作者 主题: 【CoP】守序善良(Lawful Good)阵营角色扮演指南  (阅读 11869 次)

副标题: “骑士的誓言永不言破”

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守序善良

    守序善良的角色将法律视作社会安宁必不可少的部分,他们会为了废除或者修正眼中的不公法令而努力奋斗,而且永远会向需要的人伸出援手。守序善良角色的言行均正直如一,从不妄言,一诺千金。这些人士无论何时何地都会反对邪恶,避免使个人利益凌驾于集体利益之上。他们鲜能接受为了目的而不择手段的做法。那些追求荣耀名声,寻求拨乱反正,或者能舍己为人的角色都可能会偏向这个阵营。



理念

    守序善良的角色形形色色,在对各自信仰的热诚上则更是如此。其中一些狂热的人士堪称这个阵营的楷模,而其他人相对来说则可能会在各自的生活中对自己更为宽容。以下展示的仅仅是一些可能的阵营表现方式。

  • 建造者

        建造者型的角色相信对于家庭和社群来说,拥有强大的凝聚力十分重要,他们会指引其他人走向自强自立。建造者尊崇法律和秩序,认为其能解决所有文明产生的问题。对于这些人来说,强大,仁慈的政府乃是文明得以兴旺的根基。建造者通常会作为社群的一份子帮忙创造出的建筑以及其他产物,以提高其他社群成员的生活质量。
       
        如果你是建造者型的角色,则你会:

    • 为了秩序和组织而奋斗。
    • 将强而有力的政府视作文明必不可少的部分,而紧密联系的家庭和社群就是居住地得以繁荣发展的砖瓦。
    • 使用自己的创造力和技能教导别人如何改善自己和社群的生活质量,并乐于为想移居到秩序和文明地区的人们提供帮助。

        信条:无论产物会是物质还是理念,你都会通过创造为社会带来秩序

  • 圣战者

        圣战者无论在何时何地都会力求驱除所有现身的邪恶。这些正直,强大的人士将其毕生都奉献给了把邪崇恶毒连根拔起的英雄伟业之上。圣战者寻求在对抗邪恶过程中所获得的荣耀,名誉,以及光荣,同时甘愿为了毁灭大敌而付出生命的代价。许多的圣战者型的角色都会选择追随光明之剑:艾奥梅黛。

        如果你是圣战者型的角色,则你会

    • 对邪恶彻彻底底地憎恶唾弃。
    • 积极地拨乱反正,驱逐邪恶与不公。
    • 经由实际行动追寻荣耀与名誉,并视荣誉远在生命之上。

        信条:荣誉时刻与你同在,你会为了根除威胁到誓言保护的领土及其人民的邪恶而不惜以身犯险。

  • 守卫者

        守卫者尊重生命,深信保护无辜弱小之辈的性命乃是至高义务和无上之召。这些勇敢过人,决心坚定的人士乐于为了自己誓言保护之物而不惜抛头颅洒热血,无论保护对象是城市都会,农村乡庄,堡垒坚墙,乃至要隘天险皆是如此。他们甘愿为了自己的义务战斗至最后一课。同时相比将战火燃至他人头上,守卫者更能从保卫坚守的事业中寻得荣耀,名誉,以及光荣所在。当无须过分积极地行使保护义务之时,他们把时间花在给好学者讲解防御战略以及相应技巧上。

        如果你是守卫者型的角色,则你会

    • 不惜以身犯险保护他人生命安全。
    • 积极地保护弱小和清白之人。
    • 提高援助对象的防御以及战术技巧,并对其加以改进。

        信条:为了保护他人的生命和福祉,你不惜牺牲性命。



优势与挑战

    守序善良角色擅于理解政府机构,在服从法律的同时也为自己和他人构筑建立起新的秩序。他们本质上就是乐于助人的角色,即使对方与其并非同一阵营,后者也能发现这些家伙相当值得信任。此外,守序善良的角色也擅长决定怎样行动才能合乎秩序,且能裨益大众胜于个人。因为这些人士对与秩序的着重,他们能在从来没出现过成型政府的土地上建立起稳固的政府管治。

    然而这些角色有时会执拗地遵守法律规条,即使有时这些法律并非公平正义也是如此。相较违抗或者抗议这些法条,守序善良的角色更可能会按照现有的结构和系统去努力对这些法律加以改变,同时也主张其他人采取同样的行动。另外,即使是为了配合同伴计策而撒的一个无关大雅的小谎,也足以让这些人士深感愧疚。类似的,即使是有着善良目的的团体成员接下来的行动能得到有利结果,守序善良的角色也不会为了帮助他们而打破法律。

