作者 主题: [UA]自发超魔:使用额外法术位(Extra Spell Slots)  (阅读 5203 次)

副标题: 对这部分比较感兴趣,翻译了一下(2022.7.15补完"帷幕之后"部分)

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[UA]自发超魔:使用额外法术位(Extra Spell Slots)
« 于: 2022-07-01, 周五 22:52:16 »
自发超魔的前面部分 http://45.79.87.129/bbs/index.php?topic=62899.0

Extra Spell Slots 额外法术位
使用这个变体,施法者必须花费额外的法术位才能应用超魔专长的效果。这些法术位的等级必须大于等于要被超魔专长修改的法术的等级。从本质上来说,角色通过“消耗”其他相同或更高级别的法术来获得超魔效果。施法者无需提前准备法术的超魔版本,法术实际等级与施法时间与平常相同。
劇透 -   :
With this variant, a caster must expend extra spell slots in order to apply the effects of a metamagic feat. These spell slots must be of a level equal to or higher than that of the spell being modified by the metamagic feat. In essence, the character pays for the metamagic effect by “using up” other spells of the same or higher level. The caster need not prepare the metamagic version of the spell ahead of time, and the spell’s actual level and casting time are unchanged from normal.
需要的额外法术位数量等于专长的调整等级。比如,一个法师想要施展瞬发魔法飞弹,他需要花费魔法飞弹自身,加上4个1级或更高的法术位。如果施法者有多于一个的施法职业,所有额外法术位必须来自与要调整的法术相同的职业。一个7级牧师/4级法师施展一个极效治疗中度伤,不能使用任何法师法术位---它们都必须来自她的牧师法术位。
劇透 -   :
The number of extra spell slots required is equal to the spell level adjustment of the feat. For example, a wizard who wants to cast a quickened magic missile would expend the magic missile spell, plus four additional spells of 1st level or higher. If the caster has more than one spellcasting class, all extra spell slots expended must come from the same spellcasting class as the spell to be modified. A 7th-level cleric/4th-level wizard who wants to cast a maximized cure moderate wounds can’t spend any of her wizard spell slots—they all must be from her cleric spellcasting ability.
施法者只能将学派专精的奖励法术花费在相同学派的法术上。(因此一个塑能师能用她的3环奖励塑能法术作为另一个应用了超魔专长的塑能法术的花费,但不能是任何其它学派的法术)。她无法用领域法术支付超魔专长的额外法术位,即使那个法术是领域法术。
劇透 -   :
A character may only expend bonus spells from school specialization on spells of that school (so an evoker could spend her bonus 3rd-level evocation spell to pay for a metamagic feat applied to another evocation spell, but not to a spell of any other school). She can’t expend domain spells to pay for a metamagic feat’s added spell slot cost, even if the spell is a domain spell.
对法术升阶专长而言,施法者每要增加一个有效等级,就要额外花费一个法术位。为了将火球术升阶到5环,施法者必须花费2个3环或更高的法术位。
劇透 -   :
In the case of the Heighten Spell feat, a caster expends one additional spell slot for each effective level she wishes to add to the spell. To heighten a fireball to the equivalent of a 5th-level spell, a caster must expend two extra spell slots of 3rd level or higher.
施法者可以将多于一个超魔专长应用在法术上,甚至将同一个超魔专长的效果多次应用(如果专长描述允许的话)。她必须为此支付附加的法术位。比如,一个法师施展静发+默发的隐形术,除了隐形术本身,还需要花费2个法术位:一个用于法术静发,另一个用于法术默发。
劇透 -   :
A caster can apply more than one metamagic feat to a spell, or even the same metamagic effect more than once (if allowed by the feat’s description). She must simply pay the additional cost in spell slots. For instance, a wizard casting a stilled and silent invisibility spell would spend two spell slots in addition to the invisibility spell: one for Still Spell and a second for Silent Spell.
如果施法者没有足够的剩余法术位来施展超魔过的法术,她就无法将超魔效果应用在法术上。
劇透 -   :
If a caster doesn’t have enough remaining spell slots to cast the metamagic spell, she can’t apply that metamagic effect to the spell.

Combining The Variants 将两者结合
你可以将以上两种变体结合使用。使用结合后的系统,一个被超魔增强的法术将会花费额外的法术位(正如第二种变体中提到的),但施法者有一个能应用超魔专长的最大法术等级(如第一种变体)。这种结合的方式对超魔专长的即时起效作了限制(因为法术等级的限制),同时为它们的使用分配了非常现实的成本(额外的法术槽)。
劇透 -   :
You could combine the two metamagic variants presented above. Using a combined system, a metamagic-enhanced spell would cost additional slots (as noted in the second variant), but the caster would have a maximum spell level to which she could apply her metamagic feats (as in the first variant). This combined approach limits the immediate effect of metamagic feats in the game (because of the spell level limit) while simultaneously assigning a very real cost to their use (additional spell slots).
Behind the Curtain: Spontaneous Metamagic (边栏)帷幕之后:自发超魔
      第一个变体限制了超魔专长对角色战力水平产生立即影响,如同标准规则一般。一个选择了法术瞬发的角色无法马上瞬发她最强的法术——最初她必须知足于只在她最弱的法术上使用该专长。同样与标准规则相同的是,该变体为每个专长设置了默认的“最低施法者等级”,因为在施法者能够施放足够高等级的法术以利用超魔专长之前,这些专长是无用的。
      然而,不同于标准规则,拥有超魔专长的角色不需要权衡超魔后的法术与更高环法术之间的价值。施法者不必决定她是要强效魔法飞弹还是一个正常的闪电束,因为强效魔法飞弹不需要比通常更高等级的法术位。
      几乎可以肯定,使用第一个变体的角色——尤其是必须提前准备法术的角色——会比没有这个变体时更频繁地使用超魔专长。起初,这个角色看似获得了强大的力量,然而在一个新的选项出现时,有这种情况属于意料之中。最终,每日使用次数的限制将防止这种新能力失控,而角色必须首先花费一个专长位才能获得这种能力,这一简单事实仍然是一个平衡因素。
      相对于标准超魔规则或第一种变体,第二个变体的限制更多也更少。一方面,一个依靠超魔专长来提升其法术威力的角色会以极快的速度用掉她可用的法术。一个不谨慎的施法者可能会发现她在一场战斗中就耗光了所有的可选法术!
      另一方面,该变体允许施法者立即将超魔专长应用到她最强大的法术上。一个9级选了法术瞬发的施法者甚至能瞬发她的5环法术——但代价是额外的4个5级法术位,几乎没哪个9级施法者有。这意味着超魔专长对战斗有着更为巨大的影响,因为角色在选择专长后便会“激活”他们最强大的法术。
劇透 -   :
The first variant limits the immediate effect of a metamagic feat on a character’s power level, just as in the standard rules. A character who picks up Quicken Spell can’t immediately begin quickening her most powerful spells—she must initially be content using the feat only on her weakest spells. Again as with the standard rules, the variant establishes a default “minimum caster level” for each feat, since the feats are useless until a caster is capable of casting spells of high enough level to take advantage of the metamagic feat.

