作者 主题: 【HA】激癫狂人(唤魂师变体)  (阅读 1962 次)

副标题: Horror Adventures pg. 68

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【HA】激癫狂人(唤魂师变体)
« 于: 2017-03-17, 周五 16:37:42 »
激癫狂人(Exciter)【唤魂师变体】

  虽然异能魔法利用成对的(有时是互斥的)思维与情绪力量,但激癫狂人对理性不感兴趣。他被陪伴着他的魅影用肆无忌惮的欢腾填满,让知觉和激情统治并锐化心智,使躯体进行宏大的聚变。

融合魅影(Merged Phantom):激癫狂人内藏他的魅影并使它完全融合于他的心智,他不能以灵智态或虚灵态将他的魅影完全显形在体外。除了在7级魅影获得的任意灵气外,失去所有影响或需要显形魅影的情感羁绊能力;如果魅影在7级获得一种灵气,即使魅影没有显形依旧生效,灵气以激癫狂人为中心。此能力调整了魅影(Phantom)和情感羁绊(Emotional Focus),替换了6级的魅影呼唤(Phantom Recall)。

狂喜(Rapture,Su):激癫狂人获得进入一种狂欢状态的能力,他的激情吞噬淹没了他,促使他变的嗜战狂怒。这个能力类似血脉狂怒者的血怒般运作,将他的唤魂师等级视作血脉狂怒者等级,然而他不满足需要狂暴或血怒的专长或其他事物的前提条件。当狂喜时,激癫狂人失去所有幻影留存在意识中的好处(例如技能专攻和对心灵效果的加值,译注:就是共享意识能力的那些啦),但他可以选择如同血怒般在力量和体质上获得+4士气加值,或在敏捷和魅力上获得+4士气加值,或在力量、敏捷、体质、魅力上获得+2士气加值。除了血怒结束后的疲乏外,激癫狂人结束狂喜的一分钟内无法再次进入狂喜。此能力替换唤魂师显形魅影(译注:原文仅是manifest,但结合上下理解应该是指完全显形不影响附身显形)和使用需要显形魅影的情感羁绊能力。

快速移动(Fast Movement,Ex):激癫狂人的陆上速度比他的同种族正常速度快10尺。这个好处仅在他着轻甲、中甲或未着甲并未重载是生效。此能力不与野蛮人的同名能力叠加。此能力替换灵界联结(Etheric Tether)。

激励(Excitation,Su):2级时,激癫狂人在狂喜的每一轮可以选择使用2轮的狂喜替代1轮来强化他的情感狂怒。当他使用激励时,选择两个正常授予已显形魅影的情感羁绊能力(例如愤怒灵的蛮力和猛力打击、无望灵的绝望之力和悲惨打击),他在下一轮开始前获得这些能力。如果这些能力正常情况下增强魅影的挥击,它可以应用在唤魂师使用灵质态附身显形时萌发的灵质触须上。此能力替换连觉(Bounded Senses)。

极乐狂暴(Rapturous Rage):10级以及之后的每4个激癫狂人等级,选择一个满足条件的狂暴之力,将他的唤魂师等级视作野蛮人等级来满足所有狂暴之力的需求(他仍然无法满足额外狂暴专长或类似能力的前提条件)。此能力替换10级、14级以及18级的魅影呼唤(Phantom Recall)和魅影联结(Spiritual Bond)。

完美激情(Perfect Passion,Su):4级时,激癫狂人可以在他狂喜时释放需要情绪成分的异能法术。尽管身处狂喜,他可以防御式释放这些法术并无惩罚地进行专注鉴定。他也可以在狂喜时使用与这些带有情绪成分的异能法术相关的基于魅力或智力的技能。他不能在狂喜时释放神术、奥术或不带有情绪成分的异能法术。此能力替换魅影加护(魅影加护)。

兴不可挡(Overwhelming Excitment,Su):10级时,激癫狂人可以将狂喜共享给10尺内的自愿盟友。他必须每轮为每个共享效果的盟友使用额外2轮狂喜。盟友分享除了狂暴之力外所有狂喜的效果,他必须在激癫狂人10尺内结束回合,否则狂喜的效果结束并且变得疲乏。现在任何激癫狂人不和盟友共享狂喜的时候,他可以保有魅影留存在意识中的好处,即使是在狂喜中。此能力替换意识融合(Fused Consciousness)。

大狂喜(Greater Rapture,Su):12级时,激癫狂人的狂喜能力获得的属性士气加值每项提升2,并且获得1点意志豁免的士气加值。另外,进入狂喜时他可以应用单个他所知带有情绪成分的唤魂师法术的效果。这个法术的距离必须是接触或个人,并且必须是一环或二环法术。12级之后的每3个唤魂师等级,这个法术的最大环数提升1。如果他在上次使用这个能力的法术持续期间再次应用新的法术,前一个法术立即结束。此能力替换高等魅影加护(Greater Spiritual Interference)。

「クリスティーヌ おお クリスティーヌ 我が愛 我が歌姫――」
「微睡む君へ 私は唄う 愛しさ込めて――」
「私と唄おう もう一度 もう一度 クリスティーヌ クリスティーヌ 私の歌姫」

劇透 -   :
Psychic magic draws upon the twin and sometimes opposed powers of thought and emotion, but an exciter cares little for rationality. The phantom that accompanies him fills him with unbridled exultation, as he lets feeling and passion rule and sharpen his mind and body into a glorious fusion.

Merged Phantom: An exciter internalizes his phantom and merges it completely within his mind. He cannot fully manifest his phantom outside of his own body in incorporeal or ectoplasmic form. Emotional focus abilities that affect or require a manifested phantom are lost, except for any aura gained by the phantom at 7th level; if the phantom gains an aura at 7th level, this aura functions despite the phantom not being manifested, and is centered on the exciter.

