作者 主题: 【ISTav】调酒师(Mixologist)[炼金术师变体]  (阅读 535 次)

副标题: 这变体其实不是重点2333

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【ISTav】调酒师(Mixologist)[炼金术师变体]
« 于: 2018-07-11, 周三 11:09:49 »
调酒師(Mixologist)[煉金術師变体]
出自《內海酒館pg. 57》

有些煉金術師擅長掌握酒精和生理之间化學反應。儘管他们煉成的强烈葯劑可能產生缺點,但以少他们樂在其中。

酒精煉金術(Alcoholic Alchemy, Su):调酒師能在他制作的化合煉成和葯水中灌注酒精,以增强它们的效力。当调酒師煉成葯水时,他能在源材料上额外花費10gp,以在判斷葯水效果时他的施法者等级+1,但此葯水视為濃烈酒精飲料strong alcoholic drink(详情看书)。而当调酒師煉成化合煉成时,他能额外花費1分钟,以在判斷化合煉成效果时他的施法者等级+1,但此葯水视為濃烈酒精飲料strong alcoholic drink。调酒師每环只能準備1份酒精化合煉成。调酒師永远不能學習突變藥劑或改造突變藥劑的科研發現。

此能力改变了煉金術、製造藥水,並取代了突變藥劑。

酒精炸彈(Alcoholic Bombs, Su):当调酒師製作煉金炸彈时,他能使爆炸產生醉人的煙霧。一个被酒精炸彈直接命中的生物须要通過強韌豁免,否則变為微醺tipsy(详情看书)狀態。如果那生物本来已经微醺,它则变為醉酒drunk狀態。如果那生物本来已经醉酒,它则变為酩酊大醉soused狀態。一个酩酊大醉的生物未能通過強韌豁免则会失去意識1d3小时並在醒來时獲得宿醉hangover狀態。此能力视為改造煉金炸彈的科研發現,所以不能与其他同类科研發現疊加。

此能力取代了2級科研發現。

酒精抗力(Alcoholic Resistance, Ex):2级起,调酒師对抗毒素的檢定加值也能應用在減少酒醉和避免失去意識的檢定。此能力不给予调酒師對酒精免疫。

此能力改变了毒性抗力。

调酒大師(Mixologist Master, Su):14级起,调酒師每环能至多準備2份酒精化合煉成。

此能力取代了長效突變藥劑。

劇透 -  原文:
Mixologist
Source Inner Sea Taverns pg. 57
Certain alchemists focus on mastering the chemical reactions between alcohol and the physical body. Though the powerful potions they brew can have drawbacks, they are at least pleasurable.

Alcoholic Alchemy (Su): A mixologist can infuse potions and extracts he creates with alcohol, increasing their potency. When a mixologist brews a potion, he can spend an additional 10 gp in raw materials to increase his caster level by 1 for the purpose of the potion’s effects, but the potion counts as a strong alcoholic drink (see the sidebar on page 55). When a mixologist creates his extracts, he can spend 1 extra minute doing so to increase his caster level by 1 for the purpose of that extract’s effects, but the extract counts as a strong alcoholic drink. A mixologist can prepare one alcoholic extract for each level of extracts he can prepare. A mixologist can’t ever gain a mutagen or discoveries that alter mutagens.

This alters alchemy and brew potion and replaces mutagen.

Alcoholic Bombs (Su): When the mixologist creates a bomb, he can cause the detonation to produce intoxicating fumes. A creature that takes a direct hit from an alcoholic bomb becomes tipsy (see page 54) if it fails a Fortitude saving throw. If the creature is already tipsy, it becomes drunk instead. If the creature is already drunk, it becomes soused instead. A soused creature that fails its Fortitude saving throw passes out for 1d3 hours and wakes up with a hangover. This ability counts as a discovery that modifies bombs, so it doesn’t stack with other discoveries that modify bombs.

This replaces the discovery gained at 2nd level.

