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21
达沃斯
混乱中立 男性半兽人(类人生物) 3级 魔战士(剑圣)1级 血脉狂怒者(都市之血、心能狂怒者)
先攻+2;感官 黑暗视觉60尺;察觉+8;
信仰 凯登·凯连
语言 通用语、龙语、邪灵语、矮人语、兽人语

额外资源选项 受福之子:购点完成后,在任意两项属性上获得+1内在加值,进化职业起源(第一本解锁)

人物背景

作为矮人部族兽人俘虏,达沃斯度过了悲惨的童年,所幸得到一名被俘萨满的指引,达沃斯伙同其他奴隶一起击杀了看守逃到了乌斯塔拉夫隐姓埋名生活下来。

防御能力

AC 14,接触 14,措手不及 10
HP 32(1d8+2体质+d10+2体质)
强韧 +9(+2体质+5职业+2幸运),反射 +5(+2敏捷+1职业+2幸运),意志 +10(+1感知+5职业+2魔宠+2幸运)(对抗具有恐惧或情感描述符的法术或类似效果时,在所有豁免上获得+2背景加值+2种族加值》
特殊防御

攻击能力

速度 30尺
近战 +1反曲剑  +9(狂暴+2、猛力-1)(1d8挥砍 19-20/X3)
远程 标枪(标枪索) +5 (1d6穿刺 20/X2)

基础数据

力量 20,敏捷 14,体质 14,智力 14,感知 12,魅力 10
BAB +3,CMB +8,CMD 20
种族特性 兽人血脉,萨满学徒,神圣纹身,贱民
背景特性 【战役】绝对理性,【信仰】天佑者,
职业能力 化身显现(愤怒灵,狂暴期间猛力+技能专攻威吓)、压抑血怒(12/12)、奥能力池(3/3)、戏法、法术战斗、法术打击、魔战士奥能(魔宠:刺猬)
天职奖励 +1技能;
专长 【种族】坚忍,【等级1】额外狂暴,【等级3】狂躁魔法,
技能 察觉+8,法术辨识+8 奥秘+9 地城+6 位面+9  、使用魔法装置+7
技能
剧透 -   :
技能点:18(10职业+8智力+3天职),
本职:攀爬(力量),工艺(智力),飞行(敏捷),威吓(魅力),知识(奥秘,智力),知识(地城,智力),知识(位面,智力),专业(感知),骑术(敏捷),法术辨识(智力),游泳(力量),使用魔法装置(魅力),察觉(感知)
技能名称
技能等级
加值
最终加值
察觉
+4
+3本职+1感知
+8
法术辨识
+1
+3本职+2智力
+6
知识奥秘、地城、位面
+4
+3本职+2智力
+9
法术辨识
+3
+3本职+2智力
+8
装备
剧透 -   :
引述: 装备详细
【武器】:+1反曲剑
【护甲】:
【服装】:冒险者服装
【头饰】:
【头部】:
【眼部】:
【颈部】:
【肩部】:
【腕部】:百衣套袖
【手部】:
【胸部】:
【身躯】:
【腰带】:
【脚部】:
【无位置】:
【戒指1&2】:
【腕鞘1&2】:
【腰包】:施法材料包

武器&装备(合计:11磅)
反曲剑+1、寒铁战锤、标枪(10/10)
其他魔法物品(合计:1磅)
百衣套袖、法术书:(1环:电爪、无声幻影、渐隐术、冻伤、油腻术、七彩喷射、隐雾术、闪光爆、魔法飞弹)
药水&卷轴&魔杖(合计:-磅)
魔杖(克敌机先50/50)/魔杖(法师护甲50/50)、卷轴(忍受环境X1、坐骑术X1、油腻术X1、隐型仆役X1、隐雾术X1、长臂咒X1、脚底抹油X1)
炼金物品&杂物(合计:37磅)
旅行者服装、魔战士工具包、弹簧腕鞘、弹簧卷轴匣、武器涂层(银)X2、武器涂层(寒铁)X2、狂暴伴侣X2
剩余金币2gp负重情况轻度负重
[/spoiler]
22
可是ghost在前面明明是“幽灵海盗”和“幽灵海盗船长”啊
23
Pathfinder RPG 2nd / Re: 翻译报道认领帖
« 最新帖子 由 Ra酱 今天13:24:38 »
虽然冰焰还在缓慢地摸但我想搞日落之影!
25
引用
剧透警告

