純美蘋果園
TRPG討論區 => 研討區 => 3版 討論區 => 主题作者是: brainfish 于 2010-02-03, 周三 20:45:58
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"地精是一种着暗绿色皮肤,红眼睛的生物。它们个性贪婪又卑劣,性格倾向邪恶,但战斗能力弱小,只能对初出茅庐的冒险者造成威胁。" -- From WiKi
在挑战了一级人物的极限之后,这期活动中,我们将看到多高等级的人物才能秒杀地精,摆脱菜鸟的称号。这里我们选择了MM1中等级最高的地精普通怪——
本期规则:
0. 开放PH1,PH2
1. DPH,无重击,无外界帮助。
2. 标准22点购点,但你可以选择减少购点点数(见下)
3. 等级不限,你可以选择不超过你等级的至多3件魔法物品。
4. 怪物虽然很倒霉等着被秒杀,但绝对不会做出任何可能增加挑战者伤害的行动。
起始状态:
1. 目标:Bugbear Strangler两头(HP 82,其他略)。
2. 挑战者:AP 1,未经过Milestone。未消耗任何Daily/Encounter Power。
3. 挑战场地上并不存在其他任何生物。
胜利条件:
为了证明你确有实力秒杀地精,你必须在一轮内连续完成两次至少82的DPH。
在最终一击前,你可以进行随意轮数的Buff或Debuff。可怜的地精会在每次它的回合结束时回复满HP以便你秒杀……
以最低等级完成上述条件者获胜,当等级相同时,以购点点数较少者获胜。
Build请跟贴。
规则疑问请点击此处讨论 (http://www.www.goddessfantasy.net/bbs/index.php?showtopic=28767)
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另外,建议各位保留帖出来的build,而不要编辑掉或者删掉。
即使被超过会被判不合法,也自有其亮点可以供大家借鉴。
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占位,这两头的站位如何。比如用群体轰杀或者twin strike时是不是可以默认方便地轰到2只?
另外,双打继续杯具么..
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占位,这两头的站位如何。比如用群体轰杀或者twin strike时是不是可以默认方便地轰到2只?
可以,但这并不是说在一轮内轰死这两个就算完成任务。
你必须完成两次DPH 82。
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另外,不带爆击的话,神谕指爆击/睡觉cdg也不算么
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不算。
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于是占位用build:30级build,0点购,拿把砍头长剑,MBA,ap,MBA,砍死
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27等野蛮人,拿把1d12巨斧,7w daiy,ap,7w 遭遇,0点购便可
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于是再扔一个build:
5级Deva牧师,信春哥,0点购,感知12,魅力10,学健壮和这两个专长:
Potent Rebirth
Prerequisite: Deva
Benefit: When you drop to 0 hit points or fewer,
you gain a +2 bonus to attack rolls and damage rolls
until the end of the encounter.
Radiant Power
Prerequisite: Deva
Benefit: When you make an implement attack,
you can take a –2 penalty to the attack roll. If you do
so and the attack hits, it deals 2 extra radiant damage.
The extra radiant damage increases to 4 at 11th level
and 6 at 21st level.
购物:+1圣徽
+1Greataxe
HP共计12+10+5+5*4=47,光抗7,半血值23
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战斗开始,先把自己打成1HP,然后放个这个东西:
Consecrated Ground Cleric Attack 5
With a wave of your hand, jagged lines of radiant light spread
across the ground around you like a crackling web, moving at
your whim. Enemies that stand upon this ground suffer the
wrath of your deity.
Daily ✦ Divine, Healing, Radiant, Zone
Standard Action Close burst 1
Effect: The burst creates a zone of sanctified ground that
lasts until the end of your next turn. You can move the origin
square of the zone 3 squares as a move action. Enemies
that start their turns within the zone take 1d6 + your Charisma
modifier radiant damage. You and any allies who are
bloodied and start their turns within the zone regain hit
points equal to 1 + your Charisma modifier.
Sustain Minor: The zone persists.
然后每回合开始就维持,打自己扑掉,end,获得2点AB和伤害,然后下回合信春哥原地复活(后期可能会出现一下把自己打死的情况,那么就多等几回合回血。中间适当的时候扔个这招加快进度
Beacon of Hope Cleric Attack 1
A burst of divine energy harms your foes and heals your allies.
