Level 填入角色的等级
ClassHP 填入角色加上体质值以前的HP,比如战士是15,游侠是12,法师是10
MaxHP 最大HP(自动计算),填入{ClassHP+MiscHP+(Level-1)*n+Constitution},其中n是每次升级能获得的HP
*TempHP 填入临时HP,开始时一般都是0
MiscHP 填入杂项HP,比如从“强壮”专长获得的额外HP
*HP 填入你现在的HP
Bloodied 重伤域值(自动计算),填入{floor(MaxHP/2)}
SurgeValue 恢复力数值(自动计算),一般人填入{floor(MaxHP/4)},龙裔则是{floor(MaxHP/4)+ConBonus}
SurgePerDay 每日复原力(自动计算),填入{n+ConBonus-LevelBonus},n随职业而定
*SurgeRemaining 填入剩余复原力
*AP 填入现有AP,开始时通常是1
TempAC 填入因威能等获得的临时AC,通常是0
*AC AC就是AC了(自动计算),穿轻甲填入{10+if(DexBonus>=IntBonus,DexBonus,IntBonus)+n},重甲填入{10+LevelBonus+n} ,n是盔甲和盾牌等提供的AC总和
*Fortitude 强韧防御(自动计算),填入{if(StrBonus>=ConBonus,StrBonus,ConBonus)+10+n},n是职业、装备等提供的强韧防御总和
*Reflex 反射防御(自动计算),填入{if(DexBonus>=IntBonus,DexBonus,IntBonus)+10+n} ,n是职业、装备等提供的反射防御总和
*Will 意志防御(自动计算),填入{if(WisBonus>=ChaBonus,WisBonus,ChaBonus)+10+n} ,n是职业、装备等提供的意志防御总和
*Speed 填入你的速度
Elevation 填入你距离地面的高度,通常都是0吧
Notes 没用
Description 还是没用
----------------|EQUIPMENT|-----------------
ArmorCheckPenalty (ACP) 填入盔甲检定惩罚
Weapon1Bonus (WB1) 填入武器1的攻击加值,等级、属性、装备、专长等,不包括威能和战斗优势等临时效果
Weapon1Damage (WD1) 填入武器1的基础伤害骰,注意:伤害骰必须填成{dx}的形式才能在宏中被正确引用并投骰!比如伤害骰2d4的武器就要填{2d4},两端的{与}符号必不可少!
Weapon1DamBonus 填入武器1伤害加值,同样只包括那些“永久的”加值
Weapon1MaxDamage 填入武器1最大伤害,这个数值可以正常引用
Weapon1Crit 填入武器1重击时的额外伤害骰,注意:额外伤害骰必须填成{dx}的形式才能在宏中被正确引用并投骰!比如额外伤害骰1d10+2d6就必须填成{1d10+2d6},两端的{与}符号必不可少!
Implement1Bonus 填入法器1的攻击加值
Implement1DamBonus 填入法器1的伤害加值
Implement1Crit 填入法器1重击时的额外伤害骰,注意:额外伤害骰必须填成{dx}的形式才能在宏中被正确引用并投骰!比如额外伤害骰1d10+2d6就必须填成{1d10+2d6},两端的{与}符号必不可少!
----------------|ATTRIBUTES|---------------- 这6项没啥好说的,填入你的属性值
------------------|SKILLS|------------------ 填入你的技能值,但不要带上等级加值和属性加值
------------------|BONUS|------------------- 这一堆都是自动计算的
StrBonus {floor(Strength/2-5)+LevelBonus}
ConBonus {floor(Constitution/2-5)+LevelBonus}
DexBonus {floor(Dexterity/2-5)+LevelBonus}
IntBonus {floor(Intelligence/2-5)+LevelBonus}
WisBonus {floor(Wisdom/2-5)+LevelBonus}
ChaBonus {floor(Charisma/2-5)+LevelBonus}
LevelBonus {floor(Level/2)}
InitBonus 先攻加值,填入除正常的敏捷加值和等级加值以外,专长和职业能力等提供的其它先攻加值
请问,Maptool的MD使用入门指南有没有?在哪里能找到呢MD?
