作者 主题: 自用自翻资源帖  (阅读 439688 次)

副标题: 积少成多 滴水成河

离线 hellococoo

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Re: 自用自翻资源帖
« 回帖 #480 于: 2021-07-06, 周二 23:32:21 »
魔誓者(Demon-Sworn)  出自《幽域英雄》(Heroes of the Darklands pg. 16)
卓尔是格拉利昂上被恶魔干预所“拯救”的最著名物种之一,但他们并非唯一。 在幽暗之地的深处,以及格拉利昂上类似荒凉的地方,许多人寻求恶魔的帮助作为生存手段。这种契约往往是订立者在匆忙中制作的,没有真正了解对其终生的影响。
恶魔契约:魔誓者与一个恶魔实体签订契约,将其与深渊力量牢牢束缚,并腐蚀了其与其的庇护主之间的联系。在特定等级,其获得以下的法术来代替其通常的庇护主法术:2级-防护善良,6级-邪影击,10级-反制善良,14级-渎神之语,18级-邪恶灵光。释放在此替换列表中拥有邪恶描述符的法术对魔誓者的阵营没有影响。 此能力调整了庇护主法术
残酷巫术:无论其是否愿意,魔誓者总是会造成痛苦。除了该巫术通常造成的任何伤害外,每个巫术对受其影响的生物造成 1d4 点非致命伤害。对于强力巫术,伤害增加到2d4。对于高等巫术,伤害增加到4d4。每一个自然4点骰子的结果都会对魔誓者造成1点致命伤害。此能力调整了女巫的巫术,强力巫术,高等巫术
彰显契约(Ex):6级时,魔誓者获得进阶魔宠作为奖励专长。连结的魔宠是由魔誓者与恶魔力量签订契约时失去的少量灵魂组成。 无论魔誓者的实际阵营如何,魔宠都必须是夸赛魔,它通过由内而外的吞噬魔誓者前魔宠的方式出现。 夸赛魔已知前魔宠已知的所有法术。 它忠心耿耿地服务于魔誓者,无论任何阵营冲突,它尽其所能地服从主人的命令。此魔宠无法被替换,如果被杀死,替换失去魔宠的仪式会重塑相同的夸赛魔,其拥有与之前相同的已知法术。 以这种方式替换魔宠会给予魔誓者 1 个永久负面等级,就好像被一个能量吸取生物击中一样。


剧透 -  原文:
The drow are among the best known creatures on Golarion who were “saved” by demonic intervention, but they’re far from the only ones. In the depths of the Darklands, as well as similarly inhospitable locales on Golarion, many seek the succor of demons as a means of survival. Such pacts are often made in haste, without a true understanding of the lifelong effects they’ll have on those who make them.

Demonic Pact: A demon-sworn makes a pact with a demonic entity, forever binding her to the forces of the Abyss and corrupting her connection with her patron. At the indicated levels, she gains the spells below in place of her normal patron spells: 2nd—protection from good, 6th—unholy blight, 10th—dispel good, 14th—blasphemy, 18th—unholy aura. Casting spells with the evil descriptor from this replacement list has no effect on the demonsworn’s alignment.

This ability modifies patron spells.

Cruel Hex: A demon-sworn always inflicts some pain, whether she wants to or not. Each hex deals 1d4 points of nonlethal damage to creatures affected by it, in addition to any damage the hex normally deals.

For major hexes, the damage increases to 2d4. For grand hexes, the damage increases to 4d4. Each die result of a natural 4 deals 1 point of lethal damage to the demon-sworn.

This ability alters the witch’s hex, major hex, and grand hex.

Manifest Pact (Ex): At 6th level, the demon-sworn gains Improved Familiar as a bonus feat. The associated familiar is made up of the tiny amount of soul matter lost when the demon-sworn made her pact with demonic powers. The familiar must be a quasit, regardless of the demon-sworn’s actual alignment, and it manifests by eating its way out of the demon-sworn’s former familiar. The quasit knows all spells known to the previous familiar. It loyally serves the demon-sworn, despite any conflicts of alignment, obeying its mistress to the best of its abilities.

