detect charm School divination; level bard 1, cleric 1, paladin 1, sorcerer/wizard 1 Casting Time 1 standard action Components V, S Range 60 ft. Area cone-shaped emanation Duration concentration, up to 1 minute/level (D) As detect magic, except you immediately detect the strength and location of each charm, compulsion,and possession aura on all creatures in the area. You can attempt to identify the properties of each aura (see Spellcraft in the Pathfinder RPG Core Rulebook). In addition to noticing the targets of these effects, you can recognize when creatures in the area are using these effects on others by making a Sense Motive check as a standard action (DC 20 + caster level). If you succeed, you may make a Spellcraft check to identify what magic it is using (even if the target is not in the area).
liberating command School transmutation; level bard 1, cleric 1, druid 1, paladin 1,ranger 1, sorcerer/wizard 1 Casting Time 1 immediate action Components V Range close (25 ft. + 5 ft./2 levels) Target one creature Duration instantaneous Saving Throw Will negates (harmless); Spell Resistance yes (harmless) If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to escape as an immediate action. He gains a competence bonus on this check equal to twice your caster level (maximum +20). This spell has no effect if the target could not get free by using the Escape Artist skill (for example, if he were under the effects of a hold person spell or paralyzed by Strength damage).
suppress charms and compulsions School abjuration; level bard 2, cleric 2, paladin 2, sorcerer/wizard 2 Casting Time 1 standard action Components V, S Range close (25 ft. + 5 ft./2 levels) Targets one creature plus one additional creature per 4 levels, no two of which can be more than 30 ft. apart Duration 10 minutes; see text Saving Throw Will negates (harmless); Spell Resistance yes (harmless) As remove fear, except the targets gain a +4 morale bonus on saves against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell.
summon flight of eagles School conjuration (summoning); level druid 6, ranger 4,sorcerer/wizard 6 Casting Time 1 round Components V, S, F (a gold feather worth 100 gp) Range close (25 ft. + 5 ft./2 levels) Effect 1d4+1 summoned creatures Duration 1 minute/level Saving Throw none; Spell Resistance no You summon 1d4+1 giant eagles to serve as mounts for creatures you designate. The summoned birds do not fight independently, but they willingly carry their riders into battle as if trained for combat.