純美蘋果園
站务管理 => 跑團歷史區 => 歷史區 => Living Forgotten Realm! => 主题作者是: 逆神猪 于 2009-08-09, 周日 11:23:16
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简历:
再纠结一下,两天内放出
-------------Race & Statistics----------------
first:sun elf
buy:8/8/11/16/14/17 STR/DEX/CON/INT/WIS/CHA?
modify:8/8/9/18/14/17
final:Angel Deva How?
standard:20/18/18/18/14/17
final:24/28/32/28/18/36
力量24 20+4书
敏捷28 18+6装备+4书
体质32 20+8装备+4书
智力28 18+6装备+4书
感知18 14+4书
魅力36 17+8装备+6升级+5书
--------------basic datas-------------------------
bard6/lyric thaumaturge4/sublime chord2/arcane devotee4/fate spinner4/sage5 books and pages after every item, please :)
xp cost:1500+1500+5400+5040+10800=24240xp for what?
hp:6*6+6*6+8*4+6*6+11*25=25HD(379hp)how?
bab/grab:+12/+19
melee:+12(bab)+7(str)+2(weapon)+5(epic)+1(com)=+27
range:+12(bab)+9(dex)+2(weapon)+5(epic)+1(com)=+29
ac:10+9(dex)+8(armor)+15(nature)+6(shield)+13(def)=61[+5 vs ranged attack]
touch:32[+5 vs ranged attack]
ff:52[+5 vs ranged attack]
speed:60ft 120ft(fly,good)
fort:+6(class)+5(epic)+5(resist)+1(com)+11(con)=28[+2vs sp or su of ChaoticEvilOutsider]
ref:+12(class)+5(epic)+5(restst)+1(com)+9(ref)=32[+2vs sp or su of ChaoticEvilOutsider]
will:+20(class)+5(epic)+5(restst)+1(com)+4(wis)+4(insight)=39[+2vs sp or su of ChaoticEvilOutsider]
init:+9(dex)+2(com)=+11
key skills:
perform:+28(rank)+7(sy)+13(cha)+10(com)+2(cir)+3(feat)
spellcraft:+28(rank)+7(sy)+1(com)+9(int)+3(feat)
knowledge(arcane):+28(rank)+7(sy)+1(com)+9(int)
knowledge(religion):+28(rank)+7(sy)+1(com)+9(int)
knowledge(planes):+28(rank)+7(sy)+1(com)+9(int)
listen:13(rank)+5(sy)+1(com)+4(wis)
bluff:+28(rank)+7(sy)+1(com)+13(cha)+30(spell)
sense motive:+12(rank)+5(sy)+1(com)+4(wis)
use magic device:+28(rank)+7(sy)+1(com)+13(cha)
+20 competence bonus on Balance, Climb, Jump, and Tumble checks
+5 sy on all skills
special action:
from race:
(SP) At will spell like abilities (CL 20): cure light wound, inflict light wound, invisibility, see invisibility, hold person, dispel magic, teleport (stronghold* only).
(SP) 3/day spell like abilities (CL 20): true seeing, tongue.
(SP) 1/day spell like abilities (CL 20): greater magic weapon, minor alter reality*.
(SU) comprehend language, fly 60ft (good), Bhaal's avatar*, amaze*.
from class:
(SU) bardmusic 12/day
-Healing Hymn(cc)
-Spellbreaker Song(cm)
-Inspire Courage+1
-Inspire Competence+2
-Song of Arcane Power
(EX) Reach of Holy 14/day
(EX) Spin Fate,4points
(EX) Fickle Finger of Fate
(EX) Resist Fate
from item:
haste 3/day (last 20 rounds)
recall spells 3/day(torso)
glove of storing(hands)
belt of battle 3charges/day(waist)
store 3 levels of spell(ioun stone,Improvisation*1 & Targeting Ray*2)
special ability:
from race:
(EX) Immune to normal weapons, sneak attacks.
(EX) Immune to poison, decease, aging, mind-affecting spells and effects.
(EX) Dark vision 60ft.
(EX) Spell resistance 10 + ECL. Damage resistance 10\-.
(EX) Divine Rank 0
from class:
(EX) Bardic Knowledge
(EX) Divine Synergy
(EX) Deny Fate
(EX) 博学者:1级的贤者在使用侦测魔法来辨认物品或法术的灵光时,如果其法术辨识的结果超过辨认灵光DC10点或更高,贤者可以看出物品或法术的作用(如同解析咒文的效果),这项能力对神器或传奇法术无效。此外,贤者的等级可以被计入逸闻和学识职业特性中。
(EX) 有力保护:3级的贤者在解除他人施展的法术和自己施展的法术被解除时的对抗中获得相当于贤者等级的加值。
(EX) 慈悯之心:4级的贤者可以将医疗领域的领域法术加入自己的法术列表,但不会获得神授能力,并且贤者可以将自己已准备的法术(如果他需要准备法术的话)和未用掉的法术(如果他自发施法的话)转换为同级或更低级的医疗领域的领域法术。
from item:
evasion(feet)
protect from death 1/day(armor)
protect from death 12 at all(throat)
deflect arrows 2/turn(shield & shield slot)
+5 ac vs ranged attack(shiled slot)
adaptation lv3(armor slot)
freedom of movement(ring)
+2 bonus to overcome SR(torso)
energy immunity:fire,cold,electric,acid 1/day(armor)
energy resist:fire 30,acid 30,electric 30,cold 30,sonic 30(shield)
from Divine Rank 0: not a god yet......
