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离线 愚 者

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骑士团
« 回帖 #40 于: 2016-05-07, 周六 10:09:03 »
悔罪骑士团(Order of the Penitent)出自《内海骑士》(Knights of the Inner Sea)
不是所有的骑将都以贵族或乡绅子女的身份开始他们的骑士生涯。有的出身于盗贼、杀手或骗徒,但在看到他们的恶行所造成的苦难后,他们转而投身于高尚的事业。遵循这个骑士团的骑将寻求机会弥补他们的过去所犯下罪行,尽自己所能来恢复自己被玷污的名声。

守则骑将必须对犯罪者表现仁慈,并且在他进行判决时要展现绝对的公正。他必须认为只有十恶不赦的怪物才是不可挽回的邪恶,而且必须将所有敌人交给当地执法者以确保公正的审判。

挑战当悔罪骑士团的骑将发动挑战时,只要他威胁着他的挑战目标,他对抗挑战目标战技的CMD获得+1士气加值。这个加值每4个骑将等级再+1。

技能一个悔罪骑士团的骑将把逃脱(敏捷)和察言观色(感知)加入到他的本职技能中。当他尝试逃脱技能检定时,骑将除了他的敏捷加值外还可以把他的力量加值加到检定结果中。

骑士团能力悔罪骑士团的骑将在升级过程中获得如下能力。

擒拿大师Expert Captor(Ex):2级时,只要他有绳子,骑将可以捆绑一个被擒抱的对手,即便那个对手并没有被压制、以其他方式束缚住或陷入无助,而且他不用在尝试这样做的战技检定中承担通常的-10减值。当判断被骑将捆绑的逃脱DC时,骑将的CMB增加等于骑将职业等级的1/2的加值。

老练缴械Adept Disarmer(Ex):8级时,骑将获得精通卸武作为奖励专长。额外的,当他成功做了一个卸武检定时,只要他有至少一只手空着并且被卸武的物品可以被一只手拿着,被卸武物品可以自动落到他空着的手中。

手下留情Saving Grace(Ex):15级时,当他成功以近程攻击击中一个生物,如果这个造成致命伤并且会使得那个生物生命值降到0以下,骑将可以以一个自由动作,将伤害类型改变为非致命伤害。骑将可以每轮使用一次该能力。


剧透 -  原文:
Order of the Penitent
Source Knights of the Inner Sea pg. 24
Not all knights begin their careers as nobles’ children or as squires. Some start out as thieves, murderers, or cheats, and only after they see the suffering caused by their crimes do they dedicate themselves to honorable service. Cavaliers who follow this order seek to make up for the crimes they’ve committed in the past, and do whatever they can to restore their tainted honor.

Edicts: The cavalier must be merciful to wrongdoers and show unfettered fairness whenever he passes judgment. He must assume that only the most heinous monsters are irrevocably evil, and must deliver all foes capable of fair trial to the appropriate local law enforcers.

Challenge: Whenever an order of the penitent cavalier issues a challenge, he receives a +1 morale bonus to his CMD against combat maneuvers made by the target of his challenge whenever he is threatening the target. This bonus increases by +1 for every four levels the cavalier possesses.

Skills: An order of the penitent cavalier adds Escape Artist (Dex) and Sense Motive (Wis) to his list of class skills. Whenever he makes an Escape Artist check, the cavalier may add his Strength bonus to the check in addition to his Dexterity modifier.

Order Abilities: An order of the penitent cavalier gains the following abilities as he increases in level.

Expert Captor (Ex): At 2nd level, as long as he has rope, the cavalier can tie up a grappled opponent, even if the opponent is not pinned, otherwise restrained, or unconscious, and he does not take the usual –10 penalty on his combat maneuver check to do so. When determining the DC to escape bonds secured by the cavalier, the cavalier’s Combat Maneuver Bonus increases by 1/2 his cavalier level.

