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【第十一章:进阶】秘术师(Mystic Theurges)
« 于: 2009-11-29, 周日 21:22:50 »
秘术师(Mystic Theurges)
秘术师的奥术和神术之间并无界限或冲突。他们追寻一切形式的魔法,认为没有任何理由去限制自己的知识和能力,实际上他们中的许多人都只是单纯地渴望无限制的力量。不管他们的动机是什么,秘术师认为这种看法是真实的,并且通过神圣力量和多元宇宙的星界能量,这种观点可以操纵控制现实,甚至命运本身。秘术师都来自于那些同时掌握神术和奥术的职业,并且他们同时提升这两方面的能力。

  扮演:秘术师对任何团队而言都是强力的成员,能够提供攻击、防御和大量的魔法。秘术师环游世界以便寻找奥术和神力的遗迹、神奇的传说、或者神启。大多数秘术师并不排斥冒险团队,只要他们的目的与自己没有直接的冲突。

  阵营:秘术师很少偏向利他主义或慈悲行事,因此大多数是中立的,中立善良,或中立邪恶。虽然罕见,但是守序的秘术师(不管是善良、中立还是邪恶的)将利用他们的能力去造福(或者控制)社会。混乱的秘术师也很罕见,因为呼唤(Calling)通常需要很强的自制能力。
  生命骰:D6。

进阶条
要成为一个秘术师,一个角色必须符合以下条件。
技能:知识(奥术)3级,知识(宗教)3级
施法:可施展2环神术以及2环奥术

本职技能
秘术师的本职技能(和各技能的关键属性)是:知识(奥术)(智力)、知识(宗教)(智力)、观颜察色(感知)、法术辨识(智力)
每级技能点数:2+智力加值

职业能力
后述内容为秘术师进阶职业的职业能力。

表11–8:秘术师
等级  BAB  强韧  反射  意志  职业能力  每日法术数量
1级+0+0+0+1无界施法(联合施法)1
+1奥术施法者等级/+1神术施法者等级
2级+1+1+1+1
+1奥术施法者等级/+1神术施法者等级
3级+1+1+1+2无界施法(联合施法)2
+1奥术施法者等级/+1神术施法者等级
4级+2+1+1+2
+1奥术施法者等级/+1神术施法者等级
5级+2+2+2+3无界施法(联合施法)3
+1奥术施法者等级/+1神术施法者等级
6级+3+2+2+3
+1奥术施法者等级/+1神术施法者等级
7级+3+2+2+4无界施法(联合施法)4
+1奥术施法者等级/+1神术施法者等级
8级+4+3+3+4
+1奥术施法者等级/+1神术施法者等级
9级+4+3+3+5无界施法(联合施法)5
+1奥术施法者等级/+1神术施法者等级
10级+5+3+3+5双法合璧(综合施法)
+1奥术施法者等级/+1神术施法者等级


武器和防具擅长(Weapon and Armor Proficiency): 秘术师不获得任何武器或防具的擅长。

每日法术数量(Spells per Day):秘术师每次升级,每日法术数量都会增加,就像之前奥术施法职业和神术施法职业都获得提升一样,但不能获得之前施法职业的其它能力。秘术师等级加上所具备的其它施法职业等级,决定其每日法术数量、可知法术与施法者等级。这意味着他可以将秘术师等级加上其它奥术和神术施法职业等级来决定其每日法术数量和相关施法者等级。
若人物在成为秘术师之前拥有多个神术职业或多个奥术职业,则必须选择要将此升级的秘术师等级各加在哪一种神术职业和奥术职业上,以决定新的每日法术数量。

无界施法(联合施法)(Combined Spells,Su):秘术师可以使用他所有的任何施法职业的法术位来准备和施展另一个施法职业的法术。
如此准备或施展法术需要占用一个比通常法术位高一环的法术位。如果一个法术同时在两个职业的法术列表里,那么这个能力不能使你使用较低的法术位来施展法术。在1级时,秘术师可以用一个施法者职业的2环法术位准备另一个施法者职业的1环法术。每增加2级,能如此施展的法术位等级增加1,并在9级时适用于最高的5环法术,它们占用另一个施法职业的6环法术位。这些法术的法术成分并无改变,但是它们遵循其他施法职业施法规则。自发法术施法者只能选择他们的非自发施法职业当天已经准备过的法术用于此能力,不过即使这个法术是否已被施展并无影响。
例如,一个牧师/术士/秘术师,如果他当天使用牧师法术位准备了祝福术,那么可以使用联合施法能力使用一个2环术士法术位来自发施展一个祝福术,即使这个祝福术已经被施展了。