Immortality
Deities receive maximum hit points for each Hit Die.
All deities also have a deflection bonus to their AC equal to their Charisma bonus (if any).
For every 20 extra ranks a deity has in a skill, the deity’s synergy bonus from the skill (if any) increases by +2.
Immune to polymorphing, petrification, or any other attack that alters form
Immune to energy drain, ability drain, or ability damage
---------------------------items from head to feet-------------------------------------
all items from srd except noted.
head:headbond of intellect+6 13,500(36000*0.75*0.5)
face(mic):crystal mask of mindarmor 3750(10000*0.75*0.5)
throat:scarab of protection 14,250(38000*0.75*0.5)
body(mic):+1 padded(nimbleness+1,death ward+1,energy immunity:fire,cold,electric+6) 30375+155(81000*0.75*0.5)
slot(mic):crystal of adaptation 1125(3000*0.75*0.5)
hands:glove of storing 7500(20000*0.75*0.5)
arms:bracers of epic health 240,000(640000*0.75*0.5)
rings:ring(freedom of movement) 15,000(40000*0.75*0.5)
rings(mic):ring(arcane might) 7500(20000*0.5*0.75)
shoulders:cloak of epic charisma+8 240,000(640000*0.75*0.5)
torso(mic):vest of the archmagi 75,000(200000*0.75*0.5)
waist(mic):belt of battle 4500(12000*0.75*0.5)
feet:boots of swiftness 96,000(256000*0.75*0.5)
hold:Edge Bow Harp 169,500+1375(452000*0.75*0.5)
weapon slot(mic):truedeath crystal*2 10000(5000*2)
hold:rod(metamagic quicken greater) 63,750(170000*0.5*0.75)
hold(mic):+5 Mithral buckler(energy immunity:acid+2,deflect arrow+2,resist[greater]:fire,acid,electric,cold,sonic),154125+1015(411000*0.75*0.5)
shield slot(mic):crystal of arrow deflection 937.5(2500*0.75*0.5)
special:
tomes:
tome of leadership and influence+5 51,562.5(137500*0.75*0.5)
tome of clear thought+4 41,250(110000*0.75*0.5)
tome of understanding+4 41,250(110000*0.75*0.5)
tome of bodily health+4 41,250(110000*0.75*0.5)
tome of quickness in action+4 41,250(110000*0.75*0.5)
tome of quickness in gainful exercise+4 41,250(110000*0.75*0.5)
no position:
ioun stone(orange) 11,250(30000*0.75*0.5)
ioun stone(pale green) 11,250(30000*0.75*0.5)
ioun stone(vibrant purple) 13,500(36000*0.75*0.5)
rod(metamagic quicken lesser) 13,125(35000*0.5*0.75)
rod(absorption)
(mic)infinite scrollcase 1050(2800*0.75*0.5)
ring[take,not equip](three wishes) 36731.25(97950*0.75*0.5)
efficient quiver 675(1800*0.75*0.5)
arrows*60 3
spell component pouch 2
scroll(heal,CL15)*20 16875(2250*0.75*0.5*20)
scroll(time stop,CL17)*8 11250(3625*0.75*0.5*8)
scroll(arcane sight,cl5) 140.63
scroll(tongues,cl5) 140.63
合计
传奇法术:
135000
126000
270000
2053841.61GP
left:46158.39GP
---------------------cast spells------------------------------
all spells from srd exceptnoted
[st] means spell thematics feat
诗人已知法术:
0级6:Detect Magic,Summon Instrument,Mage Hand,Light[st],Prestidigitation,Read Magic
1级5:Cure Light Wounds,Improvisation[st](sc),Targeting Ray(sc),Grease,Joyful Noise(sc)
2级5+1:Shatter[st],Glitterdust,Alter Self,Harmonic Chorus(sc),Tactical Precision(sc),Cure Moderate Wounds
3级4+1:Haste[st],Glibness,Curse of Impending Blades-Mass(sc),Hymn of Praise,Cure Serious Wounds
4级2+1:Break Enchantment,Voice of the Dragon(sc),Cure Critical Wounds
超凡之弦已知法术:
4级4+1:Dimension Door,Black Tentacles,Force Missiles[st](sc),Assay Spell Resistance(sc),Cure Critical Wounds
5级4+1:Blink-Greater(sc),Telekinesis[st],Permanency,Duelward(sc),Cure Light Wounds-Mass
6级4+1:Revenance[st](sc),Antimagic Field,Disintegrate,Anticipate Teleportation-Greater(sc),Heal