Adept Disarmer (Ex): At 8th level, the cavalier gains Improved Disarm as a bonus feat. In addition, whenever he makes a successful disarm check, as long as he has at least one hand free and the dropped item can be held in one hand, he can automatically pick up the dropped item in his free hand.

Saving Grace (Ex): At 15th level, whenever he would strike a creature with a melee attack that deals lethal damage and would bring the creature’s hit points below 0, the cavalier can, as a free action, change the type of damage dealt to nonlethal damage. The cavalier can use this ability once per round.
« 上次编辑: 2016-05-17, 周二 09:38:22 由 愚 者 »

离线 snowknight

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普通防具:重甲
« 回帖 #41 于: 2016-05-07, 周六 14:09:20 »
地狱骑士甲(Hellknight plate) 出自《内海世界指南 Inner Sea World Guide》
分类 装备
需求 同精制全身甲
效果 Cost 2,000 gp Weight 50 lbs.
Armor Bonus +9; Max Dex Bonus +1; Armor Check Penalty -5
Arcane Spell Failure Chance 35%; Speed 20 ft./15 ft。此外,这种全身套甲是一种特殊的精制全身甲,当一个有地狱骑士等级的人物装备时会有相应的特殊效果。


剧透 -  原文:
Hellknight plate
Source Inner Sea World Guide pg. 291 (Amazon)
Statistics
Cost 2,000 gp Weight 50 lbs.
Armor Bonus +9; Max Dex Bonus +1; Armor Check Penalty -5
Arcane Spell Failure Chance 35%; Speed 20 ft./15 ft.
Description
These distinctive suits of armor are a special type of masterwork full plate that, when worn by a character with levels in the Hellknight prestige class, grants additional effects.
« 上次编辑: 2016-05-07, 周六 14:11:33 由 snowknight »
白雪诺 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴第三弹!http://www.goddessfantasy.net/bbs/index.php?topic=118424

离线 愚 者

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背景
« 回帖 #42 于: 2016-05-11, 周三 21:46:28 »
速饮者(Accelerated Drinker) 出自《Cheliax, Empire of Devils》
分类 基础(战斗)
效果 你知道如何有效饮用一瓶药水,比如不使用你的手,把药瓶扔到空中然后用你的嘴接住,或者用你的牙齿打开瓶子。只要在你回合开始的时候你手中拿着药水,你就可以用一个移动动作而非标准动作饮用这瓶药水。


剧透 -  原文:
Accelerated DrinkerSource Cheliax, Empire of Devils pg. 18
Category Basic (Combat)
You know how to drink a potion efficiently, such as by not using your hands, tossing it in the air and catching it in your mouth, or opening it with your teeth. You may drink a potion as a move action instead of a standard as long as you start your turn with the potion in your hand.

离线 愚 者

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专长(战斗,团队)
« 回帖 #43 于: 2016-05-11, 周三 22:33:14 »
密集阻击(Barrage of Styles,Combat, Teamwork ) 出自《内海种族( Inner Sea Races)》
你和你盟友多样的军事背景构成了一种独特的组合。
先决条件 基本攻击加值+1,人类
专长效果 每有一个拥有此专长的人类盟友,如果威胁同一个敌人,并且和你以及其他威胁该敌人的盟友不是同一个民族,你的战技检定获得+1士气加值(最大+4)

剧透 -  原文:
Barrage of Styles (Combat, Teamwork)
Source Inner Sea Races pg. 201
The diverse martial traditions of you and your allies’ backgrounds blend into a unique combination.
Prerequisites: Base attack bonus +1, human.
Benefit: You gain a cumulative +1 morale bonus (maximum +4) on combat maneuver checks for each human ally who also has this feat, is threatening the same foe, and does not share an ethnicity with you or any other ally threatening that foe.   
« 上次编辑: 2016-05-13, 周五 22:57:35 由 愚 者 »