双法合璧(综合施法)(Spell Synthesis,Su):10级时,秘术师可以(用同一个动作)同时施展两个法术,分别来自他的两个施法职业。这两个法术的施法时间必须相同。秘术师可以对这两个法术的进行独立的决定。任何同时受到这两个法术影响的目标在对抗这两个法术时豁免上承受-2减值。在对抗法术抗力时,这两个法术的施法者等级视为+2。秘术师每天可施展1次此能力。

劇透 -  原文:
Mystic theurges
place no boundaries on their magical abilities and f ind no irreconcilable paradox in devotion to the arcane as well as the divine. They seek magic in all of its forms, finding no reason or logic in denying themselves instruction by limiting their knowledge to one stifling paradigm, though many are simply hungry for limitless power. No matter what their motivations, mystic theurges believe that perception is reality, and through the divine forces and astral energies of the multiverse, that perception can be used to manipulate and control not only the nature of this reality, but destiny itself.
Mystic theurges are drawn from multiclass spell casters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both.
Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. Mystic theurges travel the world in search of arcane andholy artifacts, magical lore, or divine revelations, and most have no qualms about teaming up with groups of adventurers so long as that group’s goals do not directly conf lict with their own.
Alignment: The motivations of a mystic theurge rarely stem from a sense of altruism or philanthropy, so most tend to be neutral, neutral good, or neutral evil. Lawful mystic theurges, whether good, neutral, or evil, are rarer, and often use their powers for either the benef it—or control—of society. Chaotic mystic theurges are rarer still, as the calling generally requires great personal discipline.

Hit Die: d6.
Requirements
To qualify to become a mystic theurge, a character must fulf ill all the following criteria.
Skills: Knowledge (arcana) 3 ranks, Knowledge (religion) 3 ranks.
Spells: Able to cast 2nd-level divine spells and 2nd-level arcane spells.

Class Skills
The mystic theurge’s class skills (and the key ability for each skill) are Knowledge (arcana) (Int), Knowledge (reli-gion) (Int), Sense Motive (Wis), and Spellcraft (Int).
 Skill Ranks at Each Level: 2 + Int modif ier.

Class Features
All of the following are features of the mystic theurge prestige class.

Weapon and Armor Prof iciency: Mystic theurges gain no prof iciency with any weapon or armor.

Spells per Day: When a new mystic theurge level is gained, the character gains new spells per day as if he had also gained a level in any one arcane spellcasting class he belonged to before he added the prestige classand any one divine spellcasting class he belonged to previously. He does not, however, gain other benef its a character of that class would have gained. This essentially means that he adds the level of mystic theurge to the level of whatever other arcane spellcasting class and divine spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. If a character had more than one arcane spellcasting class or more than one divine spellcasting class before he became a mystic theurge, he must decide to which class he adds each level of mystic theurge for the purpose of determining spells per day.

Combined Spells (Su): A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes.
Spells prepared or cast in this way take up a slot one level higher than they originally occupied. This ability cannot be used to cast a spell at a lower level if that spell exists on both spell lists. At 1st level, a mystic theurge can prepare 1st-level spells from one of his spellcasting classes using the 2nd-level slots of the other spellcasting class. Every two levels thereafter, the level of spells that can be cast in this way increases by one, to a maximum of 5th-level spells at 9th level (these spells would take up 6th-level spell slots). The components of these spells do not change, but they otherwise follow the rules for the spellcasting class used to cast the spell.
Spontaneous spellcasters can only select spells that they have prepared that day using non-spontaneous classes for this ability, even if the spells have already been cast. For example, a cleric/sorcerer/mystic theurge can use this ability to spontaneously cast a bless spell using a 2nd-level sorcerer spell slot, if the character had a prepared bless spell using a 1st-level cleric spell slot, even if that spell had already been cast that day.