The radiant energy lingers around your holy symbol and improves
your healing powers for the rest of the battle.
Daily ✦ Divine, Healing, Implement
Standard Action Close burst 3
Target: Each enemy in burst
Attack: Wisdom vs. Will
Hit: The target is weakened until the end of its next turn.
Effect: You and all your allies in the burst regain 5 hit points,
and your healing powers restore +5 hit points until the end
of the encounter.
直到伤害达到可以打出82的时候(无名加值+58),给两只各一下解决。
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我来详细论证一下,伤害达到可以打出82之前会不会一下把自己打死:
牧师伤害最高的是这两招
Daunting Light Cleric Attack 3
A burning column of light engulfs your foe. Its brilliance burns
and hinders your foe’s defense for a short time.
Encounter ✦ Divine, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 2d10 + Wisdom modifier radiant damage.
Effect: One ally you can see gains combat advantage against
the target until the end of your next turn.
Healing Strike Cleric Attack 1
Divine radiance gleams from your weapon. When you smite your
enemy, your deity bestows a minor blessing in the form of healing
for you or one of your allies.
Encounter ✦ Divine, Healing, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier radiant damage, and the
target is marked until the end of your next turn. In
addition, you or one ally within 5 squares of you can
spend a healing surge.
其中较低的是前者,取满只有20+1Wis+1enh+2专长=24的朴素伤害,需要另外堆上58的无名加值
后者取满是24+1enh=25的朴素伤害,加上58也够了。
杀人需要+58的话,于是最后一下自虐的无名加值是+56。用圣火自虐的话伤害是1骰子(反正也没说伤害要取满,怎么可能怎么来XD)+1感知+56无名-7光抗=51点。靠Consecrated Ground每回合补1+1感知+5每日=7点,总共可以补到28,28加上负半血的23吃51点刚好死,不过这个问题一个Healing Word就解决了。之前的49、47、45、43……之类都可以用28+23扛住,所以无视。
另外,我查了phb,维持威能没有最大5分钟的说法,until the end of encounter倒是有,不过beacon of hope的持续时间肯定是够用的XD。
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顺便再提示一下,15级术士兼法师学虹光射线很容易就能一下轰掉两只地精。
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0购点天上天下一击必杀:
17级Wild Magic Sor, 随便兼个啥拿个能召唤能飞的且能当做盟友的.
让召唤飞到顶
标准:
Thunder Summons
Encounter Arcane, Implement, Teleportation, Thunder
Standard Action Target: One, two, or three creatures
Hit: 3d8 + Charisma modifier thunder damage, and you teleport the target to a space adjacent to your enemy that is nearest to it.
Wild Magic: If you rolled an even number on the attack roll, you can teleport the target to a space adjacent to your ally, not your enemy, who is nearest to it.
然后直接将2只传送到召唤生物旁边, 理论Damage 高度格*5.
5分钟内能飞多少格来着...
装备什么的不需要.
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Goliath Barbarian Lv 9, 22購點.
裝備: Great Axe(1d12)
屬性: STR 14+2+2 (+4)
CON 18+2+2 (+6)
Feat:
Power attack (dmg+3)
Goliath Greatweapon Prowess Goliath Gain proficiency, +2 damage with two-handed melee weapons
Multiclass: Warden
Crushing Earthstrength Warden, Earthstrength Add Constitution modifier to damage after second wind
Weapon focus (dmg+1)
先放Bloodhunt rage. 然後Second Wind. 然後用AP打兩次Rage Strike, 每次的傷害
5d12+4 (Rage Strike) +6 (Bloodhunt Rage) +6 (Crushing Earthstrength) +[3+1+2]
取最大82
Bloodhunt Rage Barbarian Attack 1
Your rage surges up from the depths of your pain to bring pain
to the wounded.
Daily ✦ Primal, Rage, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage.
Miss: Half damage.
Effect: You enter the rage of the bloodhunt. Until the rage
ends, you gain a bonus to melee damage rolls equal to
your Constitution
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然后每回合开始就维持,打自己扑掉,end,获得2点AB和伤害,然后下回合信春哥原地复活(后期可能会出现一下把自己打死的情况,那么就多等几回合回血。中间适当的时候扔个这招加快进度
很有趣的build, 先不論Potent Rebirth能不能疊的問題. 有個疑問:
如果打趴下去一回合起不來的話, 那怎麼維持Consecrated Ground?