Alcoholic Resistance (Ex): At 2nd level, a mixologist’s bonus on saving throws against poison also applies on saving throws to become less drunk and to avoid passing out. This doesn’t allow a mixologist to become immune to alcohol.

This alters poison resistance.

Mixologist Master (Su): At 14th level, a mixologist can have up to two alcoholic extracts for each level of extracts he can prepare as long as he can prepare at least two extracts of that level.

This replaces persistent mutagen.



没书没原图
« 上次编辑: 2018-07-11, 周三 11:12:34 由 犬良人 »
☷☷☷龍神阿普蘇聖武士準則☷☷☷
劇透 -   :
我乃阿普蘇的狂怒之爪。當邪惡露出馬腳,我定當出手,而此舉絕不滿足仇敵的惡意。
I am the talon of Apsu’s wrath. I strike where I am needed, but only when evil has been unmasked and there can be no doubt of my enemy’s malice.
當我無所作為之際,我將踏上旅途以探索新的焦點。大道三千,各取其一。
When my purpose is unclear, I will walk the roads of the world to find a fresh focus. Every road leads to a new beginning.
除守衛他人之外,我絕不從容就義。我當該退則退,君子報仇,十年不晚。
Nothing is worth sacrificing my life for, except protecting the lives of others. I will retreat when needed, and come back to vex my foes once again.
我會展示仁慈,但可一而不可再。那些背叛我善意之人,我將痛剿窮追。
Mercy is offered, but only once. Should I be betrayed in my moment of kindness, I will not stop until I have put my enemy down.
斷罪僅是我目標的一部分。須要時,我將留下協助受我保護者,使其得以自力更生。
It is not enough to slay evil and carry on. I will spend the time necessary to help those I’ve protected to fend for themselves.

☷☷☷PFS人物卡☷☷☷

☷☷☷PF整合資源☷☷☷

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这个才是重点2333
« 回帖 #1 于: 2018-07-11, 周三 11:14:06 »
同场加送一个专长 :em001

極端情緒波動
出自《內海酒館pg. 59》
你的情緒有时侯使你變得更佳。

你獲得的每项士氣加值+1。但在对抗情緒和恐懼效果的豁免有-1罰值。当你醉酒drunk(或更糟糕)时,此減值翻倍,但你的每项士氣加值提升至+2。

劇透 -   :
Extreme Mood Swings
Source Inner Sea Taverns pg. 59
Your emotions sometimes get the better of you.

Benefit: Increase each morale bonus you receive by 1. You take a −1 penalty on saves against emotion and fear effects. When you are drunk (or worse), this penalty doubles, but you increase each morale bonus you receive by 2 instead.
« 上次编辑: 2018-07-11, 周三 11:19:02 由 犬良人 »
☷☷☷龍神阿普蘇聖武士準則☷☷☷
劇透 -   :
我乃阿普蘇的狂怒之爪。當邪惡露出馬腳,我定當出手,而此舉絕不滿足仇敵的惡意。
I am the talon of Apsu’s wrath. I strike where I am needed, but only when evil has been unmasked and there can be no doubt of my enemy’s malice.
當我無所作為之際,我將踏上旅途以探索新的焦點。大道三千,各取其一。
When my purpose is unclear, I will walk the roads of the world to find a fresh focus. Every road leads to a new beginning.
除守衛他人之外,我絕不從容就義。我當該退則退,君子報仇,十年不晚。
Nothing is worth sacrificing my life for, except protecting the lives of others. I will retreat when needed, and come back to vex my foes once again.
我會展示仁慈,但可一而不可再。那些背叛我善意之人,我將痛剿窮追。
Mercy is offered, but only once. Should I be betrayed in my moment of kindness, I will not stop until I have put my enemy down.
斷罪僅是我目標的一部分。須要時,我將留下協助受我保護者,使其得以自力更生。
It is not enough to slay evil and carry on. I will spend the time necessary to help those I’ve protected to fend for themselves.