Spell Synthesis (Su): At 10th level, a mystic theurge can cast two spells, one from each of his spellcasting classes, using one action. Both of the spells must have
the same casting time. The mystic theurge can make any decisions concerning the spells independently. Any target affected by both of the spells takes a –2 penalty on saves made against each spell. The mystic theurge receives a +2 bonus on caster level checks made to overcome spell resistance with these two spells. A mystic theurge may use this ability once per day.

劇透 -  原翻译:
第一次翻,某些地方十分拗口,还请多多指教……

Mystic theurges
place no boundaries on their magical abilities and f ind no irreconcilable paradox in devotion to the arcane as well as the divine. They seek magic in all of its forms, finding no reason or logic in denying themselves instruction by limiting their knowledge to one stifling paradigm, though many are simply hungry for limitless power. No matter what their motivations, mystic theurges believe that perception is reality, and through the divine forces and astral energies of the multiverse, that perception can be used to manipulate and control not only the nature of this reality, but destiny itself.
Mystic theurges are drawn from multiclass spell casters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both.
Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. Mystic theurges travel the world in search of arcane andholy artifacts, magical lore, or divine revelations, and most have no qualms about teaming up with groups of adventurers so long as that group’s goals do not directly conf lict with their own.
Alignment: The motivations of a mystic theurge rarely stem from a sense of altruism or philanthropy, so most tend to be neutral, neutral good, or neutral evil. Lawful mystic theurges, whether good, neutral, or evil, are rarer, and often use their powers for either the benef it—or control—of society. Chaotic mystic theurges are rarer still, as the calling generally requires great personal discipline.

Hit Die: d6.
Requirements
To qualify to become a mystic theurge, a character must fulf ill all the following criteria.
Skills: Knowledge (arcana) 3 ranks, Knowledge (religion) 3 ranks.
Spells: Able to cast 2nd-level divine spells and 2nd-level arcane spells.


秘术师
秘术师的奥术和神术之间并无边界或矛盾。他们追寻一切形式的魔法,没有任何理由去限制自己的知识和能力,实际上很多都渴望无限制的力量。不管他们的动机是什么,秘术师认为这种看法是真实的,并且通过神圣力量和多元宇宙的星界能量,这种观点可以操纵控制现实,甚至命运本身。秘术师都来自于那些同时掌握神术和奥术的职业,并且他们同时提升这两方面的能力。
扮演:秘术师对任何团队都是强力的成员,能够提供攻击防御和质量的魔法。秘术师环游世界以便寻找奥术和神力的遗迹、神奇的传说、或者神启。大多数秘术师并不排斥冒险团队,只要他们的目的并不与自己有直接的冲突。
阵营:秘术师很少处于利他主义或慈悲行事,因此大多数是中立的,中立善良,或中性邪恶。虽然罕见,但是秩序的秘术师(不管是善良中立还是邪恶的)将利用他们的能力去造福(或者控制)社会。混乱的秘术师也很罕见,因为呼唤通常需要很强的自制能力(呼唤?)。
生命骰:d6

进阶条件
成为一个 秘术师,一个角色必须符合以下条件。
技能:知识(奥术)3,知识(宗教)3
施法:可施展2级圣法术以及2级秘法术

Class Skills本职技能
The mystic theurge’s class skills (and the key ability for each skill) are Knowledge (arcana) (Int), Knowledge (reli-gion) (Int), Sense Motive (Wis), and Spellcraft (Int).
 Skill Ranks at Each Level: 2 + Int modif ier.

本职技能
 秘术师的本职技能为知识(奥术)(智力)、知识(宗教)(智力)、观颜察色(感知)、法术辨识(智力)
技能点:2+智力加值

Class Features职业特性
All of the following are features of the mystic theurge prestige class.