雕将 辛达拉
无与伦比的半位面铸造者


自辛达拉被创造之时起,他就被规则图形所吸引。纵然奇匠族(axiomites)全员致力于给混沌的世界带去秩序,其中许多人通过造物的方式来实现目标,但是辛达拉相比于其他居住于轴心枢纽(Axis)的同伴们则更进一步,他并非通过创造巧妙神器,而是通过创造一整个由公式般精准的形状与螺旋线构成的袖珍现世(pocket realities)。许多年来,辛达拉一直是轴心城的杰出艺术家,直到赤红发色的术士来到城市大门的那一天。
他们二人最初宛如至亲。但随着时间流逝,辛达拉对郝金的内在天赋心生嫉妒。他的造物越加残忍和堕落,他的“艺术品”不断追求震撼性仿若为了弥补自认为的能力不足。郝金意识到虽然辛达拉依然渴望在混乱世界中耕耘秩序,但他也想将自己关于世界本应面貌的想法强加于人——甚至在必要时施以武力。在艰难的挣扎后,郝金击败了她的旧友。然而她不忍心摧毁自己的旧友,转而将其囚禁在他未完成的半位面琉璃光屋(the Glass Lighthouse)中。为了确保他的安全,郝金将琉璃光屋放在了自己的半位面郝金挂毯(Hao Jin Tapestry)内,这让辛达拉被囚禁的影响与时间被进一步放大。辛达拉在紊乱的时间流中度过了漫长岁月,陷入了复仇怒火之中。如今辛达拉脱离了牢笼,他找寻着羞辱并杀害郝金的机会,让她的魔力为其所用。

冒险角色 Campaign Role
辛达拉是这本冒险之路的终极反派,并且从此届赤凰武道会开始起便在幕后策划了一切。他招募了净光守护者(LightKeepers)进入锦标赛中并收集其他战队信息,并且他也策划了魔加鲁(Mogaru)对过峡(Goka)的进攻,从而迫使郝金在他的半位面中直面于他,在此地他得以拥有击败郝金的机会。他在其半位面中策划了属于他的饿鬼锦标赛(Hungry Ghost Tournament)以羞辱郝金,并且也是拖延时间,让他得以在击败赤凰后恢复自己。一旦玩家角色们到达琉璃光屋,辛达拉会将他们视作郝金的继承人,并不惜一切代价彻底摧毁玩家们。

雕将辛达拉 SYNDARA THE SCULPTOR 生物等级 22

独特 守序邪恶 中型 御衡者 观察者
男性奇匠族大师 Male axiomite grandmaster
察觉 +39; 空间感知
语言 神知语(Senzar), 塔尔多语(Taldane), 天州语(Tien), 奇匠语(Utopian)
技能 特技 +41, 奥法 +37, 运动 +39, 欺骗  +34, 半位面学识(Demiplane Lore) +45, 威胁 +39, 神秘 +37
力量 +10, 敏捷 +11, 体质 +8, 智力 +8, 感知 +11, 魅力 +7
空间感知 Spatial Sense 辛达拉本能知晓琉璃光屋中所有生物和物品的位置,其是一种精确感官(precise sense)。他的感官不能延伸到跨位面空间(extraplanar space),即使进入这些空间的入口就在琉璃光屋内(例如,携带有次元袋 bag of holding 的生物)

AC 48; 强韧 +39, 反射 +39, 意志 +36; 对抗混乱(chaotic)时所有豁免具有 +2 状态加值
HP 380, 快速愈合 20; 免疫 异次元免疫, 光屋守护者
借机攻击 [R]
精华镜像 Essence Reflection 辛达拉和他的镜像(reflection, page 57)是两个彼此相链的存在。如果其中之一被有害效果(harmful effect)影响,他们可以通过一个自由动作(free action)将有害效果转移到对方,即使在他们无法行动时(can't act)。
异次元免疫 Extradimensional Immunity 辛达拉可以挫败任何使用位面力量对抗他的尝试。他免疫所有异次元(extradimensional)效果,例如迷宫术(maze),但是也可以选择是否如常受到影响。(译注,原文上面的免疫是extradimensional,但是应该是指此处异次元免疫)
光屋守护者 Keeper of the Lighthouse 辛达拉可以选择其是否受到世界领域(worldspheres)影响(page 57)。
转向传送门 Portal Redirection [R] (咒法系, 神术, 传送) 触发条件 一次远程的打击或法术攻击骰将辛达拉作为目标; 效果 辛达拉在将至的飞行物前开启传送门,随后在附近开启另一个传送门用飞行物攻击他60尺范围内其他生物。他不会受到触发攻击伤害,并进行一次具有 +43 加值的远程打击。根据触发能力决定打击造成的伤害。