This ability alters phantom and emotional focus and replaces the 6th-level phantom recall.

Rapture (Su): An exciter gains the ability to enter an ecstatic state in which he’s consumed and overwhelmed by his passions and driven into a fighting fury. This functions similarly to a bloodrager’s bloodrage (Pathfinder RPG Advanced Class Guide 15), treating his spiritualist level as his bloodrager level, though he doesn’t qualify for feats or other elements that require rage or bloodrage. When entering a rapture, the exciter loses all other benefits from having his phantom confined in his consciousness (such as the Skill Focus feats and bonus against mind-affecting effects), but he can choose to exchange the normal +4 morale bonus to his Strength and Constitution scores normally gained from bloodrage for a +4 morale bonus to his Dexterity and Charisma scores or a +2 morale bonus to his Strength, Dexterity, Constitution, and Charisma scores. In addition to the fatigue for ending a bloodrage, an exciter can’t enter a rapture again for 1 minute after ending his last rapture.

This ability replaces a spiritualist’s ability to manifest his phantom and use emotional focus abilities that require a manifested phantom.

Fast Movement (Ex): An exciter’s land speed is faster than normal for his race by 10 feet. This benefit applies only when he is wearing light armor, medium armor, or no armor and is not carrying a heavy load. This doesn’t stack with the barbarian ability of the same name.

This ability replaces etheric tether.

Excitation (Su): At 2nd level, when an exciter is in a rapture, each round he can choose to intensify his emotional fury, expending 2 rounds of rapture instead of 1. When he uses excitation, he chooses one of the two abilities that his emotional focus would normally grant to a manifested phantom, such as strength focus and powerful strike for an anger phantom, or power from despair and miserable strike for a despair phantom. He gains these abilities until the beginning of his next turn. If the ability normally augments only a phantom’s slam attacks, it instead applies to the ectoplasmic tendrils that the spiritualist can sprout using his ectoplasmic bonded manifestation.

This ability replaces bonded senses.

Rapturous Rage: At 10th level and every 4 spiritualist levels thereafter, an exciter can select one rage power for which he qualifies, treating his spiritualist level as his barbarian level for all purposes relating to that particular rage power (he still doesn’t qualify for the Extra Rage Power feat or any similar abilities).

This ability replaces the 10th-, 14th-, and 18th-level phantom recall and spiritual bond.

Perfect Passion (Su): At 4th level, an exciter can cast psychic spells with an emotion component (Pathfinder RPG Occult Adventures 144) even while in his rapture. He can cast these spells defensively and attempt concentration checks for these spells without impairment, despite being in a rapture. He also can attempt Charisma- and Intelligence-based skill checks related to psychic spells with an emotion component while in his rapture. He cannot cast arcane or divine spells or psychic spells that have a thought component while in a rapture.

This ability replaces spiritual interference.

Overwhelming Excitment (Su): At 10th level, an exciter can share the effects of his rapture with willing allies within 10 feet. He must expend 2 additional rounds of his rapture each round for each ally sharing its effects. The exciter’s allies share all effects of the rapture except the rage powers; each ally must end its turn within 10 feet of the exciter, or the effects of the rapture end for that ally and it becomes fatigued. Whenever he is not sharing the effects of his rapture with an ally, the exciter now retains the benefits of his phantom in his consciousness even during rapture.

This ability replaces fused consciousness.

Greater Rapture (Su): At 12th level, an exciter increases the morale bonus his rapture grants to each applicable ability score by 2 and the morale bonus he gains on Will saves by 1. In addition, upon entering a rapture, he can apply the effects of a single spiritualist spell he knows with an emotion component to himself. The spell must have a range of touch or personal, and it must be a 1st- or 2nd-level spell. For every 3 spiritualist levels he has beyond 12th, the maximum spell level of this spell increases by 1. If he uses this ability to apply the effects of a spell again before the duration of the previous spell expires, the previous spell ends immediately.

This replaces greater spiritual interference.
« 上次编辑: 2017-03-18, 周六 12:01:59 由 LYF »

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #1 于: 2017-03-17, 周五 17:44:03 »
PFS✔️

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #2 于: 2017-03-18, 周六 23:25:59 »
血蛮有个魅影上身的唤魂变体,得,唤魂也来了个魅影上身的血蛮变体,66666666

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #3 于: 2017-03-19, 周日 00:25:43 »
id蛮狂暴拿能力,唤魂狂暴丢能力,真是劲爆大象部落。

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #4 于: 2017-03-19, 周日 00:46:07 »
两星铜卡嘛,不要和高贵的金卡比 :em032

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #5 于: 2017-03-19, 周日 03:35:21 »
6环自发表不是表咯233
能施法的狂暴4环和能施法的狂暴6环还是有那么一点点差别的233
最可惜的是,这个变体已经彻底忘记唤魂是个感知施法base职业了,魅影都没了我要那么高魅力有卵用啊

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #6 于: 2017-03-19, 周日 03:54:34 »
要魅力的话绑定唤念

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #7 于: 2017-03-23, 周四 10:34:10 »
好像可以跟那个替换成魅力施法的变体一起用?

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #8 于: 2017-03-23, 周四 10:56:47 »
好像可以跟那个替换成魅力施法的变体一起用?
是的,就是唤念

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Re: 【HA】激癫狂人(唤魂师变体)
« 回帖 #9 于: 2017-04-18, 周二 13:55:57 »
可以拿来玩中古战锤团啊……
“是谁把正装裤带提到咯吱窝,我告诉你我身经百战见得多。西方哪一个国家我没有去过?荒烟蔓草的年头,辣妹子唱着小背篓。”