7级4+1:Mage’s Sword[st],Brilliant Aura(sc),Mage’s Magnificent Mansion,Sword of Darkness(sc),Regenerate
8级3+1:Polymorph Any Object,Moment of Prescience[st],Invisibility-Superior(sc),Cure Critical Wounds-Mass
9级2+1:Mage's Disjunction[st],Gate,Heal-mass
epic*3:拉文克劳的夕世终曲,密斯拉的救赎之音,反裂解星界屏障
合计可用法术:
0/1/2/3/ 4/5/6/7/8/9/epic
3/8/7/5/10/7/6/6/5/4/2
caster level:27([st]spells 28)
DC:23+spell level
-------leveling guide-------------
LV1:bard
alternative class feature:healing hymn(cc)
feat:Otherworldly[PGtF]
skill:[perform,spellcraft,knowledge(arcane),knowledge(religion),knowledge(planes),listen,bluff,sense motive,use magic device]+4
LV2-3:bard
feat:skill focus[Perform]
skill:[perform,spellcraft,knowledge(arcane),knowledge(religion),knowledge(planes),listen,bluff,sense motive,use magic device]+2
LV4-5:bard
skill:[perform,spellcraft,knowledge(arcane),knowledge(religion),knowledge(planes),listen,bluff,sense motive,use magic device]+2
LV6:bard
feat:melodic casting(cm)
skill:[perform,spellcraft,knowledge(arcane),knowledge(religion),knowledge(planes),listen,bluff,sense motive,use magic device]+1
LV7:lyric thaumaturge(cm)
skill:listen+1,perform+1,knowledge(arcane)+1,profession(astrologer)+3
LV8:lyric thaumaturge(cm)
bonus feat:captivating melody(cm)
skill:listen+1,perform+1,knowledge(arcane)+1,profession(astrologer)+3
LV9:lyric thaumaturge(cm)
feat:leadership(srd)
skill:listen+1,perform+1,knowledge(arcane)+1,bluff+3
LV10:lyric thaumaturge(cm)
skill:listen+1,perform+1,knowledge(arcane)+1,bluff+1,sense motive+2
LV11:sublime chord(ca)
(from this level count the int from equipment.)
skill:knowledge(arcane)+1,knowledge(religion)+1,perform+1,use magic device+1,sense motive+1,profession(gambler)+5
LV12:arcane devotee(PGtF)
feat:skill focus(spellcraft)
skill:knowledge(religion)+5,knowledge(planes)+3
lv13:arcane devotee(PGtF)
skill:knowledge(religion)+1,knowledge(planes)+6,knowledge(dungeoneering)+1
lv14:fatespinner(ca)
skill:knowledge(arcane)+3,spellcraft+5
lv15:fatespinner(ca)
feat:arcane mastery(ca)
skill:knowledge(arcane)+1,spellcraft+5,perform+1
lv16:fatespinner(ca)
skill:knowledge(arcane)+1,spellcraft+1,perform+3
lv17:fatespinner(ca)
skill:knowledge(arcane)+1,spellcraft+1,perform+1,use magic device+2
lv18:arcane devotee(PGtF)
(from this level,i'm a astral deva forever for the spell=polymorph any object=)
feat:spell thematics(shinning)
skill:knowledge(arcane)+1,spellcraft+1,knowledge(religion)+3,knowledge(planes)+3
lv19:arcane devotee(PGtF)
skill:knowledge(arcane)+1,spellcraft+1,knowledge(religion)+3,knowledge(planes)+3
lv20:sublime chord
skill:knowledge(arcane)+1,spellcraft+1,knowledge(religion)+1,knowledge(planes)+1,perform+3,use magic device+3
lv21:sage(CEPrc)
epic feat:epic leadship(srd)
skill:perform+1,spellcraft+1,knowledge(arcane)+1,knowledge(religion)+1,knowledge(planes)+1,bluff+5
lv22:sage(CEPrc)
skill:perform+1,spellcraft+1,knowledge(arcane)+1,knowledge(religion)+1,knowledge(planes)+1,bluff+5
lv23:sage(CEPrc)
skill:perform+1,spellcraft+1,knowledge(arcane)+1,knowledge(religion)+1,knowledge(planes)+1,bluff+5
lv24:sage(CEPrc)
epic feat:tenacious magic[permanency](srd)
skill:perform+1,spellcraft+1,knowledge(arcane)+1,knowledge(religion)+1,knowledge(planes)+1,bluff+3,use magic device+2
lv25:sage(CEPrc)
skill:perform+1,spellcraft+1,knowledge(arcane)+1,knowledge(religion)+1,knowledge(planes)+1,bluff+1,use magic device+4
bonus epic feat:epic spellcasting
------------------chorot gnome lv 24-----------------------------------
your cohort will hate you if you make him a slave itemcrafter......