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回合初被consecrated ground补血,就起来了。
另外,Potent Rebirth肯定能叠吧,就像某个杀一人加1 SV的专长一样。
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如果打趴到-10, 補了也起不來啊.
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Goliath Barbarian Lv 9, 22購點.
裝備: Great Axe(1d12)
屬性: STR 14+2+2 (+4)
CON 18+2+2 (+6)
Feat:
Power attack (dmg+3)
Goliath Greatweapon Prowess Goliath Gain proficiency, +2 damage with two-handed melee weapons
Multiclass: Warden
Crushing Earthstrength Warden, Earthstrength Add Constitution modifier to damage after second wind
Weapon focus (dmg+1)
先放Bloodhunt rage. 然後Second Wind. 然後用AP打兩次Rage Strike, 每次的傷害
5d12+4 (Rage Strike) +6 (Bloodhunt Rage) +6 (Crushing Earthstrength) +[3+1+2]
取最大82
Bloodhunt Rage Barbarian Attack 1
Your rage surges up from the depths of your pain to bring pain
to the wounded.
Daily ✦ Primal, Rage, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage.
Miss: Half damage.
Effect: You enter the rage of the bloodhunt. Until the rage
ends, you gain a bonus to melee damage rolls equal to
your Constitution
2个问题:
1.兼职warden拿不到earthstrength,因此不满足那个专长的前提。
2.9级人物的Rage Strike不能两次都5W,5级威能是换4W的。
补充:
还有一点,歌利亚武器熟练和武器专攻是不叠的,不过魔法物品好像也忘了算加值,于是加1减1抵消了XD
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如果打趴到-10, 補了也起不來啊.
又不是3r,只要不到负半血,补了就起,-20血补1点就变成1 HP。
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路人build
HALF-ORC Barbarian Lv 9
Great Axe
STR 18+2+2
Furious Assault Half-Orc Racial Power
Your monstrous wrath burns inside you, giving strength to your
attack.
Encounter
Free Action Personal
Trigger: You hit an enemy
Effect: The attack deals 1[W] extra damage if it’s a weapon
attack or 1d8 extra damage if it isn’t.
Power Attack
Prerequisite: Str 15
Benefit: When making a melee attack, you can
take a –2 penalty to the attack roll. If the attack hits,
you gain a +2 bonus to the damage roll (or a +3 bonus
to the damage roll with a two-handed weapon).
Weapon Focus
Benefit: Choose a specific weapon group, such
as spears or heavy blades. You gain a +1 feat bonus
to damage rolls with your chosen weapon group. At
11th level, this bonus increases to +2. At 21st level, it
increases to +3.
Deadly Rage
Prerequisite: Barbarian
Benefit: You gain a +1 bonus to damage rolls
while raging. The bonus increases to +2 at 11th level
and +3 at 21st level.
Rising Fury
Prerequisite: Barbarian
Benefit: When you reduce an enemy to 0 hit
points, you gain a +2 feat bonus to weapon damage
rolls until the end of your next turn. The bonus
increases to +3 at 11th level and +4 at 21st level.
第一回合
Rage Drake’s Frenzy Barbarian Attack 1
You slam your weapon into your wounded foe, and the rage
drake’s spirit fills you. You erupt in violence, swinging furiously
at a new foe as soon as the last one falls.
Daily ✦ Primal, Rage, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC. If the target is bloodied, you gain a
+2 bonus to the attack roll.
Hit: 3[W] + Strength modifier damage.
Miss: Half damage.
Effect: You enter the rage of the rage drake. Until the rage
ends, once per round when you reduce an enemy to 0
hit points, you can make a melee basic attack as a free
action.
第二回合
Rage Strike Barbarian Feature
You channel your primal rage into a devastating attack.
Daily (Special) ✦ Primal, Weapon
Standard Action Melee weapon
Requirement: You must be raging and have at least one
unused barbarian rage power.
Target: One creature
Attack: Strength vs. AC. To make this attack, you expend an
unused barbarian rage power.