以下为 秘术师的职业特性


Table 11–8: Mystic Theurge
level BAB Fort  Ref  Will   Level Bonus   Special          Spells per Day
1st   +0  +0   +0   +1  Combined spells (1st)    +1 奥术施法等级/+1 神术施法等级
2nd   +1  +1  +1   +1                                   +1 奥术施法等级/+1 神术施法等级
3rd   +1  +1   +1   +2  Combined spells (2nd)   +1 奥术施法等级/+1 神术施法等级
4th   +2  +1   +1   +2                                   +1 奥术施法等级/+1 神术施法等级
5th   +2  +2   +2   +3  Combined spells (3rd)    +1 奥术施法等级/+1 神术施法等级
6th   +3  +2   +2   +3                                   +1 奥术施法等级/+1 神术施法等级
7th   +3  +2   +2   +4  Combined spells (4th)    +1 奥术施法等级/+1 神术施法等级
8th   +4  +3   +3   +4                                   +1 奥术施法等级/+1 神术施法等级
9th   +4  +3   +3   +5  Combined spells (5th)   +1 奥术施法等级/+1 神术施法等级
10th +5  +3   +3   +5  Spell synthesis              +1 奥术施法等级/+1 神术施法等级



Weapon and Armor Prof iciency: Mystic theurges gain no prof iciency with any weapon or armor.
武器和防具擅长: 秘术师不获得任何武器或防具的擅长。

Spells per Day: When a new mystic theurge level is gained, the character gains new spells per day as if he had also gained a level in any one arcane spellcasting class he belonged to before he added the prestige classand any one divine spellcasting class he belonged to previously. He does not, however, gain other benef its a character of that class would have gained. This essentially means that he adds the level of mystic theurge to the level of whatever other arcane spellcasting class and divine spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. If a character had more than one arcane spellcasting class or more than one divine spellcasting class before he became a mystic theurge, he must decide to which class he adds each level of mystic theurge for the purpose of determining spells per day.

每日法术数量:秘术师每次升级,每日法术数量都会增加,就像之前奥术施法职业和神术施法职业都获得提升一样,但不能获得之前施法职业的其它能力。秘术师等级加上所具备的其它施法职业等级,决定其每日法术数量、可知法术与施法者等级。这意味着他可以将秘术师等级加上其它奥术和神术施法职业等级来决定其每日法术数量和相关施法者等级。
若人物在成为秘术师之前拥有多个神术职业或多个奥术职业,则必须选择要将此升级的秘术师等级各加在哪一种神术职业和奥术职业上,以决定新的每日法术数量。

Combined Spells (Su): A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes.
Spells prepared or cast in this way take up a slot one level higher than they originally occupied. This ability cannot be used to cast a spell at a lower level if that spell exists on both spell lists. At 1st level, a mystic theurge can prepare 1st-level spells from one of his spellcasting classes using the 2nd-level slots of the other spellcasting class. Every two levels thereafter, the level of spells that can be cast in this way increases by one, to a maximum of 5th-level spells at 9th level (these spells would take up 6th-level spell slots). The components of these spells do not change, but they otherwise follow the rules for the spellcasting class used to cast the spell.
Spontaneous spellcasters can only select spells that they have prepared that day using non-spontaneous classes for this ability, even if the spells have already been cast. For example, a cleric/sorcerer/mystic theurge can use this ability to spontaneously cast a bless spell using a 2nd-level sorcerer spell slot, if the character had a prepared bless spell using a 1st-level cleric spell slot, even if that spell had already been cast that day.


无界施法(联合施法)(SU):秘术师可以使用他所有的任何施法职业的法术位来准备和施展另一个施法职业的法术。
如此准备或施展法术需要占用一个比通常法术位高一环的法术位。如果一个法术同时在两个职业的法术列表里,那么这个能力不能使你使用较低的法术位来施展法术。在1级时,秘术师可以用一个施法者职业的2环法术位准备另一个施法者职业的1环法术。每增加2级,能如此施展的法术位等级增加1,并在9级时适用于最高的5环法术,它们占用另一个施法职业的6环法术位。这些法术的法术成分并无改变,但是它们遵循其他施法职业施法规则(就是说除了法术等级提升以外一切施法相关规则采用施法职业而非法术来源的.比如用术士施放神术就是自发施法的, 用牧师施放术士的法术则需要准备. 感谢AlbertNi大人提供解释:))。自发法术施法者只能选择他们的非自发施法职业当天已经准备过的法术用于此能力,不过即使这个法术是否已被施展并无影响。
例如,一个牧师/术士/秘术师,如果他当天使用牧师法术位准备了祝福术,那么可以使用联合施法能力使用一个2环术士法术位来自发施展一个祝福术,即使在这个祝福术已经被施展了。