-------leveling guide-------------
lv1:wizard(srd)
feat:magical artisan[scroll](PGtF)
bonus feat:scribe scroll(srd)
skill:use magic device+2,knowledge(arcane)+4,knowledge(plane)+4,spellcraft+4,concentration+4,craft(arms)+4
lv2-3:wizard(srd)
feat:craft wondrous item(srd)
skill:knowledge(arcane)+2,knowledge(plane)+2,spellcraft+2,concentration+2,craft(bow)+4
lv4-5:wizard(srd)
bonus feat:craft magic arms and armor(srd)
skill:knowledge(arcane)+2,knowledge(plane)+2,spellcraft+2,concentration+2,use magic devices+2
lv6-10:wizard(srd)
feat:magical artisan[wondrous item](PGtF),magical artisan[magic arms and armor](PGtF)
bonus feat:craft wand(srd)
skill:knowledge(arcane)+4,knowledge(plane)+4,spellcraft+4,concentration+4,craft(armor)+8
lv11-16:maiester(cad)
bonus feat-lv11:craft rod(srd)
feat-lv12:magical artisan[rod](PGtF)
feat-lv15:craft staff(srd)
bonus feat-lv16:forge ring(srd)
skill:knowledge(arcane)+5,knowledge(plane)+5,spellcraft+5,concentration+5,craft(arms/bow/armor)+x
lv17-24:lore master(srd)
feat-lv18:magical artisan[ring](PGtF)
epic feat-lv21:craft epic wondrous item(srd)
epic feat-lv24:craft epic magic arms and amror(srd)
bonus feat-lv24:magical artisan[epic wondrous item](PGtF)
skill:knowledge(arcane)+max,knowledge(plane)+max,spellcraft+max,concentration+max,craft(arms/bow/armor)+x
x means the rest of skill points/3
max means the max level of the skill
----------------------------customized epic prc---------------------------------
贤者ok, for now......
生命骰:D6
先决条件:
阵营:任意善良
技能:法术辨识23,知识(任意两项)23,任意两项基于智力、感知或魅力的技能23
专长:技能专攻(任意两项技能达到23的技能)
法术:能施展9级法术
特殊:逸闻或学识职业特性
特殊:至少能施展一道医疗子学派法术。
本职技能
贤者的本职技能为:
体质:专注
智力:估价,手艺,文书解读,法术辨识,知识(所有方面,需逐个选择)
感知:侦察,聆听,专业,察颜观色
魅力:交涉,易容,表演,收集信息,使用魔法装置
特殊:语言
每级技能点数:4+智力调整值
职业特性:
武器与防具擅长:贤者不会获得新的武器与防具擅长
法术:贤者不会提升角色基本职业的法术级别,但是确定施法者等级时还是能够累计进角色的基础施法者等级,如同大祭司职业一般(SRD进阶:Hierophant)
博学者:1级的贤者在使用侦测魔法来辨认物品或法术的灵光时,如果其法术辨识的结果超过辨认灵光DC10点或更高,贤者可以看出物品或法术的作用(如同解析咒文的效果),这项能力对神器或传奇法术无效。此外,贤者的等级可以被计入逸闻和学识职业特性中。
一通百通:2级的贤者在所有本职技能上获得相当于其贤者等级的共效加值,如果一个技能已经由于某种方式获得了共效加值,那么与此能力不叠加而取高。
有力保护:3级的贤者在解除他人施展的法术和自己施展的法术被解除时的对抗中获得相当于贤者等级的加值。
慈悯之心:4级的贤者可以将医疗领域的领域法术加入自己的法术列表,但不会获得神授能力,并且贤者可以将自己已准备的法术(如果他需要准备法术的话)和未用掉的法术(如果他自发施法的话)转换为同级或更低级的医疗领域的领域法术。
奖励专长:5级的贤者可以在以下专长中选择一个作为奖励专长,他仍必须满足先决条件(奖励专长列表如传奇秘术师)。
Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Domain, Enhance Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Improved Alignment-Based Casting, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Multispell, Permanent Emanation, Spell Knowledge, Spell Opportunity, Spell Stowaway, Spontaneous Domain Access, Spontaneous Spell, Tenacious Magic.