This familiar cannot be replaced, and if slain, the ritual to replace the lost familiar recreates the same quasit, along with the same spells previously known. Replacing the familiar in this fashion also imparts the demon-sworn with 1 permanent negative level, as if she had been hit by an energy-draining creature.

This ability replaces the hex gained at 6th level.
« 上次编辑: 2021-07-07, 周三 18:34:52 由 hellococoo »

离线 叶翎殇

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知名炫技 Deeds of Renown
« 回帖 #481 于: 2021-07-11, 周日 09:02:19 »
知名炫技(Deeds of Renown)  出自《传说编年史》(Chronicle of Legends pg.5)
游荡剑客与铳士通过勇毅点和时髦值来发动令人印象深刻的炫技,但是其中真正华丽壮观的动作被称为知名炫技 (renowned deeds)。一位游荡剑客或者铳士(而不是其他职业)到达下文提出的炫技描述中的相应等级时可以选择一项其本职业的知名炫技。这么做将会替换特定的一项或多项炫技。如果角色不能获得相应的炫技,他将无法选择知名炫技,正如选择变体一般
剧透 -  原文:
Swashbucklers and gunslingers perform impressive deeds through their grit and panache, but some are capable of truly spectacular acts known as renowned deeds. A swashbuckler or gunslinger (though not members of other classes) can select a renowned deed for her class upon reaching the class level listed in the deed’s description. This replaces the specific listed deed or deeds; if the character would not gain the appropriate deeds, she cannot select the renowned deed, as if selecting an archetype.
游荡剑客知名炫技
复仇之心(Ex):有些游荡剑客被复仇心而不是别的东西所驱动。1级时,此游荡剑客获得武士的决意职业特性,将游荡剑客等级视为武士等级。当该游荡剑客使用决意时,他必须花费一点时髦值或一次快乐人生,否则此决意将不会产生任何效果。
此炫技替换大胆特技以及另一项1级炫技
剧透 -  原文:
Vengeful Heart (Ex) (Chronicle of Legends pg. 5): Some swashbucklers are driven by vengeance above all else. At 1st level, the swashbuckler gains the samurai’s resolve class feature, treating her swashbuckler level as her samurai level. Whenever the swashbuckler spends a use of resolve, she must also spend a point of panache or a use of charmed life, or the use of resolve has no effect. This deed replaces the derring-do deed and one other 1st-level deed.
剑柄重锤(Ex):用细刃精确刺击无定型或虚体生物几乎没有任何效果,当面对此等威胁时,有些游荡剑客放弃精确攻击而改用狂野的攻击。3级时,游荡剑客在使用精确刺击攻击时,可以在进行攻击检定前启动此炫技。一次改用此方式的攻击只造成一半精确刺击的正常伤害,但是这个伤害不被视为精准伤害。
此炫技改变了(但不替换)精确刺击,并替换另一项3级炫技。
剧透 -  原文:
Hilt Hammer (Ex) (Chronicle of Legends pg. 5): Precise strikes with a slender blade do little to hinder amorphous or incorporeal creatures; when encountering such threats, some swashbucklers abandon precision in favor of brutish strikes. At 3rd level, the swashbuckler can activate this deed before rolling the attack roll when making an attack that would benefit from precise strike. An attack altered this way deals only half the normal damage from precise strike, but this damage is not treated as precision damage. This deed alters (but does not replace) the precise strike deed and replaces one other 3rd-level deed.
闪避之舞(Ex):游荡剑客可以绕过对手使其中门大开。7级时,游荡剑客可以花费一点时髦点以移动动作移动半速的距离。如果一个生物因为此移动而借机攻击游荡剑客,游荡剑客可以尝试通过DC等于该生物CMD的特技鉴定。如果鉴定成功,该次借机攻击失手,同时游荡剑客可以借机攻击攻击他的生物。他可以通过此移动尝试躲避多次借机攻击,但是每多一个借机攻击的敌人将使特技鉴定的dc增加2点。如果游荡剑客拥有额外的借机攻击,他可以以此来回应多次因为此次移动失手的借机攻击。
此炫技替换了游荡剑客之优雅与另一项7级炫技
剧透 -  原文:
Dodging Dance (Ex) (Chronicle of Legends pg. 5): The swashbuckler moves around her opponents' attacks to open them up for strikes. At 7th level, a swashbuckler can spend 1 panache point to move up to half her speed as a move action. If a creature makes an attack of opportunity against her due to this movement, she can attempt an Acrobatics check with a DC equal to the attacking creature's CMD. If she succeeds, the attack of opportunity misses, and the swashbuckler can make an attack of opportunity against the attacking creature instead. She can attempt to evade multiple attacks of opportunity during this movement, but the DC of the Acrobatics check increases by 2 for each additional opponent that makes an attack of opportunity against her during this movement. If the swashbuckler has an ability that grants her additional attacks of opportunity, she can use them to respond to multiple missed attacks of opportunity with her own attacks. This deed replaces the swashbuckler's grace deed and one other 7th-level deed.
复仇之魂(Ex):有些复仇可能需要数年甚至数十年才能完成,这将使悲愤的游荡剑客超越其忍耐极限。11级时,此游荡剑客获得武士的高等决意职业特性。19级时,此游荡剑客获得武士的真·决意职业特性。
游荡剑客必须拥有复仇之心知名炫技才能选择此炫技。此炫技替换狡猾之刃与诈死伪装炫技,再加上一项额外的11级炫技。
剧透 -  原文:
Vengeful Soul (Ex) (Chronicle of Legends pg. 5): Sometimes vengeance can take years or even decades, forcing the aggrieved swashbuckler to push the limits of her endurance. At 11th level, the swashbuckler gains the samurai's greater resolve class feature. At 19th level, the swashbuckler gains the samurai's true resolve class feature. The swashbuckler must have the vengeful heart renowned deed to select this deed. This deed replaces the subtle blade and cheat death deeds, plus an additional 11th-level deed.