------------------|Core|-------------------
CP 人物点数
CP_Remain 未使用人物点数
TL
Structure 选填,人物类型
------------------|Attributes|-------------------标准属性,和手册英文名对应即可
*ST
*DX
*IQ
*HT
------------------|Secondary Characteristics|-------------------派生属性,和手册英文名对应即可
DamageThr
DamageSw
BasicLift
MaxHP
*HP
*Will
*Per
MaxFP
*FP
BasicSpeed
BasicMove
Parry
Dodge
Block
------------------|DR|-------------------伤害减免这部分因为分部位和伤害类型,所以细分后很庞大(11*7=77)。这部分的录入很简单但是也很枯燥,可以先留空,等待提供的录入工具
DRSkull_Burn
DRSkull_Cor
DRSkull_Cr
DRSkull_Cut
DRSkull_Imp
DRSkull_Pi
DRSkull_Tox
DRFace_Burn
DRFace_Cor
DRFace_Cr
DRFace_Cut
DRFace_Imp
DRFace_Pi
DRFace_Tox
DREyes_Burn
DREyes_Cor
DREyes_Cr
DREyes_Cut
DREyes_Imp
DREyes_Pi
DREyes_Tox
DRNeck_Burn
DRNeck_Cor
DRNeck_Cr
DRNeck_Cut
DRNeck_Imp
DRNeck_Pi
DRNeck_Tox
DRArms_Burn
DRArms_Cor
DRArms_Cr
DRArms_Cut
DRArms_Imp
DRArms_Pi
DRArms_Tox
DRHands_Burn
DRHands_Cor
DRHands_Cr
DRHands_Cut
DRHands_Imp
DRHands_Pi
DRHands_Tox
DRTorso_Burn
DRTorso_Cor
DRTorso_Cr
DRTorso_Cut
DRTorso_Imp
DRTorso_Pi
DRTorso_Tox
DRGroin_Burn
DRGroin_Cor
DRGroin_Cr
DRGroin_Cut
DRGroin_Imp
DRGroin_Pi
DRGroin_Tox
DRLegs_Burn
DRLegs_Cor
DRLegs_Cr
DRLegs_Cut
DRLegs_Imp
DRLegs_Pi
DRLegs_Tox
DRFeet_Burn
DRFeet_Cor
DRFeet_Cr
DRFeet_Cut
DRFeet_Imp
DRFeet_Pi
DRFeet_Tox
------------------|Advantages|-------------------逗号分隔的优势名,可以带点数,但是避免使用[],会显示在人物卡上
AdvantageList
------------------|Disadvantages|-------------------逗号分隔的劣势名,可以带点数,但是避免使用[],会显示在人物卡上
DisadvantageList
------------------|Skills|-------------------技能的字段名=其手册里的英文名,如果是有细项则用下划线连接,如枪(步枪)就是Gun_Rifle。技能留空代表未受训。技能值填写相对于属性的偏离值,比如步枪技能是DX+2,则在Gun_Rifle字段填入2即可。这样的好处是,当属性值变化时,可以不需要改变技能值(比如升级了属性或者疲劳时,属性降低)
Accounting
Acrobatics
Acting
Administration
Aerobatics
Airshipman
Alchemy
AnimalHandling
AnimalHandling_Dogs
AnimalHandling_Pigs
Anthropology
Aquabatics
Archaeology
Architecture
AreaKnowledge
AreaKnowledge_Mars
AreaKnowledge_Earth
AreaKnowledge_OuterPlanet
AreaKnowledge_AsteroidBelt
Armoury
Armoury_Battlesuits
Armoury_BodyArmor
Armoury_ForceShields
Armoury_HeavyWeapons
Armoury_MeleeWeapons
Armoury_MissileWeapons
Armoury_SmallArms
Armoury_VehicularArmor
Artillery
Artillery_Beams
Artillery_Bombs
Artillery_Cannon
Artillery_Catapult
Artillery_GuidedMissile
Artillery_Torpedoes
Artist
Artist_BodyArt
Artist_Calligraphy
Artist_Drawing
Artist_Illumination
Artist_Illusion
Artist_InteriorDecorating
Artist_Painting
Artist_Pottery
Artist_SceneDesign
Artist_Sculpting
Artist_Woodworking
Astronomy
Autohypnosis
AxeMace
Battlesuit
BeamWeapons
BeamWeapons_Pistol
BeamWeapons_Projector
BeamWeapons_Rifle
Bicycling
Bioengineering
Bioengineering_Cloning
Bioengineering_GeneticEngineering
Bioengineering_TissueEngineering
Biology
Biology_biochemistry
Biology_botany
Biology_ecology
Biology_genetics
Biology_marine
Biology_microbiology
Biology_zoology
BlindFighting
Blowpipe
Boating
Boating_LargePowerboat
Boating_Motorboat
Boating_Sailboat