等级 能力
1 博学者
2 一通百通
3 有力保护
4 慈悯之心
5 奖励专长
-----------------------------customized item---------------------------------------------------ok
弦琴弓刃(Edge Bow Harp)(基本形态)
价格(物品等级):7,785GP(9级)
适用部位:-(持用)
施法者等级:15级
魔法灵光:强烈,(DC22)变化系
启动:—
重量:4磅
这架精致的怀竖琴有着金属制的弓形琴身,其外侧除了一个缺口用于握手之外,余处开锋,琴弦也兼备强韧。
这件物品可以同时作为精致竖琴,+1短剑和+1复合短弓[10点力量加值]来使用,无需特意转换。
此物品用做怀竖琴进行表演时,如精致乐器般获得+2环境加值。
做剑来使用时,如握琴抡砸般造成挥砍伤害,做弓来使用时,以琴弦为弓弦。
使用者的表演(弦乐器)技能达到10级或更高时,即使用此物品作为武器攻击也不会中断正在使用的吟唱能力。
琴身作为短剑,琴弦做为短弓可以如一般武器一样进行附魔增强,但两者的加值,能力和价格独立计算。
制造条件:制造魔法武器和防具,变形万物,缩物术,精灵
制造花费:6,000GP(外加1375GP的精制复合短弓[10点力量加值],100GP精致竖琴,以及310GP精致短剑费用),240XP,4天
参考物品:弓杖,剑弓等
弦琴弓刃(Edge Bow Harp)(最终形态)
价格(物品等级):453,785GP(9级)
适用部位:-(持用)
施法者等级:15级
魔法灵光:强烈,(DC22)变化系
启动:—
重量:4磅
这架精致的怀竖琴有着金属制的弓形琴身,其外侧除了一个缺口用于握手之外,余处开锋,琴弦也兼备强韧。
这件物品可以同时作为精致魔法竖琴,+2永亮破水破敌(混乱邪恶异界生物)神圣锋锐崇圣(scared)冲突(collision)短剑和同样能力的复合短弓[10点力量加值]来使用,无需特意转换。
做剑来使用时,如握琴抡砸般造成挥砍伤害,做弓来使用时,以琴弦为弓弦。
精致魔法竖琴:此物品用做怀竖琴进行表演时,如精致乐器般获得+2环境加值,并额外获得+10的表现加值(10000*2*1.5不占位与复合能力)
使用者的表演(弦乐器)技能达到10级或更高时,即使用此物品作为武器攻击也不会中断正在使用的吟唱能力。
制造条件:制造魔法武器和防具,变形万物,缩物术,精灵
制造花费:443,000GP(外加1375GP的精制复合短弓[10点力量加值],100GP精致竖琴,以及310GP精致短剑费用),240XP,4天
定价流程:原价6000,+416000剑弓分别强化,+10000*2*1.5不占位提供复合能力的乐器
--------------------------customized epic spell----------------------------------------------------------checking......
反裂解星界屏障
防护系
等级:传奇法术
因子:结界(+14)
组因:免疫摩邓肯裂解术(+19),对抗驱散时+5优势(+10DC)
减轻组因:需要28级位面知识(-28)
法术辨识DC:15
法术成分:言语、姿势
施法时间:1分钟
距离:接触
目标:一个生物
持续时间:24小时(D)
豁免检定:意志通过则无效(无害)
法术抗力:可(无害)
这道法术将受术者包围在星界的银光之中,依靠星界跳离时间的特性,针对性的反制摩邓肯裂解术,使自己处于该法术的作用时间之外。作为一项附带的特性,这使这道法术本身也很难被解除。
受术者不会受到摩邓肯裂解术的影响。当受到其他解除效果而进行施法者等级对抗时获得+5加值,在此法术被成功解除之前,受术者身上的其他法术或物品不会受到解除法术或类似效果的影响。
研发代价:135,000GP 3天 5400XP
密斯拉的救赎之音
咒法系(医疗)
等级:传奇法术
因子:医疗(+25)
组因:目标由个人转为20尺辐射(+10),影响区域倍增(+2*5),持续时间倍增(+2*2),单轮施法(+2),持续时间由立即变为1轮(*2)
减轻组因:需要28级位面知识(-28),需要28级宗教知识(-28),消耗四次吟唱能力(-3*4),消耗四个随机等级法术位(-4*5)
法术辨识DC:14
法术成分:言语、姿势
施法时间:1轮
区域:640尺辐射区域内所有生物
持续时间:专注,至多4轮
豁免检定:意志通过则无效(无害),见下
法术抗力:可(无害),见下
这道法术向魔法女神借取力量,依靠适量的献祭,将魔法女神的善良与慈悲之音带给正在经历苦难的人,以抚慰他们。
法术施展成功后的当轮及之后的每一轮,在施法者行动开始时,如果施法者保持专注,所有法术范围内的生物的生命值都会恢复到最大,并消除所有毒素,疾病,目盲,耳聋,临时属性伤害,以及所有源于法术效果的人物属性上的减值。
在法术范围内的不死生物如果没有成功通过强韧检定,将失去所有生命值,只剩下1D4点。
研发代价:126,000GP 3天 5040XP
拉文克劳的夕世终曲
变化及塑能系[火][冰][音波][电][酸]
等级:传奇法术
主因子:能量[火][冰][音波][电][酸](+19*5)
辅因子:毁灭(+29)
组因:区域倍增(+2*5),自动极效(+28),伤害骰扩大到D10(+20),毁灭因子伤害骰+100个(+100),击穿法术抗力时施法者等级检定+20有利(+40),整轮施法(+2),击破对方结界时的解除魔法对抗中+20有利(+40),豁免此法术的难度等级+20(+40)
减轻组因:全属性上受到10点属性伤害(-20*7),需要28级位面知识(-28),需要28级宗教知识(-28),需要28级表演技能(-28),24小时内失去20个施法者等级(-60),3天内不能施展奥术(-30),施法者晕眩10D10轮(-20),施法者受到20D6反冲伤害(-20),双豁免(-20)
法术辨识DC:30
法术成分:言语、姿势
施法时间:1轮
区域:5尺宽,9600尺长的直线光束
持续时间:立即
豁免检定:见下
法术抗力:可
神的力量并非长伴于己身,为了能独自一人挑战邪神,拉文克劳研发了这道足以见证其意志的法术。
从平行的元素位面汲取力量,以原初之乐将其集中压缩与转化,以此增幅自身力量并全面爆发以造成破坏,足以一击将神消灭。
初始时将自身能量汇聚于双手前,额前、双翅尖、双足前分别汇聚来自各界的力量,继而向前方射出,彼此融合增幅并化为一体。