    当守序善良的人士与同伴在城市里冒险时,前者也常常会婉拒那些在他们心中钻了法律空子的特定计划以及尝试。但在探索废墟以及野地等远离政府直接管辖的地区,守序善良的角色则更容易对其他同伴的不良行为不加理会。



机会与盟友

    最为经常与守序善良阵营联系在一起的职业莫过于圣武士,但武僧同样也适合这个阵营,后者总是守序阵营——事实上,拥有义洛理勇士等级的武僧必须是守序善良。而除了少数例外,其他职业的角色大部分都可以选择各种阵营。虽然如此,尽管按照游戏规则毫无问题——但扮演一位守序善良的盗贼仍然极具挑战性。然而,这样的角色依然可以成为一名调查员,或是为骑士团和军队充当间谍或斥候,并藉此塑造成守序且善良的人物。同时在古老废墟的深处寻找失落珍宝时,她那如鱼得水的技艺亦使其成为一名值得信任的盟友。

    在内海地区,守序善良角色能找到许多冒险的机会以及不少盟友,同时他们也经常喜欢助下列组织一臂之力。

  • 骑士团

        适合该阵营的骑士团能在下面的组织里被找到:不懈地对抗着世界之伤恶魔侵略者的蒙蒂维圣战军;把注意力放在贝尔克泽恩的兽人部落,同时警戒着默语暴君卷土重来,在终焉之墙坚守自己神圣义务的奥泽姆骑士;以及力求废黜奴隶制,宣扬安多安理念的雄鹰骑士;还有其他守序善良的角色愿意加入或与之联手的组织等等。

  • 守序国度

        无论会不会在其中的著名骑士团内服务,守序善良的角色都可能会对援助诸如蒙蒂维或者终焉之墙等国家感兴趣。而在天夏,守序善良的角色也许会愿意保护茲哈以及精瑛免受暴戾巨人,大地精和恶鬼的侵害。毕竟,如果这些地方沦陷了,那侵略者威胁到其他地区也只是时间问题了。

  • 社会秩序

        为社群或者国家带来和平以及秩序乃是每一位守序善良角色的永恒理想。终结纷争动乱,还以法治体制这种任务虽然经常被认为是政治家,议员和律师的工作,但冒险者也同样可以追逐这样的理想。无论她是着眼于维持和平还是与意图破坏现有社会传统的家伙作斗争,在城市环境里的守序善良冒险者能一点一滴地将其阵营的原则灌输给每一位市民。



背景特性 ←点击标题跳转



劇透 -  原文:
Lawful good
Lawful good characters regard law as necessary for the welfare of society. They fight to abolish or change laws they deem unjust, and they always aid those in need. Lawful good characters strive to be forthright in their words and deeds, refuse to lie to others, and keep their covenants. They oppose evil wherever it is found, and avoid putting the good of the individual ahead of what is good for the masses. For these characters, the end rarely justifies the means. Characters drawn to honor, righting wrongs, or making sacrifices for others might be attracted to this alignment.

PHILOSOPHIES
Lawful good characters vary widely, especially in terms of their zeal for their beliefs. Some may be fanatical examples of the alignment, while others apply these ideals more loosely in their lives. The following examples showcase just a few of the possible approaches to this alignment.

BuiLders

Builder characters believe in the importance of close- knit families and strong communities, and they teach others to be self-sufficient.

Builders revere order and law, regarding these concepts as the answer to all of civilization’s problems; for them, a strong, benevolent government is what allows civilizations to thrive. Builders often assist in creating actual structures and items as a part of community’s attempt to improve members’ quality of life.

 If you are a builder, you:
 • Strive for order and organization.
 • View strong government as necessary for civilization’s cultivation, and strong families and communities as the building blocks of successful settlements.
 • Use your creativity and skills to teach others how to improve their lives and communities, and gladly offer your assistance when others are moved to create order and structure.

Code: You bring order to society through your creations, whether material or philosophical.

Crusaders

Crusaders endeavor to stamp out the presence of evil wherever it arises. These just, strong individuals spend their lives in pursuit of such heroic endeavors, tenaciously taking the fight to the root of evil in an attempt to eradicate it. Crusaders seek honor, valor, and glory in their pursuit of evil, and willingly sacrifice themselves in their efforts to destroy their targets. Many crusader types follow Iomedae, the Sword of Light.

 If you are a crusader, you:

• Abhor evil in all its aspects.
• Are motivated to right wrongs and to stamp out evil and injustice.
• Seek honor and glory through your actions, and suffer death over accepting dishonor.
Code: You are honorable and risk your life to eradicate the evil threatening your lands or the lives of those you’ve vowed to protect.

