作者 主题: 【FA】 新仪式与死灵精魂 NEW RITUALS & NECRO SPIRITS P52-53  (阅读 6034 次)

副标题: (我献祭我的三层豆堡和麦克休酸黄瓜!出来吧!我的精魂!)

离线 明火劳伦斯

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新仪式 NEW RITUALS

引用
森林转变 FOREST TRANSFORMATION
(锚定) (ANCHORED)

就如变形咒语一样,这项仪式可以改变一个地点内生长的非觉醒树木。受仪式影响的范围为(强度*100)米。
变化成的树种可以是仪式领导者所知的任何非觉醒树种。这项仪式曾用于将爱尔兰的松树林转变为提尔耐诺的多样化森林。当仪式结束时,树木们就被永久地改变了。仪式中的成功数决定了范围内被改变的树木数量。转变是永久的,但如果气候与树种不合适,它将会随着时间推移而死去。
该仪式需要{强度}小时来完成。


剧透 -   :
FOREST TRANSFORMATION
(ANCHORED)
Like the Shapeshifting spell, this ritual changes the type of non-Awakened tree growing in a location. The area affected is Force x 100 meters. The type of tree that it can be changed into is any other non-Awakened tree known to the leader. This ritual was used to transform the pine woods of Ireland to the diverse forests of Tír na nÓg. When the ritual ends, the trees have changed permanently. The number of hits from the ritual determines the number of trees within the area that are transformed. The transformation is permanent, though if the climate doesn’t agree with the tree, it will die over time.
Ritual takes (Force) hours to complete


引用
死灵召唤 NECRO SUMMONING
(小鬼)仪式 (MINION) RITUAL

这项仪式与荷蒙库鲁斯以及Corpse Cadavre类似,但是以来自黑域的灵魂取而代之填充入尸体或无生命的物体。死灵召唤会改变宿主的性质,包括火焰,土地和植物。与Corpse Cadavre不同,一具尸体(泛人类或其他)不会保留生前的任何知识,技能也是一样。它仅仅是用于寄生的躯壳,在我们位面可利用的原材料。精魂拥有的技能等级等同于其强度。
一只死灵精魂将会持续的天数等于(密封检定得到的净成功*仪式参与者们的魔法等级总和)净成功不能用于增加更多的死灵精魂。一旦天数已过,死灵精魂便会摆脱它曾使用的形态;如果这一形态曾是有形的,它将会变为一堆不成形的团块。死灵法师可以召唤的死灵精魂数量等于(他们的魔法等级-6, 最小为1)。
每有一只在死灵法师控制下的精魂,死灵法师的有效魔法等级会减少1。所以如果一名死灵法师的魔法等级为8,但有已经召唤的两只精魂,直到精魂的时间耗尽之前,他/她将只能如同拥有魔法等级6一般使用魔法。他们不能被自愿消除。
死灵精魂的数据如下所示。为了使用死灵召唤,一个合适的容器必须是可用的——一具动物尸骸,泛人类尸体,死去的树木或是充足质量的灰烬或尘土。
(译注1:Corpse Cadavre经过官方勘误应作”Corps Cadavre“,是记载于HT扩展书P128的一项仪式,目前尚无翻译)
(译注2:原文中粗体的they我作表示“(用于代替 he 或 she)的他/她”理解,如果有错误欢迎纠正。)
(译注3:原文中作粗体的Vessell经过官方勘误实际为Vessel,是的阿催多写了个"l"。)


剧透 -   :
NECRO SUMMONING
(MINION) RITUAL
This ritual is similar to homunculus and corpse cadavre, but instead fills the dead or inanimate objects with spirits from the Dominion of the Black.
Necro Summoning changes the nature of the thing inhabited, including fire, earth, or plants.
Unlike a corpse cadavre, a dead body (metahuman or otherwise) retains no knowledge of its
former life, nor any of its skills. It is just a shell for inhabitation, raw material to use on our plane. Use the Force of the spirit for any skill ratings the spirit has. A necromantic spirit will last for a number of days equal to net hits on the Sealing test times the sum of the participants’ Magic ratings. Net hits cannot be used to raise more necro spirits. Once the number of days is over, the necro spirit exits the form it was using; if the form was corporeal, it becomes a shapeless mass. Necro mages may summon a number of necro spirits equal to their (Magic Rating – 6, minimum 1). Each spirit that is under the control of the necro mage reduces the effective Magic Rating of the mage by 1. So if a necro mage has Magic 8, but has two spirits summoned, they will only be able to use magic as if they had a Magic Rating of 6 until the spirits spend out their time. They cannot be voluntarily dismissed.
The stats for necro spirits are below. In order to use necro summoning, an appropriate vessell
must be available—an animal carcass, metahuman corpse, dead tree, or sufficient quantity of ashes or dust.