Spell Synthesis (Su): At 10th level, a mystic theurge can cast two spells, one from each of his spellcasting classes, using one action. Both of the spells must have
the same casting time. The mystic theurge can make any decisions concerning the spells independently. Any target affected by both of the spells takes a –2 penalty on saves made against each spell. The mystic theurge receives a +2 bonus on caster level checks made to overcome spell resistance with these two spells. A mystic theurge may use this ability once per day.



双法合璧(综合施法)(SU):10级时,秘术师可以(用同一个动作)同时施展两个法术,分别来自他的两个施法职业。这两个法术的施法时间必须相同。秘术师可以对这两个法术的进行独立的决定。任何同时受到这两个法术影响的目标在对抗这两个法术时豁免上承受-2减值。在对抗法术抗力时,这两个法术的施法者等级视为+2。神术士每天可施展1次此能力。
« 上次编辑: 2022-09-05, 周一 21:54:04 由 沉淪 »
超魔技术可以改变世界呢

离线 AlbertNi

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[Pathfinder][核心]秘术师Mystic theurges
« 回帖 #1 于: 2009-11-30, 周一 02:33:05 »
引用
这些法术的法术成分并无改变,但是它们遵循其他施法职业施法规则(啥意思?)
就是说除了法术等级提升以外一切施法相关规则采用施法职业而非法术来源的.
比如用术士施放神术就是自发施法的, 用牧师施放术士的法术则需要准备.
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 沉淪

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[Pathfinder][核心]秘术师Mystic theurges
« 回帖 #2 于: 2009-12-20, 周日 10:42:57 »
一個小建議:附上原文是好習慣,但不要把原文跟翻譯並列擺放,這樣會造成閱讀上的不方便。
愚蠢都是相互成就的。不要去成就别人的愚蠢。

离线 Sheepy

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[Pathfinder][核心]秘术师Mystic theurges
« 回帖 #3 于: 2009-12-20, 周日 11:30:50 »
我反而覺得一段段的分,加上顏色,已經是非常好和值得讚許的努力.  :wub:

不過最後一個表是可以弄得整理些,搬回前頭  :lol:
« 上次编辑: 2009-12-20, 周日 11:32:08 由 Sheepy »
(10:23:05 PM) 欧剃: 咩的笑话一般不仅冷,而且是黑漆漆的阴冷?
(10:23:11 PM) 布布: 这只是,对别人来说是掉SAN值的腹黑,对咩来说仅仅是笑话而已
(10:23:45 PM) ***Sheepy 聳肩, 一笑置之
(10:24:17 PM) ***布布 死了
  D&D 4e 歿土英豪 頭兩章試譯

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[Pathfinder][核心]秘术师Mystic theurges
« 回帖 #4 于: 2009-12-20, 周日 11:54:56 »
抓狂,编辑完那些空格为何变成很恶心的代码……
超魔技术可以改变世界呢

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[Pathfinder][核心]秘术师Mystic theurges
« 回帖 #5 于: 2009-12-21, 周一 16:49:44 »
要用全角空格
称赞认真的老爷,不但翻译了描述还复附上了原文
« 上次编辑: 2009-12-21, 周一 16:50:31 由 Scrooge »
为什么要签名呢?

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Re: [核心]秘术师Mystic theurges
« 回帖 #6 于: 2015-09-07, 周一 17:37:52 »
秘术师(Mystic theurges)

秘术师的奥术和神术之间并无界限或冲突。他们追寻一切形式的魔法,认为没有任何理由去限制自己的知识和能力,实际上他们中的许多人都只是单纯地渴望无限制的力量。不管他们的动机是什么,秘术师认为这种看法是真实的,并且通过神圣力量和多元宇宙的星界能量,这种观点可以操纵控制现实,甚至命运本身。秘术师都来自于那些同时掌握神术和奥术的职业,并且他们同时提升这两方面的能力。

