CORPSE SPIRIT
(REQUIRES CORPSE OF METAHUMAN)
B A R S W L I C EDG ESS M
F+2 F–1 F+2 F-2 F F F+1 F–1 F / 2 F F
Physical Initiative: ((F x 2) + 2) + 2D6
Astral Initiative: (F x 2) + 3D6
Skills: Assensing, Astral Combat, Perception, Unarmed Combat
Powers: Accident, Astral Form, Concealment, Confusion, Deathly Aura, Enhanced Senses (Low-Light, Thermographic Vision), Guard, Immunity to Normal Weapons, Immunity to Pathogens, Immunity to Toxins, Influence, Possession,Sapience, Search
Optional Powers: Concealment, Confusion, Fear, Guard, Movement, Noxious Breath, Paralyzing Touch, Psychokinesis, Search