离线 愚 者

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冒险装备
« 回帖 #44 于: 2016-05-12, 周四 10:21:24 »
快抓镣铐(Manacles (quickcatch)) 出自《近战战术工具匣》(Melee Tactics Toolbox)
价格: 180GP重量:3磅
类型:冒险装备
效果:这些精制品镣铐设计用来快速固定一个被控制的生物,这个价格包含一个快速放开的机关,当被挂在腰带或者包上时,你可以用一只手以一个迅捷动作拿取快抓镣铐。快抓镣铐包含一个制作精良的锁,能够在使用时自动锁上。当你在擒抱中采取一个捆绑动作时,你可以使用你的快抓镣铐取代绳子来锁住对手。快抓镣铐必须适合目标的体型。快抓镣铐在制作适用于不同体型的版本时使用普通镣铐的规则。


剧透 -  速查:
镣铐
类型       价格       重量
普通       15 GP       2磅
精制       50 GP       2磅
秘银       1000 GP     2磅
  镣铐可以铐住一个中等体型的生物。被铐住的生物可以使用脱逃进行挣脱(DC30,精制镣铐则为35)。打破镣铐需要一个力量检定(DC 26,精制镣铐则为28)。镣铐硬度为10,并有10点的生命值。
  大多数镣铐都有锁;把你想要用在镣铐上的锁的价格记入镣铐的价格。
  你可以以相同的价格购买适用于小体型生物的镣铐。对于大型生物而言,镣铐的价格为标示金额的10倍;超大型的生物则是标示金额的100倍。巨型,超巨型,超小型,微型和超微型的生物可以被特别定制的镣铐所铐住,这种镣铐的花费需要至少100倍的价格。
秘银镣铐 :这种镣铐比标准手铐更难破坏,并且对兽化人特别有效。它们有30点生命值,硬度15,击破DC为30。其他方面都视为精制品镣铐。

剧透 -  原文:
Manacles (quickcatch)
Source Melee Tactics Toolbox pg. 20
Price180GP ; Weight 3lb
Category Adventuring Gear
Description
These masterwork manacles are designed to swiftly secure a restrained creature. The price includes a quick-release mechanism that, when attached to a belt or pack, allows you to retrieve the quickcatch manacles with one hand as a swift action. Quickcatch manacles include a good lock that locks automatically when the manacles are applied. When you take the tie up action in a grapple, you can lock your opponent in quickcatch manacles instead of using rope. The quickcatch manacles must be sized appropriately for your opponent. Quickcatch manacles can be constructed for creatures of different sizes using the same multipliers as ordinary manacles.
« 上次编辑: 2016-05-29, 周日 01:08:58 由 愚 者 »

离线 梦子

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Re: 自用自翻资源帖
« 回帖 #45 于: 2016-05-13, 周五 22:04:41 »
好伙伴
Boon Companion
你与你的魔宠或动物伙伴的关系异常地亲密。
先决条件:动物伙伴或者魔宠职业能力
好处:在确定你的动物伙伴或者魔宠的能力时,视为你的职业等级比正常高4级,最高有效德鲁伊等级等同于你的角色等级。如果你有多只动物伙伴或魔宠,则需要选择其一获得该优势。若你失去或遣散一个拥有该优势的动物伙伴或者魔宠,那么你可以将该专长应用到替代它的生物上。
特殊:你可以多次选择该专长。此效果不会叠加。每次选择该专长,它都会应用到不同的动物伙伴或魔宠上。
(动物伙伴与魔宠相关翻译可在翻译区找到)
速查:
动物专长 http://www.goddessfantasy.net/bbs/index.php?topic=74417.0
动物变体 http://www.goddessfantasy.net/bbs/index.php?topic=58976.0
魔宠手札 http://www.goddessfantasy.net/bbs/index.php?topic=75641.0

剧透 -   :
PFS Legal Boon Companion
Source Animal Archive pg. 18 (Amazon), Seekers of Secrets pg. 16 (Amazon)
Your bond with your animal companion or familiar is unusually close.