速度 40尺, 凌空行走(air walk)
近战 [A] 掌击 +41 (灵巧, 娴熟, 长触及 10尺, 无武装), 伤害 6d6+18 钝击附带恶毒打击 plus vicious impact
近战 [A] 手刀+41 (致命 d10, 娴熟, 长触及 10尺, 无武装, 多用 P), 伤害 7d8+18 挥砍附带恶毒打击 plus vicious impact
远程 [A] 元素之门 elemental gateway +39 (寒冷, 长触及 120尺), 伤害 4d10+19 酸液, 寒冷, 电击, 火焰, or 音波
元素轰击 Gateway Onslaught [AA] (咒法系, 传送) 需求 辛达拉处于琉璃光屋中; 效果 辛达拉在开启数扇喷涌出危险元素的次元门前折叠琉璃光屋的现实纬度。他传送其王座,无视距离,随后进行三次元素之门打击。每次打击必须以不同生物为目标。他无法再次使用元素轰击 1d4 轮。
位面重塑 Planar Restructuring [A] (专注) 需求 辛达拉处于琉璃光屋中; 效果 辛达拉将其意志施加于琉璃光屋之上,以释放数种效应之一。此效果是魔法(magical)的,但是辛达拉在使用动作时不使用魔法,而只是触发其事先准备好的魔法效果。这些效果的等级(level)为10,并且任何豁免DC均为45。辛达拉或辛达拉的镜像不能使用位面重塑 1d4 轮。
  • 加速/减速 Accelerate/Decelerate 辛达拉影响目标60尺范围内的时间流,他们受到加速术(haste)或缓慢术(slow)效果影响。
  • 否决 Deny 辛达拉否认非其所属的力量存在,目标受到裂解术(disjunction)效果影响。
  • 倒回 Rewind 辛达拉倒回时间以重置伤口。他或他的镜像受到两动作版本治疗术(heal)或复原术(restoration)效果影响。
  • 升起 Rise 辛达拉创建了一个反重力(reverse gravity)的重力枢纽点。
  • 隔离 Sequester 辛达拉折叠空间,生物受到弹力法球(resilient sphere)效果影响。
瞬时风暴 Temporal Flurry[AA] 频率 一轮一次; 效果 辛达拉扭曲时间以进行多次攻击。他进行三次无武装攻击。如果多次攻击打击同一个生物,将其伤害合并以计算抗力和弱点。
恶毒打击 Vicious Impact 辛达拉拥有永恒时间以思考自身弱点和其他人弱点。如果他近战打击重击,他能以眼、关节,或其他薄弱处为目标,添加所选的下列效应之一除非目标成功通过DC 46 强韧豁免。
  • 目标陷入笨拙1(clumsy 1),持续1分钟。
  • 目标陷入力竭1 (enfeebled 1),持续1分钟。
  • 目标受到 3d6 持续流血伤害。
  • 目标无法快步(Step),持续1分钟。
螺旋步 Walk the Spiral [F] 需求 辛达拉处于琉璃光屋中; 触发条件 辛达拉在其回合打击一个生物; 效果 辛达拉旋转其周身的琉璃光屋空间,让其立刻来到远处。他行走两次。这个动作不会触发反应。如果他下个动作是攻击非触发生物的目标,他在攻击中获得 +1 环境加值;同一回合内其每次螺旋步,这个加值都会+1,最多+3。
26
雷氏杂货铺 / Re: 【整合】引导能量相关资源
« 最新帖子 由 Rivers 今天12:44:51 »
资源(干点别的)
27
雷氏杂货铺 / Re: 【整合】引导能量相关资源
« 最新帖子 由 Rivers 今天12:44:26 »
变体职业&职业选项(增强引导)
28
雷氏杂货铺 / Re: 【整合】引导能量相关资源
« 最新帖子 由 Rivers 今天12:44:08 »
天赋职业奖励(增强引导)
29
雷氏杂货铺 / Re: 【整合】引导能量相关资源
« 最新帖子 由 Rivers 今天12:43:33 »
专长(增强引导)

阵营导能(Alignment Channel)
  选择混乱,邪恶,善良或是秩序阵营。你能引导神力来影响对应阵营的异界生物。
  先决条件:引导能量能力。
  专长效果:取代通常效果,你能选择引导能量来治疗或伤害一个特定阵营的亚种或异界生物。你必须在每次引导能量时作出决定。若你选择治疗或伤害选定阵营的亚种或异界生物,你的引导能量将不会对其他生物产生影响。治疗和伤害量、以及豁免DC不做改变。
  特殊说明:你可以多次选择本专长,效果并不叠加。每次选择本专长时,可以选择一个新的阵营。当你引导能量时,你必须决定影响哪个阵营。

剧透 -   :
Alignment Channel
Source PRPG Core Rulebook pg. 117
Choose chaos, evil, good, or law. You can channel divine energy to affect outsiders that possess this subtype.
Prerequisites: Ability to channel energy.
Benefit: Instead of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of the chosen alignment subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of the chosen alignment subtype, your channel energy has no effect on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new alignment subtype. Whenever you channel energy, you must choose which type to effect.

Mythic Alignment Channel
Source Mythic Adventures pg. 54
The power of your faith harms all creatures that follow the alignment you abhor.
Prerequisites: Alignment Channel.
Benefit: Your channeled energy affects any creatures with the alignment chosen when you took Alignment Channel (not just outsiders, and not just those with the alignment subtype), but grants only half healing or deals only half damage to these targets. Alternatively, you can expend two uses of mythic power when using Alignment Channel to affect all targets of the chosen alignment as if they had that alignment subtype.

灵光闪爆
剧透 -   :
Aura Flare
Source Horror Adventures pg. 82
You are able to flare your alignment aura to debilitate your foes.
Prerequisites: Cha 13; aura, aura of good, or aura of evil class feature; channel energy 4d6; strong or overwhelming good or evil aura.
Benefit: Once per day, when you channel energy, you are also able to cause your divine aura to flare in a display of overwhelming force, affecting all good creatures within the aura (if you channel negative energy) or all evil creatures in the aura (if you channel positive energy). This effect is in addition to the normal effects of channeling energy. When you flare your aura, select from one of the following options based on the strength of your alignment aura. You can select a lower-strength effect.
Strong: Affected creatures must succeed at a Fortitude save (DC = 10 + 1/2 your class level in the class granting you the channel energy ability + your Charisma bonus) or be fatigued for 1d4 rounds.
Overwhelming: Affected creatures must succeed at a Fortitude save (DC = 10 + 1/2 your class level in the class granting you the channel energy ability + your Charisma bonus) or be staggered for 1d4 rounds.