死灵精魂 NECRO SPIRITS

引用
残骸精魂 CARCASS SPIRIT
(要求死亡动物的尸骸)

体质敏捷反应力量意志逻辑直觉魅力极限精华魔法
F+3FFF+2FFFF–1F / 2FF
主动性:(F x 2) + 2D6
星界主动性:(F x 2) + 3D6
技能:灵视,星界战斗,侦察,徒手格斗
能力:动物控制,星界形态,死意灵光,强化感知:听觉,强化感知:低光视觉,强化感知:嗅觉,恐惧,免疫普通武器,免疫毒素,移动,附身,灵智
(译注:“死意灵光”与“附身”两项能力出自SG)
可选能力:遮蔽,困惑,守护,天生武器,毒性呼吸,麻痹之触,搜寻,毒液


剧透 -   :
CARCASS SPIRIT
(REQUIRES DEAD ANIMAL CARCASS)
B A R S W L I C EDG ESS M
F+3 F F F+2 F F F F–1 F / 2 F F
Physical Initiative: (F x 2) + 2D6
Astral Initiative: (F x 2) + 3D6
Skills: Assensing, Astral Combat, Perception, Unarmed Combat
Powers:  Animal Control, Astral Form, Deathly Aura, Enhanced Senses: Hearing, Enhanced Senses: Low-Light Vision, Enhanced Senses: Smell, Fear, Immunity to Normal Weapons, Immunity to Pathogens, Immunity to Toxins, Movement, Possession, Sapience
Optional Powers: Concealment, Confusion, Guard, Natural Weapon, Noxious Breath, Paralyzing Touch, Search, Venom


引用
死尸精魂 CORPSE SPIRIT
(要求泛人类的尸体)

体质敏捷反应力量意志逻辑直觉魅力极限精华魔法
F+2F-1F+2F-2FFF+1F–1F / 2FF
主动性:((F x 2) + 2) + 2D6
星界主动性:(F x 2) + 3D6
技能:灵视,星界战斗,侦察,徒手格斗
能力:降祸,星界形态,遮蔽,困惑,死意光环,强化感知(低光,热感视觉),守护,免疫普通武器,免疫病原体,免疫毒素,影响,附身,灵智,搜寻
(译注:“死意灵光”与“附身”两项能力出自SG)
可选能力:遮蔽,困惑,恐惧,守护,移动,毒性呼吸,麻痹之触,念动力,搜寻

剧透 -   :
CORPSE SPIRIT
(REQUIRES CORPSE OF METAHUMAN)

B A R S W L I C EDG ESS M
F+2 F–1 F+2 F-2 F F F+1 F–1 F / 2 F F
Physical Initiative: ((F x 2) + 2) + 2D6
Astral Initiative: (F x 2) + 3D6
Skills: Assensing, Astral Combat, Perception, Unarmed Combat
Powers: Accident, Astral Form, Concealment, Confusion, Deathly Aura, Enhanced Senses (Low-Light, Thermographic Vision), Guard, Immunity to Normal Weapons, Immunity to Pathogens, Immunity to Toxins, Influence, Possession,Sapience, Search
Optional Powers: Concealment, Confusion, Fear, Guard, Movement, Noxious Breath, Paralyzing Touch, Psychokinesis, Search

引用
余火精魂 PALEFIRE SPIRIT
(要求大量来自死火的灰烬)