☷☷☷PFS人物卡☷☷☷

☷☷☷PF整合資源☷☷☷

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #2 于: 2018-07-11, 周三 13:56:13 »
我觉得又多了一种可以叠的状态。。。。。。。。。
人在动,天在看,一轮万动留祸患,众生皆为先攻来,乱插动作忘前缘

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #3 于: 2018-07-11, 周三 23:15:04 »
我靠,这个专长有点上天。士气天佑啊

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #4 于: 2018-07-11, 周三 23:16:47 »
激励法术 encouraging spell(超魔专长)

你的鼓舞提供盟友更大的支持。

先决条件:魅力13,交涉技能6级

专长效果:激励法术提供的所有士气加值+1.激励法术占用比原法术环级高1环的法术位。



这两个专长如何处理?叠加or?

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #5 于: 2018-07-13, 周五 09:14:17 »
激励法术 encouraging spell(超魔专长)

你的鼓舞提供盟友更大的支持。

先决条件:魅力13,交涉技能6级

专长效果:激励法术提供的所有士气加值+1.激励法术占用比原法术环级高1环的法术位。



这两个专长如何处理?叠加or?
"我猜"无名加值能疊加吧,不过这超魔不好用吧 :em016
☷☷☷龍神阿普蘇聖武士準則☷☷☷
劇透 -   :
我乃阿普蘇的狂怒之爪。當邪惡露出馬腳,我定當出手,而此舉絕不滿足仇敵的惡意。
I am the talon of Apsu’s wrath. I strike where I am needed, but only when evil has been unmasked and there can be no doubt of my enemy’s malice.
當我無所作為之際,我將踏上旅途以探索新的焦點。大道三千,各取其一。
When my purpose is unclear, I will walk the roads of the world to find a fresh focus. Every road leads to a new beginning.
除守衛他人之外,我絕不從容就義。我當該退則退,君子報仇,十年不晚。
Nothing is worth sacrificing my life for, except protecting the lives of others. I will retreat when needed, and come back to vex my foes once again.
我會展示仁慈,但可一而不可再。那些背叛我善意之人,我將痛剿窮追。
Mercy is offered, but only once. Should I be betrayed in my moment of kindness, I will not stop until I have put my enemy down.
斷罪僅是我目標的一部分。須要時,我將留下協助受我保護者,使其得以自力更生。
It is not enough to slay evil and carry on. I will spend the time necessary to help those I’ve protected to fend for themselves.

☷☷☷PFS人物卡☷☷☷

☷☷☷PF整合資源☷☷☷

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #6 于: 2018-07-13, 周五 10:25:29 »
怎么不好用,一个强大希望几乎是+5士气常见鉴定了(配上专长和超魔)
下辈子一定要当个蛮子,免得想太多。
帕拉丁冲锋破鞋必出1,这是一种真理
每当我出carry的时候总有人抢中路,每当我出辅助的时候总让我去中单
自从当了DM,豁免骰那是一个比一个大……
[21:54] <玛多卡> .r d20+13 出1我就掀桌
[21:54] <DnDBot> 玛多卡 投擲 出1我就掀桌: 1d20+13=(1)+13=14

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Re: 【ISTav】调酒师(Mixologist)[炼金术师变体]
« 回帖 #7 于: 2018-07-13, 周五 13:21:44 »
我怎么觉得超魔和专长给的都是士气加值,所以应该取高而不是叠加?
劇透 -  成就列表:
【“噢,他可真强壮!”】:1级时反魅惑一个传奇魅魔
【被遗忘的历史】:向NPC讲述 鑢 七花 的背景故事时,知识(历史)骰出20
【剧毒】:PFS连续3天0XP后,在第4天惨遭撕卡
【暮光之锤信徒】:Boss被pc高呼着“The name of Deraka!”,用裂地锤给锤爆了