希望灯塔 Beacon of Hope
  你以强大的希望激励着所有浴血奋战的盟友们
先决条件:引导能量3d6,信仰密拉妮(Milani)
效果:每当你引导正能量治疗活物时,你所治疗的目标就会在豁免投骰,攻击检定和技能检定上获得+2士气加值,效果持续等同于你的魅力调整值轮(最小1轮)。

剧透 -   :
Beacon of Hope
Source Inner Sea Gods pg. 207
Your hope inspires allies in their struggles.
Prerequisites: Channel energy 3d6, worshiper of Milani.
Benefit: When you channel positive energy to heal living creatures, those you heal gain a +2 morale bonus on saving throws, attack rolls, ability checks, and skill checks for a number of rounds equal to your Charisma bonus (minimum 1 round).

赋予希望 Bestow Hope
  在以正能量医疗盟友之外,你还会散发出激励他们继续战斗的勇气之光。
先决条件:引导正能量职业能力,精通引导,信仰沙莱伦
效果:每当你以引导能量能力治疗了一个生物,你还可以减轻他承受的恐惧。如果生物处于战栗状态,他将从此效果中解除;如果他处于恐慌状态,他将改为战栗;如果他处于惊惧状态,他将改为恐慌。

剧透 -   :
Bestow Hope
Source Inner Sea Gods pg. 207, Faiths of Purity pg. 25
You instill hope in the creatures you heal.
Prerequisites: Improved Channel, channel energy class feature, worshiper of Sarenrae.
Benefit: When you heal a creature by channeling positive energy, you also relieve its fear. If a creature you heal is shaken, that condition ends. If the creature is frightened, it becomes shaken instead. If the creature is panicked, it becomes frightened instead.
支持亡灵 Bolster Undead
你可以增强自己控制的不死者,让它们无惧正能量的效力
先决条件:引导能量6d6,信仰厄迦图娅
效果:每当你通过引导能量能量治疗不死生物时,你可以让所有被治疗的不死生物获得+1引导抗力(或是在现有的引导抗力上额外+1),效果持续等同于你的魅力调整值轮(最小1轮)。

剧透 -   :
Bolster Undead
Source Inner Sea Gods pg. 208
You can fortify undead against positive energy.
Prerequisites: Channel energy 6d6, worshiper of Urgathoa.
Benefit: Whenever you channel negative energy to heal undead creatures, you grant all undead you heal +1 channel resistance (or a +1 bonus to their existing channel resistance) for a number of rounds equal to your Charisma modifier (minimum 1 round).

不谐引导 Channel Discord
你引导的负能量能同时将无底深渊的混乱植入敌人心中
先决条件:引导能量8d6,信奉恶魔领主之一
效果:每日一次,当你引导负能量伤害活物时,作为对目标造成伤害的额外效果,你可以使在意志豁免检定中失败的目标受到法术狂乱之歌(Song of Discord)的效果(施法者等级等同于你的有效牧师等级)。

剧透 -   :
Channel Discord
Source Inner Sea Gods pg. 208
You can focus the Abyss’s power to sow discord among those who take damage from your channeled energy.
Prerequisites: Channel energy 8d6, worshiper of a demon lord.
Benefit: Once per day when you channel negative energy to harm living creatures, in addition to dealing damage you can choose to affect those who fail their Will save against your channel with a song of discord (caster level equal to your effective cleric level).

坚韧引导 Channel Endurance
  召唤风与澜的伟力,你能让盟友们撑过最狂暴的自然灾害
先决条件:引导能量3d6,信仰格兹雷
效果:每天一次,当你引导正能量治疗活物时,你可以选择使受到你的引导能量治疗的生物获得法术忍受环境的效果(施法者等级等同于你的有效牧师等级)。这个效果持续24小时。

剧透 -   :
Channel Endurance
Source Inner Sea Gods pg. 209
Calling upon the winds and the waves, you prepare your allies for the dangers of the natural world.
Prerequisites: Channel positive energy 3d6, worshiper of Gozreh.
Benefit: Once per day when you channel positive energy to heal living creatures, you can choose to grant each healed creature the benefit of endure elements (caster level equal to your effective cleric level). This effect lasts 24 hours.

原力导能(Channel Force)
你引导的能量来源于你的信仰,让你可以移动并伤害你的敌人。
先决条件:神裔,引导能量2d6
好处:当你引导能量以造成伤害,你可以选择仅影响30尺内一个单独目标。除了造成伤害,如果该单独目标豁免失败,你可以对其进行推动或拖曳(pull or push,Bestiary第303页),距离为你每能造成2d6引导能量伤害则增加5尺。

剧透 -   :
Channel Force
Source Advanced Race Guide pg. 88
Your channel is bolstered by your faith, allowing you to move and damage your foes.
Prerequisites: Aasimar, channel energy 2d6.
Benefit: When you channel energy to deal damage, you may choose to affect only a single target within 30 feet. In addition to dealing damage, if that single target fails its saving throw, you may pull or push (Pathfinder RPG Bestiary 303) the target up to 5 feet for every 2d6 points of channel energy damage you are capable of dealing.

