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【Bestiary 2】穴居攫怪(Grick)
« 于: 2017-05-18, 周四 02:52:05 »
穴居攫怪(Grick)
这只暗淡黏滑的蠕虫状生物有着类人的体型,嘴部有着恶心环绕的触须和钩状的颚。

穴居攫怪 CR 3
XP 800

中立 中型异怪
先攻+2; 感官 60尺黑暗视觉, 灵敏嗅觉;察觉+12

防御能力

防御等级15,接触12, 措手不及13 (+2敏捷, +3天生)
生命值 27 (5d8+5)
强韧+2, 反射+3, 意志+6
伤害减免10/魔法

攻击能力

速度30尺, 攀爬20尺.
近战 噬咬+4 (1d4+1), 4鞭打-1 (1d4)

数据

力量 12, 敏捷 14, 体质 13, 智力 3, 感知 14, 魅力 5
BAB+3; CMB+4; CMD16 (无法被绊摔)
专长 战斗反射, 技能专攻(察觉), 定身击(Stand Still)
技能 攀爬+9, 察觉+12, 潜行+6 (+14在岩地);
种族加值+8 潜行当位于岩地时。
语言 邪灵语 (不会说)

生态

环境 地底任何处
组织 独居或成群(2–5)
财宝 偶有



蠕虫般的穴居攫怪是一种居住在地下洞穴或是隧道的恐怖猎食者,它们会躲藏在地下通道或是地下城市附近,等候着误入黑暗和陷阱的猎物们。穴居攫怪很少立刻享用它们的猎物,相反,它们更喜欢将食物拖回它们位于某地穴高台或是封闭地洞的巢穴,在闲暇时安逸的啃食猎物。

无人知晓穴居攫怪从何而来。虽然它们有着最基础的智力,但它们不曾有过社会阶级,并且大多数选择独自生存。每当不幸的旅客们遇上了复数的穴居攫怪时,攫怪们从不会交流或是合作;它们往往只是单一的攻击和捕获自己选中的目标而不是打倒所有的敌人(冒险者)。作为非常危险的捕食者,穴居攫怪有着非常强力的伤害减免。许多的新人冒险者都会在讨伐攫怪的任务中惨遭失败因为他们无附魔的武器无法伤害到攫怪。而那些熟悉穴居攫怪的生物像是矮人,摩洛克人或是穴居人知道选择最好的方式对抗它们以寻求撤退或是等待更强大或是更针对的支援部队。

依赖于它们那漆黑的体色和卓越的攀爬能力,穴居攫怪能在完成伏击准备前很好的隐藏自己。每当一片区域无法提供充足的食物时,穴居攫怪会移动并漫步在其它荒地表面(或是地上)以寻求新的猎物。但穴居攫怪的漫游仅仅限于必要的任务,它们会在找到新的巢穴后立刻终止无意义的漫步。穴居攫怪更喜欢黑暗的环境和头顶上的岩板,所以会尽量避免移动到空荡荡的天空之下(地底生物的通病)。它们往往会隐藏在树木附近,很低的云层之下,复数建筑之间或是空旷的裂谷。



丛林攫怪
这些地表攫怪就像树丛的阴影一般潜伏在灌木丛中或是爬上低垂的枝干等待着未知的猎物。它们的种族隐藏加值只适用于森林地带而非岩层。丛林攫怪比它们的地底亲戚更加健壮—它们会获得进化生物简单模板并且获得健壮作为额外专长。
劇透 -   :
Grick
This pallid, slimy, worm-like creature is the size of a human, its mouth a sickening tangle of tentacles and hooked jaws.


GRICK CR 3
XP 800
N Medium aberration
Init +2; Senses darkvision 60 ft., scent; Perception +12
DEFENSE


AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 27 (5d8+5)
Fort +2, Ref +3, Will +6
DR 10/magic
OFFENSE


Speed 30 ft., climb 20 ft.
Melee bite +4 (1d4+1), 4 tentacles –1 (1d4)
STATISTICS


Str 12, Dex 14, Con 13, Int 3, Wis 14, Cha 5
Base Atk +3; CMB +4; CMD 16 (can't be tripped)
Feats Combat Reflexes, Skill Focus (Perception), Stand Still
Skills Climb +9, Perception +12, Stealth +6 (+14 in rocky terrain); Racial Modifiers +8 Stealth in rocky terrain
Languages Aklo (cannot speak)
ECOLOGY


Environment any underground
Organization solitary or cluster (2–5)
Treasure incidental
The worm-like grick is a terror of the caverns and tunnels in which it dwells, lying in wait near heavily traveled underground passages or subterranean cities for the chance to reach forth from the darkness and take its prey. Those laid low by a grick are rarely consumed on the spot. Instead, fresh food is hauled back to the grick's lair in a tight burrow or high on a cavern ledge, where it is consumed in small bites at the grick's leisure.


The origins of the grick are not known. Even though the grick has a rudimentary intelligence, it does not have any society to speak of, and most are encountered alone. On those occasions when unfortunate travelers meet multiple specimens, groups of gricks do not appear to communicate or work together; each instead attacks individual targets and retreats with its prize as soon as it manages to bring down an opponent. Capable predators, gricks also have a strangely weapon-resistant hide that makes them especially dangerous. Many novice adventurers have fallen to grick attacks merely because they were unable to damage the creature with their nonmagical weapons. Those that are familiar with gricks (especially dwarves, morlocks, and troglodytes) know the best strategy for dealing with them is to fall back and wait for more powerful or magical reinforcements.


Gricks rely on their dark coloration and ability to climb walls to keep them out of sight until they're ready to spring an ambush. On occasions when food is scarce in a given region, gricks have been known to travel to the surface and roam the wilderness in search of prey, but these sojourns are almost always out of necessity, and end as soon as the gricks find entrances to new subterranean lairs. They prefer darkness and the comfort of a ceiling overhead, avoiding the open sky and going to great lengths to keep the cover of trees, low clouds, or buildings between them and the empty gulf overhead.


Jungle Gricks
These surface-adapted varieties of the underground grick are shades of green and lurk in the undergrowth of jungles or climb low-hanging branches to drop on unsuspecting prey. Their racial bonus on Stealth checks applies in forested terrain instead of rocky terrain. Jungle gricks are heartier creatures than their underground-dwelling kin—all jungle gricks possess the advanced creature simple template and gain Toughness as a bonus feat.

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Re: 【Bestiary 2】穴居攫怪(Grick)
« 回帖 #1 于: 2017-05-18, 周四 16:43:14 »
那个啥,发在灰袋兽下面你好像没看到,挑个小虫,Gray Render打成Grey Render了