离线 mestery

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Re: 自用自翻资源帖
« 回帖 #482 于: 2021-07-19, 周一 23:57:24 »
占星术士 (Chart Caster) 出自《古国血脉》(Blood of the Ancients)[/color]
分类:催眠师变体职业
利尔刚的占星家们会通过查阅星图来预测自己的未来,但有些没有占星天赋的人仅是伪造了预言的结果。当预言家们随着奥罗登的死而消亡,一些利尔刚的幸存者继续使用这种“可靠”的方法

本职技能:占星术士将知识(位面)和知识(自然)加入本职技能列表
这调整了催眠师的本职技能

星图占卜(Su):占星术士无法用标准动作植入催眠师诡计。但他可以花5分钟在同一个自愿目标上植入多个催眠师诡计,他每天可以植入的催眠师诡计数量与普通催眠师相同,但是他可以在使用这个能力时植入任意数量的催眠师诡计。
如果在自己身上植入诡计,占星术士只需花5分钟用于沉思;否则,他会对被植入者进行占卜,他会在问这些生物问题时查阅星图,他也必须接触被植入者来使催眠完成。
在1级时,他可以选择在一次占卜中多次植入同一催眠师诡计。
在5级时,占星术士可以在一次占卜中植入两个不同的催眠师诡计,每一个催眠师诡计均可植入多次。在5级后的每4级,增加一个被植入的额外的诡计类型
在同一个被植入者身上植入一个新诡计或对一个新的人植入诡计,会结束所有之前植入的诡计。占星术士每轮只能对给定的目标触发一次相同的诡计。
这调整了催眠师诡计和多重诡计。