高等原力导能(Greater Channel Force)
你用爆发出的神圣力量冲击你的敌人。
先决条件:原力导能,精通原力导能,神裔,引导能量6d6
好处:当你使用精通原力导能,你可以影响30尺爆发半径内的所有生物。

剧透 -   :
Greater Channel Force
Source Advanced Race Guide pg. 88
Your eruptions of divine power move your enemies.
Prerequisites: Channel Force, Improved Channel Force, aasimar, channel energy 6d6.
Benefit: When using Improved Channel Force, you can affect all creatures in a 30-foot-radius burst.

引导射线(Channel Ray)
你可以将引导出的能量集中到一个目标身上。
先决条件:引导能量职业特性
专长效果:当你引导能量时,你可以从圣徽上射出一道射线而非能量爆。对非自愿目标射出的能量需要进行远程接触攻击检定以命中;命中目标受到正常引导能量效果,非自愿目标正常需要进行豁免检定。对自愿生物引导射线无需攻击检定。引导射线的射程为每引导骰30尺,且此法引导出的能量射线豁免DC增加2。

剧透 -   :
Channel Ray
Source Ranged Tactics Toolbox pg. 12
You can focus your channeled energy on a single target.
Prerequisites: Channel energy class feature.
Benefit: When you channel energy, you can project a ray from your holy symbol instead of creating a burst. You must succeed at a ranged touch attack to hit an unwilling target; your target is then affected by the channeled energy as normal and receives a saving throw. You need not make an attack roll to affect a willing creature with the ray. The ray has a range of 30 feet per channel energy die, and its save DC is increased by 2.

导能浪潮 Channel Surge
你是释放神圣或亵渎之力的强力渠道。
先决条件:引导能量或圣疗职业特性
专长效果:当你引导能量或者释放圣疗时,可以以一个整轮动作,花费两发该能力来将治疗或伤害量增加50%。

剧透 -   :
Channel Surge
Source Cohorts and Companions pg. 15
You are a mighty conduit of sacred or profane power.
Prerequisites: Channel energy or lay on hands class feature.
Benefit: When you channel energy or lay on hands, you may expend two uses of the ability as a full-round action to increase the amount of healing or damage you do by +50%.

引导祝福 Channeled Blessing
  你引导的能力将传递来自战斗祭司的祝福
先决条件:祝福(Blessings)职业能力,引导能量职业能力
专长效果:每当你引导能力以治疗时,你可以将一个你的战斗祭司祝福传递给被你引导能力所影响的自愿生物(包括你自己)来代替其将从引导能量中获得的治疗。这个祝福能力必须需要标准动作启动并且可以影响一个或多个生物。即使这个祝福通常可以影响多个生物的祝福,你只能以此法影响这一个生物。目标将受到祝福的效果来代替原本引导能量的治疗和引导能量带来的其他效果。本能力不会消耗你本日的祝福能力使用次数。
剧透 -   :
Channeled Blessing
Source Advanced Class Guide pg. 143
Your channeled energy can deliver a warpriest's blessing.
Prerequisites: Blessings class feature, channel energy class feature.
Benefit: When you channel energy to heal, you can instead deliver a warpriest’s blessing to a single willing creature (including yourself ) in the area that otherwise would have been healed by your channeled energy. The blessing must be one that requires a standard action and affects one or more creatures. If the blessing would normally affect multiple targets, you affect only a single target. The target receives the blessing in place of the healing and any other effects of the channeled energy. (This application doesn’t count toward your uses of blessings per day.)

惩责导能(Channeling Scourge)
你在追猎你的信仰之敌时怀着如此之高的热情,以至于你的引导能量能力在造成伤害时变得更加强大。
先决条件:〖引导能量〗职业特性,审判者1级。
专长效果:当你使用〖引导能量〗职业特性造成伤害时,你的审判者职业等级与你的牧师职业等级在决定伤害和豁免DC时将会加算。

剧透 -   :
Channeling Scourge
Source Ultimate Combat pg. 92
Your zeal for hunting your faith’s enemies empowers your ability to channel divine energy, as long as you channel that energy for harm.
Prerequisites: Channel energy class feature, inquisitor level 1st.
Benefit: When you use channel energy to deal damage, your inquisitor levels count as cleric levels for determining the number of damage dice and the saving throw DC.