Hit: You deal damage based on the level of the rage power
you expend:
1st level 3[W] + Strength modifier
5th level 4[W] + Strength modifier
9th level 5[W] + Strength modifier
15th level 6[W] + Strength modifier
19th level 7[W] + Strength modifier
25th level 8[W] + Strength modifier
29th level 9[W] + Strength modifier
Miss: Half damage.
Special: You can use this power twice per day.
5w(60)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+12(Furious Assault)=83 one dead
Rage Drake’s Frenzy Barbarian effect: make a melee basic attack as a free action
1w(12)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+2(Rising Fury)=25
action point Rage Strike
4w(48)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+2(Rising Fury)=61
Total 86 two dead
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于是再扔一个build:
5级Deva牧师,信春哥,0点购,感知12,魅力10,学健壮和这两个专长:
Potent Rebirth
Prerequisite: Deva
Benefit: When you drop to 0 hit points or fewer,
you gain a +2 bonus to attack rolls and damage rolls
until the end of the encounter.
Radiant Power
Prerequisite: Deva
Benefit: When you make an implement attack,
you can take a –2 penalty to the attack roll. If you do
so and the attack hits, it deals 2 extra radiant damage.
The extra radiant damage increases to 4 at 11th level
and 6 at 21st level.
购物:+1圣徽
+1Greataxe
HP共计12+10+5+5*4=47,光抗7,半血值23
-----------------------------------------------------
战斗开始,先把自己打成1HP,然后放个这个东西:
Consecrated Ground Cleric Attack 5
With a wave of your hand, jagged lines of radiant light spread
across the ground around you like a crackling web, moving at
your whim. Enemies that stand upon this ground suffer the
wrath of your deity.
Daily ✦ Divine, Healing, Radiant, Zone
Standard Action Close burst 1
Effect: The burst creates a zone of sanctified ground that
lasts until the end of your next turn. You can move the origin
square of the zone 3 squares as a move action. Enemies
that start their turns within the zone take 1d6 + your Charisma
modifier radiant damage. You and any allies who are
bloodied and start their turns within the zone regain hit
points equal to 1 + your Charisma modifier.
Sustain Minor: The zone persists.
然后每回合开始就维持,打自己扑掉,end,获得2点AB和伤害,然后下回合信春哥原地复活(后期可能会出现一下把自己打死的情况,那么就多等几回合回血。中间适当的时候扔个这招加快进度
Beacon of Hope Cleric Attack 1
A burst of divine energy harms your foes and heals your allies.
The radiant energy lingers around your holy symbol and improves
your healing powers for the rest of the battle.
Daily ✦ Divine, Healing, Implement
Standard Action Close burst 3
Target: Each enemy in burst
Attack: Wisdom vs. Will
Hit: The target is weakened until the end of its next turn.
Effect: You and all your allies in the burst regain 5 hit points,
and your healing powers restore +5 hit points until the end
of the encounter.
直到伤害达到可以打出82的时候(无名加值+58),给两只各一下解决。
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我来详细论证一下,伤害达到可以打出82之前会不会一下把自己打死:
牧师伤害最高的是这两招
Daunting Light Cleric Attack 3
A burning column of light engulfs your foe. Its brilliance burns
and hinders your foe’s defense for a short time.
Encounter ✦ Divine, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 2d10 + Wisdom modifier radiant damage.
Effect: One ally you can see gains combat advantage against
the target until the end of your next turn.
Healing Strike Cleric Attack 1
Divine radiance gleams from your weapon. When you smite your
enemy, your deity bestows a minor blessing in the form of healing
for you or one of your allies.
Encounter ✦ Divine, Healing, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier radiant damage, and the
target is marked until the end of your next turn. In
addition, you or one ally within 5 squares of you can
spend a healing surge.
