能量。一个角色可以同时携带多发能量,但每一发能量都必须由单独的水晶保存。


劇透 -   :
Soul Charge
Necromancy [Evil]
Level: Cleric 3, Sorcerer/Wizard 3
Components: V, S, F
Casting Time: 10 minutes
Range: Touch
Target: Creature touched
Duration: 24 hours or until discharged
Saving Throw: Fortitude negates
Spell Resistance: Yes
You steal a portion of the target's soul and use it to activate a wand or other spell-trigger item. The spell bestows one negative level to the target (with the normal repercussions of gaining a negative level, including the possibility of losing a level 24 hours later) and transfers the soul's energy to a crystal you carry. When the crystal holds a charge, you can use the energy in it to power a spell effect from a wand or other spell-trigger item instead of using a charge from the wand. Even if the spell normally expends two charges from the item, soul charge can add only one charge per use.
To use this spell to active an item, you must be able to activate the item yourself. That is, the spell effect you activate must be on the spell list for your class. The spell also must be 3rd-level or lower, and the item's caster level must be less than or equal to your caster level.
Example: A 13th-level wizard with a staff of defense wants to use this spell to trigger the staff. Only one of the staff's powers -- shield -- meets the requirements for soul charge. The other powers, shield of faith, shield other, and shield of law, aren't on the wizard's spell list.
Focus: A piece of crystal worth at least 100 gp. The crystal receives the energy stolen from the soul. A single crystal can hold only one charge. A character can carry more than one charge at a time, but must have a separate crystal for each charge.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……

离线 莫叹

  • Knight
  • ***
  • 帖子数: 570
  • 苹果币: 6
  • 坚守本心,寻求超越
Re: 官网文章中的法术翻译
« 回帖 #29 于: 2022-10-05, 周三 00:45:55 »
维伦的夜盾(Vhaeraun's Nightshield)
防护系
等级: 牧师1、术士/法师1
法术成分: 言语、姿势、法器
施法时间: 1标准动作
范围: 自身
目标: 你
持续时间: 1分钟/每等级或直到散发(可解消)
你用一种如同斗篷的黑色灵光保护自己。这种灵光有两中能力。首先,它能吸收每施法者等级5点魔法飞弹伤害,如同护盾胸针。其次,它在豁免检定中提供+1抗力加值;该加值在施法者等级6时提高为+2,9级时提高为+3。如果吸收的魔法飞弹伤害到达极限,该法术便会提前结束。


劇透 -   :
Vhaeraun's Nightshield
Abjuration
Level: Cleric 1, Sorcerer/Wizard 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minute/level or until discharged (D)
You protect yourself with a cloaklike aura of black energy. This aura has two effects. First, it absorbs 5 points of magic missile damage per caster level, similar to a brooch of shielding. Second, it provides a +1 resistance bonus on saving throws; this resistance bonus increases to +2 at caster level 6 and +3 at caster level 9. The spell ends if it absorbs its full capacity of magic missile damage.
我好喜欢我家DM啊
长团《孤灯燃梦》(2021.1-)正在进行中
明年的巧克力送什么好呢……