引导变化Channeling Variance
你根据你的神的教条调整了你的引导能量。
先决条件:领域职业能力,引导能量职业能力,必须信仰一个神祇并从其获得法术
专长效果:选择一种变体引导能力(极限魔法UM28页)。该能力必须与你神祇的其中一个领域,子域或神职相配。每天3次,当你引导能量时,你能应用该选择的变体引导能力,包括引导伤害或治疗量上的减少。如果你已经拥有了变体引导能力,该专长改为允许你每天三次如同未应用变体引导效果一般引导能量。
特殊情况:该专长能选择2次。当你第二次选择时,你可以在引导能量时随意使用引导变化专长,而非原本的每天3次。

剧透 -   :
Channeling Variance
Source Magic Tactics Toolbox pg. 9
You alter your channeled energies based on your god’s tenets.
Prerequisites: Domain class feature, channel energy class feature, must worship and receive spells from a deity.
Benefit: Choose one variant channeling ability (Pathfinder RPG Ultimate Magic 28). The chosen ability must match one of your deity’s domains, subdomains, or areas of concern. Three times per day when you channel energy, you can apply the modifications of the chosen variant channeling ability to your channeled energy, including reductions to the damage dealt or healing performed by your channeled energy.
If you already have a variant channeling ability, this feat instead allows you to channel energy without the modifications of your chosen variant channeling ability (including reductions to the damage dealt or healing performed by your channeled energy) three times per day.
Special: This feat can be selected twice. The second time you do, you can use Channeling Variance whenever you channel energy instead of just three times per day.

真情引导 Clarifying Channel
  你的引导能量能在盟友心底唤起真爱,同时疗愈他们的肉体和心灵
先决条件:引导能量职业能力,信仰莎琳
效果:每天一次,当你引导正能量治疗活物时,一个受到你的治疗且同时受到一个或多个允许豁免的魅惑或胁迫效果影响的生物能够立刻获得一次豁免投骰的机会来结束一个此类效果,这些生物在此次豁免投骰上获得相当于你的魅力调整值的神圣加值(至少+1)。

剧透 -   :
Clarifying Channel
Source Inner Sea Gods pg. 209
Your channeled energy heals the body and opens the mind to the possibility of true love.
Prerequisites: Channel energy class feature, worshiper of Shelyn.
Benefit: Once per day when you channel positive energy to heal living creatures, if any of the creatures you healed are currently affected by one or more charms or compulsions that allowed a saving throw, you grant each of those creatures an immediate save to prematurely end one of those effects. Creatures healed gain a sacred bonus on this save equal to your Charisma bonus (minimum +1).

净化波纹
剧透 -   :
Cleansing Burst
Source Pathfinder #81: Shifting Sands pg. 73
Your channeled energy wards off disease.
Prerequisites: Able to cast remove disease or the ability to cure disease with a mercy, channel positive energy class feature.
Benefit: When you channel positive energy to harm or turn undead creatures, any undead creatures in the area lose the ability to cause disease with their melee and ranged attacks for 1d4+1 rounds. If an undead creature successfully saves against your channeled energy, this duration is reduced to 1 round for that creature. Immunity to positive energy negates this ability.
When you channel positive energy to heal living creatures, any living creatures in the area gain a +4 sacred bonus on saving throws against disease for 1d4+1 rounds. Creatures not healed by positive energy receive no benefit.

契信引导 Conversion Channel
  当你引导负能量时,你可以通过提供治疗来吸收信众
先决条件:引导能量7d6,信仰阿斯莫迪斯
效果:每天一次,当你引导负能量伤害活物时,你可以同时治疗阿斯莫迪斯的信徒,视为你在引导正能量。在引导能量范围内的阿斯莫迪斯信徒将受到相当于引导负能量伤害量的正能量治疗。如果一个非阿斯莫迪斯信徒处于你的引导负能量范围内,他可以通过一个即时动作改宗阿斯莫迪斯以获得同样的正能量治疗。在此之后,只要他真诚的信仰阿斯莫迪斯,你的引导负能量就将治疗而非伤害他。这种改变信仰的行为只能通过法术赎罪术或类似的效果解除。

剧透 -   :
Conversion Channel
Source Inner Sea Gods pg. 209
When you channel negative energy, you can heal others in return for their obedience.
Prerequisites: Channel energy 7d6, worshiper of Asmodeus.
Benefit: Once per day when you channel negative energy to deal damage to living creatures, you can grant the effects of channeling positive energy to the faithful of Asmodeus. Worshipers of Asmodeus within the area of your channel recover a number of hit points equal to the amount of negative energy channeled. Non- Asmodeus worshipers within the channeled energy can convert to the worship of Asmodeus as an immediate action in order to gain this healing effect. As long as their conversion is sincere, willing converts gain the healing instead of the damage from the channeled negative energy. Such a conversion can only be undone by an atonement or similar effect.

???
剧透 -   :
Coordinated Blast (Teamwork)
Source Inner Sea Races pg. 204
With trained precision, you create safe pockets within the areas of your spells, inside which your allies remain safe.
Prerequisites: Spellcraft 5 ranks, any racial spell-like ability.
Benefit: Whenever you use a spell or ability with an area (such as fireball or channel energy), you can exclude any number of allies who also have this feat from that area of effect.