  扮演:秘术师对任何团队而言都是强力的成员,能够提供攻击、防御和大量的魔法。秘术师环游世界以便寻找奥术和神力的遗迹、神奇的传说、或者神启。大多数秘术师并不排斥冒险团队,只要他们的目的与自己没有直接的冲突。

  阵营:秘术师很少偏向利他主义或慈悲行事,因此大多数是中立的,中立善良,或中立邪恶。虽然罕见,但是守序的秘术师(不管是善良、中立还是邪恶的)将利用他们的能力去造福(或者控制)社会。混乱的秘术师也很罕见,因为呼唤(Calling)通常需要很强的自制能力。
  生命骰:D6。

进阶条
要成为一个秘术师,一个角色必须符合以下条件。
技能:知识(奥术)3级,知识(宗教)3级
施法:可施展2环神术以及2环奥术

本职技能
秘术师的本职技能(和各技能的关键属性)是:知识(奥术)(智力)、知识(宗教)(智力)、观颜察色(感知)、法术辨识(智力)
每级技能点数:2+智力加值

职业能力
后述内容为秘术师进阶职业的职业能力。

表11–8:秘术师
等级  BAB  强韧  反射  意志  职业能力  每日法术数量
1级+0+0+0+1无界施法(联合施法)1
+1奥术施法者等级/+1神术施法者等级
2级+1+1+1+1
+1奥术施法者等级/+1神术施法者等级
3级+1+1+1+2无界施法(联合施法)2
+1奥术施法者等级/+1神术施法者等级
4级+2+1+1+2
+1奥术施法者等级/+1神术施法者等级
5级+2+2+2+3无界施法(联合施法)3
+1奥术施法者等级/+1神术施法者等级
6级+3+2+2+3
+1奥术施法者等级/+1神术施法者等级
7级+3+2+2+4无界施法(联合施法)4
+1奥术施法者等级/+1神术施法者等级
8级+4+3+3+4
+1奥术施法者等级/+1神术施法者等级
9级+4+3+3+5无界施法(联合施法)5
+1奥术施法者等级/+1神术施法者等级
10级+5+3+3+5双法合璧(综合施法)
+1奥术施法者等级/+1神术施法者等级


武器和防具擅长(Weapon and Armor Proficiency): 秘术师不获得任何武器或防具的擅长。

每日法术数量(Spells per Day):秘术师每次升级,每日法术数量都会增加,就像之前奥术施法职业和神术施法职业都获得提升一样,但不能获得之前施法职业的其它能力。秘术师等级加上所具备的其它施法职业等级,决定其每日法术数量、可知法术与施法者等级。这意味着他可以将秘术师等级加上其它奥术和神术施法职业等级来决定其每日法术数量和相关施法者等级。
若人物在成为秘术师之前拥有多个神术职业或多个奥术职业,则必须选择要将此升级的秘术师等级各加在哪一种神术职业和奥术职业上,以决定新的每日法术数量。

无界施法(联合施法)(Combined Spells,Su):秘术师可以使用他所有的任何施法职业的法术位来准备和施展另一个施法职业的法术。
如此准备或施展法术需要占用一个比通常法术位高一环的法术位。如果一个法术同时在两个职业的法术列表里,那么这个能力不能使你使用较低的法术位来施展法术。在1级时,秘术师可以用一个施法者职业的2环法术位准备另一个施法者职业的1环法术。每增加2级,能如此施展的法术位等级增加1,并在9级时适用于最高的5环法术,它们占用另一个施法职业的6环法术位。这些法术的法术成分并无改变,但是它们遵循其他施法职业施法规则。自发法术施法者只能选择他们的非自发施法职业当天已经准备过的法术用于此能力,不过即使这个法术是否已被施展并无影响。
例如,一个牧师/术士/秘术师,如果他当天使用牧师法术位准备了祝福术,那么可以使用联合施法能力使用一个2环术士法术位来自发施展一个祝福术,即使这个祝福术已经被施展了。