所有法术范围内的生物会受到100点火焰伤害,100点寒冷伤害,100点电击伤害,100点强酸伤害,100点音波伤害,以及1200点伤害。
成功的通过反射豁免可以将所受的所有伤害减半,并可以再进行一次强韧豁免,如果仍然获得成功,可以将非元素的伤害部分再次减半。
此法术将摧毁所有沿路物质与魔法障碍,除非该魔法同属传奇法术并有结界因子,此时双方进行施法者等级对抗。
此法术用于击穿生物的法术抗力和摧毁魔法屏障所做的施法者等级检定中有+20的加值。
此法术的DC有+20的加值。
研发代价:270,000GP 3天 10800XP
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好...好勥 :em017
中文喘氣法術哪看?
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前輩!告訴我該用什麼裝吧!
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中文传奇法术都是customized...
:em004 什么装我是开着MIC随便翻翻,翻到哪个用哪个,翻到哪个更好的把前面的踢掉 :em003
所以现在你要我说用什么装也... :em005
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Angel Deva?
Oh and you are not a god yet, just a quasi god...
We will reach divine rank 1 soon, you can add the godly things then.
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You see, the problem is, to challenge you, I have to make strong monsters, and Peter will just panic.
So either you can weaken your char, or you can help Peter make a stronger char. :em001
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Angel Deva?
Oh and you are not a god yet, just a quasi god...
We will reach divine rank 1 soon, you can add the godly things then.
DIVINE RANK0的quasi god就有很多神特性了吧?我给的都是RANK0就有的能力哎,虽然RANK1会有更多能力
另外这卡并不强啊,我从来都没有输出伤害的手段 :em003
什么?你说喘气法术? :em003 看那个代价也不能乱放嘛 :em009
另外,Angel Deva是因为Otherworldly专长使自己变成了异界生物,然后用polymorph any object法术,由于同一大类(异界生物),同一体型(中型),智力相当或更低(18)而达成了因子+9,变为永久效果
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Angel Deva?
Oh and you are not a god yet, just a quasi god...
We will reach divine rank 1 soon, you can add the godly things then.
DIVINE RANK0就有很多神特性了吧?我给的都是RANK0就有的能力哎,虽然RANK1会有更多能力
另外这卡并不强啊,我从来都没有输出伤害的手段 :em003
什么?你说喘气法术? :em003 看那个代价也不能乱放嘛 :em009
另外,Angel Deva是因为Otherworldly专长使自己变成了异界生物,然后用polymorph any object法术,由于同一大类(异界生物),同一体型(中型),智力相当或更低(18)而达成了因子+9,变为永久效果
Ok I see about the rank 0 things.
you know you don't have the special and spell like abilities of the angle?
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ac中的15(nature)+13(def)是什麼.....
好硬......
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Ok I see about the rank 0 things.
you know you don't have the special and spell like abilities of the angle?
当然,但是天防和属性还是有的 :em003
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ac中的15(nature)+13(def)是什麼.....
好硬......
前一个是Angel Deva的natural bonus,后一个是由于RANK0的魅力调整值作为偏斜防御
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RANK0有什麼能力....... :em007
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我出20才可以打中你=v=,應該有些加ab的東西但我沒算上 :em006
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from Divine Rank 0:
Immortality
Deities receive maximum hit points for each Hit Die.
All deities also have a deflection bonus to their AC equal to their Charisma bonus (if any).