元素导能(Elemental Channel)
  选择一种元素类型,例如气、土、火或者水。你能够引导你的神圣能量伤害或治疗你所选择的元素类型的异界生物。
  先决条件:〖引导能量〗职业特性。
  专长效果:作为普通效果的替代,你可以选择在引导能量时治疗或伤害你所决定的元素类型的异界生物。你必须在每次引导能量时做出选择。若你选择治疗或伤害特定元素类型的生物,则你的引导能量对其他生物不产生任何效果。除此之外,治疗或造成的伤害点数及令伤害减半的豁免DC均保持不变。
  特殊说明:你可以多次选择本专长,其效果并不累加。每次你都必须选择一个新的元素类型。

剧透 -   :
Elemental Channel
Source PRPG Core Rulebook pg. 122
Choose one elemental subtype, such as air, earth, fire, or water. You can channel your divine energy to harm or heal outsiders that possess your chosen elemental subtype.
Prerequisites: Channel energy class feature.
Benefit: Instead of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of your chosen elemental subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of your elemental subtype, your channel energy has no affect on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new elemental subtype.

Mythic Elemental Channel
Source Mythic Adventures pg. 64
Your power over elemental beings is nearly absolute.
Prerequisites: Elemental Channel.
Benefit: Your Elemental Channel can affect any elemental subtype, not just the one you chose when you took Elemental Channel. Each time you use Elemental Channel, you must pick one elemental subtype before using the feat. You can expend one use of mythic power when you use Elemental Channel to choose a second elemental subtype to affect.

额外引导(Extra Channel)
  你能更频繁地引导能量。
  先决条件:〖引导能量〗职业特性。
  专长效果:你每日能够多引导能量2次。
  特殊说明:若一名拥有引导能量能力的圣骑士选择本专长,则她可以每日多使用4次圣疗,但仅能用于引导正能量。

剧透 -   :
Extra Channel
Source Advanced Class Guide pg. 146, PRPG Core Rulebook pg. 123
You can channel divine energy more often.
Prerequisites: Channel energy class feature.
Benefit: You can channel energy two additional times per day.
Special: If a paladin with the ability to channel positive energy takes this feat, she can use lay on hands four additional times per day, but only to channel positive energy. If a warpriest with the ability to channel energy takes this feat, he gains four additional uses of fervor per day, but can use them only to channel energy.

精通导能(Improved Channel)
  你引导的能量难以被抵抗。
  先决条件:〖引导能量〗职业特性。
  专长效果:你引导能量的豁免DC+2。

剧透 -   :
Improved Channel
Source PRPG Core Rulebook pg. 126
Your channeled energy is harder to resist.
Prerequisites: Channel energy class feature.
Benefit: Add 2 to the DC of saving throws made to resist the effects of your channel energy ability.

Mythic Improved Channel
Source Mythic Adventures pg. 66
As a divine conduit for energy, you're unmatched.
Prerequisites: Improved Channel.
Benefit: Non-mythic creatures that take damage from your channel energy must roll their saving throws twice and take the lower result.
选择导能(Selective Channeling)
  你引导能量时能够选择要影响谁。
  先决条件:魅力13,〖引导能量〗职业特性。
  专长效果:当你引导能量时,你可以选择区域中数量至多等同于你魅力修正的目标。这些目标不受你引导能量的影响。
  通常状况:当你引导能量时,所有30尺爆发范围内的目标都会受到影响。你只能选择自己是否要受到影响。

剧透 -   :
Selective Channeling
Source PRPG Core Rulebook pg. 132
You can choose whom to affect when you channel energy.
Prerequisites: Cha 13, channel energy class feature.
Benefit: When you channel energy, you can choose a number of targets in the area up to your Charisma modifier. These targets are not affected by your channeled energy.
Normal: All targets in a 30-foot burst are affected when you channel energy. You can only choose whether or not you are affected.

Mythic Selective Channeling
Source Mythic Adventures pg. 72
When you exclude creatures from your channel, you empower those you do affect.
Prerequisites: Selective Channeling.
Benefit: When you channel energy, the damage you heal or deal increases by a number of points equal to twice the number of targets you excluded from your channeled energy. You can expend one use of mythic power to increase the number of targets you exclude from your channeled energy by half your tier.

自私引导Selfish Channel
你可以为你自己储存引导的能量。
先决条件:引导能量职业能力
专长效果:当你在引导正能量治疗活物时,如果你是唯一一个被治疗的生物(一方面可能是因为范围内没有其他活物,另一方面可能是因为你使用了选择导能或者类似的效果来让范围内的其他活物不受影响),你将会比通常多回复一半的生命值(+50%)。
特殊:如果你被负能量治疗,这个专长在你引导负能量且你为唯一被该次引导能量治疗的生物时生效。

剧透 -   :
Selfish Channel
Source Legacy of the First World pg. 23
You can hoard channeled energy for yourself.
Prerequisites: Channel energy class feature.
Benefit: Whenever you channel positive energy to heal creatures, you regain half again as many hit points (+50%) as normal if you’re the only creature healed by the channeled energy (either because there are no other living creatures within the area or because you exclude them with Selective Channeling or a similar effect).
Special: If you are healed by negative energy, this feat applies when you channel negative energy and you’re the only creature healed by the channeled energy.
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雷氏杂货铺 / Re: 【整合】引导能量相关资源
« 最新帖子 由 Rivers 今天12:43:19 »
背景特性(增强引导)