GuardiaNs
Guardians respect life and believe there is no greater duty or higher calling than protecting the lives of innocents and those who are too venerable to protect themselves. These brave, unwavering individuals gladly risk life and limb in defending whoever or whatever they have vowed to protect, whether it’s a city, village, fortress wall, or even a strategic pass. They willingly sacrifice themselves to the last soul to carry out their duty, and they find their honor, valor, and glory in defense rather than in taking the battle to others. When not actively involved in protecting their charge, they spend their time teaching defensive tactics and skills to those willing to learn.

If you are a guardian, you:

• Protect the lives of others at your own risk.
• Are motivated to protect the weak and the innocent.
• Improve the tactics and defensive skills of those you aid.

Code: You risk your life to protect the lives and well- being of others.


ADVANTAGES AND CHALLENGES
Lawful good characters are proficient at understanding bureaucracies,  following laws, and cultivating order and structure in their own lives and in others’. They are naturally helpful, and others find them trustworthy, even if they don’t share the same alignment. Additionally, lawful good characters are adept at deciding which actions are lawful and benefit society rather than the individual. With their focus on order, they can often build governmental stability where none previously existed.

These characters sometimes have problems defying laws, even when the laws are unjust. Instead of disobeying or protesting against such laws, they work within the provided structure or system to change those laws, and they implore others to do so as well. They feel guilty lying to others, even if only asked to fib to provide a ruse for their companions. Similarly, they won’t break the law to help good-intentioned party members perform actions that might have beneficial results.

When they’re adventuring in urban areas with their companions, lawful good characters may feel compelled to excuse  themselves from certain plans or attempt to reason with those  more lenient in their interpretation of the law. It’s much easier for lawful good characters to ignore the bad behavior  of other party members when exploring ruins and wilderness  areas outside the direct jurisdiction of a governing body.

OPPORTUNITIES AND ALLIES
The character class most often associated with the lawful good alignment is the paladin, but this alignment may also include monks, who are always lawful—in fact, monks who take levels in the champions of Irori prestige class must be lawful good. With a few exceptions, the other character classes allow for any alignment. However, playing a lawful good rogue—though feasible via the game’s rules—may be challenging. Such a character would, however, be a good addition to a law enforcement body as an investigator, or might travel as a scout or spy for a military or knightly order. She might also be a trustworthy appropriator of treasures lost in the depths of old ruins.

In the Inner Sea region, lawful good characters can find plenty of opportunities to adventure and find allies. These characters may be specifically interested in lending their support to the following organizations.

Knightly Orders:
Knightly orders suiting this alignment can be found among the crusaders of Mendev, who struggle to stem the teeming Worldwound’s demonic invaders, as well as in Lastwall’s Knights of Ozem, who concentrate their efforts on the orc hordes of Belkzen and maintaining their sacred duty of guarding against the Whispering Tyrant’s return. The Eagle Knights of Andoran, who stamp out slavery and promote the ideals of Andoran, constitute another organization lawful good characters may wish to ally with or join.

Lawful Nations:
Aiding the lawful nations of Mendev and Lastwall, whether working with or without the nations’ famous knightly orders, could interest characters of this alignment. And in Tian Xia, lawful good characters may wish to defend Zi Ha and Jinin against rampaging giants, hobgoblins, and oni. After all, if these nations fall, it’s only a matter of time before the invaders threaten other regions.

Social Order:
 Bringing peace and order to a community or nation should be a paramount ideal to a lawful good character. Settling conflict and establishing a fair body of laws may be more often associated with politicians, legislators, and barristers, but an adventurer can pursue those ideals as well. Whether she focuses on keeping the peace or fighting against those who seek to upset the traditions of a particular society, an adventurer in an urban environment can instill the principles of a lawful good alignment in its people.

TRAITS

The following traits complement characters of lawful good alignment.

Blessed Touch (Faith): You may have been raised in a devout family, studied the divine in a formal church environment, or even learned how to combine traditional healing techniques with those of divine casters. In so doing, you have focused yourself into being the perfect vessel for your deity. Divine power flows through you like a mountain stream, making your healing touch more potent than that of others. You heal 1 additional point of damage when using lay on hands, channeling energy, or casting a cure spell.

Hard to Kill (Combat): Your strong will to live and spread good combined with your pure physicality makes you a tough opponent to take down. You may have discovered this as a child after a tragic accident or during the course of your first battle. When you are attempting a Constitution check to stabilize when dying, the penalty on the check is only half your negative hit point total instead of your full negative hit point total.

Weapon of Peace (Combat): Even though you are a trained combatant, proficient with any number of weapons, you don’t relish killing your enemies. It’s not that you’re afraid of seeing blood, but rather that disabling a foe is superior to killing someone capable of admitting defeat. When using a melee weapon that deals lethal damage to instead deal nonlethal damage, you take only a –2 penalty instead of –4.





《探索者》Pathfinder 九大阵营角色扮演指南索引

                                   
                                   
                                   



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