:em021 :em021Handwraps
Source Martial Arts Handbook pg. 30
Statistics
Cost 1 sp Weight —
Damage — (small), — (medium); Critical —; Range —; Type —; Special See text
Category Light; Proficiency Simple
Description
Many unarmed fighters wrap their hands in cloth to minimize injuries to their fists. Some martial artists also weave small coins or metal bars into their handwraps, adding special material effects as well. Handwraps don’t alter the damage a character’s unarmed attacks deal. However, masterwork handwraps can be enchanted as weapons, providing their benefits on unarmed attacks the character makes with her hands. A character can’t benefit from both handwraps and other items that provide enhancement bonuses or weapon special abilities (such as an amulet of mighty fists) on the same attack.
PFS Legal Animal Patron (Ex) (Heroes of Golarion pg. 20): The vigilante gains the benefits of one minor shifter aspect for a number of minutes per day equal to 1 + half his vigilante level. He can shift into this minor aspect as a swift action. The vigilante must be at least 5th level to select this talent.
PFS Legal Urgathoa's Hunger
Source Divine Anthology pg. 31
The grisly content of Pallid Cravings can be found in many places where the Pallid Princess maintains a significant presence, especially within the undead nation of Geb. The pages of this manuscript are said to be tattooed onto a humanoid and flensed off while the victim is still alive; the swaths of skin are then carefully preserved for presentation in the book. Pallid Cravings details hundreds of ways for a member of Urgathoa’s faithful to satisfy her depraved urges for an opponent’s flesh and blood while in battle.
Initial Benefit: A number of times per day equal to your Wisdom bonus, you can feast upon the life essence of a creature that you hit with a scythe. Activating this ability is a swift action. When you do so, you gain a number of temporary hit points equal to the damage you dealt with the scythe attack. These temporary hit points last for 1 minute and don’t stack.
Advanced Prerequisites: Divine Fighting Technique, Heal 10 ranks, base attack bonus +7.
Advanced Benefit: A number of times per day equal to your Wisdom bonus, you can exacerbate any lingering contagions within a target’s body upon making a successful melee attack with a scythe. Activating this ability is a swift action, and causes the target to immediately attempt additional saving throws against all diseases with which it is currently afflicted. Any failed saves cause the target to immediately take the effects of that disease, while a successful save does not count toward the number of consecutive saves that the target must succeed at in order to cure the disease.
Improved Mounted Archery
Source Adventurer's Guide pg. 15
You are an expert at making ranged attacks while mounted.
Prerequisites: Mounted Archery, Mounted Combat, Ride 1 rank.
Benefit: You take no penalty when using a ranged weapon while mounted and taking a double move action. The penalty while your mount is running is reduced to –2.