Prerequisites: Animal companion or familiar class feature.

Benefit: The abilities of your animal companion or familiar are calculated as though your class were 4 levels higher, to a maximum effective druid level equal to your character level. If you have more than one animal companion or familiar, choose one to receive this benefit. If you lose or dismiss an animal companion or familiar that has received this benefit, you may apply this feat to the replacement creature.

Special: You may select this feat more than once. The effects do not stack. Each time you take the feat, it applies to a different animal companion or familiar.

« 上次编辑: 2016-05-24, 周二 18:53:32 由 梦子 »
213605-2 Holistacia 【商凰】赫里斯塔夏.银松
213605-3 Star Flower 星之花
213605-4 Galanodel·YL 嘉兰诺德·银翎
213605-5 hui
213605-7 Hololo 火洛洛.斯卡雷特
213605-8 Age.Lannide 【封疆领主】艾歌·索杜亚·兰妮德
213605-9 blaker 黑猫
213605-10 Alm Nord.Chaldean 阿玛诺德.占星者
213605-11 Phosphophyllite 法斯法菲莱特
213605-12 Ronoa.San.Christine 【侠盗】罗诺亚.圣.克里斯丁
213605-13 CeleMei 告死鸦.凯莱玫
213605-14 Secondas.Alison 朔月.阿利森

离线 弑君者伊恩

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背景
« 回帖 #46 于: 2016-05-13, 周五 23:04:43 »
铁甲如衣(Steel Skin) 出自《内海骑士 Knights of the Inner Sea》
分类 战斗
效果 你在穿脱重型盔甲时只需要花费正常时间的一半。此外,你在游戏开始时获得一顶有着家族徽记的巨盔(该头盔不会提供防御性增益)。当同时穿戴这顶头盔和一套重甲时,你在威吓检定上获得+2背景加值。


剧透 -  原文:
You gain the ability to don or remove heavy armor in half the normal time. Additionally, you begin play with a great helm bearing the iconography of your family (this helm grants no special defensive benefits). While wearing this helm with a suit of heavy armor, you gain a +2 trait bonus on Intimidate checks.

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背景
« 回帖 #47 于: 2016-05-13, 周五 23:15:00 »
海盗斗剑师(Pirate Duelist) 出自《内海海盗 Pirates of the Inner Sea》
分类 地区
需求 来自梅迪奥高提(红螳螂岛)
效果 你混迹于伊利兹马高提(红螳螂岛唯一城市,又称恶潮城Scum Tide City)的酒馆,在三教九流的各式海盗中摸爬滚打,并且成功让其中一些向你展示了他们的剑技。你在使用匕首、短剑、水手弯刀、细剑、弯刀和铁钩进行的借机攻击中获得+1背景加值。


剧透 -  原文:
You’ve rubbed elbows with pirates of all stripes in Ilizmagorti’s taverns and convinced a few to show off their swordfighting skills. You gain a +1 trait bonus on attacks of opportunity made with daggers, short swords, cutlasses, rapiers, scimitars, or hook hands.
« 上次编辑: 2016-05-15, 周日 16:09:57 由 弑君者伊恩 »

离线 愚 者

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战斗火球(Battle poi) 出自《冒险家的武器库》(Adventurer's Armory)

数据

价格:5gp   重量:2磅
伤害1d3火焰(小型),1d4火焰(中型);重击X2;射程—;伤害类型火焰;特性


描述

这对手臂长的链子一端是手柄,另一端是大量燃油浸泡过的火把。火球的重量不足以造成物理伤害,但是燃烧的燃油造成火焰伤害。如果你擅长战斗火球,你在使用火球攻击时可以视为拥有“双武器格斗(Two-Weapon Fighting)”专长。火球可以通过花费整轮动作把它们闷在沙子里或淹没在水里来熄灭。