Boating_Unpowered
BodyControl
BodyLanguage
BodySense
Bolas
Bow
Boxing
BrainHacking
Brainwashing
Brawling
BreakingBlow
BreathControl
Broadsword
Camouflage
Captivate
Carousing
Carpentry
Cartography
Chemistry
Climbing
Cloak
CombatArtOrSport
ComputerHacking
ComputerOperation
ComputerProgramming
Connoisseur
Connoisseur_Dance
Connoisseur_Literature
Connoisseur_Music
Connoisseur_VisualArts
Connoisseur_Wine
Cooking
Cooking_Chinese
Cooking_Martian
Counterfeiting
Crewman
Criminology
Crossbow
Cryptography
CurrentAffairs
CurrentAffairs_Business
CurrentAffairs_HeadlineNews
CurrentAffairs_HighCulture
CurrentAffairs_People
CurrentAffairs_Politics
CurrentAffairs_PopularCulture
CurrentAffairs_Regional
CurrentAffairs_ScienceTechnology
CurrentAffairs_Sports
CurrentAffairs_Travel
Dancing
DetectLies
Diagnosis
Diplomacy
Disguise
Disguise_Human
Diving Suit
Dreaming
Driving
Driving_Automobile
Driving_ConstructionEquipment
Driving_Halftrack
Driving_HeavyWheeled
Driving_Hovercraft
Driving_Locomotive
Driving_Mecha
Driving_Motorcycle
Driving_Tracked
Dropping
Economics
Electrician
ElectronicsOperation
ElectronicsOperation_Communications
ElectronicsOperation_ElectronicWarfare
ElectronicsOperation_ForceShields
ElectronicsOperation_MatterTransmitters
ElectronicsOperation_Media
ElectronicsOperation_Medical
ElectronicsOperation_Parachronic
ElectronicsOperation_Psychotronics
ElectronicsOperation_Scientific
ElectronicsOperation_Security
ElectronicsOperation_Sensors
ElectronicsOperation_Sonar
ElectronicsOperation_Surveillance
ElectronicsOperation_Temporal
ElectronicsRepair
ElectronicsRepair_Communications
ElectronicsRepair_Computers
ElectronicsRepair_ElectronicWarfare
ElectronicsRepair_ForceShields
ElectronicsRepair_MatterTransmitters
ElectronicsRepair_Media
ElectronicsRepair_Medical
ElectronicsRepair_Parachronic
ElectronicsRepair_Psychotronics
ElectronicsRepair_Scientific
ElectronicsRepair_Security
ElectronicsRepair_Sensors
ElectronicsRepair_Sonar
ElectronicsRepair_Surveillance
ElectronicsRepair_Temporal
Engineer
Engineer_Artillery
Engineer_Civil
Engineer_Clockwork
Engineer_Combat
Engineer_Electrical
Engineer_Electronics
Engineer_Materials
Engineer_Microtechnology
Engineer_Mining
Engineer_Nanotechnology
Engineer_Parachronic
Engineer_Psychotronics
Engineer_Robotics
Engineer_SmallArms
Engineer_Temporal
Engineer_VehicleType
Enthrallment
EnvironmentSuit
EroticArt
Escape
EsotericMedicine
Exorcism
ExpertSkill
ExpertSkill_ComputerSecurity
ExpertSkill_ConspiracyTheory
ExpertSkill_Egyptology
ExpertSkill_Epidemiology
ExpertSkill_Hydrology
ExpertSkill_MilitaryScience
ExpertSkill_NaturalPhilosophy
ExpertSkill_PoliticalScience
ExpertSkill_Psionics
ExpertSkill_Thanatology
ExpertSkill_Xenology
Explosives
Explosives_Demolition
Explosives_ExplosiveOrdnanceDisposal
Explosives_Fireworks
Explosives_NuclearOrdnanceDisposal
Explosives_UnderwaterDemolition
Falconry
Farming
