Genasi Swordmage 4
Unaligned, Male ----- Medium
Normal Vision, Perception: 13, Insight: 18,
Languages: Common, Primordial (Barazhad, Common)
Speed: 6, Init: +1
HP 47 ----- Bloodied 23 ----- Healing Surge 11 x 10
Str 18 +4 | Dex 08 -1 | Wis 13 +1
Con 14 +2 | Int 18 +4 | Cha 10 +0
Fort 17 -+- Ref 17 --+- Will 16 -+- AC 23
=== Basic Attacks ===
Str +6 | Con +4 | Dex +1 | Int +6 | Wis +3 | Cha +2
Longsword : +10 vs. AC --> 1d8+5
Hand Crossbow : +3 vs. AC --> 1d6-1 10/20
=== At-will Powers ===
Aegis of Shielding -------- (Swordmage)
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Minor, Burst 2
Effect: You matk the target. If you mark other creatures using other powers, the target is still marked. If marked target is within 10 squares of you and makes an attack that doesn't include you as a target and hit, you can reduce the damage to any one creature by 7 as an immediate interrupt.
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Sword Burst -------- Force (Swordmage 1, Implement)
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Each creature / Burst 1
--- Longsword ----------
+7 vs. Ref --> 1d6+5 (force)
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Lightning Lure -------- Lightning (Swordmage 1, Implement)
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Ranged 3
+7 vs. Fort --> 1d6+5 (lightning)
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Hit: You pull the target to the nearest unoccupied space adjacent to you.
Special: If you cannot pull the target to an adjacent space, this power fails and deals no damage
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=== Encounter Powers ===
Inspiring War Cry -------- (Warlord 3, Weapon)
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Melee Weapon
--- Longsword ----------
+10 vs. AC --> 2d8+5
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Hit: One ally who can hear you and is within 5 squares of
you makes a saving throw.
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Incendiary Sword -------- Fire (Swordmage 3, Implement)
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Encounter ✦ Arcane, Fire, Implement
Standard Action Area burst 1 within 5 squares
Target: Each creature in burst
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+7 vs. Will
Hit: 2d6 + 5 fire damage, and the
target takes 5 fire damage if it makes an attack that
does not include you on its next turn.
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=== Daily Powers ===
Dimensional Thunder Swordmage Attack 1
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Daily ✦ Arcane, Teleportation, Thunder, Weapon
Standard Action Melee weapon
+10 vs. Fortitude
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Effect: Teleport 3 squares.
Hit: 2d8 + 5 modifier thunder damage.
Effect: Each enemy adjacent to you gains ongoing 5
thunder damage (save ends).
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=== Utility Powers ===
Swiftcurrent -------- (Genasi)
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Minor, Personal
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Effect: You can shift up to your speed over ground or liquid
terrain. You take no penalties for squeezing during this
movement, can move through enemy spaces, ignore
difficult terrain, and take no damage if the surface or
substance you move across would ordinarily deal damage
to you.
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Inspiring Word -------- [Healing] (Warlord)
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Daily, Minor, You or one ally / Burst 5
Effect: Target can spend a healing surge and regain an additional 1d6 hp.
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Mythal Recovery Swordmage Utility 2
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Encounter ✦ Arcane
Minor Action Personal
Effect: Make a saving throw against an effect that a save can end.
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=== Skills ===
+ 0 . Acrobatics
+11 T Arcana
+10 T Athletics
+ 2 . Bluff
+ 2 . Diplomacy
+ 3 . Dungeoneering
+ 5 . Endurance
+ 8 T Heal
+11 T History
+ 8 T Insight
+ 2 . Intimidate
+ 5 . Nature
+ 3 . Perception
+ 6 . Religion
+ 0 . Stealth
+ 2 . Streetwise
+ 0 . Thievery
=== Features ===
----- Defense features
Watersoul : Waterbreath, +2 racial bonus to saving throws against ongoing damage.
----- Misc. features
Swordbond : Summon bonded light/heavy blade from 10 squares ; recreate whole blade from fragment
Elemental Origin : You are considered an elemental creature.
----- Applied features and feats
Elemental Manifestation, Swordmage Warding, Swordmage Aegis, Multiclass Warlord, Armor Proficiency (Hide), Multiclass Encounter
=== Feats ===
Multiclass Warlord : One Warlord skill, Inspiring Word 1/day
Armor Proficiency (Hide) : Gain training with hide armor
Multiclass Encounter : Swap 1 encounter attack power
=== Equipments ===
Melee : Light +1 Mage's Longsword Lv 2
Critical: +1d6 damage per plus
Power (Encounter): Minor Action. You can expend an
arcane encounter power to regain the use of a martial
encounter power you know of up to the same level.
Ranged Weapon : Crossbow
Body : +1 Screaming Hide armor Lv 2.
Property: Gain an item bonus to Intimidate checks equal to
the enhancement bonus of this armor.
Power (Encounter ✦ Fear): Minor Action. An enemy within
5 squares of you a –2 penalty to attack rolls until the
end of your next turn.
Neck: +1 Cloak of Distortion Lv 4
Property: A ranged attack against you from more than 5
squares away takes a –5 penalty to the attack roll.
Hands: Parry Gauntlets Lv 5
Property: When you take the total defense or second wind
actions, gain a +2 item bonus to all defenses until the
beginning of your next turn.
携带:
冒险者工具包,蜡烛*10,扁瓶*10,粉笔*10,缝衣针,哨子,空麻袋,肥皂1磅,钢面小镜, 永燃火炬*2 (100G), 220GP;
Wish: +2 Mage's Longsword lv 7 (AV P72), +2尖叫armor lv 7, Boots of Free Movement Level 6 (AV 126), Circlet of Indomitability Level 8 (AV 139), Couters of Second Chances Level 5 (AV 116);