作者 主题: 【DD】新騎士團:紀念騎士團(Order of the Monument)  (阅读 9875 次)

副标题: 紀念騎士團這名稱有點.....求更好的譯名,能力也是

离线 笨哈

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紀念騎士團   Order of the Monument
加入紀念騎士團的騎將們奉獻自身,守衛、服務一處特別的城市或定居點,並且往往追隨或是尊重他們家鄉的信仰。屬於紀念騎士團的騎將會維護他們所獻身城市的法律,就算是出門旅遊也會遵循這些律法。
      守則:騎將必須努力地守護定居點、所有居住其內的人,以及那些下塌於此的旅人。他必須遵循定居點的律法,就算他離開此地,並且只要有可能,他要支持並激勵人民群眾包羅萬象的理想與價值觀。
      挑戰:當紀念騎士團的騎將發起挑戰並且被夾擊,在對抗挑戰目標時,於AC上獲得+1閃避加值,並且在對抗恐懼以及影響心靈效果上獲得+1士氣加值。每有4個騎將職業等級,此加值+1。
      技能:紀念騎士團的騎將將知識(地方)以及知識(宗教)加入他的本職技能中。紀念騎士團的騎將可以選擇這兩個技能中的一個,並且能在未受訓的情況下進行檢定。如果他在該選擇的技能上有等級,他可以在檢定中獲得等於他騎將等級一半的加值(最小+1),只要這個檢定涉及到他選擇的定居點,或是一個在他選擇的定居點中重要的信仰。
      騎士團能力:紀念騎士團的騎將在升級過程中獲得如下能力:
            宣誓守護者(Sworn Defender,Ex):2級時,在抵抗陣營偏差與他選擇守護之定居地的陣營兩階以上的生物,所製造的效果時,於豁免檢定上獲得+1士氣加值(舉個例子,守護守序善良陣營定居地的騎將,可以對抗絕對中立陣營的敵人)。如果該生物的陣營差距三階或以上,加值為+2。
            人民守護者(Protector of the People):8級時,騎將能以一個迅捷動作激勵人民。30呎內每一名生物,不論是他守護的定居點的居民,或是陣營與定居點相差在一階以內的人,都可以在豁免檢定上,獲得等於騎將魅力調整值的士氣加值,持續1輪。如果該生物兩個條件都符合,士氣加值翻倍。騎將每天可以使用此能力一次,在12等以及之後每4個等級,每天都可以額外多使用一次。
            騎將陣地(Bastion of the Monument):15級時,騎將用無雙的殘暴來守護他的家鄉。以一個迅捷動作,騎將可以宣告一個敵人是他守護定居地的敵人。這會給與騎將和他的盟友,在對抗該名敵人時,於攻擊骰、傷害骰以及能力和技能檢定,還有在對抗源自該名敵人的效果,於豁免檢定上獲得+4加值。騎將能以一個迅捷動作結束此能力。他每天可以使用此能力的輪數,等於他騎將等級的一半。時間並不需要連續,但必須以1輪為增量。




原文
劇透 -   :
Order of the Monument (Cavalier Order)
Cavaliers who join the order of the monument dedicate
themselves to the protection and service of a particular city or
settlement and often follow or respect the faiths of their home
locale. Cavaliers belonging to this order hold themselves to
their city’s laws and customs even when traveling abroad.
Edicts: The cavalier must strive to protect the settlement,
all those who reside within it, and those travelers who hail
from it. He must adhere to the settlement’s laws even while
away from its borders and promote its populace’s overarching
ideals and values whenever possible.
Challenge: Whenever an order of the monument cavalier
issues a challenge, he gains a +1 dodge bonus to his AC
against attacks made by the target of his challenge when the
cavalier is flanked, as well as a +1 morale bonus on saving
throws against fear and mind-affecting effects. This bonus
increases by 1 for every 4 levels the cavalier has.
Skills: An order of the monument cavalier adds Knowledge
(local) and Knowledge (religion) to his list of class skills. An
order of the monument cavalier chooses one of these two
skills. He can attempt skill checks with his chosen skill
untrained. If he has ranks in the skill, he receives a bonus
on the check equal to half his cavalier level (minimum +1) as
long as the check involves his chosen settlement or a faith
with a significant presence in his chosen settlement.
Order Abilities: A cavalier belonging to the order of the
monument gains the following as he increases in level.
Sworn Defender (Ex): At 2nd level, the cavalier gains a +1
morale bonus on saving throws to resist effects created by
creatures whose alignments are at least two steps away from
his settlement’s alignment (e.g., a cavalier of a lawful good
settlement and an opponent of neutral alignment). If the
creature’s alignment is three or more steps away from his
settlement’s alignment, the bonus increases to +2.
Protector of the People (Ex): At 8th level, the cavalier can
inspire the people around him as a swift action. Each
creature within 30 feet that is either a resident of his chosen
settlement or whose alignment is within one step of the
cavalier’s settlement gains a morale bonus on saving throws
equal to the cavalier’s Charisma modifier for 1 round. This
bonus doubles if a creature meets both requirements. The
cavalier can use this ability once per day, plus one additional
time per day at 12th level and every 4 levels thereafter.
Bastion of the Monument (Ex): At 15th level, the cavalier
defends his homeland with unmatched ferocity. As a swift
action, the cavalier can declare an opponent an enemy of his
settlement. This grants the cavalier and his allies a +4 bonus
on attack rolls, damage rolls, and ability and skill checks
against the opponent, as well as on saving throws to resist
effects originating from that opponent. The cavalier can
end this ability as a swift action. He can use this ability for
a number of rounds per day equal to half his cavalier level.
This duration need not be continuous but must be used in
1-round increments.
« 上次编辑: 2019-12-17, 周二 04:18:46 由 黎白羽 »

离线 思考宝宝喵

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意译的话,政委骑士团怎么样
或者丰碑骑士
Monument莫纽门特骑士团  就是音译了
扶额
« 上次编辑: 2018-04-15, 周日 22:05:41 由 思考宝宝喵 »
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离线 cwk24111

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丰碑/纪念碑骑士团?
那个人民卫士的能力真的不是政委在鼓舞士气么

离线 希尔

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鉴于玛格尼玛译为伟迹城,这个照着译成伟迹骑士团也差不多了。
见证了丢人的币+1

离线 杀菌@深坑未填

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考虑Monument也能指代不朽的事迹……
名垂青史骑士团

离线 沙包

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伟业骑士团吧

离线 snowknight

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我觉得先烈骑士团比较好。。。。
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0