体质敏捷反应力量意志逻辑直觉魅力极限精华魔法
F+2F+1F+3F-2FFF+1F–1F / 2FF
主动性:((F x 2) + 3) + 2D6
星界主动性:(F x 2) + 3D6
技能:灵视,星界战斗,异种远程武器,飞行,侦察,徒手格斗
能力:降祸,星界形态,困惑,元素攻击,死意光环,吞噬,免疫普通武器,免疫病原体,免疫毒素,附身,灵智
(译注:“死意灵光”与“附身”两项能力出自SG)
可选能力:恐惧,守护,毒性呼吸,麻痹之触,搜寻

剧透 -   :
PALEFIRE SPIRIT
(REQUIRES LARGE AMOUNT OF ASHES FROM A DEAD FIRE)

B A R S W L I C EDG ESS M
F+2 F+1 F+3 F–2 F F F+1 F–1 F/2 F F
Physical Initiative:((F x 2) + 3) + 2D6
Astral Initiative:(F x 2) + 3D6
Skills:Assensing, Astral Combat, Exotic Ranged Weapon, Flight, Perception, Unarmed Combat
Powers:Accident, Astral Form, Confusion, Elemental Attack, Deathly Aura, Engulf, Immunity to Normal Weapons, Immunity to Pathogens, Immunity to Toxins, Possession, Sapience
Optional Powers:Fear, Guard, Noxious Breath, Paralyzing Touch, Search

引用
朽坏精魂 ROT SPIRIT
(要求死亡的植物,树木等等)

体质敏捷反应力量意志逻辑直觉魅力极限精华魔法
F+3F-2FF+1FF-1FF–1F / 2FF
主动性:(F x 2) + 2D6
星界主动性:(F x 2) + 3D6
技能:灵视,星界战斗,法术反制,异种远程武器,侦察,徒手格斗
能力:星界形态,遮蔽,困惑,死意光环,吞噬,恐惧,守护,免疫普通武器,免疫病原体,免疫毒素,魔法守护,附身,灵智,沉默
(译注:“死意灵光”,“附身”,“魔法守护”,“沉默”四项能力出自SG)
可选能力:降祸,困惑,移动,毒性呼吸,麻痹之触,搜寻

剧透 -   :
ROT SPIRIT
(REQUIRES DEAD PLANT, TREE, ETC.)

B A R S W L I C EDG ESS M
F+3 F–2 F F+1 F F–1 F F–1 F/2 F F
Physical Initiative:(F x 2) + 2D6
Astral Initiative: (F x 2) + 3D6
Skills:Assensing, Astral Combat, Counterspelling, Exotic Ranged Weapon, Perception, Unarmed Combat
Powers:Astral Form, Concealment, Confusion, Deathly Aura, Engulf, Fear, Guard, Immunity to Normal Weapons, Immunity to Pathogens, Immunity to Toxins, Magical Guard, Possession, Sapience, Silence
Optional Powers:Accident, Confusion, Movement, Noxious
Breath, Paralyzing Touch, Search

引用
沙砾精魂 DETRITUS SPIRIT
(要求大量沙尘或无生命的泥土)

体质敏捷反应力量意志逻辑直觉魅力极限精华魔法
F+5F-3F-1F+4FF-1FF–1F / 2FF
主动性:((F x 2) – 1) + 2D6
星界主动性:(F x 2) + 3D6
技能:灵视,星界战斗,异种远程武器,侦察,徒手格斗
能力:星界形态,粘缠,死意光环,守护,免疫普通武器,免疫病原体,免疫毒素,附身,灵智,搜寻
(译注:“死意灵光”与“附身”两项能力出自SG)
可选能力:元素攻击,吞噬,恐惧,麻痹之触,搜寻


剧透 -   :
DETRITUS SPIRIT
(REQUIRES LARGE AMOUNT OF DUST OR LIFELESS EARTH)

B A R S W L I C EDG ESS M
F+5 F–3 F-1 F+4 F F–1 F F–1 F/2 F F
Physical Initiative:((F x 2) – 1) + 2D6
Astral Initiative:(F x 2) + 3D6
Skills:Assensing, Astral Combat, Exotic Ranged Weapon, Perception, Unarmed Combat
Powers:Astral Form, Binding, Deathly Aura, Guard, Immunity to Normal Weapons, Immunity to
Pathogens, Immunity to Toxins, Possession, Sapience, Search
« 上次编辑: 2021-07-14, 周三 01:08:24 由 明火劳伦斯 »