虚假命运(Su):3级起,占星术士可以以一个直觉动作提醒他的盟友他们注定成功,在一次失败的攻击掷骰、豁免掷骰或技能检定上给予盟友+1表现加值。占星术士必须在失败掷骰的一轮内使用这个能力,且他的盟友必须在他使用该能力时与距离他30英尺以内。如果这个加值足以将失败变为成功,那么他的盟友就会视为在这次检定上成功。
在6级这个加值变为+2,而在10级变为+5.一个占星术士每个可以使用这个能力的次数等于他的魅力调整值。
这取代了接触疗法。
« 上次编辑: 2021-07-20, 周二 00:01:05 由 mestery »

线上 犬良人

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Re: 自用自翻资源帖
« 回帖 #483 于: 2021-08-03, 周二 10:31:15 »
奎因迪勒(调停者)LG
这位能说会道的神明比他的姐姐波络卡更加擅长于调解纷争。他会减轻矮人之间的警戒心,鼓励他们与邻人友好相处,并确保即使他们不会忘记自己许久不见的老朋友。
神职:友谊,忠诚,和平
圣徽:闪光的黄金战锤
偏好武器:锤子(又是一个不说明什么锤子的。。)【官方解释:当warhammer】
领域:团队,善良,秩序,保护
  宗教背景:
甜言蜜语:你能很老练的爱抚愤怒中的人和说服铁石心肠的人。你在交涉上获得+1的背景加值。此外,你在非持续控制且以和平的方式结束的法术(比如安定心神,睡眠术,放下武器的暗示术等)上获得dc+1的背景加值。
Grundinnar (The Peacemaker)
   This glib deity is well practiced in breaking up fights over his sister Bolka. He
mends fences, encourages dwarves to be neighborly, and makes sure that dwarves do not forget friends they haven’t seen in decades.
    Honeyed Words (Grundinnar): Your tact soothes bristling tempers and cools heated blood. You receive a +1 trait bonus on Diplomacy checks. In addition, you receive a +1 trait bonus to the DC of any charm or compulsion that does not
provide ongoing control and results in peaceful acts, such as calm emotions, sleep, or a suggestion to lay down arms.

不是法术,是魅惑或胁迫
能当满BAB的九环为什么要当4环  ——PF2E

离线 hellococoo

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Re: 自用自翻资源帖
« 回帖 #484 于: 2021-08-06, 周五 17:15:56 »
沙漠劫掠者(Desert Raider)  出自《极限荒野》(Ultimate Wilderness pg. 76)
沙漠劫掠者总是威胁着穿越广袤荒凉区域的商队。一些沙漠劫掠者是部落成员,他们通过掠夺来补贴艰苦生活所需,而其另一些则是职业盗贼,他们在沙漠中躲避绞刑。为了生存,沙漠劫掠者必须了解沙漠的秘密,并习惯沙漠的危险。虽然最常与炎热的沙漠联系在一起,但沙漠劫掠者也可以在冻土行动,因为雪地上的阳光就像沙地上的一样容易使人致盲。
本职技能:沙漠劫掠者取代知识(地城)和游泳将知识(地理)与生存加入本职技能。 此能力调整了盗贼本职技能。
沙漠追踪者:沙漠劫掠者对目眩状态免疫。沙漠劫掠者在沙漠地形中追踪或识别足迹时,会在生存技能检定上获得一半等级(最低1)的加值。替代了寻找陷阱。
背赋耀日(Ex):2级时,沙漠劫掠者可以利用刺眼的太阳光反射来掩盖其存在。在明亮光线下,沙漠劫掠者可以尝试在没有掩蔽或隐蔽的情况下进行隐匿检定,但会受到-5的减值。沙漠劫掠者不能使用这个能力来对目眩或目盲状态免疫的生物隐匿。取代了2级时获得的盗贼天赋。
轻巧步伐(Ex):3级时,追踪沙漠突袭者的生存检定DC增加3。此外,其在避免被敌人突袭的察觉检查上获得+1的加值。此后,每3级盗贼等级DC和察觉检定的加值增加1(到18级时,DC最大增加8,最大加值+6)。替代了陷阱感知

推荐盗贼天赋:快速潜行, 跑路艺术, 稳行者, 盗贼匍匐术, 鲤鱼打挺, 突袭攻击.
推荐高等盗贼天赋:平地潜行, 魅影狙击.