双法合璧(综合施法)(Spell Synthesis,Su):10级时,秘术师可以(用同一个动作)同时施展两个法术,分别来自他的两个施法职业。这两个法术的施法时间必须相同。秘术师可以对这两个法术的进行独立的决定。任何同时受到这两个法术影响的目标在对抗这两个法术时豁免上承受-2减值。在对抗法术抗力时,这两个法术的施法者等级视为+2。秘术师每天可施展1次此能力。

原文
劇透 -   :
Mystic theurges
place no boundaries on their magical abilities and f ind no irreconcilable paradox in devotion to the arcane as well as the divine. They seek magic in all of its forms, finding no reason or logic in denying themselves instruction by limiting their knowledge to one stifling paradigm, though many are simply hungry for limitless power. No matter what their motivations, mystic theurges believe that perception is reality, and through the divine forces and astral energies of the multiverse, that perception can be used to manipulate and control not only the nature of this reality, but destiny itself.
Mystic theurges are drawn from multiclass spell casters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both.
Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. Mystic theurges travel the world in search of arcane andholy artifacts, magical lore, or divine revelations, and most have no qualms about teaming up with groups of adventurers so long as that group’s goals do not directly conf lict with their own.
Alignment: The motivations of a mystic theurge rarely stem from a sense of altruism or philanthropy, so most tend to be neutral, neutral good, or neutral evil. Lawful mystic theurges, whether good, neutral, or evil, are rarer, and often use their powers for either the benef it—or control—of society. Chaotic mystic theurges are rarer still, as the calling generally requires great personal discipline.

Hit Die: d6.
Requirements
To qualify to become a mystic theurge, a character must fulf ill all the following criteria.
Skills: Knowledge (arcana) 3 ranks, Knowledge (religion) 3 ranks.
Spells: Able to cast 2nd-level divine spells and 2nd-level arcane spells.

Class Skills
The mystic theurge’s class skills (and the key ability for each skill) are Knowledge (arcana) (Int), Knowledge (reli-gion) (Int), Sense Motive (Wis), and Spellcraft (Int).
 Skill Ranks at Each Level: 2 + Int modif ier.

Class Features
All of the following are features of the mystic theurge prestige class.

Weapon and Armor Prof iciency: Mystic theurges gain no prof iciency with any weapon or armor.

Spells per Day: When a new mystic theurge level is gained, the character gains new spells per day as if he had also gained a level in any one arcane spellcasting class he belonged to before he added the prestige classand any one divine spellcasting class he belonged to previously. He does not, however, gain other benef its a character of that class would have gained. This essentially means that he adds the level of mystic theurge to the level of whatever other arcane spellcasting class and divine spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. If a character had more than one arcane spellcasting class or more than one divine spellcasting class before he became a mystic theurge, he must decide to which class he adds each level of mystic theurge for the purpose of determining spells per day.

Combined Spells (Su): A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes.
Spells prepared or cast in this way take up a slot one level higher than they originally occupied. This ability cannot be used to cast a spell at a lower level if that spell exists on both spell lists. At 1st level, a mystic theurge can prepare 1st-level spells from one of his spellcasting classes using the 2nd-level slots of the other spellcasting class. Every two levels thereafter, the level of spells that can be cast in this way increases by one, to a maximum of 5th-level spells at 9th level (these spells would take up 6th-level spell slots). The components of these spells do not change, but they otherwise follow the rules for the spellcasting class used to cast the spell.
Spontaneous spellcasters can only select spells that they have prepared that day using non-spontaneous classes for this ability, even if the spells have already been cast. For example, a cleric/sorcerer/mystic theurge can use this ability to spontaneously cast a bless spell using a 2nd-level sorcerer spell slot, if the character had a prepared bless spell using a 1st-level cleric spell slot, even if that spell had already been cast that day.

Spell Synthesis (Su): At 10th level, a mystic theurge can cast two spells, one from each of his spellcasting classes, using one action. Both of the spells must have
the same casting time. The mystic theurge can make any decisions concerning the spells independently. Any target affected by both of the spells takes a –2 penalty on saves made against each spell. The mystic theurge receives a +2 bonus on caster level checks made to overcome spell resistance with these two spells. A mystic theurge may use this ability once per day.
« 上次编辑: 2015-09-20, 周日 11:02:39 由 Leviathan »
愚蠢都是相互成就的。不要去成就别人的愚蠢。