For every 20 extra ranks a deity has in a skill, the deity’s synergy bonus from the skill (if any) increases by +2.
Immune to polymorphing, petrification, or any other attack that alters form
Immune to energy drain, ability drain, or ability damage
DIVINE RANK 0也算是deity,所以以上特性还是有的
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range:+12(bab)+9(dex)+2(weapon)+5(epic)+1(com)=+29
+5(epic)+1(com)又是什麼 :em006
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epic=传奇加值
20级以上之后BAB不再随职业增长,而是固定每2级给1点
豁免也一样
不过CHAOZ把它HR成了每级1点
至于com=表现加值,某块艾恩石提供的
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from Divine Rank 0:
Immortality
Deities receive maximum hit points for each Hit Die.
All deities also have a deflection bonus to their AC equal to their Charisma bonus (if any).
For every 20 extra ranks a deity has in a skill, the deity’s synergy bonus from the skill (if any) increases by +2.
Immune to polymorphing, petrification, or any other attack that alters form
Immune to energy drain, ability drain, or ability damage
DIVINE RANK 0也算是deity,所以以上特性还是有的
can you also make a list of abilities for rank 1 ~10? :em003
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cohort has been HRed. :em003
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can you also make a list of abilities for rank 1 ~10:em003
its almost impossible,because of Divine Abilties like feats.
after Rank 1,part of them can be selected from a long list.
have you got SRD?all details on it :em004
cohort has been HRed.
OK,that kill the card :em015
i'll try to make a new one,and set this one as a heroine in my novel :em003
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POA什么时候给SP还有SU还有Special Quality了?
即使是Race的Ex, 也只是每个race前面列出来单独的Ex, 某些东西是拿不到的.
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POA什么时候给SP还有SU还有Special Quality了?
即使是Race的Ex, 也只是每个race前面列出来单独的Ex, 某些东西是拿不到的.
:em021 没有拿任何SPSUSQ吧,只拿了属性和天防而已
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那一堆SP from Race...
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是chaoz的HR吧……大概……送一个Bhaalspawn的模版
AD来玩这个么……
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竟然是template么...
不啊...传奇太无聊了...
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强力党……喘气什么的,太累了的说……
AD玩传奇都玩到觉得无聊了么@@
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:em013 话说我本来就没抱希望能跑的说,单纯的YYING,反正暑假很闲 :em020
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其实YY也很好玩嘛 :em004
我是觉得到了epic就没啥必要考虑战斗力了,刚健朴实的wiz25多好 :em003
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:em008 会被滥强的NPC们随便捏死的
-
那也没有办法 :em003
不过我觉得相对于个人战力而言似乎epic角色们应该更注重对世界的影响力?
-
其实,我是想看屠神的,恩恩
-
好厉害好厉害……XD
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:em006 觉得一般般,限制单基础职业太那啥了 :em006
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那也没有办法 :em003
不过我觉得相对于个人战力而言似乎epic角色们应该更注重对世界的影响力?
没有力量如何产生影响力? :em004
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竟然是template么...
不啊...传奇太无聊了...
不开自定义的那些部分会好很多……
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:em006 觉得一般般,限制单基础职业太那啥了 :em006
是啊……
根据现行变形规则……
用了PAO这种东西会失去所有职业能力的呀 :em003
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:em008 求证据哦,梅姐姐
如果你是指PHB2的变形子学派的话,FAQ已经否定掉了
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好濫....我怎麼看不明白 :em004
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:em008 求证据哦,梅姐姐
如果你是指PHB2的变形子学派的话,FAQ已经否定掉了
你可以去参阅这个帖子的后文 :em003
http://www.goddessfantasy.net/...opic=23527&st=0 (http://www.goddessfantasy.net/index.php?showtopic=23527&st=0)
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:em008 求证据哦,梅姐姐
如果你是指PHB2的变形子学派的话,FAQ已经否定掉了
那个faq也很不靠谱
前面刚说了Metamorphosis很有理由用Polymorph Subschool来限制一下,后面就说同等规格的Polymorph可以沿用法术描述……于是最终还是给了新描述……
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:em008 求证据哦,梅姐姐
如果你是指PHB2的变形子学派的话,FAQ已经否定掉了
你可以去参阅这个帖子的后文 :em003
http://www.goddessfantasy.net/...opic=23527&st=0 (http://www.goddessfantasy.net/index.php?showtopic=23527&st=0)
"于是可以把PC分类为不滥强、滥强和AD三类么……XD "
這個才是重點嗎 :em008
ad是果然我偶像 :em025
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:em004 求RC上相关规则的页数,看了一下子学派项好象未对此做限制
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不是规则,那段只是写给DM们的一点劝告而已……
更新的Polymorph则要从Chaoz的链接去官网Rules of the Game查……
总之废掉了引用Alter Self了啊……
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:em004 FAQ是2008.6.30出的,ROTG是2006出的...用ROTG的?哈啊? :em017
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Faq的优先级本来就应该比较低……那种前后矛盾的东西……
总之你辩白了半天,就是不想放弃是吧……XD
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DM要HR掉我是不会争的,不过想让这个变成公理?