绝地引导(Channel the Earth)
来源 Blood of the Elements pg. 21
背景类型 地区
前置条件 土元素位面
也许因为你信奉着土元素领主,也许因为你通过种种手段从无垠绝地收集了命运许给的力量。你的神性力量中充满着来自土元素位面的元素之力。每当你引导正能量治疗活物时,受到影响的目标将在对抗冲撞、复位何绊摔战技的CMD上获得+2的亵渎加值。相对地,如果你引导负能量伤害活物,受到影响的目标将在对抗上述战技的CMD上承受-2减值。上述效果持续1轮。

剧透 -   :
Channel the Earth
Source Blood of the Elements pg. 21
Category Region
Requirement(s) Plane of Earth
Perhaps you worship the Elemental Lord of Earth, or perhaps you have gleaned your fated powers via some other means of interacting with the Eternal Delve. Your divine powers are infused with the elemental powers of the Plane of Earth. Whenever you channel positive energy to heal living creatures, affected targets gain a +2 profane bonus to CMD to resist bull rush, reposition, and trip combat maneuvers. Alternately, if you channel negative energy to harm living creatures, affected targets take a –2 penalty to CMD against such combat maneuvers. This effect lasts 1 round.

涤荡之光(Cleansing Light)
来源 Inner Sea Gods pg. 218, Faiths of Purity pg. 13
背景类型 宗教
前置条件 莎恩芮
你的信仰纯净而强大,你引导的正能量足以荡除不死。当以引导能量对不死生物造成伤害时,你可以重投任何自然出1的伤害骰。

剧透 -   :
Cleansing Light
Source Inner Sea Gods pg. 218, Faiths of Purity pg. 13
Category Religion
Requirement(s) Sarenrae
Your faith is pure and strong, and your positive energy purges undead. When dealing damage to undead with your channel energy ability, you can reroll any damage die roll that results in a natural 1.

医疗特使(Envoy of Healing) PFS不可用
来源 Healer's Handbook pg. 12
背景类型 宗教
前置条件 莎恩芮
无论道路多么艰险,你都行走在大陆上致力于传播莎伦莱那仁慈,怜悯的晨花教旨。
当你使用引导能量,热诚,或者圣疗来治疗一个生物,你可以重骰任何天然1的骰子(但是你必须接受新的结果)。

剧透 -   :
Envoy of Healing
Source Healer's Handbook pg. 12
Category Religion
Requirement(s) Sarenrae
You strive to spread the Dawnflower’s message of kindness and compassion throughout the land, no matter how dangerous the road may be. Whenever you use channel energy, fervor, or lay on hands to heal a living creature, you can reroll any healing die roll that results in a natural 1 (you must use the new result).

炼狱之炎(Flames of Hell)
来源 Inner Sea Gods pg. 220, Faiths of Corruption pg. 17
背景类型 宗教
前置条件 任何一位大魔鬼
你与你信奉的大魔鬼之间的纽带使你的引导的负能量更加强大。你的引导能量的豁免dc+1。

剧透 -   :
Flames of Hell
Source Inner Sea Gods pg. 220, Faiths of Corruption pg. 17
Category Religion
Requirement(s) any archdevil
Your bond with the archdevil you worship strengthens your ability to channel powers of the divine. Add 1 to the DC of saving throws made to resist the effects of your channel energy ability.

圣能渠(Sacred Conduit)
来源 Ultimate Campaign pg. 55, Second Darkness Player's Guide pg. 12, Advanced Player's Guide pg. 1
背景类型 基础(信念)
你的降生对母亲而言痛苦而又艰辛,以致需要借助圣能来确保你顺利存活(你的母亲则不一定有如此幸运)。那种魔法能量从儿时便萦绕在你身畔,如今你可以轻松自如地引导神圣能量。当你引导能量时,其豁免DC获得+1背景加值。

剧透 -   :
Sacred Conduit
Source Ultimate Campaign pg. 55, Second Darkness Player's Guide pg. 12, Advanced Player's Guide pg. 1
Category Basic (Faith)
Your birth was particularly painful and difficult for your mother, who needed potent divine magic to ensure that you survived (your mother may or may not have survived). In any event, that magic infused you from an early age, and you now channel divine energy with greater ease than most. Whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.

虔学僧(Student of Faith)PFS不可用
来源 Rise of the Runelords Anniversary Edition Player's Guide pg. 4
背景类型 战役
当你决定将你的一生奉献给一名神祇时,你研究了所有的宗教与信仰。当你一听到沙点镇最近建造了一座大教堂用以供奉当地最受爱戴的六位神祇,你觉得必须前往亲眼观摩,并且赶上了这座神圣建筑的揭幕礼。由于你强烈的信念何广博的学识,你施放的所有治疗法术的施法者等级+1,并且当你引导能量时,在你引导能量的豁免DC上也获得+1背景加值。

剧透 -   :
Student of Faith
Source Rise of the Runelords Anniversary Edition Player's Guide pg. 4
Category Campaign
While you have personally dedicated your life to a single deity, you study all religions and mortal faiths. Upon hearing that the town of Sandpoint recently completed a cathedral dedicated to the six deities most popular in the area, you had to see the place for yourself, and have arrived in time for the consecration of this holy edifice. Because of your strong faith and broad range of study, you cast all cure spells at +1 caster level, and whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.
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