剧透 -  原文:
Battle poi
Source Adventurer's Armory pg. 2 , Legacy of Fire Player's Guide pg. 22

Statistics
Cost 5 gp Weight 2 lbs.
Damage1d3fire (small),1d4fire (medium); Critical x2; Range—; Type fire; Special

Description
This pair of arm-length chains has handles at one end and heavy fuel-soaked torch heads at the other. The weight of the poi is insufficient to deal physical damage, but the burning fuel deals fire damage. If you are proficient in battle poi, you are treated as if you have the Two-Weapon Fighting feat for the purposes of making poi attacks. Poi can be extinguished by spending a full round action smothering them in sand or submerging them in water.
« 上次编辑: 2017-01-19, 周四 22:36:34 由 愚 者 »

离线 愚 者

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黑市物品
« 回帖 #49 于: 2016-05-16, 周一 21:44:27 »
兴奋剂(Allnight) 出自《冒险家的武器库》(Adventurer's Armory)
价格:75gp 重量:—
类型:黑市物品
效果:这种特制的药片放在舌头下后会很快溶化成粉糊,给使用者一股用不完的能量。它在接下来的8小时中移除疲劳的影响;当药的效果结束时,使用者会力竭。兴奋剂使得使用者紧张不安,无法集中精力;他们在所有技能检定上承受-2减值直到药效解除。


剧透 -  原文:
Allnight
Source Adventurer's Armory pg. 19
Price 75 gp; Weight
Category Black Market
Description
This treated wafer dissolves into a chalky paste when placed under the tongue and then gives the imbiber a jolt of restless energy. It eliminates the effects of fatigue for the next 8 hours; when the drug’s effect ends, the user is exhausted. Allnight makes its users jittery and unable to focus; they suffer a –2 penalty on all skill checks until its effects wear off.

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炼金药
« 回帖 #50 于: 2016-05-16, 周一 22:02:34 »
沸血片(Blood-boiling pill) 出自《炼金术手册》(Alchemy Manual)
价格:75gp 重量:—
类型:炼金药
效果:吞下这片深黑色混合着红色、茶色的药片会使得你的血液升温,8小时内,你的先攻检定和所有对抗寒冷的效果的豁免检定获得+2炼金加值。但是,任何流血效果对你造成的伤害增加为1.5倍(向上取整)。在沸血片效果期间吞下寒血片(blood-chilling pill)会抵消两种药的效果
炼金配方
配方(30份姜汁+8份黄金+15份艾蒿汁)/ ceration;工艺 25
时间 10分钟;工具 坩埚;类型 炼金药


剧透 -  原文:
Blood-boiling pill
Source Alchemy Manual pg. 24
Price 75 gp; Weight
Category Alchemical Remedies
Description
Swallowing this dark black-red tea pill causes your blood to heat up, granting you a +2 alchemical bonus on initiative checks and on saving throws against cold effects for 8 hours. However, any damage you take from bleed effects during this time is multiplied by 1-1/2 (rounded up). Swallowing a blood-chilling pill while under the effects of a blood-boiling pill negates the effects of both pills.
Alchemical Recipe
Recipe (30 ginger extract + 8 gold + 15 mugwort extract)/ceration; Craft 25
Time 10 minutes; Tools crucible; Type alchemical remedy

离线 LYF

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无位置奇物
« 回帖 #51 于: 2016-05-17, 周二 16:32:08 »
次元袋,次级(Bag of Holding, Minor) 出自《经典宝物出现》( Classic Treasures Revisited)
灵光:中等咒法系  CL:9
位置:无 价格:1000gp 重量:3磅

效果:这个次元袋的更实惠版本有着相同的运作方式,但是它的内部容量比正常次元袋更小。它大约长宽2尺x4英尺,可以携带50磅或6立方英尺的物质。
剧透 -  原文:
This more economical version of the bag of holding functions in the same manner, but its internal measurements are smaller than those of a regular bag of holding. It measures 2 feet by 4 feet and can carry up to 50 pounds or 6 cubic feet of material.