其中较低的是前者,取满只有20+1Wis+1enh+2专长=24的朴素伤害,需要另外堆上58的无名加值
后者取满是24+1enh=25的朴素伤害,加上58也够了。
杀人需要+58的话,于是最后一下自虐的无名加值是+56。用圣火自虐的话伤害是1骰子(反正也没说伤害要取满,怎么可能怎么来XD)+1感知+56无名-7光抗=51点。靠Consecrated Ground每回合补1+1感知+5每日=7点,总共可以补到28,28加上负半血的23吃51点刚好死,不过这个问题一个Healing Word就解决了。之前的49、47、45、43……之类都可以用28+23扛住,所以无视。
另外,我查了phb,维持威能没有最大5分钟的说法,until the end of encounter倒是有,不过beacon of hope的持续时间肯定是够用的XD。
和上次的Revenger类似,判为取巧build。
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路人build
HALF-ORC Barbarian Lv 9
Great Axe
STR 18+2+2
Furious Assault Half-Orc Racial Power
Your monstrous wrath burns inside you, giving strength to your
attack.
Encounter
Free Action Personal
Trigger: You hit an enemy
Effect: The attack deals 1[W] extra damage if it’s a weapon
attack or 1d8 extra damage if it isn’t.
Power Attack
Prerequisite: Str 15
Benefit: When making a melee attack, you can
take a –2 penalty to the attack roll. If the attack hits,
you gain a +2 bonus to the damage roll (or a +3 bonus
to the damage roll with a two-handed weapon).
Weapon Focus
Benefit: Choose a specific weapon group, such
as spears or heavy blades. You gain a +1 feat bonus
to damage rolls with your chosen weapon group. At
11th level, this bonus increases to +2. At 21st level, it
increases to +3.
Deadly Rage
Prerequisite: Barbarian
Benefit: You gain a +1 bonus to damage rolls
while raging. The bonus increases to +2 at 11th level
and +3 at 21st level.
Rising Fury
Prerequisite: Barbarian
Benefit: When you reduce an enemy to 0 hit
points, you gain a +2 feat bonus to weapon damage
rolls until the end of your next turn. The bonus
increases to +3 at 11th level and +4 at 21st level.
第一回合
Rage Drake’s Frenzy Barbarian Attack 1
You slam your weapon into your wounded foe, and the rage
drake’s spirit fills you. You erupt in violence, swinging furiously
at a new foe as soon as the last one falls.
Daily ✦ Primal, Rage, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC. If the target is bloodied, you gain a
+2 bonus to the attack roll.
Hit: 3[W] + Strength modifier damage.
Miss: Half damage.
Effect: You enter the rage of the rage drake. Until the rage
ends, once per round when you reduce an enemy to 0
hit points, you can make a melee basic attack as a free
action.
第二回合
Rage Strike Barbarian Feature
You channel your primal rage into a devastating attack.
Daily (Special) ✦ Primal, Weapon
Standard Action Melee weapon
Requirement: You must be raging and have at least one
unused barbarian rage power.
Target: One creature
Attack: Strength vs. AC. To make this attack, you expend an
unused barbarian rage power.
Hit: You deal damage based on the level of the rage power
you expend:
1st level 3[W] + Strength modifier
5th level 4[W] + Strength modifier
9th level 5[W] + Strength modifier
15th level 6[W] + Strength modifier
19th level 7[W] + Strength modifier
25th level 8[W] + Strength modifier
29th level 9[W] + Strength modifier
Miss: Half damage.
Special: You can use this power twice per day.
5w(60)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+12(Furious Assault)=83 one dead
Rage Drake’s Frenzy Barbarian effect: make a melee basic attack as a free action
1w(12)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+2(Rising Fury)=25
action point Rage Strike
4w(48)+3(Power Attack)+1(Weapon Focus)+1(Deadly Rage)+6(str)+2(Rising Fury)=61
Total 86 two dead
必须完成两次82的DPH。
DPH指的是一次成功的攻击骰后对一个目标立刻造成的伤害总和。见规则总览。
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那么,现在的正统领先者为27级蛮子,呃……
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那么,现在的正统领先者为27级蛮子,呃……
正统純樸最勥!
/me 於是再扔一個16等野蛮人進地下斗士22buy卡....車卡去
=======================================
其實16等20buy就好...
Shifter, Longtooth
lv16
野蛮人/戰士/地下斗士
Str 22 +6 | Dex 11 +0 | Wis 22 +6
Con 11 +0 | Int 11 +0 | Cha 11 +0
feat:猛力攻击.武器专攻...