:em008 证据不够有力啊
在我的排序里,等级最高的是三典,作为3R最后三本书对前面的规则有完全解释权,接着是FAQ和ROTG,作为对规则的补正都是比规则原文等级高的,而这两个之间就看时间顺序
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的确是这样倒是没错啦……
不过RC里面那段话还是说的难得的中肯与恳切的。
这么breaking的东西,放弃了也就放弃了吧。
中正平和才是死滥强的活路啊……
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:em013 还好,你看我从不会去要那些EX啊SP啊SU啊之类妖孽的东西的 :em006
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那也没有办法 :em003
不过我觉得相对于个人战力而言似乎epic角色们应该更注重对世界的影响力?
This is the first time I agree with Al on something...... :em001
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的确是这样倒是没错啦……
不过RC里面那段话还是说的难得的中肯与恳切的。
这么breaking的东西,放弃了也就放弃了吧。
中正平和才是死滥强的活路啊……
I agree with "中正平和才是死滥强的活路".
But this time I am using the rule based on alter self, not alternate form. (The RotG is using a logic loop which I am very confused at.)
Compare to the Salient Divine Abilities (for example Alter Reality), these thing doesn't matter too much it seems (I could be wrong of course).
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:em008 中正平和才是死滥强的活路+1
所以我做卡的时候都是以任何一方面都不超过队伍里的专家,但是任何一方面都能接替这个专家成为二线,当然一般只能做到2个方面左右 :em003
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But this time I am using the rule based on alter self, not alternate form. (The RotG is using a logic loop which I am very confused at.)
Compare to the Salient Divine Abilities (for example Alter Reality), these thing doesn't matter too much it seems (I could be wrong of course).
于是真燃起做卡的热情了……
不过热情这种事情……
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万律第122页……
A spell of the polymorph
subschool changes the target’s
form from one shape
to another. Unless otherwise
noted in the spell’s description,
the target of a polymorph
spell takes on all the statistics
and special abilities of an average
member of the assumed
form in place of its own except
as follows.
• The target retains its own
alignment and personality, within
the limits of the assumed form’s
ability scores.
• The target retains its own hit points.
• The target is treated has having its normal Hit Dice for
purpose of adjudicating effects based on HD, such as the
sleep spell, though it uses the assumed form’s base attack
bonus, base save bonuses, and all other statistics derived
from Hit Dice.
• The target retains the ability to understand the languages
it understands in its natural form. If the assumed form
is normally capable of speech, the target retains the ability
to speak these languages as well. It can write in the
languages it understands, but only if the assumed form
is capable of writing in some manner—even a primitive
manner, such as drawing in the dirt with a paw.
In all other ways, the target’s normal game statistics are
effectively replaced by those of the assumed
form. The target loses all the special abilities
it has in its natural form, including
its class features, even if the assumed
form would normally be able to use these
class features. :em003 :em003 :em003
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看完全文是很重要的.
这后面可还有呢.
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:em003 :em003 :em003
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Two ideas:
1. We use the rules as mentioned above;
or:
2. We use the rules on SRD, but change the limit of HD to ECL, so you can polymorph to a monster of ECL less than or equal to your CL. You can add class levels to the monster if you so desire, but they have to be the same classes as you, since you don't know other classes. (Effectively, you make another char of same ECL, same classes, for the racial abilities when they are desired.)
In addition, I will HR that you can only polymorph to creatures you have studied thoroughly.
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Polymorph Subschool and Preexisting Spells: Any
spell based on either alter self or polymorph should be considered
to have the polymorph subschool. However, a spell’s
existing rules text takes priority over that of the subschool.
是说这一句吗……
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Polymorph Subschool and Preexisting Spells: Any
spell based on either alter self or polymorph should be considered
to have the polymorph subschool. However, a spell’s
existing rules text takes priority over that of the subschool.
是说这一句吗……
nod :em003
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polymorph subschool HRed. :em003
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I would like to change the 慈悯之心 of the sage to Spontaneous Divination (Complete Champion, but you don't need to pick this book, this time only). A sage sees better into the future, and healing is not the type of things a sage does.
-
I have a question, where to look for spells of level higher than 9 (except the epic spells)? :em003
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没有比9级更高的法术,除了传奇法术
如果你是指法术位的话,一般不会获得,除非登神并有神力施法这个神圣能力
这些法术位只能用于存超魔后等级提高的法术,而没有新的合适等级法术
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THANKS!
-
you're welcome ^_^
(我真的没水哦 :P
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请问,那个弦琴弓刃的样子,我为啥想象不出来呢?