制造需求:制造奇物,迷藏箱(secret chest) 花费成本:500gp

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先知诅咒
« 回帖 #52 于: 2016-05-18, 周三 15:06:15 »
无力预言(Powerless Prophecy )出自《内海怪物手册》(Inner Sea Monster Codex)
你能预先警示到危险,但是你不能预防它。你获得直觉闪避(uncanny dodge),如同盗贼的职业能力。但是,你在突袭轮不能使用任何动作,包括自由动作,除了洞察闪现(Flash of Insight)能力(见下面的启示,译注,洞察闪现是独眼巨人先知变体的独有启示,这个变体PFS不可用)。如果没有突袭轮,你在战斗的整个第一轮中陷入恍惚(staggered)状态。5级时,你的先攻检定获得+4洞察加值;10级时,你获得如果盗贼一样的精通直觉闪避(improved uncanny dodge),用你的先知等级作为你的盗贼等级来决定此能力。15级时,当你在突袭轮或其他情况没有意识到被攻击时,你所有的豁免检定和你的AC获得+4洞察加值。


剧透 -  速查:
洞察闪现(SU):每天一次,以一个直觉动作,一个独眼巨人可以凝视可能的未来,获得对未来的洞察,使得它可以在掷骰前选择一次掷骰的结果。这个效果仅可以修正独眼巨人的动作,不能用在其他人的骰子上。
Flash of Insight (Su) Once per day as an immediate action, a cyclops can peer into an occluded visual spectrum of possible futures, gaining insight that allows it to select the exact result of one die roll before the roll is made. This effect can alter an action taken by the cyclops only, and cannot be applied to the rolls of others.

剧透 -  原文:
Powerless Prophecy (Inner Sea Monster Codex pg. 17 ): You are forewarned of danger but can’t act to prevent it. You gain uncanny dodge, as the rogue class feature. However, you can’t take any actions in a surprise round, including free actions, except for flash of insight (see Revelations below). In the absence of a surprise round, you are staggered for the entire first round of combat. At 5th level, you gain a +4 insight bonus on initiative checks. At 10th level, you gain improved uncanny dodge as the rogue ability, using your oracle level as your rogue level. At 15th level, you gain a +4 insight bonus on all your saving throws and to your AC during surprise rounds and when you are otherwise unaware of an attack.
« 上次编辑: 2016-05-21, 周六 09:14:13 由 愚 者 »

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炼金武器
« 回帖 #53 于: 2016-05-21, 周六 13:21:28 »
旋转焰火Firework (jumping jenny) 出自《炼金手册》(Alchemy Manual)
价格:15gp 重量:—
类型:炼金武器
效果:这个用纸包着的小包装满了闪光的助燃剂并且刺了几个不规则的小孔,使得它会在点绕后旋转舞动。你点燃旋转焰火的一轮后,它所在的格子充满了火花,对所有在那个格子的生物造成1点火焰伤害,并使得它们目眩(dazzled)1d2轮。爆炸后的1d4轮的每轮内,旋转焰火随机移动到一个邻接的格子里。
配方:(1份黑火药+5份镁+1份硝石)/煅烧;制造DC:16
时间:10分钟;工具:坩埚


剧透 -  原文:
Firework (jumping jenny)
Source Alchemy Manual pg. 25
Price 15 gp; Weight—.
Category Alchemical Weapons
Description
This small, round paper packet is filled with a sparkling propellant and pierced with several irregular holes, which causes it to dance and spin as the firework burns. One round after you light a jumping jenny, it fills its square with sparks, dealing 1 point of fire damage to creatures in that square and dazzling them for 1d2 rounds (Reflex DC 12 negates). Each round for 1d4 rounds after detonation, the jumping jenny moves into a random adjacent square.
Alchemical Recipe
Recipe (1 black powder + 5 magnesium + 1 saltpeter)/calcination;Craft 16
Time 10 minutes; Tools crucible; Type alchemical weapon