FastDraw
FastDraw_ForceSword
FastDraw_Knife
FastDraw_LongArm
FastDraw_Pistol
FastDraw_Sword
FastDraw_TwoHandedSword
FastDraw_Arrow
FastDraw_Ammo
FastTalk
Filch
Finance
FireEating
FirstAid
Fishing
Flail
Flight
FlyingLeap
ForceSword
ForceWhip
ForcedEntry
Forensics
Forgery
FortuneTelling
FortuneTelling_Astrology
FortuneTelling_Augury
FortuneTelling_CrystalGazing
FortuneTelling_DreamInterpretation
FortuneTelling_FengShui
FortuneTelling_Palmistry
FortuneTelling_Tarot
ForwardObserver
FreeFall
FreightHandling
Gambling
Games
Games_BoardGames
Games_CardGames
Games_WarGames
Games_ComputerGames
Gardening
Garrote
Geography
Geology
Geology_Earthlike
Geology_GasGiants
Geology_HostileTerrestrial
Geology_IceDwarfs
Geology_IceWorlds
Geology_RockWorlds
Gesture
GroupPerformance
Gunner
Gunner_Beams
Gunner_Cannon
Gunner_Catapult
Gunner_MachineGun
Gunner_Rockets
Guns
Guns_GrenadeLauncher
Guns_Gyroc
Guns_LightAntiArmorWeapon
Guns_LightMachineGun
Guns_Musket
Guns_Pistol
Guns_Rifle
Guns_Shotgun
Guns_SubmachineGun
HazardousMaterials
HazardousMaterials_Biological
HazardousMaterials_Chemical
HazardousMaterials_Radioactive
Heraldry
HerbLore
HiddenLore
HiddenLore_Conspiracies
Hiking
History
History_Mars
History_Earth
History_OuterPlanet
History_AsteroidBelt
History_XinTang
HobbySkill
Holdout
Housekeeping
Hypnotism
ImmovableStance
InnateAttack
InnateAttack_Beam
InnateAttack_Breath
InnateAttack_Gaze
InnateAttack_Projectile
Intelligence
Analysis
Interrogation
Intimidation
InvisibilityArt
Jeweler
JitteSai
Judo
Jumping
Karate
Kiai
Knife
KnotTying
Kusari
Lance
Lasso
Law
Law_Military
Leadership
Leatherworking
Lifting
LightWalk
Linguistics
LipReading
LiquidProjector
LiquidProjector_Flamethrower
LiquidProjector_Sprayer
LiquidProjector_SquirtGun
LiquidProjector_WaterCannon
Literature
Lockpicking
Machinist
MainGauche
Makeup
MarketAnalysis
Masonry
Mathematics
Mathematics_Applied
Mathematics_ComputerScience
Mathematics_Cryptology
Mathematics_Pure
Mathematics_Statistics
Mathematics_Surveying
Mechanic
Mechanic_Automobile
Meditation
MeleeWeapon
MeleeWeapon_MainGauche
MeleeWeapon_Rapier
MeleeWeapon_Saber
MeleeWeapon_Smallsword
MeleeWeapon_Flail
MeleeWeapon_TwoHandedFlail
MeleeWeapon_AxeMace
MeleeWeapon_TwoHandedAxeMace
MeleeWeapon_Polearm
MeleeWeapon_Spear
MeleeWeapon_Staff
MeleeWeapon_Broadsword
MeleeWeapon_ForceSword
MeleeWeapon_JitteSai
MeleeWeapon_Knife
MeleeWeapon_Shortsword
MeleeWeapon_TwoHandedSword
MeleeWeapon_ForceWhip
MeleeWeapon_Kusari
MeleeWeapon_MonowireWhip
MeleeWeapon_Whip
MentalStrength
Merchant
Metallurgy
Meteorology
Meteorology_Earthlike
Meteorology_GasGiants
Meteorology_HostileTerrestrial
Meteorology_IceDwarfs
Meteorology_IceWorlds
Meteorology_RockWorlds
Mimicry
Mimicry_AnimalSounds
Mimicry_BirdCalls
Mimicry_Speech
MindBlock
MonowireWhip
Mount
MusicalComposition
MusicalInfluence
MusicalInstrument
MusicalInstrument_Drums
Naturalist
Navigation
Navigation_Sea