剧透 -  原文:
Source Ultimate Wilderness pg. 76
Desert raiders constantly threaten caravans that cross vast, desolate expanses. Some desert raiders are tribespeople who raid to supplement their hardscrabble existence, while others are career thieves who take to the desert to avoid the noose. To survive, a desert raider must learn the secrets of the deserts and become inured to their dangers. Though most often associated with hot deserts, desert raiders can also operate in tundra, where sunlight on snow can blind as easily as on sand.

Class Skills: A desert raider adds Knowledge (geography) and Survival to her list of class skills instead of Knowledge (dungeoneering) and Swim.

This alters the rogue’s class skills.

Desert Tracker (Ex): A desert raider is immune to the dazzled condition. A desert raider adds half her level (minimum 1) as a bonus on Survival skill checks to follow or identify tracks in desert terrain.

This replaces trapfinding.

Sun at Your Back (Ex): At 2nd level, a desert raider can use the reflected light of the blinding sun to conceal her presence. A desert raider in bright light can attempt Stealth checks without cover or concealment but takes a –5 penalty on her check. The desert raider cannot use this ability to hide from creatures immune to the blinded or dazzled conditions. This replaces the rogue talent gained at 2nd level.

Light Step (Ex): At 3rd level, the DC of Survival checks to track the desert raider increase by 3. In addition, she gains a +1 bonus on Perception checks to avoid being surprised by a foe. The DC increase and the bonus on Perception checks increase by 1 every 3 rogue levels thereafter (to a maximum increase of 8 and a maximum bonus of +6 at 18th level).

This replaces trap sense.

Rogue Talents: The following rogue talents complement the desert raider archetype: fast stealth, getaway artist, ledge walker, rogue crawl, stand up, surprise attack.

Advanced Talents: The following advanced rogue talents complement the desert raider archetype: hide in plain sight, stealthy sniper.
« 上次编辑: 2021-08-06, 周五 20:10:47 由 静海聆 »

离线 hellococoo

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Re: 自用自翻资源帖
« 回帖 #485 于: 2021-08-10, 周二 17:42:23 »
千界旅行者(Traveler of a Hundred Lands)  出自《传奇编年史》(Chronicle of Legends p.3)
典范类型:地区典范
你已经了解了许多地方的行事方式。选择任意两项技能; 其变成本职技能。对于其他每个地区背景,选择一个额外的技能成为本职技能。
剧透 -   :
Traveler of a Hundred Lands [Link]
Source Chronicle of Legends pg. 3
Exemplar Type Regional Exemplar
You have learned the ways of many lands. Choose any two skills; each of those skills becomes a class skill for you. For every other regional trait you have, select an additional skill to treat as a class skill.

[/quote]

线上 犬良人

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Re: 自用自翻资源帖
« 回帖 #486 于: 2021-08-11, 周三 14:05:48 »
跨界魔法(Two-World Magic)二(异)世界魔法
出自《Sargava, the Lost Colony pg. 23》
类型:魔法
需求:萨迦瓦

  你弥合芒吉人民的天然魔法与切利亚斯殖民者的精致魔法之间的差距。从你的职业法术列表之外选择1个0环法术。此法术成为你的职业法术列表的0环法术(若你的职业没有0环法术则为1环法术)。例如,若你是一位德鲁伊,你能选择法师之手(Mage Hand)并在此后作为德鲁伊的0环法术来准备;若你是一位术士,你能选择指北术(Know Direction)作为术士0环已知法术。

剧透 -   :
Two-World Magic
Source Sargava, the Lost Colony pg. 23
Category Basic (Magic)
Requirement(s) Sargavan
You have bridged the gap between the natural magic of the Mwangi peoples and the refined magic of the Chelish colonists. Select one 0-level spell from a class spell list other than your own. This spell is a 0-level spell on your class spell list (or a 1st-level spell if your class doesn’t have 0-level spells). For example, if you are a druid, you could select mage hand and thereafter prepare it as a 0-level druid spell; if you are a sorcerer, you could select know direction as a 0-level sorcerer spell known.