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    • 卷轴之路TRPG
背景
« 回帖 #54 于: 2016-05-30, 周一 08:08:38 »
骑士精神(Chivalrous) 出自《初探内海 Inner Sea Primer》
分类 地区(塔尔多)
效果 你听着那些塔尔多黄金年代的英勇骑士和无私法师的传奇故事长大,并且也想同他们一般成就一番壮举。你在交涉和知识(历史)检定上获得+1背景加值。


剧透 -  原文:
You were raised on tales of heroic knights and benevolent wizards from Taldor’s Golden Age, and try to emulate their great deeds. You gain a +1 trait bonus on Diplomacy and Knowledge (history) checks.
« 上次编辑: 2016-05-30, 周一 09:34:47 由 弑君者伊恩 »

离线 空山鸣

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背景
« 回帖 #55 于: 2016-06-16, 周四 15:55:48 »
角斗表演家(Mock Gladiator) 出自《街道英雄 Hero of Streets》
分类:社会
效果:你学习过如何在玛格尼玛城的角斗表演赛中与他人对战。选择一种武器。在使用此种武器造成非致命伤害时你的攻击无需承受减值,并且每天一次,当你使用此种武器造成重击时,你可以立即尝试一次威吓检定来挫败该目标的士气。

剧透 -  原文:
You have learned how to work a crowd in Magnimar’s mock-gladiator fights. Choose one weapon. You take no penalty on attack rolls when dealing nonlethal damage with that weapon, and once per day if you score a critical hit with the weapon, you can immediately attempt an Intimidate check to demoralize your target.

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Re: 自用自翻资源帖
« 回帖 #56 于: 2016-06-18, 周六 19:38:48 »
秘密裁决域(Clandestine Inquisition) 出自 内海诡道 inner sea intrigue
神祗 Achaekek, Desna, Iomedae, Milani, Nethys, Norgorber, Sarenrae, Shelyn, Sivanah
神授力量 在你所信奉神祗的信徒被追捕的地区,守秘是你信仰中的一部分。将巧手加入你的本职技能。
消隐无踪(Sp)以一个标准动作,你变得隐形,如同使用隐形术invisible一般。这个隐形效果持续每审判者等级1轮或直到你攻击。每天你可以使用该能力3+你的感知调整次。
神圣守秘(Sp)4级时,当你进行唬骗,易容,巧手或者隐匿检定时,你可以双骰取高。每天你可以使用该能力的次数等于你的感知调整值。
法术推迟(Su)8级时,你可以推迟一个你释放的法术效果最多每审判者等级1轮。当你施放该法术时,你选择推迟的持续时间。你可以在推迟时间内以一个标准动作专注使得该法术立刻生效。8级时你能使用该能力每天一次,以后每比8级多4级增加1次。

剧透 -   :
Clandestine Inquisition Deities: Achaekek, Desna, Iomedae, Milani, Nethys, Norgorber, Sarenrae, Shelyn, Sivanah. Granted Powers: Secrecy is required of the faithful in lands where your deity’s worshipers are hunted. Sleight of Hand is a class skill for you. Disappear (Sp): You can become invisible as per the spell as a standard action. The invisibility lasts for 1 round per inquisitor level or until you attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Blessed Secrecy (Su): At 4th level, when you attempt a Bluff, Disguise, Sleight of Hand, or Stealth skill check, you can roll twice and take the more favorable result. You can use this ability a number of times per day equal to your Wisdom bonus. Delayed Spells (Su): At 8th level, you can delay the effects of a spell you cast by up to 1 round per inquisitor level. You choose the duration of the delay when you cast the spell and can cause the spell to take effect immediately during the period of delay by concentrating as a standard action. You can use this ability once per day plus an additional time per day for every 4 inquisitor levels you have beyond 8th.
« 上次编辑: 2016-06-18, 周六 19:50:33 由 灯泡powerbult »