Unlike in the standard rules, however, a character with a metamagic feat need not weigh the value of a metamagic-affected spell against a spell of a higher level. The caster doesn’t have to decide whether she’d rather have an empowered magic missile or a normal lightning bolt, since the empowered magic missile doesn’t require a higher-level spell slot than normal.

A character using the first variant—particularly one who must prepare spells ahead of time—almost certainly uses her metamagic feats much more often than she would without the variant. At first, it may seem as if the character has gained significant power, but that’s to be expected when a new option be comes available. Ultimately, the limit of daily uses keeps this new ability from getting out of hand, and the simple fact that the character had to spend a feat slot to gain the ability in the first place is still a balancing factor.

The second variant is both more and less restrictive than either the standard version of metamagic or the first variant. On one hand, a character who relies on metamagic feats to boost her spell power goes through her available spells at a dramatically faster rate. A spellcaster who isn’t careful could find her entire spell selection drained by a single battle!

On the other hand, this variant allows a spellcaster to apply metamagic feats to her most powerful spells right away. A 9th-level caster who picks up Quicken Spell can quicken even her 5th-level spells—but at a cost of four additional 5th-level spell slots, which few 9th-level spellcasters have. This means that metamagic feats have a more dramatic effect on combat, as characters “juice up” their most powerful spells from the moment they select the feat.
HOUSE RULE: METAMAGIC AND SORCERERS II (边栏)房规:超魔专长和术士II
      在我的游戏中,有些扮演术士的玩家感到他们被超魔专长的规则坑了。他们不想花费一个整轮动作使用他们掌握的一些超魔专长,而且他们尤其讨厌自己用不了法术瞬发专长。我想出了一个适合我的办法。
      我允许掌握超魔专长的术士们“预留”(本质上,是准备)法术位用于他们所知的超魔专长。例如,一个10级术士每天能放3个5级法术和5个4级法术(外加一堆低级法术)。我让他标记任意或所有的这些法术位(或他拥有的任何其它法术位)作为预留,以使用特定的超魔专长。他可能会说他的一个5级法术位是法术瞬发法术位,他的2个4级法术位是法术强效法术位。我的规则是,每个法术位术士需要花15分钟来预留。
      当术士预留法术位时,他不需要指定具体的法术。当然,他已经指定了法术的等级:只有0环或1环法术能填进法术瞬发法术位——它可以是魔法飞弹,法师护甲或其它他所知的1环法术。法术强效需占用高于原本2个等级的法术位,所以强效版本的2环法术占用4级法术位。如果这个术士在当天晚些时候改变主意,他能在每个法术位上花15分钟时间来“取消预留”。否则,这些法术位将保持预留状态,知道这个术士用它们施展法术,或睡了一晚上将所有的法术槽位重置为正常状态。
—Ed Stark
劇透 -   :
    Some players in my game who run sorcerers feel they get shortchanged by the rules for metamagic feats. They don't like spending a full-round action to use the few metamagic feats they know, and they especially don’t like being not able to use the Quicken Spell feat. I came up with a solution that works for me.
    I allow sorcerers who know metamagic feats to “reserve” (essentially, prepare) spell slots for use with metamagic feats they know. For example, a 10th-level sorcerer can cast three 5th-level spells and five 4th-level spells per day (plus a bunch of lowerlevel spells). I let him mark any or all of those slots (or any others he has) as reserved for use with particular metamagic feats. He might say that one of his 5th-level slots is a Quicken Spell slot and two of his 4th-level spell slots are reserved for Empower Spell. I rule that it takes 15 minutes per spell slot for the sorcerer to reserve these slots.
    The sorcerer, when he reserves the slots, does not have to specify the exact spells that occupy them. He has, of course, designated the level of the spell: Only a 0- or 1st-level spell can fill up the Quicken Spell slot—it could be magic missile, mage armor, or any other 1st-level spell he knows. Empower Spell adds two levels to a spell’s effective level, so empowered versions of 2nd-level spells occupy the 4th-level slots. If the sorcerer changes his mind later in the day, he can “unreserve” the slots by taking 15 minutes of time per slot to do so. Otherwise, the slots remain reserved until the sorcerer either casts spells using those slots or sleeps for a night, resetting all his spell slots to normal.
—Ed Stark
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