业余艺术家(Dilettante Artist)
出自《Taldor, Echoes of Glory pg. 14》
类型:种族
需求:精灵
艺术对你来说就是一种社交途径,你通过艺术来影响并打动上流社会。你在1种表演检定和交涉检定获得+1背景加值。其中1个技能(由你选择)将会被视为你的本职技能。
剧透 -  原文:
Dilettante Artist
Source Taldor, Echoes of Glory pg. 14
Category Race
Requirement(s) Elf
Art for you is a social gateway and you use it to influence and penetrate high society. You gain a +1 trait bonus to one category of Perform checks and a +1 trait bonus to Diplomacy checks. One of these skills (your choice) is always a class skill for you.

深藏心能(Latent Psion)
出自《Legacy of Fire Player's Guide pg. 8》
类型:种族
需求:人类——乌荼罗人
精神影响世界的权能在你那遥远的故乡很大程度上是一个现实。尽管你甚至都不是誔生于乌荼罗,此力量在你的精神仍然存在并保护你免受精神攻击。你在对抗[心灵影响]效果时豁免+2背景加值。
剧透 -  原文:
Latent Psion
Source Legacy of Fire Player's Guide pg. 8
Category Race
Requirement(s) Human—Vudrani
The power to affect the world with the mind is very much a reality in your distant homeland. Although you may not even have been born in Vudra, this power remains potent in your mind as well and protects you from mental assault. You gain a +2 trait bonus on saves against mindaffecting effects.

« 上次编辑: 2021-08-11, 周三 15:20:17 由 犬良人 »
能当满BAB的九环为什么要当4环  ——PF2E

离线 紫堇

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Re: 自用自翻资源帖
« 回帖 #487 于: 2021-09-06, 周一 08:38:08 »
空洞面具出自《间谍大师手册》(Spymaster's Handbook pg. 7)
分类:缺陷
为了躲避政敌,你花费漫长时间隐藏自己的真实身份,以至于失去了过多的自我认知。在对抗对胁迫效果时,你的意志豁免-1;如果敌人知道你的真实身份,这个减值增加到-2。
剧透 -   :
Empty Mask
Source Spymaster's Handbook pg. 7
Category Drawback
You have spent so long hiding your true identity to escape political enemies that you have lost much of your sense of self. You take a -1 penalty on Will saving throws against compulsions. This penalty increases to -2 against foes who know your true identity.

离线 萌新也有滥强的心

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Re: 自用自翻资源帖
« 回帖 #488 于: 2021-09-09, 周四 08:33:53 »
希望没撞车

典范背景(Exemplar Traits)
本节介绍一种被称为典范背景的新背景变体。一个角色只能拥有一个典范背景,且选择一个典范背景会取代两个通常背景。每种典范都和一种背景类别相关联,比如战斗背景或地区背景;拥有一种典范背景的角色不再局限于该种类型背景只能选择1项的限制且可以在获得更多背景时选择任意数量的该种类背景。此外,具备一种典范背景的角色可以选择任意次数的额外背景(Additional Traits)专长并可以利用该专长获得她符合条件的一种合理背景类别的一个典范背景。

Exemplar Traits
This section introduces a new variety of traits known as exemplar traits. A character can have only one exemplar trait, and selecting an exemplar trait takes the place of two regular traits. Each exemplar trait is tied to a trait category, such as combat traits or regional traits; a character with an exemplar trait is no longer restricted to a single trait of that category and can select any number of such traits when gaining further traits. In addition, a character with an exemplar trait can select the Additional Traits feat any number of times and use the feat to gain an exemplar trait of a valid trait category for which she qualifies.