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工具
« 回帖 #57 于: 2016-06-25, 周六 22:15:00 »
医生面具Doctor's mask 出自《冒险家的武器库(Adventurer’s Armory)》
价格:50gp 重量:2磅
类型:工具
效果:这个保护性的面具给你在对抗空气传播的毒药和基于嗅觉的效果的强韧豁免中,提供+1环境加值。在科沃沙(Korvosa),如果你不是一名治疗师或医生,在公共场合戴着医生面具是一种轻微犯罪。


剧透 -  原文:
Doctor's mask
Source Adventurer's Armory pg. 19 , Pathfinder #8: Seven Days to the Grave pg. 61 , Curse of the Crimson Throne Player's Guide pg. 12
Price 50 gp; Weight 2 lbs.
Category Tools
Description
This protective mask gives you a +1 circumstance bonus on Fortitude saves made against airborne toxins and scent-based effects. In Korvosa, it is a minor crime to wear a doctor’s mask in public if you are not a healer or physician.

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武器附魔
« 回帖 #58 于: 2016-06-25, 周六 22:38:42 »
灵巧Agile 出自《银色之歌(A Song of Silver》《探索者协会外勤指南(Pathfinder Society Field Guide)》
灵光:中等变化系 施法者等级:7
价格:+1加值
效果:一个拥有武器娴熟专长的角色可以用他的敏捷加值替代力量加值加在灵巧武器的伤害骰上。这个伤害加值不会因为双手使用武器而增加,但仍会因为副手使用武器而减少。这个特殊能力只能附在可以用武器娴熟的近战武器上。


剧透 -  原文:
Agile
Source Pathfinder #100: A Song of Silver pg. 21, Pathfinder Society Field Guide pg. 50
Aura moderate transmutation CL 7th
Slot none; Price +1 bonus; Weight —
Description
A character with Weapon Finesse can apply her Dexterity modifier to damage rolls with an agile weapon in place of her Strength modifier. This modifier to damage is not increased for two-handed weapons, but is still reduced for off-hand weapons. This weapon special ability can be placed only on melee weapons usable with Weapon Finesse.
Construction
Requirements Craft Magic Arms and Armor, cat's grace; Price —

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导能圣器(通用规则:消耗一次引导能量能力激活)
« 回帖 #59 于: 2016-06-25, 周六 23:00:43 »
冥想水晶Meditation crystal 出自《冒险家的武器库(Adventurer's Armory》
价格:100gp; 重量:1磅
类型:导能圣器
宗教:任意
效果:尽管这个介质通常是可以一手持握的水晶,它具体的形状(比如木制雕像,铁制圆碟,等等)可以随着一些宗教来变化。一个对应牧师信仰的武僧或者圣骑士可以专注于一个激活的冥想水晶,一分钟不采取任何其他动作,并回复一点气或一次圣疗使用次数。一旦激活,这个水晶一直保留它的能量,直到一个武僧或圣武士这样使用了它或者过了24小时。


剧透 -  原文:
Meditation crystal
Source Adventurer's Armory pg. 25
Price 100 gp; Weight 1 lb.
Category Channel Foci
Deity Any
Description
Though this focus is usually a hand-sized crystal, the exact form (such as a wooden idol, an iron disk, and so on) may vary for some religions. A monk or paladin of the cleric’s faith may concentrate upon an activated meditation crystal, taking no actions for 1 minute, and regain 1 ki point or one use of lay on hands. Once activated, the crystal retains its energy until a monk or paladin uses it for this purpose or 24 hours pass.
« 上次编辑: 2016-07-21, 周四 10:00:07 由 愚 者 »