其他略
持+41d12巨斧,Rage Strike,ap,Rage Strike,end
第1下Rage Strike傷害:6x12+6str+6wi+n=84+n
第二下Rage Strike傷害:5x12+6str+6wi+4物品+2武器专攻+6(猛力攻击)=84
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为什么我的是取巧build-_-
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于是只好扔出比较不好玩的半兽人卡
15级半兽人术士兼法师,进血法,0点购
拿+3 Staff,学武器专攻,Echoes of Thunder,Strength from Pain
Prerequisite: 11th level, half-orc
Benefit: The first time you are bloodied during an
encounter, you gain a +5 bonus to damage rolls until
the end of your next turn.
直接用Prismatic Beams轰杀:
火伤害2d6+1Str+2+9专长+3附魔=27
毒伤害2d6+1Str+2+9专长+3附魔=27
血法烧血再加20,种族威能再加8
54+28=82
完事
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11级半兽人蛮子,兼战士进坑斗士,0点购,力量15,体质13
专长学PA和Strength from pain(我懒得选武器专攻了..)
带+3巨斧
上来先放用烂了的Bloodhunt Rage,把自己弄成半血,然后找只比较胖的爆ap用5W的Rage Strike宰了
伤害5d12+2Str+1Con+6pa+5专长+3附魔+5坑=82
然后再用4W的Rage Strike砍另外一只,上种族威能变5W
5d12+2Str+1Con+6pa+5专长+5坑+3附魔=82
完事
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555...我的也是取巧build么...
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/me 摸摸AD,其实这些build明显比上次需要外界帮助的avenger朴实多了..起码严格地遵守了规则XD
唔..车一个6级的地精还要动用paragon卡,这太杯具了..
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半獸人 Barbarian Lv 9, 18購點.
裝備: Thundering Great Axe +2(1d12+2) (PHB 236)
屬性: STR 16+2+2 (+5)
CON 16+2 (+4)
Feat:
Power attack (dmg+3)
Multiclass: Ranger
Weapon focus (dmg+1)
Deadly Rage (dmg+1)
先放Bloodhunt rage. 然後用AP打兩次Rage Strike,
第一次放Lv9 rage 5W
5d12+5 (Rage Strike) +4 (Bloodhunt Rage) +[3+1] + 1 (Deadly Rage) + 2 (weapon) + 1d6(querry)
取最大82
第一次放Lv9 rage 4W+種族1W=5W
5d12+5 (Rage Strike) +4 (Bloodhunt Rage) +[3+1] + 1 (Deadly Rage) + 2 (weapon) + 1d8(Thundering weapon)
取最大84
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稍微修改一下上一版, 不確定有沒有弄錯 所以先保留上一版.
半獸人 Barbarian Lv 9, 10購點. Thaneborn Triumph class feature
裝備: Thundering Great Axe +2(1d12+2) (PHB 236)
屬性: STR 14+2+2 (+4)
CON 14+2 (+3)
Feat:
Power attack (dmg+3)
Multiclass: Ranger
Deadly Rage (dmg+1)
Improved Roar of Triumph(power bonus dmg+2 after reducing enemy hp=0)
Weapon focus (feat bonus dmg+1)
先放Bloodhunt rage. 然後用AP打兩次Rage Strike,
第一次放Lv9 rage 5W
5d12+4 (Rage Strike) +3(Bloodhunt Rage) +[3+1] + 1 (Deadly Rage) + 2 (weapon) + 1d8(Thundering weapon)
取最大82
第二次放Lv9 rage 4W+種族1W=5W, 剛剛打死一隻, 所以傷害+2
5d12+4 (Rage Strike) +3(Bloodhunt Rage) +[3+2+1] + 1 (Deadly Rage) + 2 (weapon) + 1d6(querry)
取最大82
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再一個取巧的, 靈感來自ad大能樸實剛健的廬山昇龍霸.
廬山亢龍霸.
Lv 6 Wizard. 0購點
繩子一條, 小刀一把.
先放Sleep讓兩隻怪睡著. 把自己與兩隻怪綁在一起.
Leviate 往上飛個100格. 把繩子砍斷...^^
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这不算dph吧
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恭喜BWM突破Paragon,成为领先者。(9级,10点购)
那么还有没有降点数的余地呢?! :em008
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Levitate的不算。You cannot go higher than 4 squares above the
ground.
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/me 觉得这点数没啥降的余地了,于是满足于5级牧师XD