Navigation_Air
Navigation_Land
Navigation_Space
Navigation_Hyperspace
NBCSuit
Net
Observation
Occultism
Packing
Paleontology
Paleontology_Micropaleontology
Paleontology_Paleoanthropology
Paleontology_Paleobotany
Paleontology_Paleozoology
Panhandling
Parachuting
ParryMissileWeapons
Performance
Persuade
Pharmacy
Pharmacy_Herbal
Pharmacy_Synthetic
Philosophy
Philosophy_Daoism
Philosophy_Confucianism
Photography
Physician
Physics
Physiology
Physiology_Human
Pickpocket
Piloting
Piloting_Aerospace
Piloting_Autogyro
Piloting_Contragravity
Piloting_FlightPack
Piloting_Glider
Piloting_HeavyAirplane
Piloting_Helicopter
Piloting_HighPerformanceAirplane
Piloting_HighPerformanceSpacecraft
Piloting_LightAirplane
Piloting_LighterThanAir
Piloting_Lightsail
Piloting_LowGWings
Piloting_LowPerformanceSpacecraft
Piloting_Ultralight
Piloting_Vertol
Poetry
Poisons
Polearm
Politics
PowerBlow
PressurePoints
PressureSecrets
ProfessionalSkill
Propaganda
Prospecting
Psychology
PublicSpeaking
Push
Rapier
ReligiousRitual
ReligiousRitual_Daoism
ReligiousRitual_Buddhism
Research
Riding
Riding_Horse
RitualMagic
Running
Saber
SavoirFaire
SavoirFaire_Dojo
SavoirFaire_HighSociety
SavoirFaire_Mafia
SavoirFaire_Military
SavoirFaire_Police
SavoirFaire_Servant
Scrounging
Scuba
Seamanship
Search
Sewing
Sex Appeal
Shadowing
Shield
Shield_Shield
Shield_Buckler
Shield_Force
Shiphandling
Shiphandling_Airship
Shiphandling_Ship
Shiphandling_Spaceship
Shiphandling_Starship
Shiphandling_Submarine
Shortsword
Singing
Skating
Skiing
SleightOfHand
Sling
Smallsword
Smith
Smith_Copper
Smith_Iron
Smith_LeadTin
Smuggling
Sociology
Soldier
Spacer
Spear
SpearThrower
SpeedReading
Sports
Staff
StageCombat
Stealth
Strategy
Strategy_Land
Strategy_Naval
Strategy_Air
Strategy_Space
Streetwise
Submarine
Submarine_FreeFloodingSub
Submarine_LargeSub
Submarine_MiniSub
Submariner
Suggest
SumoWrestling
Surgery
Survival
Survival_AsteroidBelt
SwayEmotions
Swimming
SymbolDrawing
Tactics
Teaching
Teamster
Teamster_Equines
Thaumatology
Theology
Throwing
ThrowingArt
ThrownWeapon
ThrownWeapon_AxeMace
ThrownWeapon_Dart
ThrownWeapon_Harpoon
ThrownWeapon_Knife
ThrownWeapon_Shuriken
ThrownWeapon_Spear
ThrownWeapon_Stick
Tonfa
Tracking
Traps
TwoHandedAxeMace
TwoHandedFlail
TwoHandedSword
Typing
UrbanSurvival
VaccSuit
Ventriloquism
Veterinary
WeatherSense
WeirdScience
Whip
Wrestling
Writing
ZenArchery
------------------|Reaction|-------------------人物的吸引力方面
Appearance
Status
Reputation
------------------|SHEET|-------------------显示在人物卡上综合属性
Language
Equipment
Background
CulturalFamiliarities
----------------|EQUIPMENT|-----------------装备名,包括各部位的装备以及背包里的装备。还有准备好三种弹夹
Item_Lefthand
Item_Righthand
Armor__FullSuit
Armor_Skull
Armor_face
Armor_neck
Armor_eyes
Armor_arms
Armor_hands
Armor_torso
Armor_groin
Armor_legs
Armor_feet
Shot1
MaxShot1
Magazine1
Shot2
MaxShot2
Magazine2
Shot3
MaxShot3
Magazine3