全能战斗艺术家(Artist of Battle in All Forms)
出自:Chronicle of Legends pg. 3
类别:典范(Exemplar)
典范类型:战斗典范
你可以轻松地运用复杂的作战战术。选择一种战技(Combat Maneuver)。执行该战技的战技检定你获得+1背景加值,而且你不会引发目标的借机攻击除非该生物有适当的精通专长,例如你尝试一个擒抱上的战技检定则精通擒抱。你每拥有两个其他的战斗背景,可以选择一种额外的战技来获得这项好处。

Artist of Battle in All Forms
Source Chronicle of Legends pg. 2
Category Exemplar
Exemplar Type Combat Exemplar
You employ complex combat tactics with ease. Choose a type of combat maneuver. You gain a +1 trait bonus on combat maneuver checks to perform that maneuver, and you do not provoke an attack of opportunity from the target unless that creature has the appropriate Improved feat, such as Improved Grapple if you attempt a combat maneuver check to grapple. For every two other combat traits you have, choose an additional type of combat maneuver to gain these benefits.

口蜜腹剑(Charming Smile, Cunning Soul)(或老实译为:迷人的微笑,狡猾的灵魂?)
出自:Chronicle of Legends pg. 3
类别:典范(Exemplar)
典范类型:社会典范
你知道如何狡诈地编织文字,动摇人心和思考能力,口头上摧毁对手,和揭穿精巧的谎言。你在唬骗、交涉、威吓和察言观色检定上获得+1背景加值。你每拥有两个其他的社会背景这项加值增加1。

Charming Smile, Cunning Soul
Source Chronicle of Legends pg. 3
Category Exemplar
Exemplar Type Social Exemplar
You know how to guilefully weave words, sway hearts and minds, verbally destroy rivals, and pierce cunning lies. You gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks. This bonus increases by 1 for every two other social traits you have.


无懈可击的信念(Faith Unshakable and Unassailable)
出自:Chronicle of Legends pg. 3
类别:典范(Exemplar)
典范类型:信念典范
你对理想的奉献比钢铁还要强劲。你在对抗魅惑、强迫和恐惧效果上的意志豁免获得+2背景加值。你每拥有两个其他信念背景,此加值增加1。

Faith Unshakable and Unassailable
Source Chronicle of Legends pg. 3
Category Exemplar
Exemplar Type Faith Exemplar
Your dedication to your ideals is stronger than steel. You gain a +2 trait bonus on Will saves against charm, compulsion, and fear effects. For every two other faith traits you have, this bonus increases by 1.

神秘主义机密的保管者(Curator of Mystic Secrets)
出自:Chronicle of Legends pg. 3
类别:典范(Exemplar)
典范类型:魔法典范
你广泛的收集口口相传的学问给予对魔法根本法则无与伦比的理解。每天两次当你自发施放一个被超魔改变的法术时,你可以不增加该法术的施放时间。你拥有每一个其他的魔法背景,你可以每天额外1次使用这项背景的好处。

Curator of Mystic Secrets
Source Chronicle of Legends pg. 3
Category Exemplar
Exemplar Type Magic Exemplar
Your broad collection of lore grants unparalleled understanding of magic’s underlying principles. Twice per day when spontaneously casting a spell altered by metamagic, you can do so without increasing the spell’s casting time. For each other magic trait you have, you can use this trait’s benefit an additional time each day.



【地区典范已被大佬翻译,译者:hellococoo】
千界旅行者(Traveler of a Hundred Lands)  出自《传奇编年史》(Chronicle of Legends p.3)
典范类型:地区典范
你已经了解了许多地方的行事方式。选择任意两项技能; 其变成本职技能。对于其他每个地区背景,选择一个额外的技能成为本职技能。

Traveler of a Hundred Lands
Source Chronicle of Legends pg. 3
Category Exemplar
Exemplar Type Regional Exemplar
You have learned the ways of many lands. Choose any two skills; each of those skills becomes a class skill for you. For every other regional trait you have, select an additional skill to treat as a class skill.